1335 lines
35 KiB
C++
1335 lines
35 KiB
C++
/* This stores a single note pattern for a song.
|
|
*
|
|
* We can have too much data to keep everything decompressed as NoteData, so most
|
|
* songs are kept in memory compressed as SMData until requested. NoteData is normally
|
|
* not requested casually during gameplay; we can move through screens, the music
|
|
* wheel, etc. without touching any NoteData.
|
|
*
|
|
* To save more memory, if data is cached on disk, read it from disk on demand. Not
|
|
* all Steps will have an associated file for this purpose. (Profile edits don't do
|
|
* this yet.)
|
|
*
|
|
* Data can be on disk (always compressed), compressed in memory, and uncompressed in
|
|
* memory. */
|
|
#include "global.h"
|
|
#include "Steps.h"
|
|
#include "StepsUtil.h"
|
|
#include "GameState.h"
|
|
#include "Song.h"
|
|
#include "RageUtil.h"
|
|
#include "RageLog.h"
|
|
#include "NoteData.h"
|
|
#include "GameManager.h"
|
|
#include "SongManager.h"
|
|
#include "NoteDataUtil.h"
|
|
#include "NotesLoaderSSC.h"
|
|
#include "NotesLoaderSM.h"
|
|
#include "NotesLoaderSMA.h"
|
|
#include "NotesLoaderDWI.h"
|
|
#include "NotesLoaderKSF.h"
|
|
#include "NotesLoaderBMS.h"
|
|
|
|
#include <algorithm>
|
|
#include <cstddef>
|
|
#include <vector>
|
|
#include <iomanip>
|
|
|
|
#include "StepParityGenerator.h"
|
|
|
|
/* register DisplayBPM with StringConversion */
|
|
#include "EnumHelper.h"
|
|
|
|
// For hashing hart keys - Mina
|
|
#include "CryptManager.h"
|
|
|
|
static const char *DisplayBPMNames[] =
|
|
{
|
|
"Actual",
|
|
"Specified",
|
|
"Random",
|
|
};
|
|
XToString( DisplayBPM );
|
|
LuaXType( DisplayBPM );
|
|
|
|
Steps::Steps(Song *song): m_StepsType(StepsType_Invalid), m_pSong(song),
|
|
parent(nullptr), m_pNoteData(new NoteData), m_bNoteDataIsFilled(false),
|
|
m_sNoteDataCompressed(""), m_sFilename(""), m_bSavedToDisk(false),
|
|
m_LoadedFromProfile(ProfileSlot_Invalid), m_iHash(0),
|
|
m_sDescription(""), m_sChartStyle(""),
|
|
m_Difficulty(Difficulty_Invalid), m_iMeter(0),
|
|
m_bAreCachedRadarValuesJustLoaded(false),
|
|
m_bAreCachedTechCountsValuesJustLoaded(false),
|
|
m_AreCachedNpsPerMeasureJustLoaded(false),
|
|
m_AreCachedNotesPerMeasureJustLoaded(false),
|
|
m_bIsCachedGrooveStatsHashJustLoaded(false),
|
|
m_sCredit(""), displayBPMType(DISPLAY_BPM_ACTUAL),
|
|
specifiedBPMMin(0), specifiedBPMMax(0) { }
|
|
|
|
Steps::~Steps()
|
|
{
|
|
}
|
|
|
|
void Steps::GetDisplayBpms( DisplayBpms &AddTo ) const
|
|
{
|
|
if( this->GetDisplayBPM() == DISPLAY_BPM_SPECIFIED )
|
|
{
|
|
AddTo.Add( this->GetMinBPM() );
|
|
AddTo.Add( this->GetMaxBPM() );
|
|
}
|
|
else
|
|
{
|
|
float fMinBPM, fMaxBPM;
|
|
this->GetTimingData()->GetActualBPM( fMinBPM, fMaxBPM );
|
|
AddTo.Add( fMinBPM );
|
|
AddTo.Add( fMaxBPM );
|
|
}
|
|
}
|
|
|
|
bool Steps::HasAttacks() const
|
|
{
|
|
return !this->m_Attacks.empty();
|
|
}
|
|
|
|
unsigned Steps::GetHash() const
|
|
{
|
|
if( parent )
|
|
return parent->GetHash();
|
|
if( m_iHash )
|
|
return m_iHash;
|
|
if( m_sNoteDataCompressed.empty() )
|
|
{
|
|
if( !m_bNoteDataIsFilled )
|
|
return 0; // No data, no hash.
|
|
NoteDataUtil::GetSMNoteDataString( *m_pNoteData, m_sNoteDataCompressed );
|
|
}
|
|
m_iHash = GetHashForString( m_sNoteDataCompressed );
|
|
return m_iHash;
|
|
}
|
|
|
|
bool Steps::IsNoteDataEmpty() const
|
|
{
|
|
return this->m_sNoteDataCompressed.empty();
|
|
}
|
|
|
|
bool Steps::GetNoteDataFromSimfile()
|
|
{
|
|
// Replace the line below with the Steps' cache file.
|
|
RString stepFile = this->GetFilename();
|
|
RString extension = GetExtension(stepFile);
|
|
extension.MakeLower(); // must do this because the code is expecting lowercase
|
|
|
|
if (extension.empty() || extension == "ssc"
|
|
|| extension == "ats") // remember cache files.
|
|
{
|
|
SSCLoader loader;
|
|
if ( ! loader.LoadNoteDataFromSimfile(stepFile, *this) )
|
|
{
|
|
/*
|
|
HACK: 7/20/12 -- see bugzilla #740
|
|
users who edit songs using the ever popular .sm file
|
|
that remove or tamper with the .ssc file later on
|
|
complain of blank steps in the editor after reloading.
|
|
Despite the blank steps being well justified since
|
|
the cache files contain only the SSC step file,
|
|
give the user some leeway and search for a .sm replacement
|
|
*/
|
|
SMLoader backup_loader;
|
|
RString transformedStepFile = stepFile;
|
|
transformedStepFile.Replace(".ssc", ".sm");
|
|
|
|
return backup_loader.LoadNoteDataFromSimfile(transformedStepFile, *this);
|
|
}
|
|
else
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
else if (extension == "sm")
|
|
{
|
|
SMLoader loader;
|
|
return loader.LoadNoteDataFromSimfile(stepFile, *this);
|
|
}
|
|
else if (extension == "sma")
|
|
{
|
|
SMALoader loader;
|
|
return loader.LoadNoteDataFromSimfile(stepFile, *this);
|
|
}
|
|
else if (extension == "dwi")
|
|
{
|
|
return DWILoader::LoadNoteDataFromSimfile(stepFile, *this);
|
|
}
|
|
else if (extension == "ksf")
|
|
{
|
|
return KSFLoader::LoadNoteDataFromSimfile(stepFile, *this);
|
|
}
|
|
else if (extension == "bms" || extension == "bml" || extension == "bme" || extension == "pms")
|
|
{
|
|
return BMSLoader::LoadNoteDataFromSimfile(stepFile, *this);
|
|
}
|
|
else if (extension == "edit")
|
|
{
|
|
// Try SSC, then fallback to SM.
