ba59dd1656
This may take a bit. Trying to do this by operator/command.
1141 lines
32 KiB
C++
1141 lines
32 KiB
C++
#include "global.h"
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#include "NotesLoaderSM.h"
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#include "BackgroundUtil.h"
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#include "GameManager.h"
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#include "MsdFile.h"
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#include "NoteTypes.h"
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#include "RageFileManager.h"
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#include "RageLog.h"
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#include "RageUtil.h"
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#include "Song.h"
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#include "SongManager.h"
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#include "Steps.h"
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#include "Attack.h"
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#include "PrefsManager.h"
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void SMLoader::SetSongTitle(const RString & title)
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{
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this->songTitle = title;
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}
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RString SMLoader::GetSongTitle() const
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{
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return this->songTitle;
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}
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bool SMLoader::LoadFromDir( const RString &sPath, Song &out )
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{
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vector<RString> aFileNames;
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GetApplicableFiles( sPath, aFileNames );
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if( aFileNames.size() > 1 )
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{
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// Need to break this up first.
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RString tmp = "Song " + sPath + " has more than one";
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LOG->UserLog(tmp, this->GetFileExtension(), "file. There can only be one!");
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return false;
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}
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ASSERT( aFileNames.size() == 1 );
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return LoadFromSimfile( sPath + aFileNames[0], out );
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}
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float SMLoader::RowToBeat( RString line, const int rowsPerBeat )
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{
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RString backup = line;
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Trim(line, "r");
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Trim(line, "R");
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if( backup != line )
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{
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return StringToFloat( line ) / rowsPerBeat;
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}
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else
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{
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return StringToFloat( line );
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}
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}
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void SMLoader::LoadFromTokens(
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RString sStepsType,
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RString sDescription,
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RString sDifficulty,
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RString sMeter,
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RString sRadarValues,
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RString sNoteData,
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Steps &out
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)
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{
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// we're loading from disk, so this is by definition already saved:
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out.SetSavedToDisk( true );
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Trim( sStepsType );
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Trim( sDescription );
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Trim( sDifficulty );
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Trim( sNoteData );
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// LOG->Trace( "Steps::LoadFromTokens()" );
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// backwards compatibility hacks:
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// HACK: We eliminated "ez2-single-hard", but we should still handle it.
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if( sStepsType == "ez2-single-hard" )
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sStepsType = "ez2-single";
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// HACK: "para-single" used to be called just "para"
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if( sStepsType == "para" )
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sStepsType = "para-single";
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out.m_StepsType = GAMEMAN->StringToStepsType( sStepsType );
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out.SetDescription( sDescription );
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out.SetCredit( sDescription ); // this is often used for both.
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out.SetChartName(sDescription); // yeah, one more for good measure.
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out.SetDifficulty( OldStyleStringToDifficulty(sDifficulty) );
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// Handle hacks that originated back when StepMania didn't have
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// Difficulty_Challenge. (At least v1.64, possibly v3.0 final...)
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if( out.GetDifficulty() == Difficulty_Hard )
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{
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// HACK: SMANIAC used to be Difficulty_Hard with a special description.
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if( sDescription.CompareNoCase("smaniac") == 0 )
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out.SetDifficulty( Difficulty_Challenge );
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// HACK: CHALLENGE used to be Difficulty_Hard with a special description.
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if( sDescription.CompareNoCase("challenge") == 0 )
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out.SetDifficulty( Difficulty_Challenge );
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}
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if( sMeter.empty() )
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{
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// some simfiles (e.g. X-SPECIALs from Zenius-I-Vanisher) don't
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// have a meter on certain steps. Make the meter 1 in these instances.
