385 lines
11 KiB
C++
385 lines
11 KiB
C++
#include "stdafx.h"
|
|
/*
|
|
-----------------------------------------------------------------------------
|
|
File: ScreenSelectGroup.cpp
|
|
|
|
Desc: See header.
|
|
|
|
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
|
|
Chris Danford
|
|
-----------------------------------------------------------------------------
|
|
*/
|
|
|
|
|
|
#include "ScreenSelectGroup.h"
|
|
#include "ScreenManager.h"
|
|
#include "PrefsManager.h"
|
|
#include "ThemeManager.h"
|
|
#include "ScreenSelectMusic.h"
|
|
#include "ScreenTitleMenu.h"
|
|
#include "GameManager.h"
|
|
#include "RageLog.h"
|
|
#include "GameConstantsAndTypes.h"
|
|
#include "SongManager.h"
|
|
#include "AnnouncerManager.h"
|
|
|
|
|
|
const float GROUP_INFO_FRAME_X = SCREEN_LEFT + 180;
|
|
const float GROUP_INFO_FRAME_Y = SCREEN_TOP + 160;
|
|
|
|
const float EXPLANATION_X = SCREEN_LEFT + 110;
|
|
const float EXPLANATION_Y = SCREEN_TOP + 65;
|
|
|
|
const float BUTTON_X = SCREEN_RIGHT - 135;
|
|
const float BUTTON_SELECTED_X = BUTTON_X - 30;
|
|
const float BUTTON_START_Y = SCREEN_TOP + 65;
|
|
const float BUTTON_GAP_Y = 26;
|
|
|
|
const float CONTENTS_X = CENTER_X;
|
|
const float CONTENTS_START_Y = SCREEN_TOP + SCREEN_HEIGHT*3/5 - 15;
|
|
|
|
const int TITLES_PER_COLUMN = 10;
|
|
|
|
const ScreenMessage SM_GoToPrevState = ScreenMessage(SM_User + 1);
|
|
const ScreenMessage SM_GoToNextState = ScreenMessage(SM_User + 2);
|
|
const ScreenMessage SM_StartFadingOut = ScreenMessage(SM_User + 3);
|
|
|
|
|
|
ScreenSelectGroup::ScreenSelectGroup()
|
|
{
|
|
LOG->WriteLine( "ScreenSelectGroup::ScreenSelectGroup()" );
|
|
|
|
int i;
|
|
|
|
SONGMAN->GetGroupNames( m_arrayGroupNames );
|
|
m_arrayGroupNames.InsertAt( 0, "ALL MUSIC" );
|
|
|
|
m_iSelection = 0;
|
|
m_bChosen = false;
|
|
|
|
m_Menu.Load(
|
|
THEME->GetPathTo(GRAPHIC_SELECT_GROUP_BACKGROUND) ,
|
|
THEME->GetPathTo(GRAPHIC_SELECT_GROUP_TOP_EDGE),
|
|
ssprintf("Use %c %c to select, then press START", char(1), char(2))
|
|
);
|
|
this->AddActor( &m_Menu );
|
|
|
|
m_sprExplanation.Load( THEME->GetPathTo(GRAPHIC_SELECT_GROUP_EXPLANATION) );
|
|
m_sprExplanation.SetXY( EXPLANATION_X, EXPLANATION_Y );
|
|
this->AddActor( &m_sprExplanation );
|
|
|
|
m_GroupInfoFrame.SetXY( GROUP_INFO_FRAME_X, GROUP_INFO_FRAME_Y );
|
|
this->AddActor( &m_GroupInfoFrame );
|
|
|
|
m_sprContentsHeader.Load( THEME->GetPathTo(GRAPHIC_SELECT_GROUP_CONTENTS_HEADER) );
|
|
