Files
itgmania212121/stepmania/Themes/default/metrics.ini
T
Chris Danford 05395a76f9 resize banner frames to have DDR banner aspect ratio
break evaluation graphics into separate images for each player (to make animation easier and get rid of edge bleeding)
2003-07-04 18:42:53 +00:00

2207 lines
70 KiB
INI

// Possible NextScreen names:
// - ScreenCaution
// - ScreenEz2SelectPlayer
// - ScreenSelectMode
// - ScreenInstructions
// - ScreenSelectCourse
// - ScreenSelectStyle
// - ScreenSelectStyle5th
// - ScreenSelectDifficulty
// - ScreenSelectDifficultyEX
// - ScreenSelectGroup
// - ScreenSelectMusic
// - ScreenSelectStyle5th
// - ScreenSelectStyle
[Common]
ColorP1=0.4,1.0,0.8,1 // sea green
ColorP2=1.0,0.5,0.2,1 // orange
InitialScreen=ScreenCompany
WindowTitle=StepMania
[Notes]
DefaultScrollDirection=0
[ModeSwitcher]
PrevModeX=-200
PrevModeY=-170
PrevIconX=-200
PrevIconY=-120
PrevModeZoom=0.8
NextModeX=200
NextModeY=-170
NextIconX=200
NextIconY=-120
NextModeZoom=0.8
CurrentModeX=0
CurrentModeY=0
CurrentModeZoom=1
[ScreenTitleMenu]
LogoHomeOnCommand=x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
LogoOnCommand=x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
VersionOnCommand=horizalign,right;x,620;y,20;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2
SongsOnCommand=horizalign,left;x,20;y,20;diffuse,0.6,0.6,0.6,1;zoom,0.5;shadowlength,2
ChoicesX=320
ChoicesStartY=92
ChoicesSpacingY=52
ChoicesShadowLength=5
HelpX=320
HelpY=440
ColorNotSelected=1,1,1,1
ColorSelected=0.5,1,0.5,1
ZoomNotSelected=1.0
ZoomSelected=1.3
MenuTextAlign=1 // 0=left, 1=center, 2=right
SecondsBetweenComments=12
SecondsBeforeAttract=30
HelpTextHome=Use &UP; &DOWN; to select, then press START
HelpTextPay=Press START to begin
HelpTextFree=Press START to begin
HelpTextEvent=Press START to begin
NextScreen=ScreenCaution
[ScreenCaution]
NextScreen=ScreenSelectStyle
[ScreenEz2SelectPlayer]
JoinFrameP1X=120
JoinFrameP1Y=350
JoinFrameP2X=520
JoinFrameP2Y=350
JoinMessageP1X=120
JoinMessageP1Y=336
JoinMessageP2X=520
JoinMessageP2Y=336
HelpText=Press &DOWN; on the pad to join
TimerSeconds=40
NextScreen=ScreenSelectGroup
SilentWait=1
BounceJoinMessage=1
FoldOnJoin=1
[ScreenSelectStyle]
Choices=single,versus,couple,double,solo
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen1=ScreenSelectDifficulty
NextScreen2=ScreenSelectDifficulty
NextScreen3=ScreenSelectDifficulty
NextScreen4=ScreenSelectDifficulty
NextScreen5=ScreenSelectDifficulty
JointPremiumX=550
JointPremiumY=84
JointPremiumOnCommand=addx,400;bounceend,0.5;addx,-400;glowshift;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.3
JointPremiumOffCommand=bouncebegin,0.5;addx,400
Icon1X=60
Icon1Y=84
Icon1OnCommand=addx,-640;sleep,0.20;decelerate,0.3;addx,640
Icon1OffCommand=bouncebegin,0.5;zoomy,0
Icon2X=140
Icon2Y=84
Icon2OnCommand=addx,-640;sleep,0.15;decelerate,0.3;addx,640
Icon2OffCommand=bouncebegin,0.5;zoomy,0
Icon3X=220
Icon3Y=84
Icon3OnCommand=addx,-640;sleep,0.10;decelerate,0.3;addx,640
Icon3OffCommand=bouncebegin,0.5;zoomy,0
Icon4X=300
Icon4Y=84
Icon4OnCommand=addx,-640;sleep,0.05;decelerate,0.3;addx,640
Icon4OffCommand=bouncebegin,0.5;zoomy,0
Icon5X=380
Icon5Y=84
Icon5OnCommand=addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon5OffCommand=bouncebegin,0.5;zoomy,0
Icon6X=
Icon6Y=
Icon6OnCommand=addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon6OffCommand=bouncebegin,0.5;zoomy,0
Icon7X=
Icon7Y=
Icon7OnCommand=addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon7OffCommand=bouncebegin,0.5;zoomy,0
Icon8X=
Icon8Y=
Icon8OnCommand=addx,-640;sleep,0.00;decelerate,0.3;addx,640
Icon8OffCommand=bouncebegin,0.5;zoomy,0
IconGainFocusCommand=glowshift;effectperiod,0.5
IconLoseFocusCommand=stopeffect
DisabledColor=0.2,0.2,0.2,1
ExplanationX=480
ExplanationY=170
ExplanationOnCommand=addx,400;bounceend,0.5;addx,-400
ExplanationOffCommand=bouncebegin,0.5;addx,400
WarningX=480
WarningY=400
WarningOnCommand=addy,-120;zoomy,0;decelerate,0.5;zoomy,1;addy,120;diffuseshift;effectcolor1,1,1,1,1;effectcolor2,0.4,0.4,0.4,1
WarningOffCommand=accelerate,0.3;zoomy,0;y,280
InfoX=480
InfoY=280
InfoOnCommand=zoomy,0;bounceend,0.5;zoomy,1
InfoOffCommand=bouncebegin,0.5;zoomy,0
PictureX=160
PictureY=260
PictureOnCommand=diffusealpha,0;glow,1,1,1,0;linear,0.2;glow,1,1,1,1;linear,0.0;diffusealpha,1;linear,0.2;glow,1,1,1,0
# This extra command to turn off glow normally does nothing, since when
# PictureOnCommand finishes, glow is disabled. This is here because
# PictureOnCommand can be interrupted when the user selects, which will
# leave glow enabled, and the glow pass ignores diffuse alpha.
PictureOffCommand=linear,0.5;diffusealpha,0;glow,1,1,1,0
[ScreenSelectStyle5th]
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen=ScreenSelectDifficulty
PadX1=70
PadY1=300
PadZoom1=1
PadX2=195
PadY2=210
PadZoom2=1
PadX3=300
PadY3=310
PadZoom3=1
PadX4=445
PadY4=210
PadZoom4=1
PadX5=570
PadY5=300
PadZoom5=1
DancerX1=70
DancerY1=300
DancerZoom1=2
DancerX2=160
DancerY2=230
DancerZoom2=2
DancerX3=230
DancerY3=190
DancerZoom3=2
DancerX4=300
DancerY4=310
DancerZoom4=2
DancerX5=410
DancerY5=230
DancerZoom5=2
DancerX6=460
DancerY6=190
DancerZoom6=2
DancerX7=570
DancerY7=300
DancerZoom7=2
[ScreenSelectMode]
JoinFrameP1X=120
JoinFrameP1Y=350
JoinFrameP2X=520
JoinFrameP2Y=350
JoinMessageP1X=120
JoinMessageP1Y=336
JoinMessageP2X=520
JoinMessageP2Y=336
GuideX=320
GuideY=374
HelpText=Press &DOWN; on the pad to join. Press &LEFT; &RIGHT; to change styles, then press START
TimerSeconds=30
NextScreen=ScreenSelectGroup
ScrollingListX=320
ScrollingListY=250
UseSelectionBGAnimations=0
SelectionSpecificBGAnimations=0
BounceJoinMessage=1
FoldOnJoin=1
ScrollingListOffCommand=bouncebegin,0.5;zoomy,0
GuideOffCommand=bouncebegin,0.5;addy,400
ChoiceListHighlightOffCommand=linear,0.5;diffusealpha,0;glow,1,1,1,0
ChoiceListFrameOffCommand=linear,0.5;diffusealpha,0;glow,1,1,1,0
UseModeSpecificBGAnims=0
[ScreenStyleSplash]
NextScreen=ScreenSelectGroup
HelpText=
[ScreenSelectDifficulty]
Choices=arcade-beginner,arcade-easy,arcade-medium,arcade-hard,nonstop,oni,endless,rave
NumChoicesOnPage1=4
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen1=ScreenSelectGroup
NextScreen2=ScreenSelectGroup
NextScreen3=ScreenSelectGroup
NextScreen4=ScreenSelectGroup
NextScreen5=ScreenInstructions
NextScreen6=ScreenInstructions
NextScreen7=ScreenInstructions
NextScreen8=ScreenInstructions
LockInputSeconds=0.8
SleepAfterChoiceSeconds=0.3
SleepAfterTweenOffSeconds=0.8
MorePage1X=580
MorePage1Y=90
MorePage1OnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
MorePage1OffCommand=linear,0.5;diffusealpha,0
MorePage2X=700
MorePage2Y=90
MorePage2OnCommand=
MorePage2OffCommand=linear,0.5;diffusealpha,0
ExplanationPage1X=170
ExplanationPage1Y=70
ExplanationPage1OnCommand=addx,-400;bounceend,0.5;addx,400;
ExplanationPage1OffCommand=bouncebegin,0.5;addx,-400
ExplanationPage2X=1100
ExplanationPage2Y=70
ExplanationPage2OnCommand=
ExplanationPage2OffCommand=bouncebegin,0.5;addx,400
InfoPage1Choice1X=98
InfoPage1Choice1Y=180
InfoPage1Choice1OnCommand=vertalign,bottom;addx,-800;sleep,0.0;decelerate,0.4;addx,800
InfoPage1Choice1OffCommand=sleep,0.3;accelerate,0.4;addx,-800
InfoPage1Choice2X=246
InfoPage1Choice2Y=220
InfoPage1Choice2OnCommand=vertalign,bottom;addx,-800;sleep,0.2;decelerate,0.4;addx,800
InfoPage1Choice2OffCommand=sleep,0.5;accelerate,0.4;addx,-800
InfoPage1Choice3X=394
InfoPage1Choice3Y=180
InfoPage1Choice3OnCommand=vertalign,bottom;addx,-800;sleep,0.4;decelerate,0.4;addx,800
InfoPage1Choice3OffCommand=sleep,0.7;accelerate,0.4;addx,-800
InfoPage1Choice4X=542
InfoPage1Choice4Y=220
InfoPage1Choice4OnCommand=vertalign,bottom;addx,-800;sleep,0.6;decelerate,0.4;addx,800
InfoPage1Choice4OffCommand=sleep,0.9;accelerate,0.4;addx,-800
InfoPage2Choice1X=738
InfoPage2Choice1Y=220
InfoPage2Choice1OnCommand=vertalign,bottom
InfoPage2Choice1OffCommand=sleep,0.3;accelerate,0.4;addx,-800
InfoPage2Choice2X=886
InfoPage2Choice2Y=180
InfoPage2Choice2OnCommand=vertalign,bottom
