Files
itgmania212121/src/AttackDisplay.h
T
2011-03-17 01:47:30 -04:00

57 lines
1.9 KiB
C++

#ifndef AttackDisplay_H
#define AttackDisplay_H
#include "ActorFrame.h"
#include "Sprite.h"
#include "GameConstantsAndTypes.h" // for TapNoteScore
#include "RageTexturePreloader.h"
class PlayerState;
/** @brief A graphical display for attacks. */
class AttackDisplay : public ActorFrame
{
public:
AttackDisplay();
void Init( const PlayerState* pPlayerState );
void SetAttack( const RString &mod );
virtual void Update( float fDelta );
protected:
const PlayerState* m_pPlayerState;
Sprite m_sprAttack;
RageTexturePreloader m_TexturePreload;
};
#endif
/**
* @file
* @author Chris Danford (c) 2003
* @section LICENSE
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/