Logo
Explore Help
Sign In
actions/itgmania212121
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
c28845a8dca8e62e7b5998264ccd059e654abb7b
itgmania212121/Data/Shaders/GLSL
T
History
Colby Klein 704c7bff1d Update Cel shading. Note, RageDisplay_D3D will need to be fixed for this.
2011-03-08 11:00:32 -08:00
..
Cel.frag
Update Cel shading. Note, RageDisplay_D3D will need to be fixed for this.
2011-03-08 11:00:32 -08:00
Cel.vert
Update Cel shading. Note, RageDisplay_D3D will need to be fixed for this.
2011-03-08 11:00:32 -08:00
Color burn.frag
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00
Color dodge.frag
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00
Hard mix.frag
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00
Overlay.frag
Initial commit.
2010-01-26 21:00:30 -06:00
Screen.frag
Initial commit.
2010-01-26 21:00:30 -06:00
Texture matrix scaling.vert
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00
Unpremultiply.frag
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00
Vivid light.frag
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00
YUYV422.frag
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00
Powered by Gitea Version: 1.27.0 Page: 756ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API