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sMeter = "1";
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}
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out.SetMeter( StringToInt(sMeter) );
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out.SetSMNoteData( sNoteData );
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out.TidyUpData();
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}
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void SMLoader::ProcessBGChanges( Song &out, const RString &sValueName, const RString &sPath, const RString &sParam )
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{
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BackgroundLayer iLayer = BACKGROUND_LAYER_1;
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if( sscanf(sValueName, "BGCHANGES%d", &*ConvertValue<int>(&iLayer)) == 1 )
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enum_add(iLayer, -1); // #BGCHANGES2 = BACKGROUND_LAYER_2
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bool bValid = iLayer>=0 && iLayer<NUM_BackgroundLayer;
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if( !bValid )
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{
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LOG->UserLog( "Song file", sPath, "has a #BGCHANGES tag \"%s\" that is out of range.", sValueName.c_str() );
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}
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else
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{
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vector<RString> aBGChangeExpressions;
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split( sParam, ",", aBGChangeExpressions );
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for( unsigned b=0; b<aBGChangeExpressions.size(); b++ )
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{
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BackgroundChange change;
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if( LoadFromBGChangesString( change, aBGChangeExpressions[b] ) )
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out.AddBackgroundChange( iLayer, change );
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}
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}
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}
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void SMLoader::ProcessAttackString( vector<RString> & attacks, MsdFile::value_t params )
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{
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for( unsigned s=1; s < params.params.size(); ++s )
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{
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RString tmp = params[s];
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Trim(tmp);
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if (tmp.size() > 0)
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attacks.push_back( tmp );
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}
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}
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void SMLoader::ProcessAttacks( AttackArray &attacks, MsdFile::value_t params )
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{
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Attack attack;
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float end = -9999;
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for( unsigned j=1; j < params.params.size(); ++j )
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{
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vector<RString> sBits;
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split( params[j], "=", sBits, false );
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// Need an identifer and a value for this to work
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if( sBits.size() < 2 )
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continue;
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Trim( sBits[0] );
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if( !sBits[0].CompareNoCase("TIME") )
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attack.fStartSecond = strtof( sBits[1], NULL );
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else if( !sBits[0].CompareNoCase("LEN") )
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attack.fSecsRemaining = strtof( sBits[1], NULL );
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else if( !sBits[0].CompareNoCase("END") )
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end = strtof( sBits[1], NULL );
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else if( !sBits[0].CompareNoCase("MODS") )
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{
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Trim(sBits[1]);
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attack.sModifiers = sBits[1];
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if( end != -9999 )
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{
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attack.fSecsRemaining = end - attack.fStartSecond;
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end = -9999;
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}
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if( attack.fSecsRemaining < 0.0f )
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attack.fSecsRemaining = 0.0f;
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attacks.push_back( attack );
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}
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}
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}
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void SMLoader::ProcessInstrumentTracks( Song &out, const RString &sParam )
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{
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vector<RString> vs1;
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split( sParam, ",", vs1 );
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for (RString const &s : vs1)
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{
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vector<RString> vs2;
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split( s, "=", vs2 );
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if( vs2.size() >= 2 )
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{
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InstrumentTrack it = StringToInstrumentTrack( vs2[0] );
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if( it != InstrumentTrack_Invalid )
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out.m_sInstrumentTrackFile[it] = vs2[1];
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}
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}
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}
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bool SMLoader::ProcessBPMs( TimingData &out, const RString line, const int rowsPerBeat )
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{
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vector<RString> arrayBPMChangeExpressions;
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split( line, ",", arrayBPMChangeExpressions );
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// prepare storage variables for negative BPMs -> Warps.
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float negBeat = -1;
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float negBPM = 1;
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float highspeedBeat = -1;
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bool bNotEmpty = false;
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for( unsigned b=0; b<arrayBPMChangeExpressions.size(); b++ )
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{
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vector<RString> arrayBPMChangeValues;
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split( arrayBPMChangeExpressions[b], "=", arrayBPMChangeValues );
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if( arrayBPMChangeValues.size() != 2 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid #BPMs value \"%s\" (must have exactly one '='), ignored.",
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arrayBPMChangeExpressions[b].c_str() );
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continue;
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}
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bNotEmpty = true;
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const float fBeat = RowToBeat( arrayBPMChangeValues[0], rowsPerBeat );
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const float fNewBPM = StringToFloat( arrayBPMChangeValues[1] );
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if( fNewBPM < 0.0f )
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{
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negBeat = fBeat;
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negBPM = fNewBPM;
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}
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else if( fNewBPM > 0.0f )
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{
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// add in a warp.
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if( negBPM < 0 )
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{
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float endBeat = fBeat + (fNewBPM / -negBPM) * (fBeat - negBeat);
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out.AddSegment( WarpSegment(BeatToNoteRow(negBeat), endBeat - negBeat) );
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negBeat = -1;
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negBPM = 1;
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}
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// too fast. make it a warp.
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if( fNewBPM > FAST_BPM_WARP )
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{
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highspeedBeat = fBeat;
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}
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else
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{
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// add in a warp.
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if( highspeedBeat > 0 )
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{
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out.AddSegment( WarpSegment(BeatToNoteRow(highspeedBeat), fBeat - highspeedBeat) );
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highspeedBeat = -1;
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}
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{
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out.AddSegment( BPMSegment(BeatToNoteRow(fBeat), fNewBPM) );
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}
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}
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}
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}
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return bNotEmpty;
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}
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void SMLoader::ProcessStops( TimingData &out, const RString line, const int rowsPerBeat )
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{
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vector<RString> arrayFreezeExpressions;
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split( line, ",", arrayFreezeExpressions );
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// Prepare variables for negative stop conversion.
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float negBeat = -1;
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float negPause = 0;
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for( unsigned f=0; f<arrayFreezeExpressions.size(); f++ )
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{
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vector<RString> arrayFreezeValues;
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split( arrayFreezeExpressions[f], "=", arrayFreezeValues );
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if( arrayFreezeValues.size() != 2 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid #STOPS value \"%s\" (must have exactly one '='), ignored.",
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arrayFreezeExpressions[f].c_str() );
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continue;
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}
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const float fFreezeBeat = RowToBeat( arrayFreezeValues[0], rowsPerBeat );
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const float fFreezeSeconds = StringToFloat( arrayFreezeValues[1] );
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// Process the prior stop.
