Files
itgmania212121/stepmania/Themes/default/metrics.ini
T
Chris Danford 6518f024e2 sound options cleanup
fix invalid sample music start and length values (Bag and more)
2003-02-19 23:49:57 +00:00

976 lines
24 KiB
INI

// Possible NextScreen Codes:
// - ScreenCaution
// - ScreenEz2SelectPlayer
// - ScreenSelectMode
// - ScreenInstructions
// - ScreenSelectCourse
// - ScreenSelectDifficulty
// - ScreenSelectGroup
// - ScreenSelectMusic
// - ScreenSelectStyle5th
// - ScreenSelectStyle
[Common]
ColorP1=0.4,1.0,0.8,1 // sea green
ColorP2=1.0,0.5,0.2,1 // orange
InitialScreen=ScreenCompany
[Notes]
DefaultScrollDirection=0
[ScreenTitleMenu]
ChoicesX=320
ChoicesStartY=92
ChoicesSpacingY=48
ChoicesShadowLength=5
HelpX=320
HelpY=440
ColorNotSelected=1,1,1,1
ColorSelected=0.5,1,0.5,1
ZoomNotSelected=1.0
ZoomSelected=1.3
SecondsBetweenComments=12
SecondsBetweenJointPremiumScroll=15
SecondsBeforeAttract=30
HelpTextHome=Use &UP; &DOWN; to select, then press START
HelpTextPay=Insert coins, then press START
HelpTextFree=No charge to join in. Press START
NextScreen=ScreenCaution
[ScreenCaution]
NextScreen=ScreenSelectStyle
[ScreenEz2SelectPlayer]
JoinFrameP1X=120
JoinFrameP1Y=350
JoinFrameP2X=520
JoinFrameP2Y=350
JoinMessageP1X=120
JoinMessageP1Y=336
JoinMessageP2X=520
JoinMessageP2Y=336
HelpText=Press &DOWN; on the pad to join
TimerSeconds=40
NextScreen=ScreenSelectGroup
SilentWait=1
BounceJoinMessage=1
FoldOnJoin=1
[ScreenSelectStyle]
JointPremiumBannerX=550
JointPremiumBannerY=400
IconsStartX=60
IconsSpacingX=76
IconsStartY=100
IconsSpacingY=0
ExplanationX=480
ExplanationY=170
InfoX=480
InfoY=280
PreviewX=160
PreviewY=240
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen=ScreenSelectDifficulty
[ScreenSelectStyle5th]
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen=ScreenSelectDifficulty
[ScreenSelectMode]
JoinFrameP1X=120
JoinFrameP1Y=350
JoinFrameP2X=520
JoinFrameP2Y=350
JoinMessageP1X=120
JoinMessageP1Y=336
JoinMessageP2X=520
JoinMessageP2Y=336
GuideX=320
GuideY=374
HelpText=Press &DOWN; on the pad to join. Press &LEFT; &RIGHT; to change styles, then press START
TimerSeconds=40
NextScreen=ScreenSelectGroup
ScrollingListX=320
ScrollingListY=250
UseSelectionBGAnimations=0
SelectionSpecificBGAnimations=0
BounceJoinMessage=1
FoldOnJoin=1
[ScreenStyleSplash]
NextScreen=ScreenSelectGroup
[ScreenSelectDifficulty]
MorePage1X=580
MorePage1Y=90
MorePage2X=700
MorePage2Y=90
ExplanationPage1X=170
ExplanationPage1Y=70
ExplanationPage2X=1100
ExplanationPage2Y=70
BeginnerX=98
BeginnerY=180
EasyX=246
EasyY=220
MediumX=394
MediumY=180
HardX=542
HardY=220
NonstopX=760
NonstopY=200
OniX=960
OniY=200
EndlessX=1160
EndlessY=200
CursorOffsetP1X=-40
