Files
itgmania212121/stepmania/src/RageFileDriverDirect.cpp
T
Steve Checkoway b45a0969fe Fix warnings.
2003-12-24 11:54:11 +00:00

637 lines
14 KiB
C++

#include "global.h"
#include "RageFileDriverDirect.h"
#include "RageUtil.h"
#include "RageUtil_FileDB.h"
#include "RageLog.h"
#include <fcntl.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#if !defined(WIN32)
#include <dirent.h>
#include <fcntl.h>
#else
#include <windows.h>
#include <io.h>
#endif
#if !defined(O_BINARY)
#define O_BINARY 0
#endif
/* Wrappers for low-level file functions, to work around Xbox issues: */
static int DoMkdir( const CString &sPath, int perm )
{
#if defined(XBOX)
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return mkdir( TempPath, perm );
#else
return mkdir( sPath, perm );
#endif
}
static int DoOpen( const CString &sPath, int flags, int perm )
{
#if defined(XBOX)
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return open( TempPath, flags, perm );
#else
return open( sPath, flags, perm );
#endif
}
static int DoStat( const CString &sPath, struct stat *st )
{
#if defined(XBOX)
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return stat( sPath, st );
#else
return stat( sPath, st );
#endif
}
#if defined(WIN32)
static HANDLE DoFindFirstFile( const CString &sPath, WIN32_FIND_DATA *fd )
{
#if defined(XBOX)
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return FindFirstFile( TempPath, fd );
#else
return FindFirstFile( sPath, fd );
#endif
}
static int WinMoveFile( const CString sOldPath, const CString sNewPath )
{
static bool Win9x = false;
if( !Win9x )
{
if( MoveFileEx( sOldPath, sNewPath, MOVEFILE_REPLACE_EXISTING ) )
return 1;
if( GetLastError() != ERROR_NOT_SUPPORTED )
return 0;
Win9x = true;
}
if( MoveFile( sOldPath, sNewPath ) )
return 1;
if( GetLastError() != ERROR_ALREADY_EXISTS )
return 0;
if( !DeleteFile( sNewPath ) )
return 0;
return MoveFile( sOldPath, sNewPath );
}
#endif
static int DoRemove( const CString &sPath )
{
#if defined(XBOX)
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return remove( sPath );
#else
return remove( sPath );
#endif
}
static int DoRmdir( const CString &sPath )
{
#if defined(XBOX)
CString TempPath = sPath;
TempPath.Replace( "/", "\\" );
return rmdir( sPath );
#else
return rmdir( sPath );
#endif
}
/* This driver handles direct file access. */
class DirectFilenameDB: public FilenameDB
{
protected:
virtual void PopulateFileSet( FileSet &fs, const CString &sPath );
CString root;
public:
DirectFilenameDB( CString root_ )
{
ExpireSeconds = 30;
root = root_;
if( root.Right(1) != "/" )
root += '/';
if( root == "./" )
root = "";
}
};
void DirectFilenameDB::PopulateFileSet( FileSet &fs, const CString &path )
{
CString sPath = path;
/* Resolve path cases (path/Path -> PATH/path). */
ResolvePath( sPath );
fs.age.GetDeltaTime(); /* reset */
fs.files.clear();
#if defined(WIN32)
WIN32_FIND_DATA fd;
if ( sPath.size() > 0 && sPath.Right(1) == "/" )
sPath.erase( sPath.size() - 1 );
HANDLE hFind = DoFindFirstFile( root+sPath+"/*", &fd );
if( hFind == INVALID_HANDLE_VALUE )
return;
do {
if(!strcmp(fd.cFileName, ".") || !strcmp(fd.cFileName, ".."))