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if( negPause > 0 )
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{
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float oldBPM = out.GetBPMAtRow(BeatToNoteRow(negBeat));
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float fSecondsPerBeat = 60 / oldBPM;
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float fSkipBeats = negPause / fSecondsPerBeat;
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if( negBeat + fSkipBeats > fFreezeBeat )
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fSkipBeats = fFreezeBeat - negBeat;
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out.AddSegment( WarpSegment(BeatToNoteRow(negBeat), fSkipBeats));
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negBeat = -1;
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negPause = 0;
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}
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if( fFreezeSeconds < 0.0f )
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{
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negBeat = fFreezeBeat;
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negPause = -fFreezeSeconds;
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}
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else if( fFreezeSeconds > 0.0f )
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{
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out.AddSegment( StopSegment(BeatToNoteRow(fFreezeBeat), fFreezeSeconds) );
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}
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}
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// Process the prior stop if there was one.
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if( negPause > 0 )
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{
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float oldBPM = out.GetBPMAtBeat(negBeat);
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float fSecondsPerBeat = 60 / oldBPM;
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float fSkipBeats = negPause / fSecondsPerBeat;
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out.AddSegment( WarpSegment(BeatToNoteRow(negBeat), fSkipBeats) );
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}
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}
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void SMLoader::ProcessDelays( TimingData &out, const RString line, const int rowsPerBeat )
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{
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vector<RString> arrayDelayExpressions;
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split( line, ",", arrayDelayExpressions );
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for( unsigned f=0; f<arrayDelayExpressions.size(); f++ )
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{
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vector<RString> arrayDelayValues;
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split( arrayDelayExpressions[f], "=", arrayDelayValues );
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if( arrayDelayValues.size() != 2 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid #DELAYS value \"%s\" (must have exactly one '='), ignored.",
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arrayDelayExpressions[f].c_str() );
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continue;
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}
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const float fFreezeBeat = RowToBeat( arrayDelayValues[0], rowsPerBeat );
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const float fFreezeSeconds = StringToFloat( arrayDelayValues[1] );
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// LOG->Trace( "Adding a delay segment: beat: %f, seconds = %f", new_seg.m_fStartBeat, new_seg.m_fStopSeconds );
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if(fFreezeSeconds > 0.0f)
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out.AddSegment( DelaySegment(BeatToNoteRow(fFreezeBeat), fFreezeSeconds) );
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else
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LOG->UserLog(
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"Song file",
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this->GetSongTitle(),
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"has an invalid delay at beat %f, length %f.",
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fFreezeBeat, fFreezeSeconds );
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}
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}
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void SMLoader::ProcessTimeSignatures( TimingData &out, const RString line, const int rowsPerBeat )
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{
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vector<RString> vs1;
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split( line, ",", vs1 );
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for (RString const &s1 : vs1)
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{
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vector<RString> vs2;
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split( s1, "=", vs2 );
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if( vs2.size() < 3 )
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{
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LOG->UserLog("Song file",
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GetSongTitle(),
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"has an invalid time signature change with %i values.",
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static_cast<int>(vs2.size()) );
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continue;
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}
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const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
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const int iNumerator = StringToInt( vs2[1] );
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const int iDenominator = StringToInt( vs2[2] );
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if( fBeat < 0 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid time signature change with beat %f.",
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fBeat );
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continue;
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}
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if( iNumerator < 1 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid time signature change with beat %f, iNumerator %i.",
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fBeat, iNumerator );
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continue;
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}
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if( iDenominator < 1 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid time signature change with beat %f, iDenominator %i.",
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fBeat, iDenominator );
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continue;
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}
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out.AddSegment( TimeSignatureSegment(BeatToNoteRow(fBeat), iNumerator, iDenominator) );
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}
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}
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void SMLoader::ProcessTickcounts( TimingData &out, const RString line, const int rowsPerBeat )
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{
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vector<RString> arrayTickcountExpressions;
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split( line, ",", arrayTickcountExpressions );
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for( unsigned f=0; f<arrayTickcountExpressions.size(); f++ )
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{
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vector<RString> arrayTickcountValues;
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split( arrayTickcountExpressions[f], "=", arrayTickcountValues );
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if( arrayTickcountValues.size() != 2 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid #TICKCOUNTS value \"%s\" (must have exactly one '='), ignored.",
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arrayTickcountExpressions[f].c_str() );
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continue;
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}
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const float fTickcountBeat = RowToBeat( arrayTickcountValues[0], rowsPerBeat );
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int iTicks = clamp(atoi( arrayTickcountValues[1] ), 0, ROWS_PER_BEAT);
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out.AddSegment( TickcountSegment(BeatToNoteRow(fTickcountBeat), iTicks) );
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}
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}
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void SMLoader::ProcessSpeeds( TimingData &out, const RString line, const int rowsPerBeat )
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{
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vector<RString> vs1;
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split( line, ",", vs1 );
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for (RString const &s1 : vs1)
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{
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vector<RString> vs2;
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split( s1, "=", vs2 );
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if( vs2[0] == 0 && vs2.size() == 2 ) // First one always seems to have 2.
