Files
itgmania212121/src/NotesLoaderSMA.h
T
Jason Felds b6bf776716 New branch: [notesloader]
Time to better unify our files and refactor properly.
2011-06-09 13:46:30 -04:00

85 lines
3.5 KiB
C++

#ifndef NOTES_LOADER_SMA_H
#define NOTES_LOADER_SMA_H
#include "GameConstantsAndTypes.h"
#include "NotesLoaderSM.h"
#include "BackgroundUtil.h"
class MsdFile;
class Song;
class Steps;
class TimingData;
/**
* @brief The various states while parsing a .sma file.
*/
enum SMALoadingStates
{
SMA_GETTING_SONG_INFO, /**< Retrieving song information. */
SMA_GETTING_STEP_INFO, /**< Retrieving step information. */
NUM_SMALoadingStates /**< The number of states used. */
};
/** @brief Reads a Song from a .SMA file. */
struct SMALoader : public SMLoader
{
void LoadFromSMATokens( RString sStepsType,
RString sDescription,
RString sDifficulty,
RString sMeter,
RString sRadarValues,
RString sNoteData,
Steps &out );
bool LoadFromDir( const RString &sPath, Song &out );
void TidyUpData( Song &song, bool bFromCache );
bool LoadFromSMAFile( const RString &sPath, Song &out );
void GetApplicableFiles( const RString &sPath, vector<RString> &out );
bool LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
bool LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot );
bool LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
bool LoadFromBGChangesString( BackgroundChange &change, const RString &sBGChangeExpression );
void ProcessBeatsPerMeasure( TimingData &out, const RString sParam );
bool ProcessBPMs( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessStops( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessDelays( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessTickcounts( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessMultipliers( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessSpeeds( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessFakes( TimingData &out, const int iRowsPerBeat, const RString sParam );
float RowToBeat( RString sLine, const int iRowsPerBeat );
};
#endif
/**
* @file
* @author Aldo Fregoso, Jason Felds (c) 2009-2011
* @section LICENSE
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/