CursorOffsetP1Y=200
CursorOffsetP2X=+40
CursorOffsetP2Y=200
CursorShadowLengthX=10
CursorShadowLengthY=10
InitialChoice=1
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreenArcade=ScreenSelectGroup
NextScreenOni=ScreenInstructions
[ScreenSelectGroup]
FrameX=180
FrameY=160
BannerX=182
BannerY=158
BannerWidth=288
BannerHeight=92
NumberX=116
NumberY=224
ExplanationX=110
ExplanationY=66
ButtonX=504
ButtonSelectedX=470
ButtonStartY=66
ButtonSpacingY=26
ContentsX=320
ContentsY=260
TitlesStartX=20
TitlesStartY=276
TitlesWidth=146
TitlesSpacingX=150
TitlesColumns=4
TitlesRows=10
TitlesZoom=0.5
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen=ScreenInstructions
[ScreenInstructions]
NextScreenArcade=ScreenSelectMusic
NextScreenOni=ScreenSelectCourse
HelpText=Press START to continue
TimerSeconds=15
[ScreenSelectMusic]
BannerFrameX=160
BannerFrameY=162
BannerX=150
BannerY=170
BannerWidth=282
BannerHeight=92
BPMX=180
BPMY=116
BPMZoom=0.7
StageX=52
StageY=114
StageZoom=0.7
CDTitleX=252
CDTitleY=148
DifficultyFrameP1X=60
DifficultyFrameP1Y=248
DifficultyFrameP2X=260
DifficultyFrameP2Y=248
DifficultyIconP1X=48
DifficultyIconP1Y=248
DifficultyIconP2X=272
DifficultyIconP2Y=248
RadarX=160
RadarY=334
SortIconX=350
SortIconY=70
ScoreFrameP1X=520
ScoreFrameP1Y=210
ScoreFrameP2X=520
ScoreFrameP2Y=286
ScoreP1X=520
ScoreP1Y=210
ScoreP2X=520
ScoreP2Y=286
ScoreZoom=0.8
MeterFrameP1X=82
MeterFrameP1Y=432
MeterFrameP2X=238
MeterFrameP2Y=432
MeterP1X=88
MeterP1Y=432
MeterP2X=228
MeterP2Y=432
WheelX=480
WheelY=244
PlayerOptionsP1X=16
PlayerOptionsP1Y=330
PlayerOptionsP2X=304
PlayerOptionsP2Y=330
SongOptionsX=160
SongOptionsY=334
OptionIconsP1X=30
OptionIconsP1Y=58
OptionIconsP2X=30
OptionIconsP2Y=86
HelpText=&LEFT; or &RIGHT; change music Hold &LEFT; and &RIGHT; then press START to change sort::&UP;&UP; easier difficulty &DOWN;&DOWN; harder difficulty::&UP;&DOWN;&UP;&DOWN; to change sort
TimerSeconds=60
ScoreConnectedToMusicWheel=1
SampleMusicDelay=0.25
[ScreenEz2SelectMusic]
PumpDifficultyX=320
PumpDifficultyY=280
ScrollingListX=320
ScrollingListY=240
MeterP1X=999 // by default hide these elements
MeterP1Y=999
MeterP2X=999
MeterP2Y=999
SpeedIconP1X=40
SpeedIconP2X=600
SpeedIconP1Y=200
SpeedIconP2Y=200
MirrorIconP1X=40
MirrorIconP2X=600
MirrorIconP1Y=280
MirrorIconP2Y=280
ShuffleIconP1X=40
ShuffleIconP2X=600
ShuffleIconP1Y=320
ShuffleIconP2Y=320
InfoFrameX=999
InfoFrameY=999
DifficultyRatingX=999
DifficultyRatingY=999
DifficultyRatingOrientation=0
DifficultyRatingSpacing=40.0
PreviewMusicMode=0 // 0 = play music as you select, 1 = no music plays, select once and preview music plays, select again for confirm, 2 = no music plays at all.