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{
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vs2.push_back("0");
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}
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if( vs2.size() == 3 ) // use beats by default.
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{
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vs2.push_back("0");
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}
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if( vs2.size() < 4 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an speed change with %i values.",
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static_cast<int>(vs2.size()) );
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continue;
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}
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const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
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const float fRatio = StringToFloat( vs2[1] );
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const float fDelay = StringToFloat( vs2[2] );
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// XXX: ugly...
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int iUnit = StringToInt(vs2[3]);
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SpeedSegment::BaseUnit unit = (iUnit == 0) ?
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SpeedSegment::UNIT_BEATS : SpeedSegment::UNIT_SECONDS;
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if( fBeat < 0 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an speed change with beat %f.",
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fBeat );
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continue;
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}
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if( fDelay < 0 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an speed change with beat %f, length %f.",
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fBeat, fDelay );
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continue;
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}
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out.AddSegment( SpeedSegment(BeatToNoteRow(fBeat), fRatio, fDelay, unit) );
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}
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}
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void SMLoader::ProcessFakes( TimingData &out, const RString line, const int rowsPerBeat )
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{
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vector<RString> arrayFakeExpressions;
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split( line, ",", arrayFakeExpressions );
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for( unsigned b=0; b<arrayFakeExpressions.size(); b++ )
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{
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vector<RString> arrayFakeValues;
|
|
split( arrayFakeExpressions[b], "=", arrayFakeValues );
|
|
if( arrayFakeValues.size() != 2 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid #FAKES value \"%s\" (must have exactly one '='), ignored.",
|
|
arrayFakeExpressions[b].c_str() );
|
|
continue;
|
|
}
|
|
|
|
const float fBeat = RowToBeat( arrayFakeValues[0], rowsPerBeat );
|
|
const float fSkippedBeats = StringToFloat( arrayFakeValues[1] );
|
|
|
|
if(fSkippedBeats > 0)
|
|
out.AddSegment( FakeSegment(BeatToNoteRow(fBeat), fSkippedBeats) );
|
|
else
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid Fake at beat %f, beats to skip %f.",
|
|
fBeat, fSkippedBeats );
|
|
}
|
|
}
|
|
}
|
|
|
|
bool SMLoader::LoadFromBGChangesString( BackgroundChange &change, const RString &sBGChangeExpression )
|
|
{
|
|
vector<RString> aBGChangeValues;
|
|
split( sBGChangeExpression, "=", aBGChangeValues, false );
|
|
|
|
aBGChangeValues.resize( min((int)aBGChangeValues.size(),11) );
|
|
|
|
switch( aBGChangeValues.size() )
|
|
{
|
|
case 11:
|
|
change.m_def.m_sColor2 = aBGChangeValues[10];
|
|
change.m_def.m_sColor2.Replace( '^', ',' );
|
|
change.m_def.m_sColor2 = RageColor::NormalizeColorString( change.m_def.m_sColor2 );
|
|
// fall through
|
|
case 10:
|
|
change.m_def.m_sColor1 = aBGChangeValues[9];
|
|
change.m_def.m_sColor1.Replace( '^', ',' );
|
|
change.m_def.m_sColor1 = RageColor::NormalizeColorString( change.m_def.m_sColor1 );
|
|
// fall through
|
|
case 9:
|
|
change.m_sTransition = aBGChangeValues[8];
|
|
// fall through
|
|
case 8:
|
|
{
|
|
RString tmp = aBGChangeValues[7];
|
|
tmp.MakeLower();
|
|
if( ( tmp.find(".ini") != string::npos || tmp.find(".xml") != string::npos )
|
|
&& !PREFSMAN->m_bQuirksMode )
|
|
{
|
|
return false;
|
|
}
|
|
change.m_def.m_sFile2 = aBGChangeValues[7];
|
|
// fall through
|
|
}
|
|
case 7:
|
|
change.m_def.m_sEffect = aBGChangeValues[6];
|
|
// fall through
|
|
case 6:
|
|
// param 7 overrides this.
|
|
// Backward compatibility:
|
|
if( change.m_def.m_sEffect.empty() )
|
|
{
|
|
bool bLoop = StringToInt( aBGChangeValues[5] ) != 0;
|
|
if( !bLoop )
|
|
change.m_def.m_sEffect = SBE_StretchNoLoop;
|
|
}
|
|
// fall through
|
|
case 5:
|
|
// param 7 overrides this.
|
|
// Backward compatibility:
|
|
if( change.m_def.m_sEffect.empty() )
|
|
{
|
|
bool bRewindMovie = StringToInt( aBGChangeValues[4] ) != 0;
|
|
if( bRewindMovie )
|
|
change.m_def.m_sEffect = SBE_StretchRewind;
|
|
}
|
|
// fall through
|
|
case 4:
|
|
// param 9 overrides this.