m_sprContentsHeader.SetVertAlign( Actor::align_top );
|
|
m_sprContentsHeader.SetXY( CONTENTS_X, CONTENTS_START_Y );
|
|
this->AddActor( &m_sprContentsHeader );
|
|
|
|
for( i=0; i<NUM_CONTENTS_COLUMNS; i++ )
|
|
{
|
|
const float fX = SCREEN_WIDTH * i / (float)NUM_CONTENTS_COLUMNS + 15;
|
|
m_textContents[i].Load( THEME->GetPathTo(FONT_NORMAL) );
|
|
m_textContents[i].SetXY( fX, CONTENTS_START_Y+15 );
|
|
m_textContents[i].SetHorizAlign( Actor::align_left );
|
|
m_textContents[i].SetVertAlign( Actor::align_bottom );
|
|
m_textContents[i].SetZoom( 0.5f );
|
|
m_textContents[i].SetShadowLength( 2 );
|
|
this->AddActor( &m_textContents[i] );
|
|
}
|
|
|
|
|
|
for( i=0; i<min(m_arrayGroupNames.GetSize(), MAX_GROUPS); i++ )
|
|
{
|
|
CString sGroupName = m_arrayGroupNames[i];
|
|
|
|
m_sprGroupButton[i].Load( THEME->GetPathTo(GRAPHIC_SELECT_GROUP_BUTTON) );
|
|
m_sprGroupButton[i].SetXY( BUTTON_X, BUTTON_START_Y + BUTTON_GAP_Y*i );
|
|
this->AddActor( &m_sprGroupButton[i] );
|
|
|
|
m_textGroup[i].Load( THEME->GetPathTo(FONT_NORMAL) );
|
|
m_textGroup[i].SetXY( BUTTON_X, BUTTON_START_Y + BUTTON_GAP_Y*i );
|
|
m_textGroup[i].SetText( SONGMAN->ShortenGroupName( sGroupName ) );
|
|
m_textGroup[i].SetZoom( 0.8f );
|
|
if( m_textGroup[i].GetWidestLineWidthInSourcePixels()*0.8f > m_sprGroupButton[i].GetUnzoomedWidth() )
|
|
m_textGroup[i].SetZoomX( m_textGroup[i].GetWidestLineWidthInSourcePixels()*0.8f / (float)m_sprGroupButton[i].GetUnzoomedWidth() );
|
|
m_textGroup[i].SetShadowLength( 2 );
|
|
|
|
if( i == 0 ) m_textGroup[i].TurnRainbowOn();
|
|
else m_textGroup[i].SetDiffuseColor( SONGMAN->GetGroupColor(sGroupName) );
|
|
|
|
this->AddActor( &m_textGroup[i] );
|
|
}
|
|
|
|
|
|
m_soundChange.Load( THEME->GetPathTo(SOUND_SELECT_GROUP_CHANGE) );
|
|
m_soundSelect.Load( THEME->GetPathTo(SOUND_MENU_START) );
|
|
|
|
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_GROUP_INTRO) );
|
|
|
|
|
|
if( !MUSIC->IsPlaying() )
|
|
{
|
|
MUSIC->Load( THEME->GetPathTo(SOUND_MENU_MUSIC) );
|
|
MUSIC->Play( true );
|
|
}
|
|
|
|
m_Menu.TweenOnScreenFromMenu( SM_None );
|
|
TweenOnScreen();
|
|
AfterChange();
|
|
}
|
|
|
|
|
|
ScreenSelectGroup::~ScreenSelectGroup()
|
|
{
|
|
LOG->WriteLine( "ScreenSelectGroup::~ScreenSelectGroup()" );
|
|
|
|
}
|
|
|
|
|
|
void ScreenSelectGroup::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
|
|
{
|
|
LOG->WriteLine( "ScreenSelectGroup::Input()" );
|
|
|
|
if( m_Menu.IsClosing() || m_bChosen )