|
|
SSCLoader ldSSC;
|
|
if(ldSSC.LoadNoteDataFromSimfile(stepFile, *this) != true)
|
|
{
|
|
SMLoader ldSM;
|
|
return ldSM.LoadNoteDataFromSimfile(stepFile, *this);
|
|
}
|
|
else return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Steps::SetNoteData( const NoteData& noteDataNew )
|
|
{
|
|
ASSERT( noteDataNew.GetNumTracks() == GAMEMAN->GetStepsTypeInfo(m_StepsType).iNumTracks );
|
|
|
|
DeAutogen( false );
|
|
|
|
*m_pNoteData = noteDataNew;
|
|
m_bNoteDataIsFilled = true;
|
|
|
|
m_sNoteDataCompressed = RString();
|
|
m_iHash = 0;
|
|
}
|
|
|
|
void Steps::GetNoteData( NoteData& noteDataOut ) const
|
|
{
|
|
Decompress();
|
|
|
|
if( m_bNoteDataIsFilled )
|
|
{
|
|
noteDataOut = *m_pNoteData;
|
|
}
|
|
else
|
|
{
|
|
noteDataOut.ClearAll();
|
|
noteDataOut.SetNumTracks( GAMEMAN->GetStepsTypeInfo(m_StepsType).iNumTracks );
|
|
}
|
|
}
|
|
|
|
NoteData Steps::GetNoteData() const
|
|
{
|
|
NoteData tmp;
|
|
this->GetNoteData( tmp );
|
|
return tmp;
|
|
}
|
|
|
|
void Steps::SetSMNoteData( const RString ¬es_comp_ )
|
|
{
|
|
m_pNoteData->Init();
|
|
m_bNoteDataIsFilled = false;
|
|
|
|
m_sNoteDataCompressed = notes_comp_;
|
|
m_iHash = 0;
|
|
}
|
|
|
|
/* XXX: this function should pull data from m_sFilename, like Decompress() */
|
|
void Steps::GetSMNoteData( RString ¬es_comp_out ) const
|
|
{
|
|
if( m_sNoteDataCompressed.empty() )
|
|
{
|
|
if( !m_bNoteDataIsFilled )
|
|
{
|
|
/* no data is no data */
|
|
notes_comp_out = "";
|
|
return;
|
|
}
|
|
|
|
NoteDataUtil::GetSMNoteDataString( *m_pNoteData, m_sNoteDataCompressed );
|
|
}
|
|
|
|
notes_comp_out = m_sNoteDataCompressed;
|
|
}
|
|
|
|
float Steps::PredictMeter() const
|
|
{
|
|
float pMeter = 0.775f;
|
|
|
|
const float RadarCoeffs[NUM_RadarCategory] =
|
|
{
|
|
10.1f, 5.27f,-0.905f, -1.10f, 2.86f,
|
|
0,0,0,0,0,0,0,0
|
|
};
|
|
const RadarValues &rv = GetRadarValues( PLAYER_1 );
|
|
for( int r = 0; r < NUM_RadarCategory; ++r )
|
|
pMeter += rv[r] * RadarCoeffs[r];
|
|
|
|
const float DifficultyCoeffs[NUM_Difficulty] =
|
|
{
|
|
-0.877f, -0.877f, 0, 0.722f, 0.722f, 0
|
|
};
|
|
pMeter += DifficultyCoeffs[this->GetDifficulty()];
|
|
|
|
// Init non-radar values
|
|
const float SV = rv[RadarCategory_Stream] * rv[RadarCategory_Voltage];
|
|
const float ChaosSquare = rv[RadarCategory_Chaos] * rv[RadarCategory_Chaos];
|
|
pMeter += -6.35f * SV;
|
|
pMeter += -2.58f * ChaosSquare;
|
|
if (pMeter < 1) pMeter = 1;
|
|
return pMeter;
|
|
}
|
|
|
|
void Steps::TidyUpData()
|
|
{
|
|
// Don't set the StepsType to dance single if it's invalid. That just
|
|
// causes unrecognized charts to end up where they don't belong.
|
|
// Leave it as StepsType_Invalid so the Song can handle it specially. This
|
|
// is a forwards compatibility feature, so that if a future version adds a
|
|
// new style, editing a simfile with unrecognized Steps won't silently
|
|
// delete them. -Kyz
|
|
if( m_StepsType == StepsType_Invalid )
|
|
{
|
|
LOG->Warn("Detected steps with unknown style '%s' in '%s'", m_StepsTypeStr.c_str(), m_pSong->m_sSongFileName.c_str());
|
|
}
|
|
else if(m_StepsTypeStr == "")
|
|
{
|
|
m_StepsTypeStr= GAMEMAN->GetStepsTypeInfo(m_StepsType).szName;
|
|
}
|
|
|
|
if( GetDifficulty() == Difficulty_Invalid )
|
|
SetDifficulty( StringToDifficulty(GetDescription()) );
|
|
|
|
if( GetDifficulty() == Difficulty_Invalid )
|
|
{
|
|
if( GetMeter() == 1 ) SetDifficulty( Difficulty_Beginner );
|
|
else if( GetMeter() <= 3 ) SetDifficulty( Difficulty_Easy );
|
|
else if( GetMeter() <= 6 ) SetDifficulty( Difficulty_Medium );
|
|
else SetDifficulty( Difficulty_Hard );
|
|
}
|
|
|
|
if( GetMeter() < 1) // meter is invalid
|
|
SetMeter( int(PredictMeter()) );
|
|
}
|
|
|
|
void Steps::CalculateStepStats( float fMusicLengthSeconds )
|
|
{
|
|
this->CalculateRadarValues(fMusicLengthSeconds);
|
|
this->CalculateTechCounts();
|
|
this->CalculateMeasureInfo();
|
|
// this->CalculateGrooveStatsHash();
|
|
}
|
|
|
|
void Steps::CalculateRadarValues( float fMusicLengthSeconds )
|
|
{
|
|
// If we're autogen, don't calculate values. GetRadarValues will take from our parent.
|
|
if( parent != nullptr )
|
|
return;
|
|
|
|
if( m_bAreCachedRadarValuesJustLoaded )
|
|
{
|
|
m_bAreCachedRadarValuesJustLoaded = false;
|
|
return;
|
|
}
|
|
|
|
// Do write radar values, and leave it up to the reading app whether they want to trust
|
|
// the cached values without recalculating them.
|
|
/*
|
|
// If we're an edit, leave the RadarValues invalid.