|
|
// Backward compatibility:
|
|
if( change.m_sTransition.empty() )
|
|
change.m_sTransition = (StringToInt( aBGChangeValues[3] ) != 0) ? "CrossFade" : "";
|
|
// fall through
|
|
case 3:
|
|
change.m_fRate = StringToFloat( aBGChangeValues[2] );
|
|
// fall through
|
|
case 2:
|
|
{
|
|
RString tmp = aBGChangeValues[1];
|
|
tmp.MakeLower();
|
|
if( ( tmp.find(".ini") != string::npos || tmp.find(".xml") != string::npos )
|
|
&& !PREFSMAN->m_bQuirksMode )
|
|
{
|
|
return false;
|
|
}
|
|
change.m_def.m_sFile1 = aBGChangeValues[1];
|
|
// fall through
|
|
}
|
|
case 1:
|
|
change.m_fStartBeat = StringToFloat( aBGChangeValues[0] );
|
|
// fall through
|
|
}
|
|
|
|
return aBGChangeValues.size() >= 2;
|
|
}
|
|
|
|
bool SMLoader::LoadNoteDataFromSimfile( const RString &path, Steps &out )
|
|
{
|
|
MsdFile msd;
|
|
if( !msd.ReadFile( path, true ) ) // unescape
|
|
{
|
|
LOG->UserLog("Song file",
|
|
path,
|
|
"couldn't be opened: %s",
|
|
msd.GetError().c_str() );
|
|
return false;
|
|
}
|
|
for (unsigned i = 0; i<msd.GetNumValues(); i++)
|
|
{
|
|
int iNumParams = msd.GetNumParams(i);
|
|
const MsdFile::value_t &sParams = msd.GetValue(i);
|
|
RString sValueName = sParams[0];
|
|
sValueName.MakeUpper();
|
|
|
|
// The only tag we care about is the #NOTES tag.
|
|
if( sValueName=="NOTES" || sValueName=="NOTES2" )
|
|
{
|
|
if( iNumParams < 7 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
path,
|
|
"has %d fields in a #NOTES tag, but should have at least 7.",
|
|
iNumParams );
|
|
continue;
|
|
}
|
|
|
|
RString stepsType = sParams[1];
|
|
RString description = sParams[2];
|
|
RString difficulty = sParams[3];
|
|
Trim(stepsType);
|
|
Trim(description);
|
|
Trim(difficulty);
|
|
// Remember our old versions.
|
|
if (difficulty.CompareNoCase("smaniac") == 0)
|
|
{
|
|
difficulty = "Challenge";
|
|
}
|
|
|
|
/* Handle hacks that originated back when StepMania didn't have
|
|
* Difficulty_Challenge. TODO: Remove the need for said hacks. */
|
|
if( difficulty.CompareNoCase("hard") == 0 )
|
|
{
|
|
/* HACK: Both SMANIAC and CHALLENGE used to be Difficulty_Hard.
|
|
* They were differentiated via aspecial description.
|
|
* Account for the rogue charts that do this. */
|
|
// HACK: SMANIAC used to be Difficulty_Hard with a special description.
|
|
if (description.CompareNoCase("smaniac") == 0 ||
|
|
description.CompareNoCase("challenge") == 0)
|
|
difficulty = "Challenge";
|
|
}
|
|
|
|
if(!(out.m_StepsType == GAMEMAN->StringToStepsType( stepsType ) &&
|
|
out.GetDescription() == description &&
|
|
(out.GetDifficulty() == StringToDifficulty(difficulty) ||
|
|
out.GetDifficulty() == OldStyleStringToDifficulty(difficulty))))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
RString noteData = sParams[6];
|
|
Trim( noteData );
|
|
out.SetSMNoteData( noteData );
|
|
out.TidyUpData();
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool SMLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache )
|
|
{
|
|
LOG->Trace( "Song::LoadFromSMFile(%s)", sPath.c_str() );
|
|
|
|
MsdFile msd;
|
|
if( !msd.ReadFile( sPath, true ) ) // unescape
|
|
{
|
|
LOG->UserLog( "Song file", sPath, "couldn't be opened: %s", msd.GetError().c_str() );
|
|
return false;
|
|
}
|
|
|
|
out.m_SongTiming.m_sFile = sPath;
|
|
out.m_sSongFileName = sPath;
|
|
|
|
for( unsigned i=0; i<msd.GetNumValues(); i++ )
|
|
{
|
|
int iNumParams = msd.GetNumParams(i);
|
|
const MsdFile::value_t &sParams = msd.GetValue(i);
|
|
RString sValueName = sParams[0];
|
|
sValueName.MakeUpper();
|
|
|
|
// handle the data
|
|
/* Don't use GetMainAndSubTitlesFromFullTitle; that's only for heuristically
|
|
* splitting other formats that *don't* natively support #SUBTITLE. */
|
|
if( sValueName=="TITLE" )
|
|
{
|
|
out.m_sMainTitle = sParams[1];
|
|
this->SetSongTitle(sParams[1]);
|
|
}
|
|
|
|
else if( sValueName=="SUBTITLE" )
|
|
out.m_sSubTitle = sParams[1];
|
|
|
|
else if( sValueName=="ARTIST" )
|
|
out.m_sArtist = sParams[1];
|
|
|
|
else if( sValueName=="TITLETRANSLIT" )
|
|
out.m_sMainTitleTranslit = sParams[1];
|
|
|
|
else if( sValueName=="SUBTITLETRANSLIT" )
|
|
out.m_sSubTitleTranslit = sParams[1];
|
|
|
|
else if( sValueName=="ARTISTTRANSLIT" )
|
|
out.m_sArtistTranslit = sParams[1];
|
|
|
|
else if( sValueName=="GENRE" )
|
|
out.m_sGenre = sParams[1];
|
|
|
|
else if( sValueName=="CREDIT" )
|
|
out.m_sCredit = sParams[1];
|
|
|
|
else if( sValueName=="BANNER" )
|
|
out.m_sBannerFile = sParams[1];
|
|
|
|
else if( sValueName=="BACKGROUND" )
|
|
out.m_sBackgroundFile = sParams[1];
|
|
|
|
// Save "#LYRICS" for later, so we can add an internal lyrics tag.
