18 lines
394 B
C++
18 lines
394 B
C++
#ifndef ARROW_BACKDROP_H
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#define ARROW_BACKDROP_H
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#include "BGAnimation.h"
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#include "PlayerNumber.h"
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class ArrowBackdrop: public BGAnimation
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{
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PlayerNumber m_PlayerNumber;
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public:
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virtual void BeginDraw(); // pushes transform onto world matrix stack
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virtual void EndDraw(); // pops transform from world matrix stack
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void SetPlayer( PlayerNumber pn ) { m_PlayerNumber = pn; }
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};
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#endif
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