InfoPage2Choice2OffCommand=sleep,0.5;accelerate,0.4;addx,-800
InfoPage2Choice3X=1034
InfoPage2Choice3Y=220
InfoPage2Choice3OnCommand=vertalign,bottom
InfoPage2Choice3OffCommand=sleep,0.7;accelerate,0.4;addx,-800
InfoPage2Choice4X=1182
InfoPage2Choice4Y=180
InfoPage2Choice4OnCommand=vertalign,bottom
InfoPage2Choice4OffCommand=sleep,0.9;accelerate,0.4;addx,-800
PicturePage1Choice1X=98
PicturePage1Choice1Y=180
PicturePage1Choice1OnCommand=vertalign,top;zoomy,0.0;sleep,0.4;bounceend,0.3;zoomy,1
PicturePage1Choice1OffCommand=sleep,0.0;bouncebegin,0.3;zoomy,0
PicturePage1Choice2X=246
PicturePage1Choice2Y=220
PicturePage1Choice2OnCommand=vertalign,top;zoomy,0.0;sleep,0.6;bounceend,0.3;zoomy,1
PicturePage1Choice2OffCommand=sleep,0.2;bouncebegin,0.3;zoomy,0
PicturePage1Choice3X=394
PicturePage1Choice3Y=180
PicturePage1Choice3OnCommand=vertalign,top;zoomy,0.0;sleep,0.8;bounceend,0.3;zoomy,1
PicturePage1Choice3OffCommand=sleep,0.4;bouncebegin,0.3;zoomy,0
PicturePage1Choice4X=542
PicturePage1Choice4Y=220
PicturePage1Choice4OnCommand=vertalign,top;zoomy,0.0;sleep,1.0;bounceend,0.3;zoomy,1
PicturePage1Choice4OffCommand=sleep,0.6;bouncebegin,0.3;zoomy,0
PicturePage2Choice1X=738
PicturePage2Choice1Y=220
PicturePage2Choice1OnCommand=vertalign,top;
PicturePage2Choice1OffCommand=sleep,0.0;bouncebegin,0.3;zoomy,0
PicturePage2Choice2X=886
PicturePage2Choice2Y=180
PicturePage2Choice2OnCommand=vertalign,top
PicturePage2Choice2OffCommand=sleep,0.2;bouncebegin,0.3;zoomy,0
PicturePage2Choice3X=1034
PicturePage2Choice3Y=220
PicturePage2Choice3OnCommand=vertalign,top
PicturePage2Choice3OffCommand=sleep,0.4;bouncebegin,0.3;zoomy,0
PicturePage2Choice4X=1182
PicturePage2Choice4Y=180
PicturePage2Choice4OnCommand=vertalign,top
PicturePage2Choice4OffCommand=sleep,0.6;bouncebegin,0.3;zoomy,0
CursorOnCommand=diffusealpha,0;rotationz,340;zoom,4;linear,0.3;diffusealpha,1;rotationz,0;zoom,1;glowshift;effectperiod,0.5
CursorChooseCommand=sleep,0.2;linear,0.2;addx,10;addy,10
CursorOffCommand=sleep,0.2;linear,0.3;zoom,0
CursorP1OffsetXFromPicture=-40
CursorP1OffsetYFromPicture=188
CursorP2OffsetXFromPicture=+40
CursorP2OffsetYFromPicture=188
ShadowOnCommand=diffusealpha,0;rotationz,340;zoom,4;linear,0.3;diffusealpha,1;rotationz,0;zoom,1
ShadowChooseCommand=sleep,0.2;linear,0.2;diffusealpha,0
ShadowOffCommand=sleep,0.2;linear,0.3;diffusealpha,0
ShadowLengthX=10
ShadowLengthY=10
OKOnCommand=diffusealpha,1
OKChooseCommand=diffusealpha,1;zoom,2;linear,0.2;diffusealpha,1;zoom,1
OKOffCommand=sleep,0.2;linear,0.3;zoom,0
DisabledColor=0.2,0.2,0.2,1
[ScreenSelectDifficultyEX]
AnimateModeSwitch=0 //Animate & lock-input when switching from a difficulty to a mode, or vice versa
AnimateModeSwitchLockTime=0.25
AnimateModeSwitchInfoOFFCommand=linear,0.0;zoom,0
AnimateModeSwitchInfoONCommand=linear,0.25;zoom,1
AnimateModeSwitchPictureOFFCommand=linear,0.0;zoom,0
AnimateModeSwitchPictureONCommand=linear,0.25;zoom,1
Choices=arcade-beginner,arcade-easy,arcade-medium,arcade-hard,nonstop,oni,endless,rave
CursorOffsetP1X=+40
CursorOffsetP1Y=20
CursorOffsetP2X=+40
CursorOffsetP2Y=20
CursorP1OffsetXFromPicture=-40
CursorP1OffsetYFromPicture=188
CursorP2OffsetXFromPicture=+40
CursorP2OffsetYFromPicture=188
DifficultyIcon1X=50
DifficultyIcon1Y=405
DifficultyIcon1OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon1ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText1COLOR=1,1,1,1 //white
DifficultyText1OFFCommand=linear,0.3;zoomx,0
DifficultyText1ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon2X=230
DifficultyIcon2Y=405
DifficultyIcon2OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon2ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText2COLOR=1,1,1,1 //white
DifficultyText2OFFCommand=linear,0.3;zoomx,0
DifficultyText2ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon3X=380
DifficultyIcon3Y=405
DifficultyIcon3OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon3ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText3COLOR=1,1,1,1 //white
DifficultyText3OFFCommand=linear,0.3;zoomx,0
DifficultyText3ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon4X=540
DifficultyIcon4Y=405
DifficultyIcon4OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon4ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText4COLOR=1,1,1,1 //white
DifficultyText4OFFCommand=linear,0.3;zoomx,0
DifficultyText4ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon5X=50
DifficultyIcon5Y=435
DifficultyIcon5OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon5ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText5COLOR=1,0,0,1 //red
DifficultyText5OFFCommand=linear,0.3;zoomx,0
DifficultyText5ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon6X=230
DifficultyIcon6Y=435
DifficultyIcon6OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon6ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText6COLOR=1,0,0,1 //red
DifficultyText6OFFCommand=linear,0.3;zoomx,0
DifficultyText6ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon7X=380
DifficultyIcon7Y=435
DifficultyIcon7OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon7ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText7COLOR=1,0,0,1 //red
DifficultyText7OFFCommand=linear,0.3;zoomx,0
DifficultyText7ONCommand=linear,0.3;zoomx,0.5
DifficultyIcon8X=540
DifficultyIcon8Y=435
DifficultyIcon8OFFCommand=linear,0.3;zoom,3;diffusealpha,0
DifficultyIcon8ONCommand=diffusealpha,0;zoom,3;sleep,0.3;linear,0.3;zoom,1;diffusealpha,1
DifficultyText8COLOR=1,0,0,1 //red
DifficultyText8OFFCommand=linear,0.3;zoomx,0
DifficultyText8ONCommand=linear,0.3;zoomx,0.5
DisabledColor=0.2,0.2,0.2,1
HelpText=Use &LEFT; &RIGHT; to select, then press START
IconBarOFFCommand=linear,0.5;diffusealpha,0
IconBarONCommand=y,420;x,-320;accelerate,0.3;x,320
InfoP1OFFCommand=sleep,0.15;linear,0.15;zoomy,0
InfoP1ONCommand=zoomy,0;linear,0.15;zoomy,1
InfoXP1=200
InfoYP1=100
InfoP2OFFCommand=sleep,0.15;linear,0.15;zoomy,0
InfoP2ONCommand=zoomy,0;linear,0.15;zoomy,1
InfoXP2=440
InfoYP2=100
InitialChoice=0
LockInputSeconds=0.4
NextScreen1=ScreenSelectGroup
NextScreen2=ScreenSelectGroup
NextScreen3=ScreenSelectGroup
NextScreen4=ScreenSelectGroup
NextScreen5=ScreenInstructions
NextScreen6=ScreenInstructions
NextScreen7=ScreenInstructions
NextScreen8=ScreenInstructions
NextScreenArcade=ScreenSelectGroup
NextScreenOni=ScreenInstructions
NextScreenBattle=ScreenInstructions
NextScreenRave=ScreenInstructions
PictureP1OFFCommand=linear,0.15;zoomy,0
PictureP1ONCommand=zoomy,0;sleep,0.15;linear,0.15;zoomy,1
PictureXP1=200
PictureYP1=245
PictureP2OFFCommand=linear,0.15;zoomy,0
PictureP2ONCommand=zoomy,0;sleep,0.15;linear,0.15;zoomy,1
PictureXP2=440
PictureYP2=245
SleepAfterChoiceSeconds=0.3
SleepAfterTweenOffSeconds=0.8
TimerSeconds=60
[ScreenSelectGroup]
FrameX=180
FrameY=160
FrameOnCommand=addx,-400;bounceend,0.5;addx,400
FrameOffCommand=sleep,0.6;bouncebegin,0.5;addx,-400
BannerX=182
BannerY=158
BannerOnCommand=addx,-400;bounceend,0.5;addx,400
BannerOffCommand=sleep,0.6;bouncebegin,0.5;addx,-400
BannerWidth=288
BannerHeight=92
NumberX=116
NumberY=224
NumberOnCommand=horizalign,right;shadowlength,0;addx,-400;bounceend,0.5;addx,400
NumberOffCommand=sleep,0.6;bouncebegin,0.5;addx,-400
ExplanationX=110
ExplanationY=66
ExplanationOnCommand=addx,-400;bounceend,0.5;addx,400
ExplanationOffCommand=bouncebegin,0.5;addx,-400
ContentsX=320
ContentsY=260
ContentsOnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
ContentsOffCommand=linear,0.5;diffusealpha,0
GroupListX=504
GroupListY=200
GroupListOnCommand=
GroupListOffCommand=
MusicListX=20
MusicListY=276
MusicListOnCommand=
MusicListOffCommand=
SleepAfterTweenOffSeconds=0.8
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen=ScreenInstructions
[GroupList]
StartX=0
StartY=-136
SpacingX=0
SpacingY=28
GainFocusCommand=stoptweening;glowshift;effectperiod,0.5;linear,0.2;x,-40
LoseFocusCommand=stoptweening;stopeffect;linear,0.2;x,0
HideItemCommand=stoptweening;linear,0.2;diffusealpha,0
ShowItemCommand=stoptweening;linear,0.2;diffusealpha,1;zoom,1.0;