|
|
return;
|
|
|
|
Screen::Input( DeviceI, type, GameI, MenuI, StyleI ); // default input handler
|
|
}
|
|
|
|
void ScreenSelectGroup::DrawPrimitives()
|
|
{
|
|
m_Menu.DrawBottomLayer();
|
|
Screen::DrawPrimitives();
|
|
m_Menu.DrawTopLayer();
|
|
}
|
|
|
|
void ScreenSelectGroup::HandleScreenMessage( const ScreenMessage SM )
|
|
{
|
|
switch( SM )
|
|
{
|
|
case SM_MenuTimer:
|
|
MenuStart(PLAYER_1);
|
|
break;
|
|
case SM_GoToPrevState:
|
|
SCREENMAN->SetNewScreen( new ScreenTitleMenu );
|
|
break;
|
|
case SM_GoToNextState:
|
|
SCREENMAN->SetNewScreen( new ScreenSelectMusic );
|
|
break;
|
|
case SM_StartFadingOut:
|
|
m_Menu.TweenOffScreenToMenu( SM_GoToNextState );
|
|
break;
|
|
}
|
|
}
|
|
|
|
void ScreenSelectGroup::BeforeChange()
|
|
{
|
|
int iSel = m_iSelection;
|
|
|
|
m_sprGroupButton[iSel].BeginTweening( 0.2f );
|
|
m_sprGroupButton[iSel].SetTweenX( BUTTON_X );
|
|
m_sprGroupButton[iSel].SetEffectNone();
|
|
|
|
m_textGroup[iSel].BeginTweening( 0.2f );
|
|
m_textGroup[iSel].SetTweenX( BUTTON_X );
|
|
m_textGroup[iSel].SetEffectNone();
|
|
}
|
|
|
|
void ScreenSelectGroup::AfterChange()
|
|
{
|
|
int iSel = m_iSelection;
|
|
|
|
m_sprGroupButton[iSel].BeginTweening( 0.2f );
|
|
m_sprGroupButton[iSel].SetTweenX( BUTTON_SELECTED_X );
|
|
m_sprGroupButton[iSel].SetEffectGlowing();
|
|
|
|
m_textGroup[iSel].BeginTweening( 0.2f );
|
|
m_textGroup[iSel].SetTweenX( BUTTON_SELECTED_X );
|
|
m_textGroup[iSel].SetEffectGlowing();
|
|
|
|
|
|
CArray<Song*, Song*> arraySongs;
|
|
const CString sSelectedGroupName = m_arrayGroupNames[m_iSelection];
|
|
|
|
if( m_iSelection == 0 ) arraySongs.Copy( SONGMAN->m_pSongs );
|
|
else SONGMAN->GetSongsInGroup( m_arrayGroupNames[m_iSelection], arraySongs );
|
|
|
|
for( int i=0; i<NUM_CONTENTS_COLUMNS; i++ )
|
|
{
|
|
CString sText;
|
|
for( int j=i*TITLES_PER_COLUMN; j<(i+1)*TITLES_PER_COLUMN; j++ )
|
|
{
|
|
if( j < arraySongs.GetSize() )
|
|
{
|
|
if( j == NUM_CONTENTS_COLUMNS * TITLES_PER_COLUMN - 1 )
|
|
sText += ssprintf( "(%d more).....", arraySongs.GetSize() - NUM_CONTENTS_COLUMNS * TITLES_PER_COLUMN - 2 );
|
|
else
|
|
sText += arraySongs[j]->GetFullTitle() + "\n";
|
|
}
|
|
}
|
|
m_textContents[i].SetText( sText );
|
|
}
|
|
|
|
CString sGroupBannerPath;
|
|
if( 0 == stricmp(sSelectedGroupName, "ALL MUSIC") )
|
|
sGroupBannerPath = THEME->GetPathTo(GRAPHIC_ALL_MUSIC_BANNER);
|
|
else if( SONGMAN->GetGroupBannerPath(sSelectedGroupName) != "" )
|
|