continue;
File f;
f.SetName( fd.cFileName );
f.dir = !!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
f.size = fd.nFileSizeLow;
f.hash = fd.ftLastWriteTime.dwLowDateTime;
fs.files.insert(f);
} while( FindNextFile( hFind, &fd ) );
FindClose(hFind);
#else
int OldDir = open(".", O_RDONLY);
if( OldDir == -1 )
RageException::Throw( "Couldn't open(.): %s", strerror(errno) );
if( chdir(root+sPath) == -1 )
{
/* Only log once per dir. */
if( LOG )
LOG->MapLog("chdir " + sPath, "Couldn't chdir(%s): %s", sPath.c_str(), strerror(errno) );
close( OldDir );
return;
}
DIR *d = opendir(".");
while(struct dirent *ent = readdir(d))
{
if(!strcmp(ent->d_name, ".")) continue;
if(!strcmp(ent->d_name, "..")) continue;
File f;
f.SetName( ent->d_name );
struct stat st;
if( stat(ent->d_name, &st) == -1 )
{
/* If it's a broken symlink, ignore it. Otherwise, warn. */
if( lstat(ent->d_name, &st) == 0 )
continue;
/* Huh? */
if(LOG)
LOG->Warn("Got file '%s' in '%s' from list, but can't stat? (%s)",
ent->d_name, sPath.c_str(), strerror(errno));
continue;
} else {
f.dir = (st.st_mode & S_IFDIR);
f.size = st.st_size;
f.hash = st.st_mtime;
}
fs.files.insert(f);
}
closedir(d);
if( fchdir( OldDir ) == -1 )
RageException::Throw( "Couldn't fchdir(): %s", strerror(errno) );
close( OldDir );
#endif
}
class RageFileObjDirect: public RageFileObj
{
private:
int fd;
CString path; /* for Copy */
CString write_buf;
public:
RageFileObjDirect( const CString &path, int fd_, RageFile &p );
virtual ~RageFileObjDirect();
virtual int Read(void *buffer, size_t bytes);
virtual int Write(const void *buffer, size_t bytes);
virtual int Flush();
virtual void Rewind();
virtual int Seek( int offset );
virtual int GetFileSize();
virtual RageFileObj *Copy( RageFile &p ) const;
virtual CString GetDisplayPath() const { return path; }
};
RageFileDriverDirect::RageFileDriverDirect( CString root_ ):
RageFileDriver( new DirectFilenameDB(root_) ),
root(root_)
{
if( root.Right(1) != "/" )
root += '/';
}
/* mkdir -p. Doesn't fail if Path already exists and is a directory. */
static bool CreateDirectories( CString Path )
{
CStringArray parts;
CString curpath;
split(Path, "/", parts);
for(unsigned i = 0; i < parts.size(); ++i)
{
curpath += parts[i] + "/";
#if defined(WIN32)
if( i == 0 && curpath.size() > 1 && curpath[1] == ':' )
{
/* Don't try to create the drive letter alone. */
continue;
}
#endif
if( DoMkdir(curpath, 0755) == 0 )
continue;
if(errno == EEXIST)
continue; // we expect to see this error
// Log the error, but continue on.
/* When creating a directory that already exists over Samba, Windows is
* returning ENOENT instead of EEXIST. */
if( LOG )
LOG->Warn("Couldn't create %s: %s", curpath.c_str(), strerror(errno) );
/* Make sure it's a directory. */
struct stat st;
DoStat( curpath, &st );
if( !(st.st_mode & S_IFDIR) )
{
if( LOG )
LOG->Warn("Couldn't create %s: path exists and is not a directory", curpath.c_str() );
return false;
}
}
return true;
}
static CString MakeTempFilename( const CString &sPath )
{
/* "Foo/bar/baz" -> "Foo/bar/new.baz". Prepend to the basename, so if we're
* writing something that might be wildcard-searched, these temp files won't
* match. */
return Dirname(sPath) + "new." + Basename(sPath);
}
RageFileObj *MakeFileObjDirect( CString sPath, int mode, RageFile &p, int &err )
{
int fd;
if( mode & RageFile::READ )
{
fd = DoOpen( sPath, O_BINARY|O_RDONLY, 0644 );
}
else
{
CString out;
if( mode & RageFile::STREAMED )
out = sPath;
else
out = MakeTempFilename(sPath);
/* Open a temporary file for writing. */
fd = DoOpen( out, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0644 );
}
if( fd == -1 )
{
err = errno;
return NULL;
}
return new RageFileObjDirect( sPath, fd, p );
}
RageFileObj *RageFileDriverDirect::Open( const CString &path, int mode, RageFile &p, int &err )
{
CString sPath = path;
/* This partially resolves. For example, if "abc/def" exists, and we're opening