|
|
else if( sValueName=="LYRICSPATH" )
|
|
out.m_sLyricsFile = sParams[1];
|
|
|
|
else if( sValueName=="CDTITLE" )
|
|
out.m_sCDTitleFile = sParams[1];
|
|
|
|
else if( sValueName=="MUSIC" )
|
|
out.m_sMusicFile = sParams[1];
|
|
|
|
else if( sValueName=="OFFSET" )
|
|
{
|
|
out.m_SongTiming.m_fBeat0OffsetInSeconds = StringToFloat( sParams[1] );
|
|
}
|
|
else if( sValueName=="BPMS" )
|
|
{
|
|
ProcessBPMs(out.m_SongTiming, sParams[1]);
|
|
}
|
|
|
|
else if( sValueName=="STOPS" || sValueName=="FREEZES" )
|
|
{
|
|
ProcessStops(out.m_SongTiming, sParams[1]);
|
|
}
|
|
|
|
else if( sValueName=="DELAYS" )
|
|
{
|
|
ProcessDelays(out.m_SongTiming, sParams[1]);
|
|
}
|
|
|
|
else if( sValueName=="TIMESIGNATURES" )
|
|
{
|
|
ProcessTimeSignatures(out.m_SongTiming, sParams[1]);
|
|
}
|
|
|
|
else if( sValueName=="TICKCOUNTS" )
|
|
{
|
|
ProcessTickcounts(out.m_SongTiming, sParams[1]);
|
|
}
|
|
|
|
else if( sValueName=="INSTRUMENTTRACK" )
|
|
{
|
|
ProcessInstrumentTracks( out, sParams[1] );
|
|
}
|
|
|
|
else if( sValueName=="MUSICLENGTH" )
|
|
{
|
|
if( !bFromCache )
|
|
continue;
|
|
out.m_fMusicLengthSeconds = StringToFloat( sParams[1] );
|
|
}
|
|
|
|
else if( sValueName=="LASTBEATHINT" )
|
|
{
|
|
// unable to identify at this point: ignore
|
|
}
|
|
|
|
else if( sValueName=="MUSICBYTES" )
|
|
; /* ignore */
|
|
|
|
// cache tags from older SM files: ignore.
|
|
else if(sValueName=="FIRSTBEAT" || sValueName=="LASTBEAT" ||
|
|
sValueName=="SONGFILENAME" || sValueName=="HASMUSIC" ||
|
|
sValueName=="HASBANNER")
|
|
{
|
|
;
|
|
}
|
|
|
|
else if( sValueName=="SAMPLESTART" )
|
|
out.m_fMusicSampleStartSeconds = HHMMSSToSeconds( sParams[1] );
|
|
|
|
else if( sValueName=="SAMPLELENGTH" )
|
|
out.m_fMusicSampleLengthSeconds = HHMMSSToSeconds( sParams[1] );
|
|
|
|
// SamplePath is used when the song has a separate preview clip. -aj
|
|
//else if( sValueName=="SAMPLEPATH" )
|
|
//out.m_sMusicSamplePath = sParams[1];
|
|
|
|
else if( sValueName=="DISPLAYBPM" )
|
|
{
|
|
// #DISPLAYBPM:[xxx][xxx:xxx]|[*];
|
|
if( sParams[1] == "*" )
|
|
out.m_DisplayBPMType = DISPLAY_BPM_RANDOM;
|
|
else
|
|
{
|
|
out.m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
|
|
out.m_fSpecifiedBPMMin = StringToFloat( sParams[1] );
|
|
if( sParams[2].empty() )
|
|
out.m_fSpecifiedBPMMax = out.m_fSpecifiedBPMMin;
|
|
else
|
|
out.m_fSpecifiedBPMMax = StringToFloat( sParams[2] );
|
|
}
|
|
}
|
|
|
|
else if( sValueName=="SELECTABLE" )
|
|
{
|
|
if(sParams[1].EqualsNoCase("YES"))
|
|
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
else if(sParams[1].EqualsNoCase("NO"))
|
|
out.m_SelectionDisplay = out.SHOW_NEVER;
|
|
// ROULETTE from 3.9. It was removed since UnlockManager can serve
|
|
// the same purpose somehow. This, of course, assumes you're using
|
|
// unlocks. -aj
|
|
else if(sParams[1].EqualsNoCase("ROULETTE"))
|
|
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
/* The following two cases are just fixes to make sure simfiles that
|
|
* used 3.9+ features are not excluded here */
|
|
else if(sParams[1].EqualsNoCase("ES") || sParams[1].EqualsNoCase("OMES"))
|
|
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
else if( StringToInt(sParams[1]) > 0 )
|
|
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
else
|
|
LOG->UserLog( "Song file", sPath, "has an unknown #SELECTABLE value, \"%s\"; ignored.", sParams[1].c_str() );
|
|
}
|
|
|
|
else if( sValueName.Left(strlen("BGCHANGES"))=="BGCHANGES" || sValueName=="ANIMATIONS" )
|
|
{
|
|