sGroupBannerPath = SONGMAN->GetGroupBannerPath(sSelectedGroupName);
|
|
else
|
|
sGroupBannerPath = THEME->GetPathTo(GRAPHIC_FALLBACK_BANNER);
|
|
|
|
// There is too much Z-fighting when we rotate this, so fake a rotation with a squash
|
|
m_GroupInfoFrame.Set( sGroupBannerPath, arraySongs.GetSize() );
|
|
}
|
|
|
|
|
|
void ScreenSelectGroup::MenuLeft( const PlayerNumber p )
|
|
{
|
|
MenuUp( p );
|
|
}
|
|
|
|
void ScreenSelectGroup::MenuRight( const PlayerNumber p )
|
|
{
|
|
MenuDown( p );
|
|
}
|
|
|
|
void ScreenSelectGroup::MenuUp( const PlayerNumber p )
|
|
{
|
|
if( m_bChosen )
|
|
return;
|
|
|
|
BeforeChange();
|
|
|
|
m_iSelection = m_iSelection-1 % m_arrayGroupNames.GetSize();
|
|
if( m_iSelection < 0 )
|
|
m_iSelection += m_arrayGroupNames.GetSize();
|
|
|
|
AfterChange();
|
|
|
|
m_soundChange.PlayRandom();
|
|
}
|
|
|
|
|
|
void ScreenSelectGroup::MenuDown( const PlayerNumber p )
|
|
{
|
|
if( m_bChosen )
|
|
return;
|
|
|
|
BeforeChange();
|
|
|
|
m_iSelection = (m_iSelection+1) % m_arrayGroupNames.GetSize();
|
|
|
|
AfterChange();
|
|
|
|
m_soundChange.PlayRandom();
|
|
}
|
|
|
|
void ScreenSelectGroup::MenuStart( const PlayerNumber p )
|
|
{
|
|
m_soundSelect.PlayRandom();
|
|
m_bChosen = true;
|
|
|
|
SONGMAN->SetCurrentSong( NULL );
|
|
SONGMAN->m_sPreferredGroup = m_arrayGroupNames[m_iSelection];
|
|
|
|
if( 0 == stricmp(SONGMAN->m_sPreferredGroup, "All Music") )
|
|
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_GROUP_COMMENT_ALL_MUSIC) );
|
|
else
|
|
SOUND->PlayOnceStreamedFromDir( ANNOUNCER->GetPathTo(ANNOUNCER_SELECT_GROUP_COMMENT_GENERAL) );
|
|
|
|
|
|
TweenOffScreen();
|
|
|
|
this->SendScreenMessage( SM_StartFadingOut, 0.8f );
|
|
}
|
|
|
|
void ScreenSelectGroup::MenuBack( const PlayerNumber p )
|
|
{
|
|
m_Menu.TweenOffScreenToBlack( SM_GoToPrevState, true );
|
|
}
|
|
|
|
void ScreenSelectGroup::TweenOffScreen()
|
|
{
|
|
m_sprExplanation.BeginTweeningQueued( 0.8f );
|
|
m_sprExplanation.BeginTweeningQueued( 0.5f, TWEEN_BOUNCE_BEGIN );
|
|
m_sprExplanation.SetTweenX( EXPLANATION_X-400 );
|
|
|
|
m_GroupInfoFrame.BeginTweeningQueued( 0.9f );
|
|
m_GroupInfoFrame.BeginTweeningQueued( 0.5f, TWEEN_BOUNCE_BEGIN );
|
|
m_GroupInfoFrame.SetTweenX( GROUP_INFO_FRAME_X-400 );
|
|
|
|
m_sprContentsHeader.BeginTweeningQueued( 0.7f );
|
|
m_sprContentsHeader.BeginTweeningQueued( 0.5f, TWEEN_BIAS_END );
|
|
m_sprContentsHeader.SetTweenY( CONTENTS_START_Y+400 );
|
|
|
|
int i;
|
|
|
|
