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itgmania212121/stepmania/src/RageUtil_AutoPtr.h
T
Glenn Maynard 4596e1baf1 lame vc6 hack
2005-07-08 12:35:46 +00:00

228 lines
5.9 KiB
C++

/* AutoPtrCopyOnWrite - Simple smart pointer template. */
#ifndef RAGE_UTIL_AUTO_PTR_H
#define RAGE_UTIL_AUTO_PTR_H
/*
* This is a simple copy-on-write refcounted smart pointer. Once constructed, all read-only
* access to the object is made without extra copying. If you need read-write access, you
* can get a pointer with Get(), which will cause the object to deep-copy. (Don't free
* the resulting pointer.)
*
* Note that there are no non-const operator* or operator-> overloads, because that would
* cause all const access by code with non-const permissions to deep-copy. For example,
*
* AutoPtrCopyOnWrite<int> a( new int(1) );
* AutoPtrCopyOnWrite<int> b( a );
* printf( "%i\n", *a );
*
* If we have a non-const operator*, this *a will use it (even though it only needs const
* access), and will copy the underlying object wastefully. g++ std::string has this behavior,
* which is why it's important to qualify strings as "const" when const access is desired,
* but that's brittle, so let's make all potential deep-copying explicit.
*/
template<class T>
class AutoPtrCopyOnWrite
{
public:
/* This constructor only exists to make us work with STL containers. */
inline AutoPtrCopyOnWrite()
{
m_pPtr = NULL;
m_iRefCount = new int(1);
}
explicit inline AutoPtrCopyOnWrite( T *p )
{
m_pPtr = p;
m_iRefCount = new int(1);
}
inline AutoPtrCopyOnWrite( const AutoPtrCopyOnWrite &rhs )
{
m_pPtr = rhs.m_pPtr;
m_iRefCount = rhs.m_iRefCount;
++(*m_iRefCount);
}
void Swap( AutoPtrCopyOnWrite<T> &rhs )
{
swap( m_pPtr, rhs.m_pPtr );
swap( m_iRefCount, rhs.m_iRefCount );
}
inline AutoPtrCopyOnWrite<T> &operator=( const AutoPtrCopyOnWrite &rhs )
{
AutoPtrCopyOnWrite<T> obj( rhs );
this->Swap( obj );
return *this;
}
~AutoPtrCopyOnWrite()
{
--(*m_iRefCount);
if( *m_iRefCount == 0 )
{
delete m_pPtr;
delete m_iRefCount;
}
}
/* Get a non-const pointer. This will deep-copy the object if necessary. */
T *Get()
{
if( *m_iRefCount > 1 )
{
--*m_iRefCount;
m_pPtr = new T(*m_pPtr);
m_iRefCount = new int(1);
}
return m_pPtr;
}
const T &operator *() const { return *m_pPtr; }
const T *operator ->() const { return m_pPtr; }
private:
T *m_pPtr;
int *m_iRefCount;
};
template<class T>
inline void swap( AutoPtrCopyOnWrite<T> &a, AutoPtrCopyOnWrite<T> &b )
{
a.Swap(b);
}
/*
* This smart pointer template is used to safely hide implementations from
* headers, to reduce dependencies. This is the same as declaring a pointer
* to a class, and allocating/deallocating it in the implementation: only
* the implementation needs to include that class. This makes copying
* and deletion automatic, so you don't need to include a copy ctor or
* remember to delete it.
*
* There's one subtlety: in order to copy or delete an object, we need its
* definition. This is intended to avoid pulling in the definition. So,
* we use a traits class to hide it. Use REGISTER_CLASS_TRAITS for each
* class used with this template.
*
* Concepts from http://www.gotw.ca/gotw/062.htm.
*/
template<class T>
struct HiddenPtrTraits
{
static T *Copy( const T *pCopy );
static void Delete( T *p );
};
#define REGISTER_CLASS_TRAITS(T, CopyExpr) \
template<> T *HiddenPtrTraits<T>::Copy( const T *pCopy ) { return CopyExpr; } \
template<> void HiddenPtrTraits<T>::Delete( T *p ) { delete p; }
template<class T>
class HiddenPtr
{
public:
const T& operator*() const { return *m_pPtr; }
const T* operator->() const { return m_pPtr; }
T& operator*() { return *m_pPtr; }
T* operator->() { return m_pPtr; }
explicit HiddenPtr( T *p = NULL )
{
m_pPtr = p;
}
HiddenPtr( const HiddenPtr<T> &cpy )
{
if( cpy.m_pPtr == NULL )
m_pPtr = NULL;
else
m_pPtr = HiddenPtrTraits<T>::Copy( cpy.m_pPtr );
}
#if 0 // broken VC6
template<class U>
HiddenPtr( const HiddenPtr<U> &cpy )
{
if( cpy.m_pPtr == NULL )
m_pPtr = NULL;
else
m_pPtr = HiddenPtrTraits<U>::Copy( cpy.m_pPtr );
}
#endif
~HiddenPtr()
{
HiddenPtrTraits<T>::Delete( m_pPtr );
}
void Swap( HiddenPtr<T> &rhs ) { swap( m_pPtr, rhs.m_pPtr ); }
HiddenPtr<T> &operator=( T *p )
{
HiddenPtr<T> t( p );
Swap( t );
return *this;
}
HiddenPtr<T> &operator=( const HiddenPtr &cpy )
{
HiddenPtr<T> t( cpy );
Swap( t );
return *this;
}
#if 0 // broken VC6
template<class U>
HiddenPtr<T> &operator=( const HiddenPtr<U> &cpy )
{
HiddenPtr<T> t( cpy );
Swap( t );
return *this;
}
#endif
private:
T *m_pPtr;
#if 0 // broken VC6
template<class U>
friend class HiddenPtr;
#endif
};
template<class T>
inline void swap( HiddenPtr<T> &a, HiddenPtr<T> &b )
{
a.Swap(b);
}
#endif
/*
* (c) 2005 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/