# This just selects the type of tweening used for scrolling the list; it shouldn't actually
# queue any commands.
ScrollTweenCommand=stoptweening;linear,0.2;
[MusicList]
NumColumns=4
NumRows=10
StartX=
StartY=
SpacingX=150
CropWidth=146
InitCommand=horizalign,left;vertalign,top;shadowlength,2;zoom,0.5;
[ScreenInstructions]
NextScreenArcade=ScreenSelectMusic
NextScreenNonstop=ScreenSelectCourse
NextScreenOni=ScreenSelectCourse
NextScreenEndless=ScreenSelectCourse
NextScreenBattle=ScreenSelectMusic
NextScreenRave=ScreenSelectCharacter
HelpText=Press START to continue
TimerSeconds=15
[ScreenSelectMusic]
FOV=0
BannerX=148
BannerY=172
BannerOnCommand=addx,-400;bounceend,0.5;addx,400
BannerOffCommand=bouncebegin,0.5;addx,-400
BannerWidth=284
BannerHeight=88
BannerFrameX=160
BannerFrameY=162
BannerFrameOnCommand=addx,-400;bounceend,0.5;addx,400
BannerFrameOffCommand=bouncebegin,0.5;addx,-400
BPMX=160
BPMY=121
BPMOnCommand=addx,-400;bounceend,0.5;addx,400
BPMOffCommand=bouncebegin,0.5;addx,-400
StageX=40
StageY=121
StageOnCommand=addx,-400;bounceend,0.5;addx,400
StageOffCommand=bouncebegin,0.5;addx,-400
CDTitleX=252
CDTitleY=148
CDTitleOnCommand=addx,-400;bounceend,0.5;addx,400
CDTitleOffCommand=bouncebegin,0.5;addx,-400
CDTitleSpinSeconds=4
DifficultyFrameP1X=60
DifficultyFrameP1Y=248
DifficultyFrameP1OnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
DifficultyFrameP1OffCommand=linear,0.5;diffusealpha,0
DifficultyFrameP2X=260
DifficultyFrameP2Y=248
DifficultyFrameP2OnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
DifficultyFrameP2OffCommand=linear,0.5;diffusealpha,0
DifficultyIconP1X=48
DifficultyIconP1Y=248
DifficultyIconP1OnCommand=zoomy,0;linear,0.5;zoomy,1
DifficultyIconP1OffCommand=linear,0.5;zoomy,0
DifficultyIconP2X=272
DifficultyIconP2Y=248
DifficultyIconP2OnCommand=zoomy,0;linear,0.5;zoomy,1
DifficultyIconP2OffCommand=linear,0.5;zoomy,0
AutogenIconP1X=48
AutogenIconP1Y=248
AutogenIconP1OnCommand=zoomy,0;linear,0.5;zoomy,1
AutogenIconP1OffCommand=linear,0.5;zoomy,0
AutogenIconP2X=272
AutogenIconP2Y=248
AutogenIconP2OnCommand=zoomy,0;linear,0.5;zoomy,1
AutogenIconP2OffCommand=linear,0.5;zoomy,0
DifficultyDisplayX=305
DifficultyDisplayY=180
DifficultyDisplayOnCommand=addx,-400;bounceend,0.5;addx,400
DifficultyDisplayOffCommand=bouncebegin,0.5;addx,-400
ShowRadar=1
RadarX=160
RadarY=334
RadarOnCommand=
RadarOffCommand=
ShowGraph=0
GraphX=160
GraphY=334
GraphOnCommand=
GraphOffCommand=
SortIconX=252
SortIconY=121
SortIconOnCommand=addx,-400;bounceend,0.5;addx,400
SortIconOffCommand=bouncebegin,0.5;addx,-400
ScoreFrameP1X=520
ScoreFrameP1Y=210
ScoreFrameP1OnCommand=addx,400;bounceend,0.5;addx,-400
ScoreFrameP1OffCommand=bouncebegin,0.5;addx,400
ScoreFrameP2X=520
ScoreFrameP2Y=286
ScoreFrameP2OnCommand=addx,400;bounceend,0.5;addx,-400
ScoreFrameP2OffCommand=bouncebegin,0.5;addx,400
ScoreP1X=520
ScoreP1Y=210
ScoreP1OnCommand=addx,400;bounceend,0.5;addx,-400
ScoreP1OffCommand=bouncebegin,0.5;addx,400
ScoreP2X=520
ScoreP2Y=286
ScoreP2OnCommand=addx,400;bounceend,0.5;addx,-400
ScoreP2OffCommand=bouncebegin,0.5;addx,400
MeterFrameP1X=82
MeterFrameP1Y=432
MeterFrameP1OnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
MeterFrameP1OffCommand=linear,0.5;diffusealpha,0
MeterFrameP2X=238
MeterFrameP2Y=432
MeterFrameP2OnCommand=diffusealpha,0;linear,0.5;diffusealpha,1
MeterFrameP2OffCommand=linear,0.5;diffusealpha,0
MeterP1X=88
MeterP1Y=432
MeterP1OnCommand=zoomy,0;linear,0.5;zoomy,1
MeterP1OffCommand=linear,0.5;zoomy,0
MeterP2X=228
MeterP2Y=432
MeterP2OnCommand=zoomy,0;linear,0.5;zoomy,1
MeterP2OffCommand=linear,0.5;zoomy,0
WheelX=480
WheelY=244
WheelOnCommand=
WheelOffCommand=
SongOptionsX=160
SongOptionsY=334
SongOptionsOnCommand=zoom,0.5;shadowlength,2;diffusealpha,0;linear,0.5;diffusealpha,1
SongOptionsOffCommand=linear,0.5;diffusealpha,0
SongOptionsExtraCommand=diffuseblink
OptionIconsP1X=30
OptionIconsP1Y=58
OptionIconsP1OnCommand=zoomy,0;linear,0.5;zoomy,1
OptionIconsP1OffCommand=linear,0.5;zoomy,0
OptionIconsP2X=30
OptionIconsP2Y=86
OptionIconsP2OnCommand=zoomy,0;linear,0.5;zoomy,1
OptionIconsP2OffCommand=linear,0.5;zoomy,0
BalloonX=392
BalloonY=140
BalloonOnCommand=linear,0.2;zoomy,1;bob;effectmagnitude,0,10,0
BalloonOffCommand=linear,0.2;zoomy,0
OptionsMessageX=320
OptionsMessageY=240
OptionsMessageOnCommand=zoomy,0;linear,0.25;zoomy,1;sleep,1;linear,0.25;zoomy,0
HelpText=&LEFT; or &RIGHT; change music Hold &LEFT; and &RIGHT; then press START to change sort::&UP;&UP; easier difficulty &DOWN;&DOWN; harder difficulty::&UP;&DOWN;&UP;&DOWN; to change sort
TimerSeconds=60
SampleMusicDelay=0.25
PrevScreenArcade=ScreenTitleMenu
PrevScreenNonstop=ScreenTitleMenu
PrevScreenOni=ScreenTitleMenu
PrevScreenEndless=ScreenTitleMenu
PrevScreenBattle=ScreenTitleMenu
PrevScreenRave=ScreenTitleMenu
NextScreenArcade=ScreenStage
NextScreenNonstop=ScreenStage
NextScreenOni=ScreenStage
NextScreenEndless=ScreenStage
NextScreenBattle=ScreenStage
NextScreenRave=ScreenStage
NextOptionsScreenArcade=ScreenPlayerOptions
NextOptionsScreenNonstop=ScreenPlayerOptions
NextOptionsScreenOni=ScreenPlayerOptions
NextOptionsScreenEndless=ScreenPlayerOptions
NextOptionsScreenBattle=ScreenPlayerOptions
NextOptionsScreenRave=ScreenRaveOptions
[ScreenEz2SelectMusic]
UseModeSwitcher=0
BalloonX=492
BalloonY=140
BalloonOnCommand=linear,0.2;zoomy,1;bob;effectmagnitude,0,10,0
BalloonOffCommand=linear,0.2;zoomy,0
PumpDifficultyX=320
PumpDifficultyY=280
ScrollingListX=320
ScrollingListY=240
ScrollingListRotation=0
BannerRotation=0
MeterP1X=999 // by default hide these elements
MeterP1Y=999
MeterP2X=999
MeterP2Y=999
SpeedIconP1X=40
SpeedIconP2X=600
SpeedIconP1Y=200
SpeedIconP2Y=200
MirrorIconP1X=40
MirrorIconP2X=600
MirrorIconP1Y=280
MirrorIconP2Y=280
ShuffleIconP1X=40
ShuffleIconP2X=600
ShuffleIconP1Y=320
ShuffleIconP2Y=320
VanishIconP1X=40
VanishIconP2X=600
VanishIconP1Y=240
VanishIconP2Y=240
HiddenIconP1X=40
HiddenIconP2X=600
HiddenIconP1Y=240
HiddenIconP2Y=240
InfoFrameX=999
InfoFrameY=999
GroupNameX=320
GroupNameY=55
DifficultyRatingX=999
DifficultyRatingY=999
DifficultyRatingOrientation=0
DifficultyRatingSpacing=40.0
PreviewMusicMode=0 // 0 = play music as you select, 1 = no music plays, select once and preview music plays, select again for confirm, 2 = no music plays at all, 3 = play music as select, press twice to confirm, 4 = static menu music plays, no confirm
PrevScreenArcade=ScreenTitleMenu
PrevScreenNonstop=ScreenTitleMenu
PrevScreenOni=ScreenTitleMenu
PrevScreenEndless=ScreenTitleMenu
PrevScreenBattle=ScreenTitleMenu
PrevScreenRave=ScreenTitleMenu
NextScreenArcade=ScreenStage
NextScreenNonstop=ScreenStage
NextScreenOni=ScreenStage
NextScreenEndless=ScreenStage
NextScreenBattle=ScreenStage
NextScreenRave=ScreenStage
NextOptionsScreenArcade=ScreenPlayerOptions
NextOptionsScreenNonstop=ScreenPlayerOptions
NextOptionsScreenOni=ScreenPlayerOptions
NextOptionsScreenEndless=ScreenPlayerOptions
NextOptionsScreenBattle=ScreenPlayerOptions
NextOptionsScreenRave=ScreenRaveOptions
[ScreenSelectCourse]
ExplanationX=132
ExplanationY=68
BannerFrameX=160
BannerFrameY=158
BannerX=150
BannerY=172
BannerWidth=286
BannerHeight=92
StagesX=58
StagesY=114
TimeX=192
TimeY=114
ContentsX=160
ContentsY=336
WheelX=480
WheelY=248
ScoreP1X=520
ScoreP1Y=210
ScoreP2X=520
ScoreP2Y=286