|
|
if( IsAnEdit() )
|
|
return;
|
|
*/
|
|
|
|
NoteData tempNoteData;
|
|
this->GetNoteData( tempNoteData );
|
|
|
|
FOREACH_PlayerNumber(pn)
|
|
m_CachedRadarValues[pn].Zero();
|
|
|
|
GAMESTATE->SetProcessedTimingData(this->GetTimingData());
|
|
if( tempNoteData.IsComposite() )
|
|
{
|
|
std::vector<NoteData> vParts;
|
|
|
|
NoteDataUtil::SplitCompositeNoteData( tempNoteData, vParts );
|
|
for( size_t pn = 0; pn < std::min(vParts.size(), size_t(NUM_PLAYERS)); ++pn )
|
|
{
|
|
NoteDataUtil::CalculateRadarValues( vParts[pn], fMusicLengthSeconds, m_CachedRadarValues[pn] );
|
|
}
|
|
}
|
|
else if (GAMEMAN->GetStepsTypeInfo(this->m_StepsType).m_StepsTypeCategory == StepsTypeCategory_Couple)
|
|
{
|
|
NoteData p1 = tempNoteData;
|
|
// XXX: Assumption that couple will always have an even number of notes.
|
|
const int tracks = tempNoteData.GetNumTracks() / 2;
|
|
p1.SetNumTracks(tracks);
|
|
NoteDataUtil::CalculateRadarValues(p1,
|
|
fMusicLengthSeconds,
|
|
m_CachedRadarValues[PLAYER_1]);
|
|
// at this point, p2 is tempNoteData.
|
|
NoteDataUtil::ShiftTracks(tempNoteData, tracks);
|
|
tempNoteData.SetNumTracks(tracks);
|
|
NoteDataUtil::CalculateRadarValues(tempNoteData,
|
|
fMusicLengthSeconds,
|
|
m_CachedRadarValues[PLAYER_2]);
|
|
}
|
|
else
|
|
{
|
|
NoteDataUtil::CalculateRadarValues( tempNoteData, fMusicLengthSeconds, m_CachedRadarValues[0] );
|
|
std::fill_n( m_CachedRadarValues + 1, NUM_PLAYERS-1, m_CachedRadarValues[0] );
|
|
}
|
|
|
|
GAMESTATE->SetProcessedTimingData(nullptr);
|
|
}
|
|
|
|
void Steps::CalculateTechCounts()
|
|
{
|
|
if (parent != nullptr)
|
|
return;
|
|
|
|
if( m_bAreCachedTechCountsValuesJustLoaded )
|
|
{
|
|
m_bAreCachedTechCountsValuesJustLoaded = false;
|
|
return;
|
|
}
|
|
|
|
NoteData tempNoteData;
|
|
this->GetNoteData( tempNoteData );
|
|
|
|
FOREACH_PlayerNumber(pn)
|
|
m_CachedTechCounts[pn]
|
|
.Zero();
|
|
|
|
|
|
// If we don't have a valid layout for this StepsType, then don't even bother
|
|
if(StepParity::Layouts.find(this->m_StepsType) == StepParity::Layouts.end())
|
|
{
|
|
return;
|
|
}
|
|
StepParity::StageLayout layout = StepParity::Layouts.at(this->m_StepsType);
|
|
GAMESTATE->SetProcessedTimingData(this->GetTimingData());
|
|
StepParity::StepParityGenerator gen = StepParity::StepParityGenerator(layout);
|
|
gen.analyzeNoteData(tempNoteData);
|
|
TechCounts::CalculateTechCountsFromRows(gen.rows, layout, m_CachedTechCounts[0]);
|
|
std::fill_n( m_CachedTechCounts + 1, NUM_PLAYERS-1, m_CachedTechCounts[0] );
|
|
|
|
GAMESTATE->SetProcessedTimingData(nullptr);
|
|
}
|
|
|
|
void Steps::CalculateMeasureInfo()
|
|
{
|
|
if(parent != nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( m_AreCachedNpsPerMeasureJustLoaded )
|
|
{
|
|
m_AreCachedNpsPerMeasureJustLoaded = false;
|
|
return;
|
|
}
|
|
|
|
NoteData tempNoteData;
|
|
this->GetNoteData( tempNoteData );
|
|
|
|
std::vector<MeasureInfo> measureInfoPerPlayer;
|
|
|
|
GAMESTATE->SetProcessedTimingData(this->GetTimingData());
|
|
|
|
if( tempNoteData.IsComposite() )
|
|
{
|
|
measureInfoPerPlayer.resize(NUM_PLAYERS);
|
|
std::vector<NoteData> vParts;
|
|
NoteDataUtil::SplitCompositeNoteData( tempNoteData, vParts );
|
|
for( std::size_t pn = 0; pn < std::min(vParts.size(), std::size_t(NUM_PLAYERS)); ++pn )
|
|
{
|
|
MeasureInfo::CalculateMeasureInfo(vParts[pn], measureInfoPerPlayer[pn]);
|
|
}
|
|
}
|
|
else if (GAMEMAN->GetStepsTypeInfo(this->m_StepsType).m_StepsTypeCategory == StepsTypeCategory_Couple)
|
|
{
|
|
measureInfoPerPlayer.resize(NUM_PLAYERS);
|
|
NoteData p1 = tempNoteData;
|
|
// XXX: Assumption that couple will always have an even number of notes.
|
|
const int tracks = tempNoteData.GetNumTracks() / 2;
|
|
p1.SetNumTracks(tracks);
|
|
MeasureInfo::CalculateMeasureInfo(tempNoteData, measureInfoPerPlayer[PLAYER_1]);
|
|
NoteDataUtil::ShiftTracks(tempNoteData, tracks);
|
|
tempNoteData.SetNumTracks(tracks);
|
|
MeasureInfo::CalculateMeasureInfo(tempNoteData, measureInfoPerPlayer[PLAYER_2]);
|
|
}
|
|
else
|
|
{
|
|
measureInfoPerPlayer.resize(1);
|
|
MeasureInfo::CalculateMeasureInfo(tempNoteData, measureInfoPerPlayer[0]);
|
|
}
|
|
|
|
m_CachedNotesPerMeasure.clear();
|
|
m_CachedNpsPerMeasure.clear();
|
|
m_PeakNps.clear();
|
|
|
|
for(MeasureInfo & mi : measureInfoPerPlayer)
|
|
{
|
|
m_CachedNotesPerMeasure.push_back(mi.notesPerMeasure);
|
|
m_CachedNpsPerMeasure.push_back(mi.npsPerMeasure);
|
|
m_PeakNps.push_back(mi.peakNps);
|
|
}
|
|
|
|
GAMESTATE->SetProcessedTimingData(nullptr);
|
|
}
|
|
|
|
void Steps::ChangeFilenamesForCustomSong()
|
|
{
|
|
m_sFilename= custom_songify_path(m_sFilename);
|
|
if(!m_MusicFile.empty())
|
|
{
|
|
m_MusicFile= custom_songify_path(m_MusicFile);
|
|
}
|
|
}
|
|
|
|
void Steps::Decompress() const
|
|
{
|
|
const_cast<Steps *>(this)->Decompress();
|
|
}
|
|
|
|
bool stepstype_is_kickbox(StepsType st)
|
|
{
|
|
return st == StepsType_kickbox_human || st == StepsType_kickbox_quadarm ||
|
|
st == StepsType_kickbox_insect || st == StepsType_kickbox_arachnid;
|
|
}
|
|
|
|
void Steps::Decompress()
|
|
{
|
|
if( m_bNoteDataIsFilled )
|
|
return; // already decompressed
|
|
|
|
if( parent )
|
|
{
|
|
// get autogen m_pNoteData
|
|
NoteData notedata;
|
|
parent->GetNoteData( notedata );
|
|
|
|
m_bNoteDataIsFilled = true;
|
|
|
|
int iNewTracks = GAMEMAN->GetStepsTypeInfo(m_StepsType).iNumTracks;
|
|
|
|
if( this->m_StepsType == StepsType_lights_cabinet )
|
|
{
|
|
NoteDataUtil::LoadTransformedLights( notedata, *m_pNoteData, iNewTracks );
|
|
}
|
|
else
|
|
{
|
|
// Special case so that kickbox can have autogen steps that are playable.
