Files
itgmania212121/stepmania/src/arch/Sound/RageSoundDriver_CA.cpp
T
Glenn Maynard bee8234100 fix potential memory leak
increase decoder thread priority
init the hardware stream in the driver, not in the converter
2004-03-28 21:18:21 +00:00

177 lines
4.7 KiB
C++

#include "global.h"
#include "RageSoundDriver_CA.h"
#include "CAHelpers.h"
#include "CAAudioHardwareSystem.h"
#include "CAAudioHardwareDevice.h"
#include "CAAudioHardwareStream.h"
#include "CAStreamBasicDescription.h"
#include "CAException.h"
#include "archutils/Unix/CrashHandler.h"
#include <mach/thread_act.h>
#include <mach/mach_init.h>
namespace
{
AudioConverter *gConverter;
}
static Desc FindClosestFormat(const vector<Desc>& formats)
{
vector<Desc> v;
vector<Desc>::const_iterator i;
for (i = formats.begin(); i != formats.end(); ++i)
{
const Desc& format = *i;
if (!format.IsPCM() || format.mSampleRate != 44100.0)
continue;
if (format.SampleWordSize() == 2 &&
(format.mFormatFlags & kAudioFormatFlagIsSignedInteger) ==
kAudioFormatFlagIsSignedInteger)
{ // exact match
return format;
}
v.push_back(format);
}
for (i = v.begin(); i != v.end(); ++i)
{
const Desc& format = *i;
if (format.SampleWordSize() == 2)
{
return format; // close
}
}
if (v.empty())
RageException::ThrowNonfatal("Couldn't find a close format.");
return v[0]; // something is better than nothing.
}
static void GetIOProcFormats( CAAudioHardwareStream stream, vector<Desc> &procFormats )
{
UInt32 numFormats = stream.GetNumberAvailableIOProcFormats();
for( UInt32 i=0; i<numFormats; ++i )
{
Desc desc;
stream.GetAvailableIOProcFormatByIndex( i, desc );
procFormats.push_back( desc );
}
}
static void GetPhysicalFormats( CAAudioHardwareStream stream, vector<Desc> &physicalFormats )
{
UInt32 numFormats = stream.GetNumberAvailablePhysicalFormats();
for( UInt32 i=0; i<numFormats; ++i )
{
Desc desc;
stream.GetAvailablePhysicalFormatByIndex( i, desc );
physicalFormats.push_back( desc );
}
}
RageSound_CA::RageSound_CA()
{
try
{
AudioDeviceID dID = CAAudioHardwareSystem::GetDefaultDevice(false, false);
mOutputDevice = new CAAudioHardwareDevice(dID);
}
catch (const CAException& e)
{
RageException::ThrowNonfatal("Couldn't create default output device.");
}
try
{
UInt32 frames = mOutputDevice->GetLatency(kAudioDeviceSectionOutput);
mLatency = frames / 44100.0; // maybe? I'm tired, I don't know.
}
catch (const CAException& e)
{
RageException::ThrowNonfatal("Couldn't get Latency.");
}
AudioStreamID sID = mOutputDevice->GetStreamByIndex( kAudioDeviceSectionOutput, 0 );
CAAudioHardwareStream stream( sID );
vector<Desc> procFormats;
GetIOProcFormats( sID, procFormats );
vector<Desc> physicalFormats;
GetPhysicalFormats( sID, physicalFormats );
const Desc& procFormat = FindClosestFormat( procFormats );
stream.SetCurrentIOProcFormat( procFormat );
const Desc& physicalFormat = FindClosestFormat( physicalFormats );
stream.SetCurrentPhysicalFormat( physicalFormat );
gConverter = new AudioConverter( this, procFormat );
try
{
mOutputDevice->AddIOProc(GetData, this);
mOutputDevice->StartIOProc(GetData);
}
catch(const CAException& e)
{
delete gConverter;
RageException::Throw("Couldn't start the IOProc.");
}
}
RageSound_CA::~RageSound_CA()
{
mOutputDevice->StopIOProc(GetData);
delete gConverter;
delete mOutputDevice;
}
int64_t RageSound_CA::GetPosition(const RageSoundBase *sound) const
{
AudioTimeStamp time;
mOutputDevice->GetCurrentTime(time);
return int64_t(time.mSampleTime);
}
void RageSound_CA::FillConverter(void *data, UInt32 dataByteSize)
{
int frames = dataByteSize / gConverter->GetInputFormat().mBytesPerPacket;
this->Mix((int16_t *)data, frames, mDecodePos, GetPosition(NULL));
}
OSStatus RageSound_CA::GetData(AudioDeviceID inDevice,
const AudioTimeStamp *inNow,
const AudioBufferList *inInputData,
const AudioTimeStamp *inInputTime,
AudioBufferList *outOutputData,
const AudioTimeStamp *inOutputTime,
void *inClientData)
{
RageSound_CA *This = (RageSound_CA *)inClientData;
UInt32 dataPackets = outOutputData->mBuffers[0].mDataByteSize;
dataPackets /= gConverter->GetOutputFormat().mBytesPerPacket;
This->mDecodePos = int64_t(inOutputTime->mSampleTime);
gConverter->FillComplexBuffer(dataPackets, *outOutputData, NULL);
return noErr;
}
void RageSound_CA::SetupDecodingThread()
{
/* Increase the scheduling precedence of the decoder thread. */
thread_precedence_policy po;
po.importance = 5;
thread_policy_set( mach_thread_self(), THREAD_PRECEDENCE_POLICY, (int *)&po, THREAD_PRECEDENCE_POLICY_COUNT );
}