48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
/*
|
|
-----------------------------------------------------------------------------
|
|
File: BitmapText.h
|
|
|
|
Desc: A font class that draws characters from a bitmap.
|
|
|
|
Copyright (c) 2001 Chris Danford. All rights reserved.
|
|
-----------------------------------------------------------------------------
|
|
*/
|
|
|
|
#ifndef _BITMAPTEXT_H_
|
|
#define _BITMAPTEXT_H_
|
|
|
|
|
|
//#include "Actor.h"
|
|
#include "Sprite.h"
|
|
#include "BitmapText.h"
|
|
|
|
#include "BitmapFont.h"
|
|
|
|
|
|
|
|
class BitmapText : public Actor
|
|
{
|
|
public:
|
|
BitmapText();
|
|
~BitmapText();
|
|
|
|
bool LoadFromFontName( CString sFontName );
|
|
void SetText( CString sText ) { m_sText = sText; };
|
|
CString GetText() { return m_sText; };
|
|
|
|
void SetTopColor( D3DXCOLOR new_color ) { m_colorTop = new_color; };
|
|
void SetBottomColor( D3DXCOLOR new_color ) { m_colorBottom = new_color; };
|
|
void SetColor( D3DXCOLOR new_color ) { SetTopColor(new_color); SetBottomColor(new_color); };
|
|
|
|
virtual void Draw();
|
|
|
|
protected:
|
|
CString m_sFontName;
|
|
CBitmapFont* m_pFont;
|
|
CString m_sText; // the string that the font is displaying
|
|
D3DXCOLOR m_colorTop;
|
|
D3DXCOLOR m_colorBottom;
|
|
};
|
|
|
|
|
|
#endif |