|
|
// Hopefully I'll replace this with a good generalized autogen system
|
|
// later. -Kyz
|
|
if(stepstype_is_kickbox(this->m_StepsType))
|
|
{
|
|
// Number of notes seems like a useful "random" input so that charts
|
|
// from different sources come out different, but autogen always
|
|
// makes the same thing from one source. -Kyz
|
|
NoteDataUtil::AutogenKickbox(notedata, *m_pNoteData, *GetTimingData(),
|
|
this->m_StepsType,
|
|
static_cast<int>(GetRadarValues(PLAYER_1)[RadarCategory_TapsAndHolds]));
|
|
}
|
|
else
|
|
{
|
|
NoteDataUtil::LoadTransformedSlidingWindow( notedata, *m_pNoteData, iNewTracks );
|
|
|
|
NoteDataUtil::RemoveStretch( *m_pNoteData, m_StepsType );
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
if( !m_sFilename.empty() && m_sNoteDataCompressed.empty() )
|
|
{
|
|
// We have NoteData on disk and not in memory. Load it.
|
|
if (!this->GetNoteDataFromSimfile())
|
|
{
|
|
LOG->Warn("Couldn't load the %s chart's NoteData from \"%s\"",
|
|
DifficultyToString(m_Difficulty).c_str(), m_sFilename.c_str());
|
|
return;
|
|
}
|
|
|
|
this->GetSMNoteData( m_sNoteDataCompressed );
|
|
}
|
|
|
|
if( m_sNoteDataCompressed.empty() )
|
|
{
|
|
/* there is no data, do nothing */
|
|
}
|
|
else
|
|
{
|
|
// load from compressed
|
|
bool bComposite = GAMEMAN->GetStepsTypeInfo(m_StepsType).m_StepsTypeCategory == StepsTypeCategory_Routine;
|
|
m_bNoteDataIsFilled = true;
|
|
m_pNoteData->SetNumTracks( GAMEMAN->GetStepsTypeInfo(m_StepsType).iNumTracks );
|
|
|
|
NoteDataUtil::LoadFromSMNoteDataString( *m_pNoteData, m_sNoteDataCompressed, bComposite );
|
|
}
|
|
}
|
|
|
|
void Steps::Compress() const
|
|
{
|
|
// Always leave lights data uncompressed.
|
|
if( this->m_StepsType == StepsType_lights_cabinet && m_bNoteDataIsFilled )
|
|
{
|
|
m_sNoteDataCompressed = RString();
|
|
return;
|
|
}
|
|
|
|
// Don't compress data in the editor: it's still in use.
|
|
if (GAMESTATE->m_bInStepEditor)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( !m_sFilename.empty() && m_LoadedFromProfile == ProfileSlot_Invalid )
|
|
{
|
|
/* We have a file on disk; clear all data in memory.
|
|
* Data on profiles can't be accessed normally (need to mount and time-out
|
|
* the device), and when we start a game and load edits, we want to be
|
|
* sure that it'll be available if the user picks it and pulls the device.
|
|
* Also, Decompress() doesn't know how to load .edits. */
|
|
m_pNoteData->Init();
|
|
m_bNoteDataIsFilled = false;
|
|
|
|
/* Be careful; 'x = ""', m_sNoteDataCompressed.clear() and m_sNoteDataCompressed.reserve(0)
|
|
* don't always free the allocated memory. */
|
|
m_sNoteDataCompressed = RString();
|
|
return;
|
|
}
|
|
|
|
// We have no file on disk. Compress the data, if necessary.
|
|
if( m_sNoteDataCompressed.empty() )
|
|
{
|
|
if( !m_bNoteDataIsFilled )
|
|
return; /* no data is no data */
|
|
NoteDataUtil::GetSMNoteDataString( *m_pNoteData, m_sNoteDataCompressed );
|
|
}
|
|
|
|
m_pNoteData->Init();
|
|
m_bNoteDataIsFilled = false;
|
|
}
|
|
|
|
/* Copy our parent's data. This is done when we're being changed from autogen
|
|
* to normal. (needed?) */
|
|
void Steps::DeAutogen( bool bCopyNoteData )
|
|
{
|
|
if( !parent )
|
|
return; // OK
|
|
|
|
if( bCopyNoteData )
|
|
Decompress(); // fills in m_pNoteData with sliding window transform
|
|
|
|
m_sDescription = Real()->m_sDescription;
|
|
m_sChartStyle = Real()->m_sChartStyle;
|
|
m_Difficulty = Real()->m_Difficulty;
|
|
m_iMeter = Real()->m_iMeter;
|
|
std::copy( Real()->m_CachedRadarValues, Real()->m_CachedRadarValues + NUM_PLAYERS, m_CachedRadarValues );
|
|
std::copy( Real()->m_CachedTechCounts, Real()->m_CachedTechCounts + NUM_PLAYERS, m_CachedTechCounts );
|
|
|
|
m_CachedNpsPerMeasure.assign(Real()->m_CachedNpsPerMeasure.begin(), Real()->m_CachedNpsPerMeasure.end());
|
|
m_CachedNotesPerMeasure.assign(Real()->m_CachedNotesPerMeasure.begin(), Real()->m_CachedNotesPerMeasure.end());
|
|
|
|
|
|
m_sCredit = Real()->m_sCredit;
|
|
parent = nullptr;
|
|
|
|
if( bCopyNoteData )
|
|
Compress();
|
|
}
|
|
|
|
void Steps::AutogenFrom( const Steps *parent_, StepsType ntTo )
|
|
{
|
|
parent = parent_;
|
|
m_StepsType = ntTo;
|
|
m_StepsTypeStr= GAMEMAN->GetStepsTypeInfo(ntTo).szName;
|
|
m_Timing = parent->m_Timing;
|
|
}
|
|
|
|
void Steps::CopyFrom( Steps* pSource, StepsType ntTo, float fMusicLengthSeconds ) // pSource does not have to be of the same StepsType
|
|
{
|
|
m_StepsType = ntTo;
|
|
m_StepsTypeStr= GAMEMAN->GetStepsTypeInfo(ntTo).szName;
|
|
NoteData noteData;
|
|
pSource->GetNoteData( noteData );
|
|
noteData.SetNumTracks( GAMEMAN->GetStepsTypeInfo(ntTo).iNumTracks );
|
|
parent = nullptr;
|
|
m_Timing = pSource->m_Timing;
|
|
this->m_pSong = pSource->m_pSong;
|
|
this->m_Attacks = pSource->m_Attacks;
|
|
this->m_sAttackString = pSource->m_sAttackString;