[ScreenSelectCourse]
ExplanationX=132
ExplanationY=68
BannerFrameX=160
BannerFrameY=158
BannerX=150
BannerY=172
BannerWidth=286
BannerHeight=92
StagesX=58
StagesY=114
TimeX=192
TimeY=114
ContentsX=160
ContentsY=336
WheelX=480
WheelY=248
ScoreP1X=520
ScoreP1Y=210
ScoreP2X=520
ScoreP2Y=286
ScoreZoom=0.8
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=60
[ScreenStage]
StageType=0 // 0 for MAX, 1 for Pump, 2 for EZ2
[ScreenGameplay]
SongSelectScreen=ScreenSelectMusic
BPMX=999 // don't show by default
BPMY=999
BPMZoom=0.0
StagenameX=999
StagenameY=999
StagenameZoom=0.0
MAXCOMBOX=999
MAXCOMBOY=999
MAXCOMBOZoom=0.0
LifeFrameX=320
LifeFrameY=36
LifeFrameExtraY=442
ScoreFrameX=320
ScoreFrameY=448
ScoreFrameExtraY=32
MiddleFrameX=320
MiddleFrameY=240
LifeP1X=140
LifeP1Y=28
LifeP1ExtraY=450
LifeP2X=500
LifeP2Y=28
LifeP2ExtraY=450
StageX=320
StageY=54
StageExtraY=422
SongNumberP1X=290
SongNumberP1Y=54
SongNumberP1ExtraY=440
SongNumberP2X=350
SongNumberP2Y=54
SongNumberP2ExtraY=440
ScoreP1X=106
ScoreP1Y=444
ScoreP1ExtraY=38
ScoreP2X=534
ScoreP2Y=444
ScoreP2ExtraY=38
ScoreZoom=1.0
PlayerOptionsP1X=320
PlayerOptionsP1Y=434
PlayerOptionsP1ExtraY=46
PlayerOptionsP2X=320
PlayerOptionsP2Y=450
PlayerOptionsP2ExtraY=30
SongOptionsX=320
SongOptionsY=470
SongOptionsExtraY=10
DifficultyP1X=60
DifficultyP1Y=410
DifficultyP1ReverseY=58
DifficultyP1ExtraY=420
DifficultyP1ExtraReverseY=70
DifficultyP2X=580
DifficultyP2Y=410
DifficultyP2ReverseY=58
DifficultyP2ExtraY=420
DifficultyP2ExtraReverseY=420
SurviveTimeX=320
SurviveTimeY=340
DebugX=320
DebugY=240
StatusIconsX=320
StatusIconsY=400
SecondsBetweenComments=10
DemonstrationSeconds=30
TickEarlySeconds=0.05
[ScreenEvaluation]
SongSelectScreen=ScreenSelectMusic
EndGameScreen=ScreenNameEntry
BannerX=320
BannerY=100
StageX=320
StageY=64
DifficultyIconP1X=220
DifficultyIconP1Y=128
DifficultyIconP2X=420
DifficultyIconP2Y=128
GradeP1X=94
GradeP2X=546
GradeY=100
PercentBaseP1X=120
PercentBaseP2X=572
PercentBaseY=134
JudgeLabelsX=320
MarvelousP1X=230
MarvelousP2X=410
MarvelousOniP1X=230
MarvelousOniP2X=410
MarvelousY=160
PerfectP1X=230
PerfectP2X=410
PerfectOniP1X=230
PerfectOniP2X=410
PerfectY=192
GreatP1X=230
GreatP2X=410
GreatOniP1X=230
GreatOniP2X=410
GreatY=224
GoodP1X=230
GoodP2X=410
GoodOniP1X=230
GoodOniP2X=410
GoodY=256
BooP1X=230
BooP2X=410
BooOniP1X=230
BooOniP2X=410
BooY=288
MissP1X=230
MissP2X=410
MissOniP1X=230
MissOniP2X=410
MissY=320
OKP1X=230
OKP2X=410
OKOniP1X=230
OKOniP2X=410
OKY=352
MaxComboP1X=134
MaxComboP2X=578
MaxComboOniP1X=1000 // off screen
MaxComboOniP2X=1000 // off screen
MaxComboY=334
ScoreLabelsX=320
ScoreNumbersP1X=150
ScoreNumbersP2X=490
ScoreY=374
BonusP1X=96
BonusP2X=544
BonusY=256
BarP1BaseX=176
BarP2BaseX=466
BarP1Rotation=3.1415
BarP2Rotation=0
BarStartY=194
BarSpacingY=27
BarWidth=106
BarHeight=16
SongsSurvivedP1X=96
SongsSurvivedP2X=544
SongsSurvivedY=240
NewRecordP1X=150
NewRecordP2X=490
NewRecordY=398
TryExtraStageX=320
TryExtraStageY=428
HelpText=Press START to continue
TimerSeconds=40
SpinGrades=1
GradesGlowColor1=1,1,1,0.0
GradesGlowColor2=1,1,1,0.3
[ScreenMusicScroll]
ScrollDelay=0.2
ScrollSpeed=1.0
TextZoom=0.8
NextScreen=ScreenRanking
[ScreenEditMenu]
ExplanationX=320
ExplanationY=410
ExplanationText=In this mode, you can edit existing notes patterns,::create note patterns, or synchronize notes with the music.