ScoreZoom=0.8
HelpText=Use &LEFT; &RIGHT; to select, then press START::&UP;&UP; easier difficulty &DOWN;&DOWN; harder difficulty
TimerSeconds=60
[ScreenStage]
NextScreen=ScreenGameplay
[ScreenGameplay]
PrevScreenArcade=ScreenSelectMusic
PrevScreenNonstop=ScreenSelectCourse
PrevScreenOni=ScreenSelectCourse
PrevScreenEndless=ScreenSelectCourse
PrevScreenBattle=ScreenSelectMusic
PrevScreenRave=ScreenSelectMusic
NextScreenArcade=ScreenEvaluationStage
NextScreenNonstop=ScreenEvaluationNonstop
NextScreenOni=ScreenEvaluationOni
NextScreenEndless=ScreenEvaluationEndless
NextScreenBattle=ScreenEvaluationBattle
NextScreenRave=ScreenEvaluationRave
BPMX=999 // don't show by default
BPMY=999
BPMOnCommand=zoom,0
BPMOffCommand=
SongTitleX=999
SongTitleY=999
SongTitleOnCommand=zoom,0
SongTitleOffCommand=
MaxComboX=999
MaxComboY=999
MaxComboOnCommand=zoom,0
MaxComboOffCommand=
LifeFrameX=320
LifeFrameY=36
LifeFrameOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
LifeFrameOffCommand=linear,1;addy,-100
LifeFrameExtraX=320
LifeFrameExtraY=442
LifeFrameExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
LifeFrameExtraOffCommand=linear,1;addy,100
ScoreFrameX=320
ScoreFrameY=448
ScoreFrameOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
ScoreFrameOffCommand=linear,1;addy,100
ScoreFrameExtraX=320
ScoreFrameExtraY=32
ScoreFrameExtraOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
ScoreFrameExtraOffCommand=linear,1;addy,-100
LifeP1X=140
LifeP1Y=28
LifeP1OnCommand=addy,-100;sleep,0.5;linear,1;addy,100
LifeP1OffCommand=linear,1;addy,-100
LifeP1ExtraX=140
LifeP1ExtraY=450
LifeP1ExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
LifeP1ExtraOffCommand=linear,1;addy,100
LifeP2X=500
LifeP2Y=28
LifeP2OnCommand=addy,-100;sleep,0.5;linear,1;addy,100
LifeP2OffCommand=linear,1;addy,-100
LifeP2ExtraX=500
LifeP2ExtraY=450
LifeP2ExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
LifeP2ExtraOffCommand=linear,1;addy,100
CombinedLifeX=320
CombinedLifeY=28
CombinedLifeOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
CombinedLifeOffCommand=linear,1;addy,-100
StageX=320
StageY=54
StageOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
StageOffCommand=linear,1;addy,-100
StageExtraX=320
StageExtraY=422
StageExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
StageExtraOffCommand=linear,1;addy,100
SongNumberP1X=290
SongNumberP1Y=54
SongNumberP1OnCommand=addy,-100;sleep,0.5;linear,1;addy,100
SongNumberP1OffCommand=linear,1;addy,-100
SongNumberP1ExtraX=290
SongNumberP1ExtraY=440
SongNumberP1ExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
SongNumberP1ExtraOffCommand=linear,1;addy,100
SongNumberP2X=350
SongNumberP2Y=54
SongNumberP2OnCommand=addy,-100;sleep,0.5;linear,1;addy,100
SongNumberP2OffCommand=linear,1;addy,-100
SongNumberP2ExtraX=350
SongNumberP2ExtraY=440
SongNumberP2ExtraOnCommand=addy,100;sleep,0.5;linear,1;addy,-100
SongNumberP2ExtraOffCommand=linear,1;addy,100
ScoreP1X=106
ScoreP1Y=444
ScoreP1OnCommand=addy,100;sleep,0.5;linear,1;addy,-100
ScoreP1OffCommand=linear,1;addy,100
ScoreP1ExtraX=106
ScoreP1ExtraY=38
ScoreP1ExtraOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
ScoreP1ExtraOffCommand=linear,1;addy,-100
ScoreP2X=534
ScoreP2Y=444
ScoreP2OnCommand=addy,100;sleep,0.5;linear,1;addy,-100
ScoreP2OffCommand=linear,1;addy,100
ScoreP2ExtraX=534
ScoreP2ExtraY=38
ScoreP2ExtraOnCommand=addy,-100;sleep,0.5;linear,1;addy,100
ScoreP2ExtraOffCommand=linear,1;addy,-100
PlayerOptionsP1X=320
PlayerOptionsP1Y=434
PlayerOptionsP1OnCommand=zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
PlayerOptionsP1OffCommand=linear,1;addy,100
PlayerOptionsP1ExtraX=320
PlayerOptionsP1ExtraY=46
PlayerOptionsP1ExtraOnCommand=zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
PlayerOptionsP1ExtraOffCommand=linear,1;addy,-100
PlayerOptionsP2X=320
PlayerOptionsP2Y=450
PlayerOptionsP2OnCommand=zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
PlayerOptionsP2OffCommand=linear,1;addy,100
PlayerOptionsP2ExtraX=320
PlayerOptionsP2ExtraY=30
PlayerOptionsP2ExtraOnCommand=zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
PlayerOptionsP2ExtraOffCommand=linear,1;addy,-100
SongOptionsX=320
SongOptionsY=470
SongOptionsOnCommand=zoom,0.5;addy,100;sleep,0.5;linear,1;addy,-100
SongOptionsOffCommand=linear,1;addy,100
SongOptionsExtraX=320
SongOptionsExtraY=10
SongOptionsExtraOnCommand=zoom,0.5;addy,-100;sleep,0.5;linear,1;addy,100
SongOptionsExtraOffCommand=linear,1;addy,-100
DifficultyP1X=60
DifficultyP1Y=410
DifficultyP1OnCommand=addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1OffCommand=linear,1;addx,-200
DifficultyP1ReverseX=60
DifficultyP1ReverseY=58
DifficultyP1ReverseOnCommand=addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1ReverseOffCommand=linear,1;addx,-200
DifficultyP1ExtraX=60
DifficultyP1ExtraY=420
DifficultyP1ExtraOnCommand=addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1ExtraOffCommand=linear,1;addx,-200
DifficultyP1ExtraReverseX=60
DifficultyP1ExtraReverseY=70
DifficultyP1ExtraReverseOnCommand=addx,-200;sleep,0.5;linear,1;addx,200
DifficultyP1ExtraReverseOffCommand=linear,1;addx,-200
DifficultyP2X=580
DifficultyP2Y=410
DifficultyP2OnCommand=addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2OffCommand=linear,1;addx,200
DifficultyP2ReverseX=580
DifficultyP2ReverseY=58
DifficultyP2ReverseOnCommand=addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2ReverseOffCommand=linear,1;addx,200
DifficultyP2ExtraX=580
DifficultyP2ExtraY=420
DifficultyP2ExtraOnCommand=addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2ExtraOffCommand=linear,1;addx,200
DifficultyP2ExtraReverseX=580
DifficultyP2ExtraReverseY=70
DifficultyP2ExtraReverseOnCommand=addx,200;sleep,0.5;linear,1;addx,-200
DifficultyP2ExtraReverseOffCommand=linear,1;addx,200
LyricsX=320
LyricsY=400
LyricsReverseX=320
LyricsReverseY=100
# This is used if one player is in reverse and the other isn't.
LyricsOneReverseX=320
LyricsOneReverseY=35
ActiveItemsP1X=0
ActiveItemsP1Y=0
ActiveItemsP1OnCommand=
ActiveItemsP1OffCommand=
ActiveItemsP1ReverseX=0
ActiveItemsP1ReverseY=0
ActiveItemsP1ReverseOnCommand=
ActiveItemsP1ReverseOffCommand=
ActiveItemsP1ExtraX=0
ActiveItemsP1ExtraY=0
ActiveItemsP1ExtraOnCommand=
ActiveItemsP1ExtraOffCommand=
ActiveItemsP1ExtraReverseX=0
ActiveItemsP1ExtraReverseY=0
ActiveItemsP1ExtraReverseOnCommand=
ActiveItemsP1ExtraReverseOffCommand=
ActiveItemsP2X=0
ActiveItemsP2Y=0
ActiveItemsP2OnCommand=
ActiveItemsP2OffCommand=
ActiveItemsP2ReverseX=0
ActiveItemsP2ReverseY=0
ActiveItemsP2ReverseOnCommand=
ActiveItemsP2ReverseOffCommand=
ActiveItemsP2ExtraX=0
ActiveItemsP2ExtraY=0
ActiveItemsP2ExtraOnCommand=
ActiveItemsP2ExtraOffCommand=
ActiveItemsP2ExtraReverseX=0
ActiveItemsP2ExtraReverseY=0
ActiveItemsP2ExtraReverseOnCommand=
ActiveItemsP2ExtraReverseOffCommand=
SurviveTimeX=320
SurviveTimeY=340
SurviveTimeOnCommand=sleep,0.3;linear,0.3;diffusealpha,1;sleep,3.5;linear,0.5;diffusealpha,0
DebugX=320
DebugY=240
AutoPlayX=320
AutoPlayY=400
SecondsBetweenComments=10
DemonstrationSeconds=30
TickEarlySeconds=0.05
[ScreenEvaluation]
BannerWidth=248
BannerHeight=92
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1 // how long to wait until we play the sound after the screen appears.... -1 means play no sound ever.