|
|
this->SetNoteData( noteData );
|
|
this->SetDescription( pSource->GetDescription() );
|
|
this->SetDifficulty( pSource->GetDifficulty() );
|
|
this->SetMeter( pSource->GetMeter() );
|
|
this->CalculateStepStats(fMusicLengthSeconds);
|
|
}
|
|
|
|
void Steps::CreateBlank( StepsType ntTo )
|
|
{
|
|
m_StepsType = ntTo;
|
|
m_StepsTypeStr= GAMEMAN->GetStepsTypeInfo(ntTo).szName;
|
|
NoteData noteData;
|
|
noteData.SetNumTracks( GAMEMAN->GetStepsTypeInfo(ntTo).iNumTracks );
|
|
this->SetNoteData( noteData );
|
|
}
|
|
|
|
void Steps::SetDifficultyAndDescription( Difficulty dc, RString sDescription )
|
|
{
|
|
DeAutogen();
|
|
m_Difficulty = dc;
|
|
m_sDescription = sDescription;
|
|
if( GetDifficulty() == Difficulty_Edit )
|
|
MakeValidEditDescription( m_sDescription );
|
|
}
|
|
|
|
void Steps::SetCredit( RString sCredit )
|
|
{
|
|
DeAutogen();
|
|
m_sCredit = sCredit;
|
|
}
|
|
|
|
void Steps::SetChartStyle( RString sChartStyle )
|
|
{
|
|
DeAutogen();
|
|
m_sChartStyle = sChartStyle;
|
|
}
|
|
|
|
bool Steps::MakeValidEditDescription( RString &sPreferredDescription )
|
|
{
|
|
if( int(sPreferredDescription.size()) > MAX_STEPS_DESCRIPTION_LENGTH )
|
|
{
|
|
sPreferredDescription = sPreferredDescription.Left( MAX_STEPS_DESCRIPTION_LENGTH );
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void Steps::SetMeter( int meter )
|
|
{
|
|
DeAutogen();
|
|
m_iMeter = meter;
|
|
}
|
|
|
|
const TimingData *Steps::GetTimingData() const
|
|
{
|
|
return m_Timing.empty() ? &m_pSong->m_SongTiming : &m_Timing;
|
|
}
|
|
|
|
bool Steps::HasSignificantTimingChanges() const
|
|
{
|
|
const TimingData *timing = GetTimingData();
|
|
if( timing->HasStops() || timing->HasDelays() || timing->HasWarps() ||
|
|
timing->HasSpeedChanges() || timing->HasScrollChanges() )
|
|
return true;
|
|
|
|
if( timing->HasBpmChanges() )
|
|
{
|
|
// check to see if these changes are significant.
|
|
DisplayBpms bpms;
|
|
m_pSong->GetDisplayBpms(bpms);
|
|
if (bpms.GetMax() - bpms.GetMin() > 3.000f)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
const RString Steps::GetMusicPath() const
|
|
{
|
|
return Song::GetSongAssetPath(
|
|
m_MusicFile.empty() ? m_pSong->m_sMusicFile : m_MusicFile,
|
|
m_pSong->GetSongDir());
|
|
}
|
|
|
|
const RString& Steps::GetMusicFile() const
|
|
{
|
|
return m_MusicFile;
|
|
}
|
|
|
|
void Steps::SetMusicFile(const RString& file)
|
|
{
|
|
m_MusicFile= file;
|
|
}
|
|
|
|
void Steps::SetCachedRadarValues( const RadarValues v[NUM_PLAYERS] )
|
|
{
|
|
DeAutogen();
|
|
std::copy( v, v + NUM_PLAYERS, m_CachedRadarValues );
|
|
m_bAreCachedRadarValuesJustLoaded = true;
|
|
}
|
|
|
|
|
|
void Steps::SetCachedTechCounts( const TechCounts ts[NUM_PLAYERS] )
|
|
{
|
|
DeAutogen();
|
|
std::copy(ts, ts + NUM_PLAYERS, m_CachedTechCounts);
|
|
m_bAreCachedTechCountsValuesJustLoaded = true;
|
|
}
|
|
|
|
void Steps::SetCachedNpsPerMeasure(std::vector<std::vector<float>>& npsPerMeasure)
|
|
{
|
|
DeAutogen();
|
|
m_CachedNpsPerMeasure.assign(npsPerMeasure.begin(), npsPerMeasure.end());
|
|
m_AreCachedNpsPerMeasureJustLoaded = true;
|
|
}
|
|
|
|
void Steps::SetCachedNotesPerMeasure(std::vector<std::vector<int>>& notesPerMeasure)
|
|
{
|
|
DeAutogen();
|
|
m_CachedNotesPerMeasure.assign(notesPerMeasure.begin(), notesPerMeasure.end());
|
|
m_AreCachedNotesPerMeasureJustLoaded = true;
|
|
}
|
|
|
|
void Steps::SetPeakNps(std::vector<float> &peakNps)
|
|
{
|
|
m_PeakNps.assign(peakNps.begin(), peakNps.end());
|
|
}
|
|
|
|
const RString Steps::GetGrooveStatsHash() const
|
|
{
|
|
return GrooveStatsHash;
|
|
}
|
|
|
|
void Steps::CalculateGrooveStatsHash(bool forceRecalculate)
|
|
{
|
|
if (!forceRecalculate && m_bIsCachedGrooveStatsHashJustLoaded == true)
|
|
{
|
|
m_bIsCachedGrooveStatsHashJustLoaded = false;
|
|
return;
|
|
}
|
|
this->Decompress();
|
|
|
|
RString smNoteData = this->MinimizedChartString();
|
|
|
|
TimingData * timingData = this->GetTimingData();
|
|
std::vector<TimingSegment *> segments = timingData->GetTimingSegments(SEGMENT_BPM);
|
|
std::vector<RString> bpmStrings;
|
|
for (TimingSegment *segment : segments)
|
|
{
|
|
BPMSegment *bpmSegment = ToBPM(segment);
|
|
float beat = bpmSegment->GetBeat();
|
|
float bpm = bpmSegment->GetBPM();
|
|
std::ostringstream os;
|
|
os << std::fixed << std::setprecision(3) << beat;
|
|
os << "=";
|
|
os << std::fixed << std::setprecision(3) << bpm;
|
|
bpmStrings.push_back(os.str());
|
|
}
|
|
RString bpmString = join(",", bpmStrings);
|
|
|
|
smNoteData.append(bpmString);
|
|
RString gsKey = BinaryToHex(CryptManager::GetSHA1ForString(smNoteData));
|
|
gsKey = gsKey.substr(0, 16);
|
|
GrooveStatsHash = gsKey;
|
|
}
|
|
|
|
RString Steps::MinimizedChartString()
|
|
{
|
|
// We can potentially minimize the chart to get the most compressed
|
|
// form of the actual chart data.
