Files
itgmania212121/stepmania/src/PlayerOptions.h
T
2003-03-27 00:49:48 +00:00

102 lines
2.0 KiB
C

#ifndef PLAYEROPTIONS_H
#define PLAYEROPTIONS_H
/*
-----------------------------------------------------------------------------
Class: PlayerOptions
Desc: Per-player options that are not saved between sessions.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
/* nonstandard extension used : nameless struct/union
* It is, in fact, nonstandard. G++ 3.x can handle it. 2.95.x can not. XXX */
#if defined(_MSC_VER)
#pragma warning (push)
#pragma warning (disable : 4201)
#endif
struct PlayerOptions
{
PlayerOptions() { Init(); };
void Init();
void Approach( const PlayerOptions& other, float fDeltaSeconds );
CString GetString();
void FromString( CString sOptions );
void ChooseRandomMofifiers();
enum Accel {
ACCEL_BOOST,
ACCEL_LAND,
ACCEL_WAVE,
ACCEL_EXPAND,
ACCEL_BOOMERANG,
NUM_ACCELS
};
enum Effect {
EFFECT_DRUNK,
EFFECT_DIZZY,
EFFECT_SPACE,
EFFECT_MINI,
EFFECT_FLIP,
EFFECT_TORNADO,
NUM_EFFECTS
};
enum Appearance {
APPEARANCE_HIDDEN,
APPEARANCE_SUDDEN,
APPEARANCE_STEALTH,
APPEARANCE_BLINK,
NUM_APPEARANCES
};
enum Turn {
TURN_NONE=0,
TURN_MIRROR,
TURN_LEFT,
TURN_RIGHT,
TURN_SHUFFLE,
TURN_SUPER_SHUFFLE,
NUM_TURNS
};
enum Transform {
TRANSFORM_NONE=0,
TRANSFORM_LITTLE,
TRANSFORM_WIDE,
TRANSFORM_BIG,
TRANSFORM_QUICK,
TRANSFORM_SKIPPY,
NUM_TRANSFORMS
};
float m_fScrollSpeed;
float m_fAccels[NUM_ACCELS];
float m_fEffects[NUM_EFFECTS];
float m_fAppearances[NUM_APPEARANCES];
float m_fReverseScroll;
float m_fDark;
Turn m_Turn;
Transform m_Transform;
bool m_bHoldNotes;
bool m_bTimingAssist;
void NextAccel();
void NextEffect();
void NextAppearance();
void NextTurn();
void NextTransform();
Accel GetFirstAccel();
Effect GetFirstEffect();
Appearance GetFirstAppearance();
void SetOneAccel( Accel a );
void SetOneEffect( Effect e );
void SetOneAppearance( Appearance a );
};
#endif