ProcessBGChanges( out, sValueName, sPath, sParams[1]);
|
|
}
|
|
|
|
else if( sValueName=="FGCHANGES" )
|
|
{
|
|
vector<RString> aFGChangeExpressions;
|
|
split( sParams[1], ",", aFGChangeExpressions );
|
|
|
|
for( unsigned b=0; b<aFGChangeExpressions.size(); b++ )
|
|
{
|
|
BackgroundChange change;
|
|
if( LoadFromBGChangesString( change, aFGChangeExpressions[b] ) )
|
|
out.AddForegroundChange( change );
|
|
}
|
|
}
|
|
|
|
else if( sValueName=="KEYSOUNDS" )
|
|
{
|
|
split( sParams[1], ",", out.m_vsKeysoundFile );
|
|
}
|
|
|
|
// Attacks loaded from file
|
|
else if( sValueName=="ATTACKS" )
|
|
{
|
|
ProcessAttackString(out.m_sAttackString, sParams);
|
|
ProcessAttacks(out.m_Attacks, sParams);
|
|
}
|
|
|
|
else if( sValueName=="NOTES" || sValueName=="NOTES2" )
|
|
{
|
|
if( iNumParams < 7 )
|
|
{
|
|
LOG->UserLog( "Song file", sPath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
|
|
continue;
|
|
}
|
|
|
|
Steps* pNewNotes = out.CreateSteps();
|
|
LoadFromTokens(
|
|
sParams[1],
|
|
sParams[2],
|
|
sParams[3],
|
|
sParams[4],
|
|
sParams[5],
|
|
sParams[6],
|
|
*pNewNotes );
|
|
|
|
pNewNotes->SetFilename(sPath);
|
|
out.AddSteps( pNewNotes );
|
|
}
|
|
// XXX: Does anyone know what LEADTRACK is for? -Wolfman2000
|
|
else if( sValueName=="LEADTRACK" )
|
|
;
|
|
else
|
|
LOG->UserLog( "Song file", sPath, "has an unexpected value named \"%s\".", sValueName.c_str() );
|
|
}
|
|
|
|
// Ensure all warps from negative time changes are in order.
|
|
out.m_SongTiming.SortSegments( SEGMENT_WARP );
|
|
TidyUpData( out, bFromCache );
|
|
return true;
|
|
}
|
|
|
|
bool SMLoader::LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong )
|
|
{
|
|
LOG->Trace( "SMLoader::LoadEditFromFile(%s)", sEditFilePath.c_str() );
|
|
|
|
int iBytes = FILEMAN->GetFileSizeInBytes( sEditFilePath );
|
|
if( iBytes > MAX_EDIT_STEPS_SIZE_BYTES )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "is unreasonably large. It won't be loaded." );
|
|
return false;
|
|
}
|
|
|
|
MsdFile msd;
|
|
if( !msd.ReadFile( sEditFilePath, true ) ) // unescape
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "couldn't be opened: %s", msd.GetError().c_str() );
|
|
return false;
|
|
}
|
|
|
|
return LoadEditFromMsd( msd, sEditFilePath, slot, bAddStepsToSong );
|
|
}
|
|
|
|
bool SMLoader::LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot )
|
|
{
|
|
MsdFile msd;
|
|
msd.ReadFromString( sBuffer, true ); // unescape
|
|
return LoadEditFromMsd( msd, sEditFilePath, slot, true );
|
|
}
|
|
|
|
bool SMLoader::LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong )
|
|
{
|
|
Song* pSong = NULL;
|
|
|
|
for( unsigned i=0; i<msd.GetNumValues(); i++ )
|
|
{
|
|
int iNumParams = msd.GetNumParams(i);
|
|
const MsdFile::value_t &sParams = msd.GetValue(i);
|
|
RString sValueName = sParams[0];
|
|
sValueName.MakeUpper();
|
|
|
|
// handle the data
|
|
if( sValueName=="SONG" )
|
|
{
|
|
if( pSong )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "has more than one #SONG tag." );
|
|
return false;
|
|
}
|
|
|
|
RString sSongFullTitle = sParams[1];
|
|
this->SetSongTitle(sParams[1]);
|
|
sSongFullTitle.Replace( '\\', '/' );
|
|
|
|
pSong = SONGMAN->FindSong( sSongFullTitle );
|
|
if( pSong == nullptr )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "requires a song \"%s\" that isn't present.", sSongFullTitle.c_str() );
|
|
return false;
|
|
}
|
|
|
|
if( pSong->GetNumStepsLoadedFromProfile(slot) >= MAX_EDITS_PER_SONG_PER_PROFILE )
|
|
{
|
|