|
|
// NOTE(teejusb): This can be more compressed than the data actually
|
|
// generated by StepMania. This is okay because the charts would still
|
|
// be considered equivalent.
|
|
// E.g. 0000 0000
|
|
// 0000 -- minimized to -->
|
|
// 0000
|
|
// 0000
|
|
// StepMania will always generate the former since quarter notes are
|
|
// the smallest quantization.
|
|
|
|
RString smNoteData = "";
|
|
|
|
this->GetSMNoteData(smNoteData);
|
|
if( smNoteData == "")
|
|
{
|
|
return "";
|
|
}
|
|
RString minimizedNoteData = "";
|
|
|
|
std::vector<RString> measures;
|
|
Regex anyNote("[^0]");
|
|
|
|
split(smNoteData, ",", measures, true);
|
|
for (unsigned m = 0; m < measures.size(); m++)
|
|
{
|
|
|
|
Trim(measures[m]);
|
|
bool isEmpty = true;
|
|
bool allZeroes = true;
|
|
bool minimal = false;
|
|
std::vector<RString> lines;
|
|
split(measures[m], "\n", lines, true);
|
|
while (!minimal && lines.size() % 2 == 0)
|
|
{
|
|
// If every other line is all 0s, we can minimize the measure
|
|
for (unsigned i = 1; i < lines.size(); i += 2)
|
|
{
|
|
Trim(lines[i]);
|
|
if (anyNote.Compare(lines[i]) == true)
|
|
{
|
|
allZeroes = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (allZeroes)
|
|
{
|
|
// Iterate through lines, removing every other item.
|
|
// Note that we're removing the odd indices, so we
|
|
// call `++it;` and then erase the following line
|
|
auto it = lines.begin();
|
|
while (it != lines.end())
|
|
{
|
|
++it;
|
|
if (it != lines.end())
|
|
{
|
|
it = lines.erase(it);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
minimal = true;
|
|
}
|
|
}
|
|
|
|
// Once the measure has been minimized, make sure all of the lines are
|
|
// actually trimmed.
|
|
// (for some reason, the chart returned by GetSMNoteData() have a lot
|
|
// of extra newlines)
|
|
for (unsigned l = 0; l < lines.size(); l++)
|
|
{
|
|
Trim(lines[l]);
|
|
}
|
|
|
|
// Then, rejoin the lines together to make a measure,
|
|
// and add it to minimizedNoteData.
|
|
minimizedNoteData += join("\n", lines);
|
|
if (m < measures.size() - 1)
|
|
{
|
|
minimizedNoteData += "\n,\n";
|
|
}
|
|
}
|
|
return minimizedNoteData;
|
|
}
|
|
|
|
void Steps::SetCachedGrooveStatsHash(const RString key)
|
|
{
|
|
GrooveStatsHash = key;
|
|
m_bIsCachedGrooveStatsHashJustLoaded = true;
|
|
}
|
|
|
|
|
|
RString Steps::GenerateChartKey()
|
|
{
|
|
ChartKey = this->GenerateChartKey(*m_pNoteData, this->GetTimingData());
|
|
return ChartKey;
|
|
}
|
|
RString Steps::GetChartKey()
|
|
{
|
|
if (ChartKey.empty()) {
|
|
this->Decompress();
|
|
ChartKey = this->GenerateChartKey(*m_pNoteData, this->GetTimingData());
|
|
this->Compress();
|
|
}
|
|
return ChartKey;
|
|
}
|
|
RString Steps::GenerateChartKey(NoteData &nd, TimingData *td)
|
|
{
|
|
RString k = "";
|
|
RString o = "";
|
|
float bpm;
|
|
nd.LogNonEmptyRows();
|
|
std::vector<int>& nerv = nd.GetNonEmptyRowVector();
|
|
|
|
|
|
RString firstHalf = "";
|
|
RString secondHalf = "";
|
|
|
|
#pragma omp parallel sections
|
|
{
|
|
#pragma omp section
|
|
{
|
|
for (size_t r = 0; r < nerv.size() / 2; r++) {
|
|
int row = nerv[r];
|
|
for (int t = 0; t < nd.GetNumTracks(); ++t) {
|
|
const TapNote &tn = nd.GetTapNote(t, row);
|
|
std::ostringstream os;
|
|
os << tn.type;
|
|
firstHalf.append(os.str());
|
|
}
|
|
bpm = td->GetBPMAtRow(row);
|
|
std::ostringstream os;
|
|
os << static_cast<int>(bpm + 0.374643f);
|
|
firstHalf.append(os.str());
|
|
}
|
|
}
|
|
|
|
#pragma omp section
|
|
{
|
|
for (size_t r = nerv.size() / 2; r < nerv.size(); r++) {
|
|
int row = nerv[r];
|
|
for (int t = 0; t < nd.GetNumTracks(); ++t) {
|
|
const TapNote &tn = nd.GetTapNote(t, row);
|
|
std::ostringstream os;
|
|
os << tn.type;
|
|
secondHalf.append(os.str());
|
|
}
|
|
bpm = td->GetBPMAtRow(row);
|
|
std::ostringstream os;
|
|
os << static_cast<int>(bpm + 0.374643f);
|
|
firstHalf.append(os.str());
|
|
}
|
|
}
|
|
}
|
|
k = firstHalf + secondHalf;
|
|
|
|
//ChartKeyRecord = k;
|
|
o.append("X"); // I was thinking of using "C" to indicate chart.. however.. X is cooler... - Mina
|
|
o.append(BinaryToHex(CryptManager::GetSHA1ForString(k)));
|
|
return o;
|
|
}
|
|
|
|
std::vector<ColumnCue> Steps::GetColumnCues(float minDuration)
|
|
{
|
|
// TODO: Should we worry about getting the right steps per player?