HelpText=&UP; &DOWN; change line &LEFT; &RIGHT; change value START to continue
[ScreenJukeboxMenu]
ExplanationX=320
ExplanationY=410
ExplanationText=In this mode, you can edit existing notes patterns,::create note patterns, or synchronize notes with the music.
HelpText=&UP; &DOWN; change line &LEFT; &RIGHT; change value START to continue
[ScreenManager]
StatsX=632
StatsY=10
CreditsP1X=120
CreditsP1Y=472
CreditsP2X=520
CreditsP2Y=472
CreditsColor=1,1,1,1
CreditsShadowLength=0
CreditsZoom=1.0
[WheelItemDisplay]
IconX=-136
SongNameX=-30
SectionNameX=-30
SectionZoom=1.0
RouletteX=-30
RouletteZoom=1.3
CourseX=-130
CourseZoom=1.3
GradeP1X=82
GradeP2X=118
[MusicWheel]
FadeSeconds=1
SwitchSeconds=0.10
RouletteSwitchSeconds=0.05
RouletteSlowDownSwitches=5
LockedInitialVelocity=7
ScrollBarX=148
ScrollBarHeight=368
ItemCurveX=85
ItemSpacingY=46
NumSectionColors=7
SectionColor1=0.9, 0.0, 0.2, 1
SectionColor2=0.6, 0.0, 0.4, 1
SectionColor3=0.2, 0.1, 0.3, 1
SectionColor4=0.0, 0.4, 0.8, 1
SectionColor5=0.0, 0.6, 0.6, 1
SectionColor6=0.0, 0.6, 0.2, 1
SectionColor7=0.8, 0.6, 0.0, 1
SongRealExtraColor=0.9,0.9,0,1 // yellow
[LifeMeterBar]
MeterWidth=260
MeterHeight=24
DangerThreshold=0.2
NumChambers=32
NumStrips=2
[TransitionKeepAlive]
StopMusicOnNext=0
KeepAliveType=0 // 0 for MAX, 1 for 5th
[MenuElements]
TopEdgeX=320
TopEdgeY=22
BottomEdgeX=320
BottomEdgeY=464
HelpX=320
HelpY=456
StyleIconX=440
StyleIconY=28
TimerX=590
TimerY=22
[HoldJudgement]
DisplayTime=0.6
[ScreenOptions]
IconsP1X=40
IconsP2X=600
ArrowsX=88
LabelsX=140
LabelsZoom=0.7
LabelsHAlign=2 // 0,1,2 = left,center,right
ItemsZoom=0.5
ItemsStartX=160
ItemsGapX=14
ItemsStartY=88
ItemsSpacingY=34
ExplanationX=320
ExplanationY=412
ExplanationZoom=0.5
ColorSelected=1,1,1,1 // normal
ColorNotSelected=0.5,0.5,0.5,1 // grayed
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options then press START
TimerSeconds=40
[ScreenPreferences]
LabelsX=140
LabelsZoom=0.7
LabelsHAlign=2 // 0,1,2 = left,center,right
ItemsZoom=0.5
ItemsX=160
ItemsStartY=88
ItemsSpacingY=34
ColorSelected=1,1,1,1 // normal
ColorNotSelected=0.5,0.5,0.5,1 // grayed
ColorSelectedDefault=0.2,1.0,0.2,1 // green
ColorNotSelectedDefault=0.1,0.5,0.1,1 // grayed green
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options then press START
[ScreenMapControllers]
HelpText=Use arrow keys to navigate, ENTER to assign, SPACE to clear, ESCAPE when done.
