3c8ee8675d
* macOS build fixes (#1773) * macOS build fixes Add missing headers Threads_Pthreads: do not call pthread_setname_np() on macOS as it does not do the same as on Linux DebugStr() -> os_log() * Make the project build with Makefiles on macOS * Fix getting modifier key state on Mac (#1774) We really need to clean up all Carbon calls here (many will go away when the project switches to SDL2 for all platforms) * Fix Xcode build; bump minimum version of macOS (#1775) * Build fixes for the "Unix Makefiles" generator Pass CMAKE_BUILD_TYPE to the external projects * Fix indent * Fix setting CFBundleExecutable value * Improve handling of system libpng Header mismatch can cause a crash, so force the non-system png.h if WITH_SYSTEM_PNG=no * Better handling of TRUE/FALSE with newer versions of jpeglib * Add JPEG include directory
61 lines
1.9 KiB
XML
61 lines
1.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>smzip</string>
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</array>
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<key>CFBundleTypeIconFile</key>
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<string>smicon.icns</string>
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<key>CFBundleTypeMIMETypes</key>
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<array>
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<string>application/zip</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>SMZip</string>
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<key>CFBundleTypeRole</key>
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<string>Editor</string>
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<key>LSTypeIsPackage</key>
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<false />
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<key>NSPersistentStoreTypeKey</key>
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<string>Binary</string>
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</dict>
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</array>
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<key>CFBundleExecutable</key>
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<string>@SM_EXE_NAME@</string>
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<key>CFBundleGetInfoString</key>
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<string>@SM_EXE_NAME@ @SM_VERSION_TRADITIONAL@</string>
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<key>CFBundleIconFile</key>
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<string>smicon.icns</string>
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<key>CFBundleIdentifier</key>
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<string>com.@SM_EXE_NAME@-@SM_VERSION_MAJOR@</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>@SM_EXE_NAME@</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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<string>@SM_VERSION_TRADITIONAL@</string>
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<key>CFBundleSignature</key>
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<string>Step</string>
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<key>CFBundleVersion</key>
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<string>@SM_VERSION_TRADITIONAL@</string>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.music-games</string>
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<key>LSMinimumSystemVersion</key>
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<string>@CMAKE_OSX_DEPLOYMENT_TARGET_FULL@</string>
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<key>NSHumanReadableCopyright</key>
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<string>Copyright 2001-2015</string>
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<key>NSPrincipalClass</key>
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<string>SMApplication</string>
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</dict>
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</plist>
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