JudgeSoundIfJudgeGraphicsFullAlpha=0 // only play the sound if one of the judge graphics for the associated sound are full alpha
LargeBannerX=320
LargeBannerY=100
LargeBannerOnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
LargeBannerOffCommand=sleep,0.8;accelerate,0.3;addy,480
StageX=320
StageY=72
StageOnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
StageOffCommand=sleep,0.8;accelerate,0.3;addy,480
DifficultyIconP1X=214
DifficultyIconP1Y=80
DifficultyIconP1OnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
DifficultyIconP1OffCommand=sleep,0.8;accelerate,0.3;addy,480
DifficultyIconP2X=426
DifficultyIconP2Y=80
DifficultyIconP2OnCommand=addy,480;sleep,0.0;decelerate,0.3;addy,-480
DifficultyIconP2OffCommand=sleep,0.8;accelerate,0.3;addy,480
PlayerOptionsP1X=200
PlayerOptionsP1Y=140
PlayerOptionsP1OnCommand=horizalign,left;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP1OffCommand=sleep,0.8;accelerate,0.3;addy,480
PlayerOptionsP2X=440
PlayerOptionsP2Y=140
PlayerOptionsP2OnCommand=horizalign,right;vertalign,bottom;zoom,0.5;shadowlength,2;addy,480;sleep,0.0;decelerate,0.3;addy,-480
PlayerOptionsP2OffCommand=sleep,0.8;accelerate,0.3;addy,480
SmallBanner1X=260
SmallBanner1Y=80
SmallBanner1OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner1OffCommand=sleep,0.8;accelerate,0.3;addy,480
SmallBanner2X=290
SmallBanner2Y=90
SmallBanner2OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner2OffCommand=sleep,0.8;accelerate,0.3;addy,480
SmallBanner3X=320
SmallBanner3Y=100
SmallBanner3OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner3OffCommand=sleep,0.8;accelerate,0.3;addy,480
SmallBanner4X=350
SmallBanner4Y=110
SmallBanner4OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner4OffCommand=sleep,0.8;accelerate,0.3;addy,480
SmallBanner5X=380
SmallBanner5Y=120
SmallBanner5OnCommand=zoom,0.5;addy,480;sleep,0.0;decelerate,0.3;addy,-480
SmallBanner5OffCommand=sleep,0.8;accelerate,0.3;addy,480
GradeFrameP1X=94
GradeFrameP1Y=100
GradeFrameP1OnCommand=addx,-320;sleep,0.0;decelerate,0.3;addx,320
GradeFrameP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
GradeFrameP2X=546
GradeFrameP2Y=100
GradeFrameP2OnCommand=addx,320;sleep,0.0;decelerate,0.3;addx,-320
GradeFrameP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
GradeP1X=94
GradeP1Y=100
GradeP1OnCommand=glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
GradeP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
GradeP2X=546
GradeP2Y=100
GradeP2OnCommand=glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
GradeP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
PercentFrameP1X=94
PercentFrameP1Y=100
PercentFrameP1OnCommand=addx,-320;sleep,0.0;decelerate,0.3;addx,320
PercentFrameP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
PercentFrameP2X=546
PercentFrameP2Y=100
PercentFrameP2OnCommand=addx,320;sleep,0.0;decelerate,0.3;addx,-320
PercentFrameP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
PercentWholeP1X=120
PercentWholeP1Y=132
PercentWholeP1OnCommand=horizalign,right;vertalign,bottom;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
PercentWholeP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
PercentWholeP2X=572
PercentWholeP2Y=132
PercentWholeP2OnCommand=horizalign,right;vertalign,bottom;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
PercentWholeP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
PercentRemainderP1X=120
PercentRemainderP1Y=132
PercentRemainderP1OnCommand=horizalign,left;vertalign,bottom;zoom,0.5;glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
PercentRemainderP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
PercentRemainderP2X=572
PercentRemainderP2Y=132
PercentRemainderP2OnCommand=horizalign,left;vertalign,bottom;zoom,0.5;glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
PercentRemainderP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
DancePointsP1X=94
DancePointsP1Y=100
DancePointsP1OnCommand=glowshift;effectperiod,2;addx,-320;sleep,0.0;decelerate,0.3;addx,320
DancePointsP1OffCommand=sleep,0.8;accelerate,0.3;addx,-320
DancePointsP2X=546
DancePointsP2Y=100
DancePointsP2OnCommand=glowshift;effectperiod,2;addx,320;sleep,0.0;decelerate,0.3;addx,-320
DancePointsP2OffCommand=sleep,0.8;accelerate,0.3;addx,320
MarvelousLabelX=320
MarvelousLabelY=160
MarvelousLabelOnCommand=addy,480;sleep,0.1;decelerate,0.3;addy,-480
MarvelousLabelOffCommand=sleep,0.7;accelerate,0.3;addy,480
MarvelousNumberP1X=230
MarvelousNumberP1Y=160
MarvelousNumberP1OnCommand=addx,-320;sleep,0.1;decelerate,0.3;addx,320
MarvelousNumberP1OffCommand=sleep,0.7;accelerate,0.3;addx,-320
MarvelousNumberP2X=410
MarvelousNumberP2Y=160
MarvelousNumberP2OnCommand=addx,320;sleep,0.1;decelerate,0.3;addx,-320
MarvelousNumberP2OffCommand=sleep,0.7;accelerate,0.3;addx,320
PerfectLabelX=320
PerfectLabelY=192
PerfectLabelOnCommand=addy,480;sleep,0.2;decelerate,0.3;addy,-480
PerfectLabelOffCommand=sleep,0.6;accelerate,0.3;addy,480
PerfectNumberP1X=230
PerfectNumberP1Y=192
PerfectNumberP1OnCommand=addx,-320;sleep,0.2;decelerate,0.3;addx,320
PerfectNumberP1OffCommand=sleep,0.6;accelerate,0.3;addx,-320
PerfectNumberP2X=410
PerfectNumberP2Y=192
PerfectNumberP2OnCommand=addx,320;sleep,0.2;decelerate,0.3;addx,-320
PerfectNumberP2OffCommand=sleep,0.6;accelerate,0.3;addx,320
GreatLabelX=320
GreatLabelY=224
GreatLabelOnCommand=addy,480;sleep,0.3;decelerate,0.3;addy,-480
GreatLabelOffCommand=sleep,0.5;accelerate,0.3;addy,480
GreatNumberP1X=230
GreatNumberP1Y=224
GreatNumberP1OnCommand=addx,-320;sleep,0.3;decelerate,0.3;addx,320
GreatNumberP1OffCommand=sleep,0.5;accelerate,0.3;addx,-320
GreatNumberP2X=410
GreatNumberP2Y=224
GreatNumberP2OnCommand=addx,320;sleep,0.3;decelerate,0.3;addx,-320
GreatNumberP2OffCommand=sleep,0.5;accelerate,0.3;addx,320
GoodLabelX=320
GoodLabelY=256
GoodLabelOnCommand=addy,480;sleep,0.4;decelerate,0.3;addy,-480
GoodLabelOffCommand=sleep,0.4;accelerate,0.3;addy,480
GoodNumberP1X=230
GoodNumberP1Y=256
GoodNumberP1OnCommand=addx,-320;sleep,0.4;decelerate,0.3;addx,320
GoodNumberP1OffCommand=sleep,0.4;accelerate,0.3;addx,-320
GoodNumberP2X=410
GoodNumberP2Y=256
GoodNumberP2OnCommand=addx,320;sleep,0.4;decelerate,0.3;addx,-320
GoodNumberP2OffCommand=sleep,0.4;accelerate,0.3;addx,320
BooLabelX=320
BooLabelY=288
BooLabelOnCommand=addy,480;sleep,0.5;decelerate,0.3;addy,-480
BooLabelOffCommand=sleep,0.3;accelerate,0.3;addy,480
BooNumberP1X=230
BooNumberP1Y=288
BooNumberP1OnCommand=addx,-320;sleep,0.5;decelerate,0.3;addx,320
BooNumberP1OffCommand=sleep,0.3;accelerate,0.3;addx,-320
BooNumberP2X=410
BooNumberP2Y=288
BooNumberP2OnCommand=addx,320;sleep,0.5;decelerate,0.3;addx,-320
BooNumberP2OffCommand=sleep,0.3;accelerate,0.3;addx,320
MissLabelX=320
MissLabelY=320
MissLabelOnCommand=addy,480;sleep,0.6;decelerate,0.3;addy,-480
MissLabelOffCommand=sleep,0.2;accelerate,0.3;addy,480
MissNumberP1X=230
MissNumberP1Y=320
MissNumberP1OnCommand=addx,-320;sleep,0.6;decelerate,0.3;addx,320
MissNumberP1OffCommand=sleep,0.2;accelerate,0.3;addx,-320
MissNumberP2X=410
MissNumberP2Y=320
MissNumberP2OnCommand=addx,320;sleep,0.6;decelerate,0.3;addx,-320
MissNumberP2OffCommand=sleep,0.2;accelerate,0.3;addx,320
OKLabelX=320
OKLabelY=352
OKLabelOnCommand=addy,480;sleep,0.7;decelerate,0.3;addy,-480
OKLabelOffCommand=sleep,0.1;accelerate,0.3;addy,480
OKNumberP1X=230
OKNumberP1Y=352
OKNumberP1OnCommand=addx,-320;sleep,0.7;decelerate,0.3;addx,320
OKNumberP1OffCommand=sleep,0.1;accelerate,0.3;addx,-320
OKNumberP2X=410
OKNumberP2Y=352
OKNumberP2OnCommand=addx,320;sleep,0.7;decelerate,0.3;addx,-320
OKNumberP2OffCommand=sleep,0.1;accelerate,0.3;addx,320
MaxComboLabelX=0
MaxComboLabelY=0
MaxComboLabelOnCommand=diffusealpha,0
MaxComboLabelOffCommand=
MaxComboNumberP1X=134
MaxComboNumberP1Y=334
MaxComboNumberP1OnCommand=zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP1OffCommand=linear,0.7;diffusealpha,0
MaxComboNumberP2X=580
MaxComboNumberP2Y=334
MaxComboNumberP2OnCommand=zoom,1.2;diffusealpha,0;linear,0.7;diffuse,1,1,0,1
MaxComboNumberP2OffCommand=linear,0.7;diffusealpha,0
BonusFrameP1X=96
BonusFrameP1Y=256
BonusFrameP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
BonusFrameP1OffCommand=linear,0.7;diffusealpha,0
BonusFrameP2X=544
BonusFrameP2Y=256
BonusFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
BonusFrameP2OffCommand=linear,0.7;diffusealpha,0
BarPossible1P1X=176
BarPossible1P1Y=194
BarPossible1P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
BarPossible1P1OffCommand=linear,0.7;diffusealpha,0
BarPossible1P2X=466
BarPossible1P2Y=194
BarPossible1P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.2;linear,1.0;zoomx,1
BarPossible1P2OffCommand=linear,0.7;diffusealpha,0
BarPossible2P1X=176
BarPossible2P1Y=221
BarPossible2P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
BarPossible2P1OffCommand=linear,0.7;diffusealpha,0
BarPossible2P2X=466
BarPossible2P2Y=221
BarPossible2P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.3;linear,1.0;zoomx,1
BarPossible2P2OffCommand=linear,0.7;diffusealpha,0
BarPossible3P1X=176
BarPossible3P1Y=248
BarPossible3P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
BarPossible3P1OffCommand=linear,0.7;diffusealpha,0
BarPossible3P2X=466
BarPossible3P2Y=248
BarPossible3P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.4;linear,1.0;zoomx,1
BarPossible3P2OffCommand=linear,0.7;diffusealpha,0
BarPossible4P1X=176
BarPossible4P1Y=275
BarPossible4P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarPossible4P1OffCommand=linear,0.7;diffusealpha,0
BarPossible4P2X=466
BarPossible4P2Y=275
BarPossible4P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarPossible4P2OffCommand=linear,0.7;diffusealpha,0
BarPossible5P1X=176
BarPossible5P1Y=302
BarPossible5P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
BarPossible5P1OffCommand=linear,0.7;diffusealpha,0
BarPossible5P2X=466
BarPossible5P2Y=302