[GhostArrow]
ShowSeconds=0.12
ZoomStart=1.0
ZoomEnd=1.3
ColorMarvelous=1.0,1.0,1.0,1 // white
ColorPerfect=1.0,1.0,0.3,1 // yellow
ColorGreat=0.0,1.0,0.4,1 // green
ColorGood=0.3,0.8,1.0,1 // blue
ColorBoo=0.8,0.0,0.6,1 // purple
[GhostArrowBright]
ShowSeconds=0.12
ZoomStart=1.0
ZoomEnd=1.3
ColorMarvelous=1.0,1.0,1.0,1 // white
ColorPerfect=1.0,1.0,0.3,1 // yellow
ColorGreat=0.0,1.0,0.4,1 // green
ColorGood=0.3,0.8,1.0,1 // blue
ColorBoo=0.8,0.0,0.6,1 // purple
[HoldGhostArrow]
WarmUpSeconds=0.25
[BitmapText]
RainbowColor1=1.0,0.0,0.4,1 // red
RainbowColor2=0.8,0.2,0.6,1 // pink
RainbowColor3=0.4,0.3,0.5,1 // purple
RainbowColor4=0.2,0.6,1.0,1 // sky blue
RainbowColor5=0.2,0.8,0.8,1 // sea green
RainbowColor6=0.2,0.8,0.4,1 // green
RainbowColor7=1.0,0.8,0.2,1 // orange
[SongManager]
NumGroupColors=7
GroupColor1=0.8,0.1,0.6,1 // pink
GroupColor2=0.6,0.4,0.8,1 // purple
GroupColor3=0.0,0.4,0.8,1 // sky blue
GroupColor4=0.0,0.6,0.6,1 // sea green
GroupColor5=0.1,0.7,0.3,1 // green
GroupColor6=0.8,0.6,0.0,1 // orange
GroupColor7=1.0,0.3,0.3,1 // light red
BeginnerColor=0.0,0.9,1,1 // light blue
EasyColor=0.9,0.9,0,1 // yellow
MediumColor=1,0.1,0.1,1 // light red
HardColor=0.2,1,0.2,1 // light green
ChallengeColor=0.2,0.6,1.0,1 // blue
ExtraColor=1.0,0.0,0.0,1.0 // red
[Background]
LeftEdge=20
TopEdge=20
RightEdge=620
BottomEdge=460
[Judgment]
WordX=0
WordY=0
MarvelousZoom=1.3
PerfectZoom=1.2
GreatZoom=1.1
GoodZoom=1.05
BooZoom=1.0
TweenSeconds=0.05
ShowSeconds=0.8
[Combo]
LabelX=6
LabelY=20
LabelHorizAlign=0
LabelVertAlign=2
NumberX=0
NumberY=20
NumberHorizAlign=2
NumberVertAlign=2
ShowComboAt=4
NumberMinZoom=0.5
NumberMaxZoom=0.9
NumberMaxZoomAt=300
PulseZoom=1.2
TweenSeconds=0.05
[HoldJudgment]
OKZoomX=1.25
OKZoomY=1.25
TweenSeconds=0.3
ShowSeconds=0.8
[Player]
GrayArrowsY=96
JudgmentY=210
ComboY=270
HoldJudgmentY=150
BrightGhostComboThreshold=100
StartDrawingAtPixels=-60
StopDrawingAtPixels=350
[GameState]
StageColorDemo=0.3,1.0,0.3,1 // green
StageColor1=0.3,0.8,1.0,1 // light blue
StageColor2=0.2,1,0.2,1 // green
StageColor3=0.8,0.2,0.8,1 // light purple
StageColor4=0.3,1.0,0.3,1 // green
StageColor5=0.4,0.4,0.9,1 // light blue
StageColorFinal=1.0,0.1,0.1,1 // red
StageColorExtra1=1.0,1.0,0.3,1 // yellow
StageColorExtra2=1.0,1.0,0.3,1 // yellow
StageColorOni=0.3,1.0,0.3,1 // green
StageColorNonstop=0.3,1.0,0.3,1 // green
StageColorEndless=0.3,1.0,0.3,1 // green
StageTextDemo=Demo
StageTextFinal=Final
StageTextExtra1=Extra
StageTextExtra2=Extra2
[BPMDisplay]
NormalColorTop=1.0,1.0,0.0,1 // yellow
NormalColorBottom=1.0,0.5,0.0,1 // orange
ChangeColorTop=1.0,0.0,0.0,1 // red
ChangeColorBottom=0.6,0.0,0.0,1 // dark red
ExtraColorTop=1.0,0.0,0.0,1 // red
ExtraColorBottom=0.6,0.0,0.0,1 // dark red
[GrayArrow]
StepZoom=0.75
StepSeconds=0.2
[CodeDetector]
Easier1=Up,Up
Easier2=MenuUp,MenuUp
Harder1=Down,Down
Harder2=MenuDown,MenuDown
NextSort1=Up,Down,Up,Down
NextSort2=MenuUp,MenuDown,MenuUp,MenuDown
