b6bf776716
Time to better unify our files and refactor properly.
85 lines
3.5 KiB
C++
85 lines
3.5 KiB
C++
#ifndef NOTES_LOADER_SMA_H
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#define NOTES_LOADER_SMA_H
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#include "GameConstantsAndTypes.h"
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#include "NotesLoaderSM.h"
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#include "BackgroundUtil.h"
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class MsdFile;
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class Song;
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class Steps;
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class TimingData;
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/**
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* @brief The various states while parsing a .sma file.
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*/
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enum SMALoadingStates
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{
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SMA_GETTING_SONG_INFO, /**< Retrieving song information. */
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SMA_GETTING_STEP_INFO, /**< Retrieving step information. */
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NUM_SMALoadingStates /**< The number of states used. */
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};
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/** @brief Reads a Song from a .SMA file. */
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struct SMALoader : public SMLoader
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{
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void LoadFromSMATokens( RString sStepsType,
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RString sDescription,
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RString sDifficulty,
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RString sMeter,
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RString sRadarValues,
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RString sNoteData,
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Steps &out );
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bool LoadFromDir( const RString &sPath, Song &out );
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void TidyUpData( Song &song, bool bFromCache );
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bool LoadFromSMAFile( const RString &sPath, Song &out );
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void GetApplicableFiles( const RString &sPath, vector<RString> &out );
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bool LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
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bool LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot );
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bool LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
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bool LoadFromBGChangesString( BackgroundChange &change, const RString &sBGChangeExpression );
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void ProcessBeatsPerMeasure( TimingData &out, const RString sParam );
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bool ProcessBPMs( TimingData &out, const int iRowsPerBeat, const RString sParam );
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void ProcessStops( TimingData &out, const int iRowsPerBeat, const RString sParam );
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void ProcessDelays( TimingData &out, const int iRowsPerBeat, const RString sParam );
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void ProcessTickcounts( TimingData &out, const int iRowsPerBeat, const RString sParam );
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void ProcessMultipliers( TimingData &out, const int iRowsPerBeat, const RString sParam );
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void ProcessSpeeds( TimingData &out, const int iRowsPerBeat, const RString sParam );
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void ProcessFakes( TimingData &out, const int iRowsPerBeat, const RString sParam );
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float RowToBeat( RString sLine, const int iRowsPerBeat );
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};
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#endif
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/**
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* @file
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* @author Aldo Fregoso, Jason Felds (c) 2009-2011
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* @section LICENSE
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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