d6e98db50a
This way if anyone wants to wipe their entire Build directory, it won't break entirely. I am not responsible if anyone wipes the CMake folder. That is definitely not supported.
30 lines
1.2 KiB
CMake
30 lines
1.2 KiB
CMake
set(CPACK_PACKAGE_NAME "${SM_EXE_NAME}")
|
|
set(CPACK_PACKAGE_VENDOR "StepMania")
|
|
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Rhythm Game Simulator")
|
|
set(CPACK_PACKAGE_VERSION_MAJOR "${SM_VERSION_MAJOR}")
|
|
set(CPACK_PACKAGE_VERSION_MINOR "${SM_VERSION_MINOR}")
|
|
set(CPACK_PACKAGE_VERSION_PATCH "${SM_VERSION_PATCH}")
|
|
set(CPACK_PACKAGE_VERSION "${SM_VERSION_TRADITIONAL}")
|
|
set(CPACK_NSIS_HELP_LINK "https://github.com/stepmania/stepmania/issues")
|
|
set(CPACK_NSIS_URL_INFO_ABOUT "http://www.stepmania.com/")
|
|
set(CPACK_RESOURCE_FILE_README "${SM_ROOT_DIR}/README.md")
|
|
set(CPACK_RESOURCE_FILE_LICENSE "${SM_CMAKE_DIR}/license_install.txt")
|
|
set(CPACK_PACKAGE_EXECUTABLES
|
|
"${SM_EXE_NAME}" "StepMania ${SM_VERSION_MAJOR}"
|
|
)
|
|
|
|
if(WIN32)
|
|
|
|
# By setting these install keys manually,
|
|
# The default directory of "StepMania major.minor.patch" is lost.
|
|
# This is currently done to maintain backwards compatibility.
|
|
# However, removing these two will allow for multiple versions of StepMania
|
|
# to be installed relatively cleanly.
|
|
set(CPACK_PACKAGE_INSTALL_DIRECTORY "StepMania ${SM_VERSION_MAJOR}")
|
|
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "StepMania ${SM_VERSION_MAJOR}")
|
|
set(CPACK_NSIS_EXECUTABLES_DIRECTORY "Program")
|
|
set(CPACK_NSIS_INSTALL_ROOT "C:\\\\Games")
|
|
endif()
|
|
|
|
include(CPack)
|