BarPossible5P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.6;linear,1.0;zoomx,1
BarPossible5P2OffCommand=linear,0.7;diffusealpha,0
BarActual1P1X=176
BarActual1P1Y=194
BarActual1P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
BarActual1P1OffCommand=linear,0.7;diffusealpha,0
BarActual1P2X=466
BarActual1P2Y=194
BarActual1P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.7;linear,1.0;zoomx,1
BarActual1P2OffCommand=linear,0.7;diffusealpha,0
BarActual2P1X=176
BarActual2P1Y=221
BarActual2P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
BarActual2P1OffCommand=linear,0.7;diffusealpha,0
BarActual2P2X=466
BarActual2P2Y=221
BarActual2P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.8;linear,1.0;zoomx,1
BarActual2P2OffCommand=linear,0.7;diffusealpha,0
BarActual3P1X=176
BarActual3P1Y=248
BarActual3P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
BarActual3P1OffCommand=linear,0.7;diffusealpha,0
BarActual3P2X=466
BarActual3P2Y=248
BarActual3P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,0.9;linear,1.0;zoomx,1
BarActual3P2OffCommand=linear,0.7;diffusealpha,0
BarActual4P1X=176
BarActual4P1Y=275
BarActual4P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarActual4P1OffCommand=linear,0.7;diffusealpha,0
BarActual4P2X=466
BarActual4P2Y=275
BarActual4P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.0;linear,1.0;zoomx,1
BarActual4P2OffCommand=linear,0.7;diffusealpha,0
BarActual5P1X=176
BarActual5P1Y=302
BarActual5P1OnCommand=horizalign,left;rotationz,180;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
BarActual5P1OffCommand=linear,0.7;diffusealpha,0
BarActual5P2X=466
BarActual5P2Y=302
BarActual5P2OnCommand=horizalign,left;rotationz,0;zoomx,0;sleep,1.1;linear,1.0;zoomx,1
BarActual5P2OffCommand=linear,0.7;diffusealpha,0
BarActualMaxCommand=glowshift;effectperiod,0.5
SurvivedFrameP1X=96
SurvivedFrameP1Y=256
SurvivedFrameP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedFrameP1OffCommand=linear,0.7;diffusealpha,0
SurvivedFrameP2X=544
SurvivedFrameP2Y=256
SurvivedFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedFrameP2OffCommand=linear,0.7;diffusealpha,0
SurvivedNumberP1X=96
SurvivedNumberP1Y=240
SurvivedNumberP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedNumberP1OffCommand=linear,0.7;diffusealpha,0
SurvivedNumberP2X=544
SurvivedNumberP2Y=240
SurvivedNumberP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
SurvivedNumberP2OffCommand=linear,0.7;diffusealpha,0
WinFrameP1X=96
WinFrameP1Y=256
WinFrameP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
WinFrameP1OffCommand=linear,0.7;diffusealpha,0
WinFrameP2X=544
WinFrameP2Y=256
WinFrameP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
WinFrameP2OffCommand=linear,0.7;diffusealpha,0
WinP1X=96
WinP1Y=256
WinP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
WinP1OffCommand=linear,0.7;diffusealpha,0
WinP2X=544
WinP2Y=256
WinP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1
WinP2OffCommand=linear,0.7;diffusealpha,0
ScoreLabelX=320
ScoreLabelY=380
ScoreLabelOnCommand=addy,480;sleep,0.8;decelerate,0.3;addy,-480
ScoreLabelOffCommand=sleep,0.0;accelerate,0.3;addy,480
ScoreNumberP1X=160
ScoreNumberP1Y=380
ScoreNumberP1OnCommand=addx,-320;sleep,0.8;decelerate,0.3;addx,320
ScoreNumberP1OffCommand=sleep,0.0;accelerate,0.3;addx,-320
ScoreNumberP2X=480
ScoreNumberP2Y=380
ScoreNumberP2OnCommand=addx,320;sleep,0.8;decelerate,0.3;addx,-320
ScoreNumberP2OffCommand=sleep,0.0;accelerate,0.3;addx,320
TimeLabelX=320
TimeLabelY=380
TimeLabelOnCommand=addy,480;sleep,0.8;decelerate,0.3;addy,-480
TimeLabelOffCommand=sleep,0.0;accelerate,0.3;addy,480
TimeNumberP1X=160
TimeNumberP1Y=380
TimeNumberP1OnCommand=addx,-320;sleep,0.8;decelerate,0.3;addx,320
TimeNumberP1OffCommand=sleep,0.0;accelerate,0.3;addx,-320
TimeNumberP2X=480
TimeNumberP2Y=380
TimeNumberP2OnCommand=addx,320;sleep,0.8;decelerate,0.3;addx,-320
TimeNumberP2OffCommand=sleep,0.0;accelerate,0.3;addx,320
NewRecordP1X=150
NewRecordP1Y=398
NewRecordP1OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
NewRecordP1OffCommand=linear,0.7;diffusealpha,0
NewRecordP2X=490
NewRecordP2Y=398
NewRecordP2OnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
NewRecordP2OffCommand=linear,0.7;diffusealpha,0
TryExtraStageX=320
TryExtraStageY=428
TryExtraStageOnCommand=diffusealpha,0;linear,0.7;diffusealpha,1;glowshift
TryExtraStageOffCommand=linear,0.7;diffusealpha,0
SpinGrades=1
CheerDelaySeconds=2.5
[ScreenEvaluationStage]
NextScreen=ScreenSelectMusic
EndScreen=ScreenEvaluationSummary
ShowBannerArea=1
ShowGradeArea=1
ShowPointsArea=0
ShowBonusArea=1
ShowSurvivedArea=0
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=1
ShowScoreArea=1
ShowTimeArea=0
HelpText=Press START to continue
TimerSeconds=15
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationSummary]
NextScreen=ScreenNameEntry
EndScreen=ScreenNameEntry
ShowBannerArea=1
ShowGradeArea=1
ShowPointsArea=0
ShowBonusArea=1
ShowSurvivedArea=0
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=1
ShowScoreArea=1
ShowTimeArea=0
HelpText=Press START to continue
TimerSeconds=30
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationNonstop]
NextScreen=ScreenNameEntry
EndScreen=ScreenNameEntry
ShowBannerArea=1
ShowGradeArea=1
ShowPointsArea=0
ShowBonusArea=0
ShowSurvivedArea=1
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=0
ShowScoreArea=1
ShowTimeArea=0
HelpText=Press START to continue
TimerSeconds=30
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationOni]
NextScreen=ScreenNameEntry
EndScreen=ScreenNameEntry
ShowBannerArea=1
ShowGradeArea=0
ShowPointsArea=1
ShowBonusArea=0
ShowSurvivedArea=1
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=0
ShowScoreArea=0
ShowTimeArea=1
HelpText=Press START to continue
TimerSeconds=30
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationEndless]
NextScreen=ScreenNameEntry
EndScreen=ScreenNameEntry
ShowBannerArea=1
ShowGradeArea=0
ShowPointsArea=1
ShowBonusArea=0
ShowSurvivedArea=1
ShowWinArea=0
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=0
ShowScoreArea=0
ShowTimeArea=1
HelpText=Press START to continue
TimerSeconds=30
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationBattle]
NextScreen=ScreenSelectMusic
EndScreen=ScreenEvaluationSummary
ShowBannerArea=1
ShowGradeArea=1
ShowPointsArea=0
ShowBonusArea=0
ShowSurvivedArea=0
ShowWinArea=1
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=0
ShowScoreArea=1
ShowTimeArea=0
HelpText=Press START to continue
TimerSeconds=15
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenEvaluationRave]
NextScreen=ScreenSelectMusic
EndScreen=ScreenEvaluationSummary
ShowBannerArea=1
ShowGradeArea=1
ShowPointsArea=0
ShowBonusArea=0
ShowSurvivedArea=0
ShowWinArea=1
ShowMarvelous=1
ShowPerfect=1
ShowGreat=1
ShowGood=1
ShowBoo=1
ShowMiss=1
ShowOK=1
ShowMaxCombo=0c
ShowScoreArea=1
ShowTimeArea=0
HelpText=Press START to continue
TimerSeconds=15
JudgeSoundTimeMarvelous=-1
JudgeSoundTimePerfect=-1
JudgeSoundTimeGreat=-1
JudgeSoundTimeGood=-1
JudgeSoundTimeBoo=-1
JudgeSoundTimeMiss=-1
JudgeSoundTimeOK=-1
JudgeSoundTimeMaxCombo=-1
JudgeSoundIfJudgeGraphicsFullAlpha=0
[ScreenMusicScroll]
ScrollDelay=0.2
ScrollSpeed=1.0
TextZoom=0.8
NextScreen=ScreenRanking
[ScreenEditMenu]
ExplanationX=320
ExplanationY=410
ExplanationText=In this mode, you can edit existing notes patterns,::create note patterns, or synchronize notes with the music.
HelpText=&UP; &DOWN; change line &LEFT; &RIGHT; change value START to continue
[ScreenJukeboxMenu]
ExplanationX=320
ExplanationY=410
ExplanationText=In this mode, you can watch demos and listen to music.
HelpText=&UP; &DOWN; change line &LEFT; &RIGHT; change value START to continue
[ScreenSystemLayer]
StatsX=632
StatsY=10
CreditsP1X=120
CreditsP1Y=474
CreditsP2X=520
CreditsP2Y=474
CreditsColor=1,1,1,1
CreditsShadowLength=0
CreditsZoom=1.0
CreditsTextHomeJoin=PRESS START
CreditsTextHomeJoined=
CreditsTextHomeTooLate=NOT PRESENT
CreditsTextPay=CREDIT(S)
CreditsTextFree=FREE PLAY
[MusicWheelItem]
IconX=-136
SongNameX=-30
SectionNameX=-30
SectionZoom=1.0
RouletteX=-30
RouletteZoom=1.3
CourseX=-130
CourseZoom=1.3
GradeP1X=82
GradeP2X=118
[MusicWheel]
FadeSeconds=1
SwitchSeconds=0.10
RouletteSwitchSeconds=0.05
RouletteSlowDownSwitches=5
LockedInitialVelocity=7
ScrollBarX=148
ScrollBarHeight=368
ItemCurveX=85
ItemSpacingY=46
NumWheelItems=13
NumSectionColors=7
SectionColor1=0.8,0.1,0.6,1 // pink
SectionColor2=0.6,0.4,0.8,1 // purple
SectionColor3=0.0,0.4,0.8,1 // sky blue
SectionColor4=0.0,0.6,0.6,1 // sea green
SectionColor5=0.1,0.7,0.3,1 // green
SectionColor6=0.8,0.6,0.0,1 // orange
SectionColor7=1.0,0.3,0.3,1 // light red
SongRealExtraColor=0.9,0.9,0,1 // yellow
ShowRoulette=1
ShowRandom=1
Use3D=0
[LifeMeterBar]
MeterWidth=260
MeterHeight=24
DangerThreshold=0.2
NumChambers=32
NumStrips=2
[TransitionKeepAlive]
StopMusicOnNext=0
KeepAliveType=0 // 0 for MAX, 1 for 5th
[MenuElements]
HeaderOnCommand=x,320;y,22;addx,640;spring,0.5;addx,-640
HeaderOffCommand=bouncebegin,0.5;addx,640;
FooterOnCommand=x,320;y,464
FooterOffCommand=
HelpOnCommand=x,320;y,456;zoom,0.5;zoomy,0;linear,0.5;zoomy,0.5
HelpOffCommand=linear,0.5;zoomy,0
StyleIconOnCommand=x,440;y,26;addx,640;spring,0.5;addx,-640
StyleIconOffCommand=bouncebegin,0.5;addx,640;
TimerOnCommand=x,590;y,22;addx,640;spring,0.5;addx,-640
TimerOffCommand=bouncebegin,0.5;addx,640;
[ScreenOptions]
IconsP1X=40
IconsP2X=600
ArrowsX=88
LabelsX=140
LabelsZoom=0.7
LabelsHAlign=2 // 0,1,2 = left,center,right
ItemsZoom=0.5
ItemsStartX=160
ItemsGapX=14
ItemsStartY=88
ItemsSpacingY=34
ExplanationX=320
ExplanationY=412
ExplanationZoom=0.5
ColorSelected=1,1,1,1 // normal
ColorNotSelected=0.5,0.5,0.5,1 // grayed
[ScreenMapControllers]
HelpText=Use arrow keys to navigate, ENTER to assign, SPACE to clear, ESCAPE when done.::Some USB adaptors require that you change "Ignore Joy Axes" in the Input Options screen.
