Files
itgmania212121/Xcode/Info.plist.in.xml
T
Tatsh 3c8ee8675d Mac fixes (#1795)
* macOS build fixes (#1773)

* macOS build fixes

Add missing headers
Threads_Pthreads: do not call pthread_setname_np() on macOS as it does not do
the same as on Linux
DebugStr() -> os_log()

* Make the project build with Makefiles on macOS

* Fix getting modifier key state on Mac (#1774)

We really need to clean up all Carbon calls here (many will go away when the
project switches to SDL2 for all platforms)

* Fix Xcode build; bump minimum version of macOS (#1775)

* Build fixes for the "Unix Makefiles" generator
Pass CMAKE_BUILD_TYPE to the external projects
* Fix indent

* Fix setting CFBundleExecutable value

* Improve handling of system libpng

Header mismatch can cause a crash, so force the non-system png.h
if WITH_SYSTEM_PNG=no

* Better handling of TRUE/FALSE with newer versions of jpeglib

* Add JPEG include directory
2019-03-10 13:02:54 -07:00

61 lines
1.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleDocumentTypes</key>
<array>
<dict>
<key>CFBundleTypeExtensions</key>
<array>
<string>smzip</string>
</array>
<key>CFBundleTypeIconFile</key>
<string>smicon.icns</string>
<key>CFBundleTypeMIMETypes</key>
<array>
<string>application/zip</string>
</array>
<key>CFBundleTypeName</key>
<string>SMZip</string>
<key>CFBundleTypeRole</key>
<string>Editor</string>
<key>LSTypeIsPackage</key>
<false />
<key>NSPersistentStoreTypeKey</key>
<string>Binary</string>
</dict>
</array>
<key>CFBundleExecutable</key>
<string>@SM_EXE_NAME@</string>
<key>CFBundleGetInfoString</key>
<string>@SM_EXE_NAME@ @SM_VERSION_TRADITIONAL@</string>
<key>CFBundleIconFile</key>
<string>smicon.icns</string>
<key>CFBundleIdentifier</key>
<string>com.@SM_EXE_NAME@-@SM_VERSION_MAJOR@</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>@SM_EXE_NAME@</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>@SM_VERSION_TRADITIONAL@</string>
<key>CFBundleSignature</key>
<string>Step</string>
<key>CFBundleVersion</key>
<string>@SM_VERSION_TRADITIONAL@</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.music-games</string>
<key>LSMinimumSystemVersion</key>
<string>@CMAKE_OSX_DEPLOYMENT_TARGET_FULL@</string>
<key>NSHumanReadableCopyright</key>
<string>Copyright 2001-2015</string>
<key>NSPrincipalClass</key>
<string>SMApplication</string>
</dict>
</plist>