Files
itgmania212121/src/arch/Sound/RageSoundDriver_WaveOut.cpp
T
2010-01-26 21:00:30 -06:00

212 lines
6.4 KiB
C++

#include "global.h"
#include "RageSoundDriver_WaveOut.h"
#if defined(_MSC_VER)
#pragma comment(lib, "winmm.lib")
#endif
#include "RageTimer.h"
#include "RageLog.h"
#include "RageSound.h"
#include "RageUtil.h"
#include "RageSoundManager.h"
#include "PrefsManager.h"
#include "archutils/Win32/ErrorStrings.h"
REGISTER_SOUND_DRIVER_CLASS( WaveOut );
const int channels = 2;
const int bytes_per_frame = channels*2; /* 16-bit */
const int buffersize_frames = 1024*8; /* in frames */
const int buffersize = buffersize_frames * bytes_per_frame; /* in bytes */
const int num_chunks = 8;
const int chunksize_frames = buffersize_frames / num_chunks;
const int chunksize = buffersize / num_chunks; /* in bytes */
static RString wo_ssprintf( MMRESULT err, const char *szFmt, ...)
{
char szBuf[MAXERRORLENGTH];
waveOutGetErrorText( err, szBuf, MAXERRORLENGTH );
va_list va;
va_start( va, szFmt );
RString s = vssprintf( szFmt, va );
va_end( va );
return s += ssprintf( "(%s)", szBuf );
}
int RageSoundDriver_WaveOut::MixerThread_start( void *p )
{
((RageSoundDriver_WaveOut *) p)->MixerThread();
return 0;
}
void RageSoundDriver_WaveOut::MixerThread()
{
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
LOG->Warn( werr_ssprintf(GetLastError(), "Failed to set sound thread priority") );
while( !m_bShutdown )
{
while( GetData() )
;
WaitForSingleObject( m_hSoundEvent, 10 );
}
waveOutReset( m_hWaveOut );
}
bool RageSoundDriver_WaveOut::GetData()
{
/* Look for a free buffer. */
int b;
for( b = 0; b < num_chunks; ++b )
if( m_aBuffers[b].dwFlags & WHDR_DONE )
break;
if( b == num_chunks )
return false;
/* Call the callback. */
this->Mix( (int16_t *) m_aBuffers[b].lpData, chunksize_frames, m_iLastCursorPos, GetPosition() );
MMRESULT ret = waveOutWrite( m_hWaveOut, &m_aBuffers[b], sizeof(m_aBuffers[b]) );
if( ret != MMSYSERR_NOERROR )
FAIL_M( wo_ssprintf(ret, "waveOutWrite failed") );
/* Increment m_iLastCursorPos. */
m_iLastCursorPos += chunksize_frames;
return true;
}
void RageSoundDriver_WaveOut::SetupDecodingThread()
{
if( !SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL) )
LOG->Warn( werr_ssprintf(GetLastError(), "Failed to set sound thread priority") );
}
int64_t RageSoundDriver_WaveOut::GetPosition() const
{
MMTIME tm;
tm.wType = TIME_SAMPLES;
MMRESULT ret = waveOutGetPosition( m_hWaveOut, &tm, sizeof(tm) );
if( ret != MMSYSERR_NOERROR )
FAIL_M( wo_ssprintf(ret, "waveOutGetPosition failed") );
return tm.u.sample;
}
RageSoundDriver_WaveOut::RageSoundDriver_WaveOut()
{
m_bShutdown = false;
m_iLastCursorPos = 0;
m_hSoundEvent = CreateEvent( NULL, false, true, NULL );
m_hWaveOut = NULL;
}
RString RageSoundDriver_WaveOut::Init()
{
m_iSampleRate = PREFSMAN->m_iSoundPreferredSampleRate;
if( m_iSampleRate == 0 )
m_iSampleRate = 44100;
WAVEFORMATEX fmt;
fmt.wFormatTag = WAVE_FORMAT_PCM;
fmt.nChannels = channels;
fmt.cbSize = 0;
fmt.nSamplesPerSec = m_iSampleRate;
fmt.wBitsPerSample = 16;
fmt.nBlockAlign = fmt.nChannels * fmt.wBitsPerSample / 8;
fmt.nAvgBytesPerSec = fmt.nSamplesPerSec * fmt.nBlockAlign;
MMRESULT ret = waveOutOpen( &m_hWaveOut, WAVE_MAPPER, &fmt, (DWORD_PTR) m_hSoundEvent, NULL, CALLBACK_EVENT );
if( ret != MMSYSERR_NOERROR )
return wo_ssprintf( ret, "waveOutOpen failed" );
ZERO( m_aBuffers );
for(int b = 0; b < num_chunks; ++b)
{
m_aBuffers[b].dwBufferLength = chunksize;
m_aBuffers[b].lpData = new char[chunksize];
ret = waveOutPrepareHeader( m_hWaveOut, &m_aBuffers[b], sizeof(m_aBuffers[b]) );
if( ret != MMSYSERR_NOERROR )
return wo_ssprintf( ret, "waveOutPrepareHeader failed" );
m_aBuffers[b].dwFlags |= WHDR_DONE;
}
LOG->Info( "WaveOut software mixing at %i hz", m_iSampleRate );
/* We have a very large writeahead; make sure we have a large enough decode
* buffer to recover cleanly from underruns. */
SetDecodeBufferSize( buffersize_frames * 3/2 );
StartDecodeThread();
MixingThread.SetName( "Mixer thread" );
MixingThread.Create( MixerThread_start, this );
return RString();
}
RageSoundDriver_WaveOut::~RageSoundDriver_WaveOut()
{
/* Signal the mixing thread to quit. */
if( MixingThread.IsCreated() )
{
m_bShutdown = true;
SetEvent( m_hSoundEvent );
LOG->Trace( "Shutting down mixer thread ..." );
MixingThread.Wait();
LOG->Trace( "Mixer thread shut down." );
}
if( m_hWaveOut != NULL )
{
for( int b = 0; b < num_chunks && m_aBuffers[b].lpData != NULL; ++b )
{
waveOutUnprepareHeader( m_hWaveOut, &m_aBuffers[b], sizeof(m_aBuffers[b]) );
delete [] m_aBuffers[b].lpData;
}
waveOutClose( m_hWaveOut );
}
CloseHandle( m_hSoundEvent );
}
float RageSoundDriver_WaveOut::GetPlayLatency() const
{
/* If we have a 1000-byte buffer, and we fill 100 bytes at a time, we
* almost always have between 900 and 1000 bytes filled; on average, 950. */
return (buffersize_frames - chunksize_frames/2) * (1.0f / m_iSampleRate);
}
/*
* (c) 2002-2004 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/