46 lines
957 B
C++
46 lines
957 B
C++
/*
|
|
-----------------------------------------------------------------------------
|
|
Class: ScreenHowToPlay
|
|
|
|
Desc: Base class for all attraction screens.
|
|
|
|
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
|
|
Chris Danford
|
|
-----------------------------------------------------------------------------
|
|
*/
|
|
|
|
|
|
#include "ScreenAttract.h"
|
|
#include "Player.h"
|
|
#include "LifeMeterBar.h"
|
|
#include "Character.h"
|
|
|
|
|
|
class ScreenHowToPlay : public ScreenAttract
|
|
{
|
|
public:
|
|
ScreenHowToPlay( CString sName );
|
|
~ScreenHowToPlay();
|
|
|
|
virtual void Update( float fDelta );
|
|
virtual void HandleScreenMessage( const ScreenMessage SM );
|
|
virtual void DrawPrimitives();
|
|
|
|
protected:
|
|
virtual void Step();
|
|
LifeMeterBar* m_pLifeMeterBar;
|
|
BGAnimation m_Overlay;
|
|
Player* m_pPlayer;
|
|
Model* m_pmCharacter;
|
|
Model* m_pmDancePad;
|
|
int m_iPerfects;
|
|
int m_iNumPerfects;
|
|
|
|
Song m_Song;
|
|
NoteData m_NoteData;
|
|
float m_fFakeSecondsIntoSong;
|
|
};
|
|
|
|
|
|
|