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itgmania212121/stepmania/src/PaneDisplay.h
T
2003-12-21 04:10:30 +00:00

103 lines
2.0 KiB
C++

#ifndef PANE_DISPLAY_H
#define PANE_DISPLAY_H
#include "ActorFrame.h"
#include "Sprite.h"
#include "PlayerNumber.h"
#include "BitmapText.h"
#include "ActorUtil.h"
#include "GameConstantsAndTypes.h"
enum PaneTypes
{
PANE_SONG_DIFFICULTY,
PANE_SONG_PROFILE_SCORES,
PANE_SONG_MACHINE_SCORES,
// PANE_SONG_STATISTICS,
PANE_BATTLE_DIFFICULTY,
PANE_COURSE_MACHINE_SCORES,
PANE_COURSE_PROFILE_SCORES,
// PANE_COURSE_DIFFICULTY,
NUM_PANES,
PANE_INVALID
};
enum PaneModes
{
PANEMODE_SONG,
PANEMODE_BATTLE,
PANEMODE_COURSE,
NUM_PANE_MODES
};
/* If the same piece of data is in multiple panes, use separate contents entries,
* so it can be themed differently. */
enum PaneContents
{
SONG_NUM_STEPS,
SONG_JUMPS,
SONG_HOLDS,
SONG_MINES,
SONG_HANDS,
SONG_DIFFICULTY_RADAR_STREAM,
SONG_DIFFICULTY_RADAR_CHAOS,
SONG_DIFFICULTY_RADAR_FREEZE,
SONG_DIFFICULTY_RADAR_AIR,
SONG_DIFFICULTY_RADAR_VOLTAGE,
SONG_MACHINE_HIGH_SCORE,
SONG_MACHINE_NUM_PLAYS,
SONG_MACHINE_RANK,
SONG_MACHINE_HIGH_NAME,
SONG_PROFILE_HIGH_SCORE,
SONG_PROFILE_NUM_PLAYS,
SONG_PROFILE_RANK,
COURSE_MACHINE_HIGH_SCORE,
COURSE_MACHINE_NUM_PLAYS,
COURSE_MACHINE_RANK,
COURSE_MACHINE_HIGH_NAME,
COURSE_PROFILE_HIGH_SCORE,
COURSE_PROFILE_NUM_PLAYS,
COURSE_PROFILE_RANK,
COURSE_NUM_STEPS,
COURSE_JUMPS,
COURSE_HOLDS,
COURSE_MINES,
COURSE_HANDS,
NUM_PANE_CONTENTS
};
class PaneDisplay: public ActorFrame
{
public:
PaneDisplay();
void Load( PlayerNumber pn );
void SetFromGameState();
void Move( int dir );
void Update( float fDeltaTime );
private:
bool PaneIsValid( PaneTypes p ) const;
PaneTypes GetNext( PaneTypes current, int dir ) const;
void SetFocus( PaneTypes NewPane );
// void SetMode();
PaneModes GetMode() const;
void SetContent( PaneContents c );
AutoActor m_sprPaneUnder;
AutoActor m_sprPaneOver;
BitmapText m_textContents[NUM_PANE_CONTENTS];
AutoActor m_Labels[NUM_PANE_CONTENTS];
ActorFrame m_ContentsFrame;
PaneTypes m_CurPane;
PaneModes m_CurMode;
PlayerNumber m_PlayerNumber;
PaneTypes m_PreferredPaneForMode[NUM_PANE_MODES];
};
#endif