* "ABC/DEF/GHI/jkl/mno", this will resolve it to "abc/def/GHI/jkl/mno"; we'll
* create the missing parts below. */
/* XXX: does it? */
FDB->ResolvePath( sPath );
if( mode & RageFile::WRITE )
{
const CString dir = Dirname(sPath);
if( this->GetFileType(dir) != RageFileManager::TYPE_DIR )
CreateDirectories( root + dir );
}
return MakeFileObjDirect( root + sPath, mode, p, err );
}
bool RageFileDriverDirect::Remove( const CString &path )
{
CString sPath = path;
FDB->ResolvePath( sPath );
switch( this->GetFileType(sPath) )
{
case TTYPE_FILE:
LOG->Trace("remove '%s'", (root + sPath).c_str());
if( DoRemove( root + sPath ) == -1 )
{
LOG->Warn("remove(%s) failed: %s",
(root + sPath).c_str(), strerror(errno) );
return false;
}
FDB->DelFile( sPath );
return true;
case TTYPE_DIR:
LOG->Trace("rmdir '%s'", (root + sPath).c_str());
if( DoRmdir( root + sPath ) == -1 )
{
LOG->Warn("rmdir(%s) failed: %s",
(root + sPath).c_str(), strerror(errno) );
return false;
}
FDB->DelFile( sPath );
return true;
case TTYPE_NONE: return false;
default: ASSERT(0); return false;
}
}
RageFileObj *RageFileObjDirect::Copy( RageFile &p ) const
{
int err;
RageFileObj *ret = MakeFileObjDirect( path, parent.GetOpenMode(), p, err );
if( ret == NULL )
RageException::Throw("Couldn't reopen \"%s\": %s", path.c_str(), strerror(err) );
ret->Seek( parent.Tell() );
return ret;
}
#ifdef _WINDOWS
#include "windows.h"
#endif
bool RageFileDriverDirect::Ready()
{
#ifdef _WINDOWS
// Windows will throw up a message box if we try to write to a
// removable drive with no disk inserted. Find out whether there's a
// disk in the drive w/o writing a file.
// find drive letter
vector<CString> matches;
static Regex parse("^([A-Za-z]+):");
parse.Compare( root, matches );
if( matches.size() != 1 )
return false;
CString sDrive = matches[0];
TCHAR szVolumeNameBuffer[MAX_PATH];
DWORD dwVolumeSerialNumber;
DWORD dwMaximumComponentLength;
DWORD lpFileSystemFlags;
TCHAR szFileSystemNameBuffer[MAX_PATH];
BOOL bResult = GetVolumeInformation(
sDrive + ":\\",
szVolumeNameBuffer,
sizeof(szVolumeNameBuffer),
&dwVolumeSerialNumber,
&dwMaximumComponentLength,
&lpFileSystemFlags,
szFileSystemNameBuffer,
sizeof(szFileSystemNameBuffer) );
return !!bResult;
#else
// Try to create directory before writing a temp file.
CreateDirectories( root );
// Try to write a file.
const CString sFile = root + "temp";
int fd = open( sFile, O_WRONLY|O_CREAT|O_TRUNC );
if( fd == -1 )
return false;
close( fd );
remove( sFile );
return true;
#endif
}
static const unsigned int BUFSIZE = 1024*64;
RageFileObjDirect::RageFileObjDirect( const CString &path_, int fd_, RageFile &p ):
RageFileObj( p )
{
path = path_;
fd = fd_;
ASSERT( fd != -1 );
if( parent.GetOpenMode() & RageFile::WRITE )
write_buf.reserve( BUFSIZE );
}
RageFileObjDirect::~RageFileObjDirect()
{
bool failed = false;
if( parent.GetOpenMode() & RageFile::WRITE )
{
/* Flush the output buffer. */
Flush();
if( !(parent.GetOpenMode() & RageFile::STREAMED) )
{
/* Force a kernel buffer flush. */
if( fsync( fd ) == -1 )
{
LOG->Warn("Error synchronizing %s: %s", this->path.c_str(), strerror(errno) );
SetError( strerror(errno) );
failed = true;
}
}
}
if( fd != -1 )
{
if( close( fd ) == -1 )
{
LOG->Warn("Error closing %s: %s", this->path.c_str(), strerror(errno) );
SetError( strerror(errno) );
failed = true;
}
}
/* If we failed to flush the file properly, something's amiss--don't touch the original file! */
if( !failed &&
(parent.GetOpenMode()&RageFile::WRITE) &&
!(parent.GetOpenMode() & RageFile::STREAMED) )
{
/*
* We now have path written to MakeTempFilename(path). Rename the temporary
* file over the real path. This should be an atomic operation with a journalling
* filesystem. That is, there should be no intermediate state a JFS might restore
* the file we're writing (in the case of a crash/powerdown) to an empty or partial
* file.