LOG->UserLog( "Song file", sSongFullTitle, "already has the maximum number of edits allowed for ProfileSlotP%d.", slot+1 );
|
|
return false;
|
|
}
|
|
}
|
|
|
|
else if( sValueName=="NOTES" )
|
|
{
|
|
if( pSong == nullptr )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "doesn't have a #SONG tag preceeding the first #NOTES tag." );
|
|
return false;
|
|
}
|
|
|
|
if( iNumParams < 7 )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
|
|
continue;
|
|
}
|
|
|
|
if( !bAddStepsToSong )
|
|
return true;
|
|
|
|
Steps* pNewNotes = pSong->CreateSteps();
|
|
LoadFromTokens(
|
|
sParams[1], sParams[2], sParams[3], sParams[4], sParams[5], sParams[6],
|
|
*pNewNotes);
|
|
|
|
pNewNotes->SetLoadedFromProfile( slot );
|
|
pNewNotes->SetDifficulty( Difficulty_Edit );
|
|
pNewNotes->SetFilename( sEditFilePath );
|
|
|
|
if( pSong->IsEditAlreadyLoaded(pNewNotes) )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "is a duplicate of another edit that was already loaded." );
|
|
SAFE_DELETE( pNewNotes );
|
|
return false;
|
|
}
|
|
|
|
pSong->AddSteps( pNewNotes );
|
|
return true; // Only allow one Steps per edit file!
|
|
}
|
|
else
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "has an unexpected value \"%s\".", sValueName.c_str() );
|
|
}
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
void SMLoader::GetApplicableFiles( const RString &sPath, vector<RString> &out )
|
|
{
|
|
GetDirListing( sPath + RString("*" + this->GetFileExtension() ), out );
|
|
}
|
|
|
|
void SMLoader::TidyUpData( Song &song, bool bFromCache )
|
|
{
|
|
/*
|
|
* Hack: if the song has any changes at all (so it won't use a random BGA)
|
|
* and doesn't end with "-nosongbg-", add a song background BGC. Remove
|
|
* "-nosongbg-" if it exists.
|
|
*
|
|
* This way, songs that were created earlier, when we added the song BG
|
|
* at the end by default, will still behave as expected; all new songs will
|
|
* have to add an explicit song BG tag if they want it. This is really a
|
|
* formatting hack only; nothing outside of SMLoader ever sees "-nosongbg-".
|
|
*/
|
|
vector<BackgroundChange> &bg = song.GetBackgroundChanges(BACKGROUND_LAYER_1);
|
|
if( !bg.empty() )
|
|
{
|
|
/* BGChanges have been sorted. On the odd chance that a BGChange exists
|
|
* with a very high beat, search the whole list. */
|
|
bool bHasNoSongBgTag = false;
|
|
|
|
for( unsigned i = 0; !bHasNoSongBgTag && i < bg.size(); ++i )
|
|
{
|
|
if( !bg[i].m_def.m_sFile1.CompareNoCase(NO_SONG_BG_FILE) )
|
|
{
|
|
bg.erase( bg.begin()+i );
|
|
bHasNoSongBgTag = true;
|
|
}
|
|
}
|
|
|
|
// If there's no -nosongbg- tag, add the song BG.
|
|
if( !bHasNoSongBgTag ) do
|
|
{
|
|
/* If we're loading cache, -nosongbg- should always be in there. We
|
|
* must not call IsAFile(song.GetBackgroundPath()) when loading cache. */
|
|
if( bFromCache )
|
|
break;
|
|
|
|
float lastBeat = song.GetLastBeat();
|
|
/* If BGChanges already exist after the last beat, don't add the
|
|
* background in the middle. */
|
|
if( !bg.empty() && bg.back().m_fStartBeat-0.0001f >= lastBeat )
|
|
break;
|
|
|
|
// If the last BGA is already the song BGA, don't add a duplicate.
|
|
if( !bg.empty() && !bg.back().m_def.m_sFile1.CompareNoCase(song.m_sBackgroundFile) )
|
|
break;
|
|
|
|
if( !IsAFile( song.GetBackgroundPath() ) )
|
|
break;
|
|
|
|
bg.push_back( BackgroundChange(lastBeat,song.m_sBackgroundFile) );
|
|
} while(0);
|
|
}
|
|
if (bFromCache)
|
|
{
|
|
song.TidyUpData( bFromCache, true );
|
|
}
|
|
}
|
|
|
|
/*
|
|
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|