for( i=0; i<NUM_CONTENTS_COLUMNS; i++ )
|
|
{
|
|
m_textContents[i].BeginTweeningQueued( 0.7f );
|
|
m_textContents[i].BeginTweeningQueued( 0.5f );
|
|
m_textContents[i].SetTweenDiffuseColor( D3DXCOLOR(1,1,1,0) );
|
|
}
|
|
|
|
|
|
for( i=0; i<min(m_arrayGroupNames.GetSize(), MAX_GROUPS); i++ )
|
|
{
|
|
if( i == m_iSelection )
|
|
m_sprGroupButton[i].BeginTweeningQueued( 1.0f, TWEEN_BOUNCE_BEGIN );
|
|
else
|
|
m_sprGroupButton[i].BeginTweeningQueued( 0.1f*i, TWEEN_BOUNCE_BEGIN );
|
|
m_sprGroupButton[i].BeginTweeningQueued( 0.2f, TWEEN_BOUNCE_BEGIN );
|
|
m_sprGroupButton[i].SetTweenX( BUTTON_X+400 );
|
|
|
|
if( i == m_iSelection )
|
|
m_textGroup[i].BeginTweeningQueued( 1.0f, TWEEN_BOUNCE_BEGIN );
|
|
else
|
|
m_textGroup[i].BeginTweeningQueued( 0.1f*i, TWEEN_BOUNCE_BEGIN );
|
|
m_textGroup[i].BeginTweeningQueued( 0.2f, TWEEN_BOUNCE_BEGIN );
|
|
m_textGroup[i].SetTweenX( BUTTON_X+400 );
|
|
}
|
|
}
|
|
|
|
void ScreenSelectGroup::TweenOnScreen()
|
|
{
|
|
m_Menu.TweenOnScreenFromMenu( SM_None );
|
|
|
|
m_sprExplanation.SetX( EXPLANATION_X-400 );
|
|
m_sprExplanation.BeginTweening( 0.5f, TWEEN_BOUNCE_END );
|
|
m_sprExplanation.SetTweenX( EXPLANATION_X );
|
|
|
|
m_GroupInfoFrame.SetX( GROUP_INFO_FRAME_X-400 );
|
|
m_GroupInfoFrame.BeginTweening( 0.5f, TWEEN_BOUNCE_END );
|
|
m_GroupInfoFrame.SetTweenX( GROUP_INFO_FRAME_X );
|
|
|
|
m_sprContentsHeader.SetY( CONTENTS_START_Y+400 );
|
|
m_sprContentsHeader.BeginTweeningQueued( 0.5f, TWEEN_BIAS_END );
|
|
m_sprContentsHeader.BeginTweeningQueued( 0.5f, TWEEN_BIAS_END );
|
|
m_sprContentsHeader.SetTweenY( CONTENTS_START_Y );
|
|
|
|
int i;
|
|
|
|
for( i=0; i<NUM_CONTENTS_COLUMNS; i++ )
|
|
{
|
|
m_textContents[i].SetDiffuseColor( D3DXCOLOR(1,1,1,0) );
|
|
m_textContents[i].BeginTweeningQueued( 0.5f );
|
|
m_textContents[i].BeginTweeningQueued( 0.5f );
|
|
m_textContents[i].SetTweenDiffuseColor( D3DXCOLOR(1,1,1,1) );
|
|
}
|
|
|
|
|
|
for( i=0; i<min(m_arrayGroupNames.GetSize(), MAX_GROUPS); i++ )
|
|
{
|
|
m_sprGroupButton[i].SetX( BUTTON_X+400 );
|
|
m_sprGroupButton[i].BeginTweeningQueued( 0.1f*i, TWEEN_BOUNCE_END );
|
|
m_sprGroupButton[i].BeginTweeningQueued( 0.2f, TWEEN_BOUNCE_END );
|
|
m_sprGroupButton[i].SetTweenX( BUTTON_X );
|
|
|
|
m_textGroup[i].SetX( BUTTON_X+400 );
|
|
m_textGroup[i].BeginTweeningQueued( 0.1f*i, TWEEN_BOUNCE_END );
|
|
m_textGroup[i].BeginTweeningQueued( 0.2f, TWEEN_BOUNCE_END );
|
|
m_textGroup[i].SetTweenX( BUTTON_X );
|
|
}
|
|
}
|