|
|
// It seems like this is only necessary when dealing with Couples charts
|
|
|
|
std::vector<ColumnCue> cues;
|
|
NoteData noteData;
|
|
this->GetNoteData( noteData );
|
|
GAMESTATE->SetProcessedTimingData(this->GetTimingData());
|
|
ColumnCue::CalculateColumnCues(noteData, cues, minDuration);
|
|
GAMESTATE->SetProcessedTimingData(nullptr);
|
|
return cues;
|
|
}
|
|
|
|
|
|
const std::vector<float> & Steps::GetNpsPerMeasure(PlayerNumber pn) const {
|
|
// CachedNpsPerMeasure will only have separate sets of values per-player if the
|
|
// steps type has different steps for each player (eg dance-couples, dance-routine).
|
|
// Otherwise, it will only store one copy of the values (which will be the case for like
|
|
// 99.9% of charts).
|
|
|
|
static const std::vector<float> EMPTY_VECTOR;
|
|
if(Real()->m_CachedNpsPerMeasure.size() == 0) {
|
|
return EMPTY_VECTOR;
|
|
}
|
|
else if(Real()->m_CachedNpsPerMeasure.size() <= pn) {
|
|
return Real()->m_CachedNpsPerMeasure[PLAYER_1];
|
|
}
|
|
else {
|
|
return Real()->m_CachedNpsPerMeasure[pn];
|
|
}
|
|
}
|
|
|
|
const std::vector<int> & Steps::GetNotesPerMeasure(PlayerNumber pn) const {
|
|
// CachedNotesPerMeasure will only have separate sets of values per-player if the
|
|
// steps type has different steps for each player (eg dance-couples, dance-routine).
|
|
// Otherwise, it will only have one copy of the values (which will be the case for like
|
|
// 99.9% of charts).
|
|
static const std::vector<int> EMPTY_VECTOR;
|
|
if(Real()->m_CachedNotesPerMeasure.size() == 0) {
|
|
return EMPTY_VECTOR;
|
|
}
|
|
else if(Real()->m_CachedNotesPerMeasure.size() <= pn) {
|
|
return Real()->m_CachedNotesPerMeasure[PLAYER_1];
|
|
}
|
|
else {
|
|
return Real()->m_CachedNotesPerMeasure[pn];
|
|
}
|
|
}
|
|
|
|
float Steps::GetPeakNps(PlayerNumber pn) const {
|
|
if(Real()->m_PeakNps.size() == 0) {
|
|
return 0;
|
|
}
|
|
else if(Real()->m_PeakNps.size() <= pn) {
|
|
return Real()->m_PeakNps[PLAYER_1];
|
|
}
|
|
else {
|
|
return Real()->m_PeakNps[pn];
|
|
}
|
|
}
|
|
|
|
|
|
// lua start
|
|
#include "LuaBinding.h"
|
|
/** @brief Allow Lua to have access to the Steps. */
|
|
class LunaSteps: public Luna<Steps>
|
|
{
|
|
public:
|
|
DEFINE_METHOD( GetStepsType, m_StepsType )
|
|
DEFINE_METHOD( GetDifficulty, GetDifficulty() )
|
|
DEFINE_METHOD( GetDescription, GetDescription() )
|
|
DEFINE_METHOD( GetChartStyle, GetChartStyle() )
|
|
DEFINE_METHOD( GetAuthorCredit, GetCredit() )
|
|
DEFINE_METHOD( GetMeter, GetMeter() )
|
|
DEFINE_METHOD( GetFilename, GetFilename() )
|
|
DEFINE_METHOD( IsAutogen, IsAutogen() )
|
|
DEFINE_METHOD( IsAnEdit, IsAnEdit() )
|
|
DEFINE_METHOD( IsAPlayerEdit, IsAPlayerEdit() )
|
|
|
|
static int HasSignificantTimingChanges( T* p, lua_State *L )
|
|
{
|
|
lua_pushboolean(L, p->HasSignificantTimingChanges());
|
|
return 1;
|
|
}
|
|
static int HasAttacks( T* p, lua_State *L )
|
|
{
|
|
lua_pushboolean(L, p->HasAttacks());
|
|
return 1;
|
|
}
|
|
static int GetRadarValues( T* p, lua_State *L )
|
|
{
|
|
PlayerNumber pn = PLAYER_1;
|
|
if (!lua_isnil(L, 1)) {
|
|
pn = Enum::Check<PlayerNumber>(L, 1);
|
|
}
|
|
|
|
RadarValues &rv = const_cast<RadarValues &>(p->GetRadarValues(pn));
|
|
rv.PushSelf(L);
|
|
return 1;
|
|
}
|
|
|
|
static int GetTechCounts(T* p, lua_State *L )
|
|
{
|
|
PlayerNumber pn = PLAYER_1;
|
|
if (!lua_isnil(L, 1)) {
|
|
pn = Enum::Check<PlayerNumber>(L, 1);
|
|
}
|
|
TechCounts &ts = const_cast<TechCounts &>(p->GetTechCounts(pn));
|
|
ts.PushSelf(L);
|
|
return 1;
|
|
}
|
|
|
|
static int CalculateTechCounts(T* p, lua_State *L )
|
|
{
|
|
p->CalculateTechCounts();
|
|
PlayerNumber pn = PLAYER_1;
|
|
if (!lua_isnil(L, 1)) {
|
|
pn = Enum::Check<PlayerNumber>(L, 1);
|
|
}
|
|
TechCounts &ts = const_cast<TechCounts &>(p->GetTechCounts(pn));
|
|
ts.PushSelf(L);
|
|
return 1;
|
|
}
|
|
|
|
static int GetNPSPerMeasure(T *p, lua_State *L)
|
|
{
|
|
PlayerNumber pn = PLAYER_1;
|
|
if (!lua_isnil(L, 1)) {
|
|
pn = Enum::Check<PlayerNumber>(L, 1);
|
|
}
|
|
std::vector<float> &ts = const_cast<std::vector<float> &>(p->GetNpsPerMeasure(pn));
|
|
LuaHelpers::CreateTableFromArray(ts, L);
|
|
return 1;
|
|
}
|
|
|
|
static int GetNotesPerMeasure(T *p, lua_State * L)
|
|
{
|
|
PlayerNumber pn = PLAYER_1;
|
|
if (!lua_isnil(L, 1)) {
|
|
pn = Enum::Check<PlayerNumber>(L, 1);
|
|
}
|
|
std::vector<int> &ts = const_cast<std::vector<int> &>(p->GetNotesPerMeasure(pn));
|
|
LuaHelpers::CreateTableFromArray(ts, L);
|
|
return 1;
|
|
}
|
|
|
|
static int GetPeakNPS(T *p, lua_State *L)
|
|
{
|
|
PlayerNumber pn = PLAYER_1;
|
|
if (!lua_isnil(L, 1)) {
|
|