Mirror=Up,Left,Right,Left,Right
Left=Up,Down,Right,Left
Right=Up,Down,Left,Right
Shuffle=Down,Up,Down,Up
SuperShuffle=Down,Up,Left,Right
NextTransform=
NextScrollSpeed=
PreviousScrollSpeed=
NextAccel=Left,Right,Down,Up
NextEffect=Left,Down,Right
NextAppearance=Left,Up,Right
NextTurn=
Reverse=Down,Left,Right,Left,Right
HoldNotes=Right,Left,Down,Up
Dark=
CancelAll=Left,Right,Left,Right,Left,Right,Left,Right
[GrooveRadar]
Label1OffsetX=0 // stream
Label1OffsetY=-92
Label2OffsetX=-120 // voltage
Label2OffsetY=-20
Label3OffsetX=-100 // air
Label3OffsetY=66
Label4OffsetX=100 // freeze
Label4OffsetY=66
Label5OffsetX=120 // chaos
Label5OffsetY=-20
[OptionIcon]
TextOffsetX=0
TextOffsetY=0
TextHAlign=1 // 0,1,2 = left,center,right
TextVAlign=1 // 0,1,2 = top,middle,bottom
TextWidth=72
TextZoom=0.5
Uppercase=1
[OptionIconRow]
SpacingX=38
SpacingY=0
[TransitionOniFade]
BannerWidth=564
BannerHeight=184
[ScreenInputOptions]
IgnoreJoyAxes=&oq;ON&cq; will cause StepMania to ignore all input from::joystick directional pads. This is useful for people using::the DirectPad Pro driver.
MenuButtons=The default setting allows the dance pad's panels to navigate::the menus. Changing this to &oq;dedicated only&cq; will restrict::menu navigation to only the Menu* set of buttons. Be sure to map::the Menu* set of buttons before setting this to &oq;dedicated&cq;!
AutoPlay=This option is useful for those who would like to play::without using a pad. However, you will not be able to set::high scores or earn extra stages while this options is ON.
BackDelayed=Turning this option ON will require that you hold the Back button::for 0.5 seconds before it will regiser. This is useful if you find::yourself accidentally pressing the Back button on your controller.
OptionsNavigation=When using &oq;SM style&cq;, the Start button will take::you to the next screen and Up/Down will switch option lines.::When using &oq;Arcade style&cq;, the Start button will move the cursor::to the next line and Up/Down will be ignored.
WheelSpeed=Adjusts the speed of the DDR style musicwheel.
[ScreenMachineOptions]
MenuTimer=Turn this &oq;OFF&cq; to disable the time limit in menus.
ArcadeStages=The number of songs a player can play in Arcade mode.::Set this to &oq;Unlimited&cq;, and you can continue playing forever.::Also, when this option is set to &oq;Unlimited&cq;, failing will take you::back to the the Select Music or Select Course screen.
JudgeDifficulty=Increase this value to cause your steps to be judged more strictly::(i.e. shink the timing window).
LifeDifficulty=Increate this value to cause your life meter to::drain faster and refill slower.
DefaultFailType=Choose the conditions for game over.::ARCADE will stop the music immediately when all players have 0 life.::END OF SONG will cause the game to end at the conclusion of the current song::if all players failed at some point during the song.::OFF disables game over entirely.
