Files
itgmania212121/stepmania/src/Judgement.h
T
Glenn Maynard 1efce9f7f7 Add Reset().
Reset combos and judgements in Player::Load().

const stuff.
2002-08-26 08:11:52 +00:00

38 lines
810 B
C++

/*
-----------------------------------------------------------------------------
File: Judgement.h
Desc: A graphic displayed in the Judgement during Dancing.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
-----------------------------------------------------------------------------
*/
#ifndef JUDGEMENT_H
#define JUDGEMENT_H
#include "Sprite.h"
#include "ActorFrame.h"
#include "Song.h"
#include "BitmapText.h"
#include "PrefsManager.h"
class Judgement : public ActorFrame
{
public:
Judgement();
virtual ~Judgement() { }
void SetJudgement( TapNoteScore score );
virtual void Update( float fDeltaTime );
virtual void DrawPrimitives();
virtual void Reset() { m_fDisplayCountdown = .0f; }
protected:
Sprite m_sprJudgement;
float m_fDisplayCountdown;
};
#endif