pn = Enum::Check<PlayerNumber>(L, 1);
|
|
}
|
|
lua_pushnumber(L, p->GetPeakNps(pn));
|
|
return 1;
|
|
}
|
|
|
|
static int GetTimingData( T* p, lua_State *L )
|
|
{
|
|
p->GetTimingData()->PushSelf(L);
|
|
return 1;
|
|
}
|
|
static int GetHash( T* p, lua_State *L ) { lua_pushnumber( L, p->GetHash() ); return 1; }
|
|
// untested
|
|
/*
|
|
static int GetSMNoteData( T* p, lua_State *L )
|
|
{
|
|
RString out;
|
|
p->GetSMNoteData( out );
|
|
lua_pushstring( L, out );
|
|
return 1;
|
|
}
|
|
*/
|
|
|
|
static int GetMinimizedChartString(T * p, lua_State *L)
|
|
{
|
|
lua_pushstring(L, p->MinimizedChartString());
|
|
return 1;
|
|
}
|
|
|
|
static int GetGrooveStatsHash(T *p, lua_State *L)
|
|
{
|
|
if(p->GetGrooveStatsHash().empty())
|
|
{
|
|
p->CalculateGrooveStatsHash(true);
|
|
}
|
|
lua_pushstring(L, p->GetGrooveStatsHash());
|
|
return 1;
|
|
}
|
|
|
|
static int CalculateGrooveStatsHash(T *p, lua_State *L)
|
|
{
|
|
p->CalculateGrooveStatsHash(true);
|
|
lua_pushstring(L, p->GetGrooveStatsHash());
|
|
return 1;
|
|
}
|
|
|
|
static int GetChartName(T *p, lua_State *L)
|
|
{
|
|
lua_pushstring(L, p->GetChartName());
|
|
return 1;
|
|
}
|
|
static int GetDisplayBpms( T* p, lua_State *L )
|
|
{
|
|
DisplayBpms temp;
|
|
p->GetDisplayBpms(temp);
|
|
float fMin = temp.GetMin();
|
|
float fMax = temp.GetMax();
|
|
std::vector<float> fBPMs;
|
|
fBPMs.push_back( fMin );
|
|
fBPMs.push_back( fMax );
|
|
LuaHelpers::CreateTableFromArray(fBPMs, L);
|
|
return 1;
|
|
}
|
|
static int IsDisplayBpmSecret( T* p, lua_State *L )
|
|
{
|
|
DisplayBpms temp;
|
|
p->GetDisplayBpms(temp);
|
|
lua_pushboolean( L, temp.IsSecret() );
|
|
return 1;
|
|
}
|
|
static int IsDisplayBpmConstant( T* p, lua_State *L )
|
|
{
|
|
DisplayBpms temp;
|
|
p->GetDisplayBpms(temp);
|
|
lua_pushboolean( L, temp.BpmIsConstant() );
|
|
return 1;
|
|
}
|
|
static int IsDisplayBpmRandom( T* p, lua_State *L )
|
|
{
|
|
lua_pushboolean( L, p->GetDisplayBPM() == DISPLAY_BPM_RANDOM );
|
|
return 1;
|
|
}
|
|
DEFINE_METHOD( PredictMeter, PredictMeter() )
|
|
static int GetDisplayBPMType( T* p, lua_State *L )
|
|
{
|
|
LuaHelpers::Push( L, p->GetDisplayBPM() );
|
|
return 1;
|
|
}
|
|
|
|
static int GetColumnCues(T *p, lua_State*L)
|
|
{
|
|
float minDuration = 1.5;
|
|
if (lua_isnumber(L, 1))
|
|
{
|
|
minDuration = lua_tonumber(L, 1);
|
|
}
|
|
std::vector<ColumnCue> cues = p->GetColumnCues(minDuration);
|
|
lua_createtable(L, cues.size(), 0);
|
|
|
|
for (unsigned i = 0; i < cues.size(); i++)
|
|
{
|
|
lua_newtable(L);
|
|
lua_pushstring(L, "startTime");
|
|
lua_pushnumber(L, cues[i].startTime);
|
|
lua_settable(L, -3);
|
|
|
|
lua_pushstring(L, "duration");
|
|
lua_pushnumber(L, cues[i].duration);
|
|
lua_settable(L, -3);
|
|
|
|
lua_pushstring(L, "columns");
|
|
lua_createtable(L, cues[i].columns.size(), 0);
|
|
|
|
for (unsigned c = 0; c < cues[i].columns.size(); c++)
|
|
{
|
|
lua_newtable(L);
|
|
lua_pushstring(L, "colNum");
|
|
lua_pushinteger(L, cues[i].columns[c].colNum);
|
|
lua_settable(L, -3);
|
|
|
|
lua_pushstring(L, "noteType");
|
|
lua_pushinteger(L, cues[i].columns[c].noteType);
|
|
lua_settable(L, -3);
|
|
|
|
lua_rawseti(L, -2, c + 1);
|
|
}
|
|
|
|
lua_settable(L, -3);
|
|
lua_rawseti(L, -2, i + 1);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
LunaSteps()
|
|
{
|
|
ADD_METHOD( GetAuthorCredit );
|
|
ADD_METHOD( GetChartStyle );
|
|
ADD_METHOD( GetDescription );
|
|
ADD_METHOD( GetDifficulty );
|
|
ADD_METHOD( GetFilename );
|
|
ADD_METHOD( GetHash );
|
|
ADD_METHOD( GetMinimizedChartString );
|
|
ADD_METHOD( GetGrooveStatsHash );
|
|
ADD_METHOD( CalculateGrooveStatsHash );
|
|
ADD_METHOD( GetMeter );
|
|
ADD_METHOD( HasSignificantTimingChanges );
|
|
ADD_METHOD( HasAttacks );
|
|
ADD_METHOD( GetRadarValues );
|
|
ADD_METHOD( GetTechCounts );
|
|
ADD_METHOD( CalculateTechCounts );
|
|
ADD_METHOD( GetTimingData );
|
|
ADD_METHOD( GetChartName );
|
|
//ADD_METHOD( GetSMNoteData );
|
|
ADD_METHOD( GetStepsType );
|
|
ADD_METHOD( IsAnEdit );
|
|
ADD_METHOD( IsAutogen );
|
|
ADD_METHOD( IsAPlayerEdit );
|
|
ADD_METHOD( GetDisplayBpms );
|
|
ADD_METHOD( IsDisplayBpmSecret );
|
|
ADD_METHOD( IsDisplayBpmConstant );
|
|
ADD_METHOD( IsDisplayBpmRandom );
|
|
ADD_METHOD( PredictMeter );
|
|
ADD_METHOD( GetDisplayBPMType );
|
|
ADD_METHOD( GetColumnCues );
|
|
ADD_METHOD( GetNPSPerMeasure );
|
|
ADD_METHOD( GetNotesPerMeasure );
|
|
ADD_METHOD( GetPeakNPS );
|
|
}
|
|
};
|
|
|
|
LUA_REGISTER_CLASS( Steps )
|
|
// lua end
|
|
|
|
|
|
/*
|
|
* (c) 2001-2004 Chris Danford, Glenn Maynard, David Wilson
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|