ShowStats=Display Performance Statistics in the upper right corner::of the screen. FPS = frames per second.::TPF = triangles per frame. DPF = draws per frame.
CoinMode=When set to HOME, options will be shown on the title screen.::When set to PAY the title menu choices are hidden and you must::insert coins before joining in. When set to FREE the title menu::choices are hidden and you can joining in without inserting coins.
CoinsPerCredit=The number of coins that must be inserted before a player can join.
JointPremium=When set to OFF, game styles that require both sides of the machine::will cost 2 credits. When set to ON game styles that require both sides::of the machine will cost only 1 credit.
SongOptions=Choose whether or not to display the Song Options screen::after the Player Options screen.
[ScreenGraphicOptions]
DisplayMode=Choose whether you would like StepMania to run full screen,::or to display in a window on your desktop.
DisplayColor=Choose the color depth of the StepMania window.::This option may not take effect in windowed mode.
TextureColor=Choose the color depth of textures.::32 bit texture use more memory, but look nicer.
DisplayResolution=Choose the output resolution. A higher resolution::will show more detail, but requires a faster video card.
MaxTextureResolution=Choose the maximum texture resolution. Setting this::to anything below 1024 will cause some textures to appear blurry,::but may increase your frame rate.
RefreshRate=Controls how many times per second the screen will refresh.::This setting only has an effect when the Display Mode::is set to &oq;full screen&cq;.
MovieDecode=When a movie texture is being used, StepMania will spend this much time::between each frame to decode the next frame of the movie. If your frame rate::is high but movie texures skip, then increase this value.
WaitForVsync=Wait for the monitor's vertical retrace before displaying::the next frame. This option only has an effect when the::Display Mode is set to &oq;full screen&cq;. Turning this option off will not::cap your frame rate to the refresh rate, but may result in &oq;tearing&cq;.
KeepTexturesInMemory=Set to ON hold textures in memory instead of::freeing them. This will eliminate the time needed to load::the texture next from disk next time this is needed. Do not set to ON::unless you have 128MB of memory or more.
[ScreenGameplayOptions]
BackgroundMode=Choose what type of backgrounds you would like displayed.::&oq;Animations&cq; uses any random items in the BGAnimations folder.::&oq;Visualizations&cq; chooses a random overlay movie from the Visualization folder.::&oq;Random Movies&cq; cycles through movies in the RandomMovies folder.
BackgroundBrightness=Controls how bright the background will appear.::Turn this setting down if you have a hard time seeing the notes.
BGForBanner=Instead of displaying the banner image in menus, display::the song background instead. Backgrounds can look better::than banners because they are higher resolution, but they::will take longer to load and may result in some &oq;skipping&cq;.
EasterEggs=Enable or disable some special easter eggs.
MarvelousTiming=Enable or disable marvelous judgement.
HiddenSongs=Some songs are only playable during Oni courses and::with roulette. Leave this &oq;OFF&cq; to always display all songs.
ShowDanger=Turn this option &oq;OFF&cq; to disable the flashing &oq;Danger&cq;::background that shows when you're about to die.
PickExtraStage=Instead of a set extra stage, this allows::the player to choose which song to play.::Difficulty and options are still locked.
[ScreenAppearanceOptions]
Announcer=Choose from this list of installed annoucner packs.::For more information about creating announcer packs, see the README.
Theme=Choose from this list of installed theme packs.::For more information about creating theme packs, see the README.
NoteSkin=Choose from this list of installed note skins.::For more information about creating a note skin, see the README.
HowToPlay=Toggle whether the How To Play screen is shown.
Caution=Toggle whether the Caution screen is shown.
SongGroup=Toggle whether the Select Group screen is shown.
