I'd like to thank everyone who made this possible;, including but not limited to Riakodoadm, MrThatKid, kyzentun, Luizsan, JoseVarelaP, everyone else who provided feedback and bug reports.
93 lines
2.7 KiB
Lua
93 lines
2.7 KiB
Lua
local function CreditsText( pn )
|
|
local text = LoadFont(Var "LoadingScreen","credits") .. {
|
|
InitCommand=function(self)
|
|
self:name("Credits" .. PlayerNumberToString(pn))
|
|
ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
|
|
end;
|
|
UpdateTextCommand=function(self)
|
|
local str = ScreenSystemLayerHelpers.GetCreditsMessage(pn);
|
|
self:settext(str);
|
|
end;
|
|
UpdateVisibleCommand=function(self)
|
|
local screen = SCREENMAN:GetTopScreen();
|
|
local bShow = true;
|
|
if screen then
|
|
local sClass = screen:GetName();
|
|
bShow = THEME:GetMetric( sClass, "ShowCreditDisplay" );
|
|
end
|
|
|
|
self:visible( bShow );
|
|
end
|
|
};
|
|
return text;
|
|
end;
|
|
|
|
--[[ local function PlayerPane( PlayerNumber )
|
|
local t = Def.ActorFrame {
|
|
InitCommand=function(self)
|
|
self:name("PlayerPane" .. PlayerNumberToString(PlayerNumber));
|
|
-- ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
|
|
end
|
|
};
|
|
t[#t+1] = Def.ActorFrame {
|
|
Name = "Background";
|
|
Def.Quad {
|
|
InitCommand=cmd(zoomto,160,28;queuecommand,"On");
|
|
OnCommand=cmd(diffuse,PlayerColor(PlayerNumber);fadebottom,1);
|
|
};
|
|
};
|
|
t[#t+1] = Def.BitmapText{
|
|
Font="Common Normal";
|
|
Name = "PlayerText";
|
|
InitCommand=cmd(x,-60;maxwidth,80/0.5;zoom,0.5;queuecommand,"On");
|
|
OnCommand=cmd(playcommand,"Set");
|
|
SetCommand=function(self)
|
|
local profile = PROFILEMAN:GetProfile( PlayerNumber) or PROFILEMAN:GetMachineProfile()
|
|
if profile then
|
|
self:settext( profile:GetDisplayName() );
|
|
else
|
|
self:settext( "NoProf" );
|
|
end
|
|
end;
|
|
};
|
|
return t
|
|
end --]]
|
|
--
|
|
local t = Def.ActorFrame {}
|
|
-- Aux
|
|
t[#t+1] = LoadActor(THEME:GetPathB("ScreenSystemLayer","aux"));
|
|
-- Credits
|
|
t[#t+1] = Def.ActorFrame {
|
|
--[[ PlayerPane( PLAYER_1 ) .. {
|
|
InitCommand=cmd(x,scale(0.125,0,1,SCREEN_LEFT,SCREEN_WIDTH);y,SCREEN_BOTTOM-16)
|
|
}; --]]
|
|
CreditsText( PLAYER_1 );
|
|
CreditsText( PLAYER_2 );
|
|
};
|
|
-- Text
|
|
t[#t+1] = Def.ActorFrame {
|
|
Def.Quad {
|
|
InitCommand=cmd(zoomtowidth,SCREEN_WIDTH;zoomtoheight,30;horizalign,left;vertalign,top;y,SCREEN_TOP;diffuse,color("0,0,0,0"));
|
|
OnCommand=cmd(finishtweening;diffusealpha,0.85;);
|
|
OffCommand=cmd(sleep,3;linear,0.5;diffusealpha,0;);
|
|
};
|
|
Def.BitmapText{
|
|
Font="_fira mono 24px";
|
|
Name="Text";
|
|
InitCommand=cmd(maxwidth,750;horizalign,left;vertalign,top;y,SCREEN_TOP+10;x,SCREEN_LEFT+10;shadowlength,1;diffusealpha,0;);
|
|
OnCommand=cmd(finishtweening;diffusealpha,1;zoom,0.5);
|
|
OffCommand=cmd(sleep,3;linear,0.5;diffusealpha,0;);
|
|
};
|
|
SystemMessageMessageCommand = function(self, params)
|
|
self:GetChild("Text"):settext( params.Message );
|
|
self:playcommand( "On" );
|
|
if params.NoAnimate then
|
|
self:finishtweening();
|
|
end
|
|
self:playcommand( "Off" );
|
|
end;
|
|
HideSystemMessageMessageCommand = cmd(finishtweening);
|
|
};
|
|
|
|
return t;
|