ab1fd34e76
serializing data and tables while reinstantiating Lua. That's ugly, and can't serialize some things (eg. functions). Instead, when changing themes, shut down the high-level objects and unregister as much as we can from Lua, change the theme, then reregister things. This doesn't clean the slate as much; globals won't be erased, etc. A better way would be to clear everything that uses Lua (delete singletons), then reload it all. Singleton creation is a bit of a mess currently so that would break a lot, and we don't want to reload songs.
41 lines
1.6 KiB
C++
41 lines
1.6 KiB
C++
/* GameLoop - Main rendering and update loop. */
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#ifndef GAME_LOOP_H
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#define GAME_LOOP_H
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namespace GameLoop
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{
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void RunGameLoop();
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void SetUpdateRate( float fUpdateRate );
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void ChangeTheme( const RString &sNewTheme, const RString &sNewScreen );
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void StartConcurrentRendering();
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void FinishConcurrentRendering();
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};
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#endif
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/*
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* (c) 2001-2005 Chris Danford, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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