WheelSections=ALWAYS means sections in group + ABC; NEVER means no sections;::ABC ONLY shows sections in just ABC sort
Translations=Choose whether to displays song titles in their native::language (日本語), or to transliterate when possible
[ScreenUnlock]
SecondsToShow=10
NextScreen=ScreenRanking
[ScreenRanking]
SecondsToShow=0 // ignored in favor of SecsBetweenPages below
NextScreen=ScreenWarning
CategoryX=520
CategoryY=32
TypeX=520
TypeY=60
LineSpacingX=0
LineSpacingY=60
BulletsStartX=100
BulletsStartY=140
TextZoom=1.0
TextColor=0.8,0.8,1,1
NamesStartX=180
NamesStartY=140
ScoresStartX=520
ScoresStartY=140
PointsStartX=380
PointsStartY=140
TimeStartX=560
TimeStartY=140
SecondsPerPage=5
ShowCategories=1
CoursesToShow=Courses/NaokiStandard.crs,Courses/ParanoiaBrothers.crs
NotesTypesToHide=dance-couple,dance-solo
[ScreenSoundOptions]
MasterVolume=Reset the internal volume of Stepmania
[ScreenIntroMovie]
SecondsToShow=0
NextScreen=ScreenDemonstration
[ScreenMemoryCard]
SecondsToShow=5
NextScreen=ScreenWarning
[ScreenWarning]
SecondsToShow=5
NextScreen=ScreenCompany
[ScreenCompany]
SecondsToShow=5
NextScreen=ScreenLogo
[ScreenAlbums]
SecondsToShow=10
NextScreen=ScreenLogo
[ScreenLogo]
LogoX=320
LogoY=240
VersionX=590
VersionY=20
SongsX=20
SongsY=20
SecondsToShow=10
NextScreen=ScreenDemonstration
[ScreenDemonstration]
SecondsToShow=30
NextScreen=ScreenRanking
[ScreenHowToPlay]
SecondsToShow=30
NextScreen=ScreenUnlock
[ScreenNameEntry]
TimerX=320
TimerY=30
CategoryY=444
CharsZoomSmall=1.0
CharsZoomLarge=1.5
CharsSpacingY=40
ScrollingCharsColor=0.6,0.8,0.8,1
SelectedCharsColor=0.8,1,1,1
GrayArrowsY=100
NumCharsToDrawBehind=2
NumCharsToDrawTotal=10
FakeBeatsPerSec=2.5
TimerSeconds=24
[EditMenu]
Arrows1X=190
Arrows2X=590
SongBannerX=490
SongBannerY=130
SongBannerWidth=130
SongBannerHeight=40
SongTextBannerX=320
SongTextBannerY=130
GroupBannerX=490
GroupBannerY=80
GroupBannerWidth=130
GroupBannerHeight=40
MeterX=490
MeterY=220
SourceMeterX=490
SourceMeterY=300
RowLabelsX=20
RowValue1X=320
RowValue2X=380
RowValue3X=380
RowValue4X=320
RowValue5X=380
RowValue6X=320
RowValue7X=380
Row1Y=80
Row2Y=130
Row3Y=180
Row4Y=220
Row5Y=260
Row6Y=300
Row7Y=340
[JukeboxMenu]
Arrows1X=190
Arrows2X=590
RowLabelsX=20
RowValue1X=380
RowValue2X=380
RowValue3X=380
RowValue4X=380
Row1Y=80
Row2Y=130
Row3Y=180
Row4Y=230
[ScreenOptionsMenu]
InputOptions=
ConfigKey/Joy=
MachineOptions=
GraphicOptions=
GameplayOptions=
AppearanceOptions=
SoundOptions=
[TextBanner]
Width=180
Height=40
HorizAlign=0
ArtistPrependString=/
TwoLinesTitleZoom=1.0
TwoLinesArtistZoom=0.6
ThreeLinesTitleZoom=1.0
ThreeLinesSubTitleZoom=0.5
ThreeLinesArtistZoom=0.6
TwoLinesTitleY=-8
TwoLinesArtistY=8
ThreeLinesTitleY=-10
ThreeLinesSubTitleY=0
ThreeLinesArtistY=10
[CourseEntryDisplay]
TextBannerX=0
TextBannerY=0
TextBannerZoom=1.0
NumberX=-118
NumberY=0
NumberZoom=1.0
FootX=98
FootY=-8
FootZoom=1.0
DifficultyX=120
DifficultyY=-8
DifficultyZoom=0.7
ModifiersX=128
ModifiersY=10
ModifiersZoom=0.5
ModifiersHorizAlign=2