[GhostArrow]
ShowSeconds=0.12
ZoomStart=1.0
ZoomEnd=1.3
ColorMarvelous=1.0,1.0,1.0,1 // white
ColorPerfect=1.0,1.0,0.3,1 // yellow
ColorGreat=0.0,1.0,0.4,1 // green
ColorGood=0.3,0.8,1.0,1 // blue
ColorBoo=0.8,0.0,0.6,1 // purple
[GhostArrowBright]
ShowSeconds=0.12
ZoomStart=1.0
ZoomEnd=1.3
ColorMarvelous=1.0,1.0,1.0,1 // white
ColorPerfect=1.0,1.0,0.3,1 // yellow
ColorGreat=0.0,1.0,0.4,1 // green
ColorGood=0.3,0.8,1.0,1 // blue
ColorBoo=0.8,0.0,0.6,1 // purple
[HoldGhostArrow]
WarmUpSeconds=0.25
[BitmapText]
RainbowColor1=1.0,0.0,0.4,1 // red
RainbowColor2=0.8,0.2,0.6,1 // pink
RainbowColor3=0.4,0.3,0.5,1 // purple
RainbowColor4=0.2,0.6,1.0,1 // sky blue
RainbowColor5=0.2,0.8,0.8,1 // sea green
RainbowColor6=0.2,0.8,0.4,1 // green
RainbowColor7=1.0,0.8,0.2,1 // orange
[SongManager]
NumGroupColors=7
GroupColor1=0.8,0.1,0.6,1 // pink
GroupColor2=0.6,0.4,0.8,1 // purple
GroupColor3=0.0,0.4,0.8,1 // sky blue
GroupColor4=0.0,0.6,0.6,1 // sea green
GroupColor5=0.1,0.7,0.3,1 // green
GroupColor6=0.8,0.6,0.0,1 // orange
GroupColor7=1.0,0.3,0.3,1 // light red
BeginnerColor=0.0,0.9,1,1 // light blue
EasyColor=0.9,0.9,0,1 // yellow
MediumColor=1,0.1,0.1,1 // light red
HardColor=0.2,1,0.2,1 // light green
ChallengeColor=0.2,0.6,1.0,1 // blue
ExtraColor=1.0,0.0,0.0,1.0 // red
[Background]
LeftEdge=20
TopEdge=20
RightEdge=620
BottomEdge=460
[Judgment]
MarvelousCommand=shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0;glowblink;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.8
PerfectCommand=shadowlength,4;diffusealpha,1;zoom,1.3;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
GreatCommand=shadowlength,4;diffusealpha,1;zoom,1.2;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
GoodCommand=shadowlength,4;diffusealpha,1;zoom,1.1;linear,0.05;zoom,1;sleep,0.8;linear,0;diffusealpha,0
BooCommand=shadowlength,4;diffusealpha,1;zoom,1.0;vibrate;effectmagnitude,4,8,8;sleep,0.8;linear,0;diffusealpha,0
MissCommand=shadowlength,4;diffusealpha,1;zoom,1;y,-20;linear,0.8;y,20;sleep,0.8;linear,0;diffusealpha,0
[Combo]
LabelX=6
LabelY=20
LabelHorizAlign=0
LabelVertAlign=2
NumberX=0
NumberY=20
NumberHorizAlign=2
NumberVertAlign=2
ShowComboAt=4
NumberMinZoom=0.5
NumberMaxZoom=0.9
NumberMaxZoomAt=300
PulseZoom=1.2
TweenSeconds=0.05
[HoldJudgment]
NGCommand=shadowlength,4;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0;diffusealpha,0
OKCommand=shadowlength,4;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0;diffusealpha,0
[Player]
GrayArrowsY=96
JudgmentXOffsetOneSideP1=0
JudgmentXOffsetOneSideP2=0
JudgmentXOffsetBothSides=0
JudgmentY=210
ComboXOffsetOneSideP1=0
ComboXOffsetOneSideP2=0
ComboXOffsetBothSides=0
ComboY=270
HoldJudgmentY=150
BrightGhostComboThreshold=100
StartDrawingAtPixels=-60
StopDrawingAtPixels=350
[BPMDisplay]
NormalColor=1.0,1.0,0.0,1 // yellow
ChangeColor=1.0,0.5,0.0,1 // orange
ExtraColor=0.7,0.0,0.0,1 // dark red
[GrayArrow]
StepZoom=0.75
StepSeconds=0.10
[CodeDetector]
Easier1=Up,Up
Easier2=MenuUp,MenuUp
Harder1=Down,Down
Harder2=MenuDown,MenuDown
NextSort1=Up,Down,Up,Down
NextSort2=MenuUp,MenuDown,MenuUp,MenuDown
Mirror=Up,Left,Right,Left,Right
Left=Up,Down,Right,Left
Right=Up,Down,Left,Right
Shuffle=Down,Up,Down,Up
SuperShuffle=Down,Up,Left,Right
NextTransform=
NextScrollSpeed=Up,Up,Left,Down,Left
PreviousScrollSpeed=Down,Down,Right,Up,Right
NextAccel=Left,Right,Down,Up
NextEffect=Left,Down,Right
NextAppearance=Left,Up,Right
NextTurn=
Reverse=Down,Left,Right,Left,Right
HoldNotes=Right,Left,Down,Up
Dark=
CancelAll=Left,Right,Left,Right,Left,Right,Left,Right
NextTheme=Left,Left,Left,Right,Right,Right,Left,Right
NextAnnouncer=Left,Left,Right,Right,Left,Left,Right,Right
Hidden=
RandomVanish=
[GrooveRadar]
Label1OffsetX=0 // stream
Label1OffsetY=-92
Label2OffsetX=-120 // voltage
Label2OffsetY=-20
Label3OffsetX=-100 // air
Label3OffsetY=66
Label4OffsetX=100 // freeze
Label4OffsetY=66
Label5OffsetX=120 // chaos
Label5OffsetY=-20
DisableRadar=0 // turn this to 1 if you are experiencing trouble with the groove radar (voodoo3's)
[GrooveGraph]
EdgeWidth=
BeginnerColor=0,0,0,0
EasyColor=0,0,0,0
MediumColor=0,0,0,0
HardColor=0,0,0,0
ChallengeColor=0,0,0,0
ShowStream=
ShowVoltage=
ShowAir=
ShowFreeze=
ShowChaos=
StreamX=
VoltageX=
AirX=
FreezeX=
ChaosX=
MountainsBaseY=
MountainWidth=
MountainHeight=
[OptionIcon]
TextOffsetX=0
TextOffsetY=0
TextHAlign=1 // 0,1,2 = left,center,right
TextVAlign=1 // 0,1,2 = top,middle,bottom
TextWidth=72
TextZoom=0.5
Uppercase=1
[OptionIconRow]
SpacingX=38
SpacingY=0
[TransitionOniFade]
BannerWidth=564
BannerHeight=184
[LyricDisplay]
InCommand=diffusealpha,0;zoomy,0;spring,0.20;zoomy,1;diffusealpha,1
OutCommand=linear,0.20;zoomy,0;diffusealpha,1
[ScoreKeeperRave]
AttackDurationSeconds=10
[ScreenInputOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
AutoMapJoysticks=&oq;ON&cq; will cause StepMania automatically create::mappings for the joysticks attached to your computer::at the time the program starts. This will::override any manually defined mappings.
IgnoreJoyAxes=&oq;ON&cq; will cause StepMania to ignore all input from::joystick directional pads. This is useful for the DirectPad Pro driver::and some brands of USB convertors.
MenuButtons=The default setting allows the dance pad's panels to navigate::the menus. Changing this to &oq;dedicated only&cq; will restrict::menu navigation to only the Menu* set of buttons. Be sure to map::the Menu* set of buttons before setting this to &oq;dedicated&cq;!
AutoPlay=This option is useful for those who would like to play::without using a pad. However, you will not be able to set::high scores or earn extra stages while this options is ON.
BackDelayed=Turning this option ON will require that you hold the Back button::for 0.5 seconds before it will regiser. This is useful if you find::yourself accidentally pressing the Back button on your controller.
OptionsNavigation=When using &oq;SM style&cq;, the Start button will take::you to the next screen and Up/Down will switch option lines.::When using &oq;Arcade style&cq;, the Start button will move the cursor::to the next line and Up/Down will be ignored.
WheelSpeed=Adjusts the speed of the DDR style music wheel.
[ScreenMachineOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
MenuTimer=Turn this &oq;OFF&cq; to disable the time limit in menus.
SongsPerPlay=The number of songs a player can play in Arcade mode.::Set this to &oq;Unlimited&cq;, and you can continue playing forever.::Also, when this option is set to &oq;Unlimited&cq;, failing will take you::back to the the Select Music or Select Course screen.
JudgeDifficulty=Increase this value to cause your steps to be judged more strictly::(i.e. shink the timing window).
LifeDifficulty=Increate this value to cause your life meter to::drain faster and refill slower.
DefaultFailType=Choose the conditions for game over.::ARCADE will stop the music immediately when all players have 0 life.::END OF SONG will cause the game to end at the conclusion of the current song::if all players failed at some point during the song.::OFF disables game over entirely.
ShowStats=Display Performance Statistics in the upper right corner::of the screen. FPS = frames per second.::TPF = triangles per frame. DPF = draws per frame.
CoinMode=When set to HOME, options will be shown on the title screen.::When set to PAY the title menu choices are hidden and you must::insert coins before joining in. When set to FREE the title menu::choices are hidden and you can joining in without inserting coins.
CoinsPerCredit=The number of coins that must be inserted before a player can join.
JointPremium=When set to OFF, game styles that require both sides of the machine::will cost 2 credits. When set to ON game styles that require both sides::of the machine will cost only 1 credit.
SongOptions=Select the availability of the Song Options screen.::When HIDE, it can not be accessed. When SHOW, it will always be shown.::When set to ASK, it can be accessed by pressing START a::second time after the Player Options screen.
[ScreenGraphicOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
DisplayMode=Choose whether you would like StepMania to run full screen,::or to display in a window on your desktop.
DisplayColor=Choose the color depth of the StepMania window.::This option may not take effect in windowed mode.
TextureColor=Choose the color depth of textures.::32 bit texture use more memory, but look nicer.
DisplayResolution=Choose the output resolution. A higher resolution::will show more detail, but requires a faster video card.
MaxTextureResolution=Choose the maximum texture resolution. Setting this::to anything below 1024 will cause some textures to appear blurry,::but may increase your frame rate.
RefreshRate=Controls how many times per second the screen will refresh.::This setting only has an effect when the Display Mode::is set to &oq;full screen&cq;.
MovieDecode=When a movie texture is being used, StepMania will spend this much time::between each frame to decode the next frame of the movie. If your frame rate::is high but movie texures skip, then increase this value.
WaitForVsync=Wait for the monitor's vertical retrace before displaying::the next frame. This option only has an effect when the::Display Mode is set to &oq;full screen&cq;. Turning this option off will not::cap your frame rate to the refresh rate, but may result in &oq;tearing&cq;.
KeepTexturesInMemory=Set to ON hold textures in memory instead of::freeing them. This will eliminate the time needed to load::the texture next from disk next time this is needed. Do not set to ON::unless you have 128MB of memory or more.
[ScreenGameplayOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
EasterEggs=Enable or disable some special easter eggs.
MarvelousTiming=Enable or disable marvelous judgement.
HiddenSongs=Some songs are only playable during Oni courses and::with roulette. Leave this &oq;OFF&cq; to always display all songs.
PickExtraStage=Instead of a set extra stage, this allows::the player to choose which song to play.::Difficulty and options are still locked.
SoloSingles=Turn this option &oq;ON&cq; to enable Solo-Style::for 4-panel single play.
UnlockSystem=Enable or disable unlock system.
[ScreenBackgroundOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
Mode=Choose what type of backgrounds you would like displayed.::&oq;Animations&cq; uses any random items in the BGAnimations folder.::&oq;Visualizations&cq; chooses a random overlay movie from the Visualization folder.::&oq;Random Movies&cq; cycles through movies in the RandomMovies folder.
Brightness=Controls how bright the background will appear.::Turn this setting down if you have a hard time seeing the notes.
Danger=Turn this option &oq;OFF&cq; to disable the flashing &oq;Danger&cq;::background that shows when you're about to die.
DancingCharacters=Turn this option &oq;OFF&cq; to disable the dancing characters::in the background. Even if this option is &oq;ON&cq;,::characters will only show if you have some installed.
RandomBackgrounds=Choose the maximum number of random backgrounds to be loaded simultaneously.
[ScreenAppearanceOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
Announcer=Choose from this list of installed annoucner packs.::For more information about creating announcer packs, see the README.
Theme=Choose from this list of installed theme packs.::For more information about creating theme packs, see the README.
DefaultNoteSkin=Choose from this list of installed note skins.::For more information about creating a note skin, see the README.
Instructions=Toggle whether the Instructions screen is shown.
Caution=Toggle whether the Caution screen is shown.
OniScoreDisplay=Toggle whether the score in Oni mode displays Dance Points or the Dance Percent.
SongGroup=Toggle whether the Select Group screen is shown.
WheelSections=ALWAYS means sections in group + ABC; NEVER means no sections;::ABC ONLY shows sections in just ABC sort
Translations=Choose whether to displays song titles in their native::language (日本語), or to transliterate when possible
Lyrics=Choose whether to show lyrics if a song::has them available (LRC File)
[ScreenAutogenOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
AutogenMissingTypes=Show steps for songs that were created by Autogen.
AutogenGroupCourses=Show group Nonstop and Endless courses that::were created by Autogen.
[ScreenUnlock]
NextScreen=ScreenRanking
[ScreenRanking]
NextScreen=ScreenWarning
CategoryX=517
CategoryY=32
CategoryWidth=222
TypeX=520
TypeY=60
LineSpacingX=0
LineSpacingY=60
BulletsStartX=100
BulletsStartY=140
TextZoom=1.0
TextColor=0.8,0.8,1,1
NamesStartX=180
NamesStartY=140
ScoresStartX=520
ScoresStartY=140
PointsStartX=380
PointsStartY=140
TimeStartX=560
TimeStartY=140
SecondsPerPage=5
ShowCategories=1
CoursesToShow=Courses/DDRMAX/NaokiStandard.crs,Courses/DDRMAX/ParanoiaBrothers.crs,Courses/Samples/PlayersBest1-4.crs
NotesTypesToHide=dance-couple,dance-solo,pump-halfdouble
TextColor1=0.6,0.6,1,1
TextColor2=1,0.3,0.3,1
TextColor3=0.3,1,0.3,1
# Not all game types have NotesTypesToHide set, so add a few dummy colors
# to prevent a crash.
TextColor4=1.0,1,1.0,1
TextColor5=1.0,1,1.0,1
[ScreenSoundOptions]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
MasterVolume=
PreloadSounds=If YES, preload most sounds in advance. This increases load times,::and should normally be left OFF.
[ScreenIntroMovie]
NextScreen=ScreenDemonstration
[ScreenMemoryCard]
NextScreen=ScreenWarning
[ScreenWarning]
NextScreen=ScreenCompany
[ScreenCompany]
NextScreen=ScreenLogo
[ScreenAlbums]
NextScreen=ScreenLogo
[ScreenLogo]
LogoOnCommand=x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
NextScreen=ScreenHowToPlay
[ScreenHowToPlay]
NextScreen=ScreenDemonstration
SongBPM=100
SecondsToShow=60
[ScreenDemonstration]
SecondsToShow=30
NextScreen=ScreenRanking
[ScreenNameEntry]
TimerX=320
TimerY=30
CategoryY=444
CharsZoomSmall=1.0
CharsZoomLarge=1.5
CharsSpacingY=40
ScrollingCharsColor=0.6,0.8,0.8,1
SelectedCharsColor=0.8,1,1,1
GrayArrowsY=100
NumCharsToDrawBehind=2
NumCharsToDrawTotal=10
FakeBeatsPerSec=2.5
TimerSeconds=24
[EditMenu]
Arrows1X=190
Arrows2X=590
SongBannerX=490
SongBannerY=130
SongBannerWidth=130
SongBannerHeight=40
SongTextBannerX=320
SongTextBannerY=130
GroupBannerX=490
GroupBannerY=80
GroupBannerWidth=130
GroupBannerHeight=40
MeterX=490
MeterY=220
SourceMeterX=490
SourceMeterY=300
RowLabelsX=20
RowValue1X=320
RowValue2X=380
RowValue3X=380
RowValue4X=320
RowValue5X=380
RowValue6X=320
RowValue7X=380
Row1Y=80
Row2Y=130
Row3Y=180
Row4Y=220
Row5Y=260
Row6Y=300
Row7Y=340
[JukeboxMenu]
Arrows1X=190
Arrows2X=590
RowLabelsX=20
RowValue1X=380
RowValue2X=380
RowValue3X=380
RowValue4X=380
Row1Y=80
Row2Y=130
Row3Y=180
Row4Y=230
[ScreenOptionsMenu]
HelpText=&UP; &DOWN; to change line then press START
InputOptions=
ConfigKey/JoyMappings=
MachineOptions=
GraphicOptions=
GameplayOptions=
AppearanceOptions=
SoundOptions=
AutogenOptions=
BackgroundOptions=
AutoAdjustGraphicDetail=
[TextBanner]
Width=180
Height=40
HorizAlign=0
ArtistPrependString=/
TwoLinesTitleZoom=1.0
TwoLinesArtistZoom=0.6
ThreeLinesTitleZoom=1.0
ThreeLinesSubTitleZoom=0.5
ThreeLinesArtistZoom=0.6
TwoLinesTitleY=-8
TwoLinesArtistY=8
ThreeLinesTitleY=-10
ThreeLinesSubTitleY=0
ThreeLinesArtistY=10
[CourseEntryDisplay]
TextBannerX=0
TextBannerY=0
TextBannerZoom=1.0
NumberX=-118
NumberY=0
NumberZoom=1.0
FootX=98
FootY=-8
FootZoom=1.0
DifficultyX=120
DifficultyY=-8
DifficultyZoom=0.7
ModifiersX=128
ModifiersY=10
ModifiersZoom=0.5
ModifiersHorizAlign=2
[DifficultyDisplay]
IconOnCommand=stoptweening;linear,0.1;diffusealpha,1
IconOffCommand=stoptweening;linear,0.1;diffusealpha,0
[ScreenSelectGame]
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options::START to accept changes BACK to discard changes
Game=Change the current game type with this option.
[ScreenPlayerOptions]
PrevScreenArcade=ScreenSelectMusic
PrevScreenNonstop=ScreenSelectCourse
PrevScreenOni=ScreenSelectCourse
PrevScreenEndless=ScreenSelectCourse
PrevScreenBattle=ScreenSelectMusic
PrevScreenRave=ScreenSelectMusic
NextScreenArcade=ScreenSongOptions
NextScreenNonstop=ScreenSongOptions
NextScreenOni=ScreenSongOptions
NextScreenEndless=ScreenSongOptions
NextScreenBattle=ScreenSongOptions
NextScreenRave=ScreenSongOptions
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options START to accept changes
TimerSeconds=30
[ScreenRaveOptions]
PrevScreenArcade= // should never get here
PrevScreenNonstop= // should never get here
PrevScreenOni= // should never get here
PrevScreenEndless= // should never get here
PrevScreenBattle= // should never get here
PrevScreenRave=ScreenSelectMusic
NextScreenArcade= // should never get here
NextScreenNonstop= // should never get here
NextScreenOni= // should never get here
NextScreenEndless= // should never get here
NextScreenBattle= // should never get here
NextScreenRave=ScreenSongOptions
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options START to accept changes
TimerSeconds=30
[ScreenSongOptions]
PrevScreenArcade=ScreenPlayerOptions
PrevScreenNonstop=ScreenPlayerOptions
PrevScreenOni=ScreenPlayerOptions
PrevScreenEndless=ScreenPlayerOptions
PrevScreenBattle=ScreenPlayerOptions
PrevScreenRave=ScreenRaveOptions
NextScreenArcade=ScreenStage
NextScreenNonstop=ScreenStage
NextScreenOni=ScreenStage
NextScreenEndless=ScreenStage
NextScreenBattle=ScreenStage
NextScreenRave=ScreenStage
HelpText=&UP; &DOWN; to change line &LEFT; &RIGHT; to select between options START to accept changes
Game=Change the current game type with this option.
TimerSeconds=30
[ScreenCredits]
BackgroundsBaseX=160
BackgroundsBaseY=0
BackgroundsVelocityX=0
BackgroundsVelocityY=50
BackgroundsSpacingX=0
BackgroundsSpacingY=-240
BackgroundsWidth=312
BackgroundsHeight=232
TextsColorIntro=0.5,0.5,1,1
TextsColorHeader=1,0.5,0.5,1
TextsColorNormal=1,1,1,1
TextsBaseX=480
TextsBaseY=0
TextsVelocityX=0
TextsVelocityY=-30
TextsSpacingX=0
TextsSpacingY=30
TextsZoom=0.5
NextScreen=ScreenRanking
[ScreenGameOver]
NextScreen=ScreenCompany
[ScreenSelectCharacter]
TitleP1OnCommand=x,140;y,80;addx,-400;bounceend,0.5;addx,400
TitleP1OffCommand=sleep,0.6;bouncebegin,0.5;addx,-400
TitleP2OnCommand=x,500;y,80;addx,400;bounceend,0.5;addx,-400
TitleP2OffCommand=sleep,0.6;bouncebegin,0.5;addx,400
CharacterP1OnCommand=x,140;y,180;addx,-400;bounceend,0.5;addx,400
CharacterP1OffCommand=sleep,0.6;bouncebegin,0.5;addx,-400
CharacterP2OnCommand=x,500;y,180;addx,400;bounceend,0.5;addx,-400
CharacterP2OffCommand=sleep,0.6;bouncebegin,0.5;addx,400
CharacterArrowsP1OnCommand=x,140;y,180
CharacterArrowsP1OffCommand=
CharacterArrowsP2OnCommand=x,500;y,180
CharacterArrowsP2OffCommand=
ExplanationOnCommand=x,320;y,140;diffusealpha,0;linear,0.3;diffusealpha,1
ExplanationOffCommand=linear,0.3;diffusealpha,0
AttackFrameP1OnCommand=x,140;y,380
AttackFrameP1OffCommand=
AttackFrameP2OnCommand=x,500;y,380
AttackFrameP2OffCommand=
IconsP1StartX=128
IconsP1StartY=356
IconsP2StartX=488
IconsP2StartY=356
IconsSpacingX=42
IconsSpacingY=32
HelpText=Use &LEFT; &RIGHT; to select, then press START
TimerSeconds=40
NextScreen=ScreenSelectMusic
[ScreenAutoGraphicDetail]
NextScreen=ScreenTitleMenu
SongBPM=100
SecondsToShow=7