*
* If we want to keep a backup, we can move the old file to "path.old" and then
* the new file to "path". However, this leaves an intermediate state between
* the renames where no "path" exists, so if we're restored to that, then we
* won't be able to find the file. The data is still there--as path.old, provided
* it's not overwritten again--but the user will have to recover it on his own.
* A safer (but much slower) way to do this is to simply CopyFile a backup first.
*/
CString sOldPath = MakeTempFilename(path);
CString sNewPath = path;
#if defined(XBOX)
sOldPath.Replace( "/", "\\" );
sNewPath.Replace( "/", "\\" );
#endif
#if defined(WIN32)
/* Windows botches rename: it returns error if the file exists. In NT,
* we can use MoveFileEx( new, old, MOVEFILE_REPLACE_EXISTING ) (though I
* don't know if it has similar atomicity guarantees to rename). In
* 9x, we're screwed, so just delete any existing file (we aren't going
* to be robust on 9x anyway). */
if( WinMoveFile(sOldPath, sNewPath) )
return;
if( GetLastError() == ERROR_ACCESS_DENIED )
{
/* Try turning off the read-only bit on the file we're overwriting. */
SetFileAttributes( sNewPath, FILE_ATTRIBUTE_NORMAL );
if( WinMoveFile( sOldPath, sNewPath ) )
return;
}
/* We failed. */
int err = GetLastError();
const CString error = werr_ssprintf( err, "Error renaming \"%s\" to \"%s\"", sOldPath.c_str(), sNewPath.c_str() );
LOG->Warn( "%s", error.c_str() );
SetError( error );
#else
if( rename( sOldPath, sNewPath ) == -1 )
{
LOG->Warn( "Error renaming \"%s\" to \"%s\": %s",
sOldPath.c_str(), sNewPath.c_str(), strerror(errno) );
SetError( strerror(errno) );
}
#endif
}
}
int RageFileObjDirect::Read( void *buf, size_t bytes )
{
int ret = read( fd, buf, bytes );
if( ret == -1 )
{
SetError( strerror(errno) );
return -1;
}
return ret;
}
int RageFileObjDirect::Flush()
{
if( !write_buf.size() )
return 0;
int ret = write( fd, write_buf.data(), write_buf.size() );
if( ret == -1 )
{
LOG->Warn("Error writing %s: %s", this->path.c_str(), strerror(errno) );
SetError( strerror(errno) );
}
write_buf.erase();
write_buf.reserve( BUFSIZE );
return ret;
}
int RageFileObjDirect::Write( const void *buf, size_t bytes )
{
if( write_buf.size()+bytes > BUFSIZE )
{
if( Flush() == -1 )
return -1;
ASSERT( !write_buf.size() );
/* The buffer is cleared. If we still don't have space, it's bigger than
* the buffer size, so just write it directly. */
if( bytes >= BUFSIZE )
{
int ret = write( fd, buf, bytes );
if( ret == -1 )
{
LOG->Warn("Error writing %s: %s", this->path.c_str(), strerror(errno) );
SetError( strerror(errno) );
return -1;
}
return bytes;
}
}
write_buf.append( (const char *)buf, (const char *)buf+bytes );
return bytes;
}
void RageFileObjDirect::Rewind()
{
lseek( fd, 0, SEEK_SET );
}
int RageFileObjDirect::Seek( int offset )
{
return lseek( fd, offset, SEEK_SET );
}
int RageFileObjDirect::GetFileSize()
{
const int OldPos = lseek( fd, 0, SEEK_CUR );
const int ret = lseek( fd, 0, SEEK_END );
lseek( fd, OldPos, SEEK_SET );
return ret;
}
/*
* Copyright (c) 2003 by the person(s) listed below. All rights reserved.
* Glenn Maynard
* Chris Danford
*/