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itgmania212121/stepmania/src/GhostArrowRow.h
T

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C++

#ifndef GHOSTARROWROW_H
#define GHOSTARROWROW_H
/*
-----------------------------------------------------------------------------
File: GhostArrowRow.h
Desc: A row of GhostArrow Actors
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ActorFrame.h"
#include "GhostArrow.h"
#include "HoldGhostArrow.h"
#include "GameConstantsAndTypes.h"
#include "StyleDef.h"
class GhostArrowRow : public ActorFrame
{
public:
GhostArrowRow();
virtual void Update( float fDeltaTime );
virtual void DrawPrimitives();
void Load( PlayerNumber pn );
void TapNote( int iCol, TapNoteScore score, bool bBright );
void TapMine( int iCol, TapNoteScore score );
void HoldNote( int iCol );
protected:
int m_iNumCols;
PlayerNumber m_PlayerNumber;
GhostArrow m_GhostDim[MAX_NOTE_TRACKS];
GhostArrow m_GhostBright[MAX_NOTE_TRACKS];
GhostArrow m_GhostMine[MAX_NOTE_TRACKS];
HoldGhostArrow m_HoldGhost[MAX_NOTE_TRACKS];
};
#endif