39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
#ifndef NOTES_LOADER_DWI_H
|
|
#define NOTES_LOADER_DWI_H
|
|
|
|
#include "song.h"
|
|
#include "Steps.h"
|
|
#include "GameInput.h"
|
|
#include "NotesLoader.h"
|
|
|
|
#include "song.h"
|
|
#include "Steps.h"
|
|
|
|
/* Return NA if no files in the directory can be loaded by
|
|
* this loader, OK on success, ERROR if an applicable file was found
|
|
* but there was a fatal error loading. (ERROR not used yet--we
|
|
* always throw.)
|
|
*/
|
|
class DWILoader: public NotesLoader {
|
|
void DWIcharToNote( char c, GameController i, DanceNote ¬e1Out, DanceNote ¬e2Out );
|
|
void DWIcharToNoteCol( char c, GameController i, int &col1Out, int &col2Out );
|
|
|
|
bool LoadFromDWITokens(
|
|
CString sMode, CString sDescription, CString sNumFeet, CString sStepData1,
|
|
CString sStepData2,
|
|
Steps &out );
|
|
|
|
bool LoadFromDWIFile( CString sPath, Song &out );
|
|
|
|
static float ParseBrokenDWITimestamp(const CString &arg1, const CString &arg2, const CString &arg3);
|
|
static bool Is192( CString &str, int pos );
|
|
CString m_sLoadingFile;
|
|
|
|
public:
|
|
void GetApplicableFiles( CString sPath, CStringArray &out );
|
|
bool Loadable( CString sPath );
|
|
bool LoadFromDir( CString sPath, Song &out );
|
|
};
|
|
|
|
#endif
|