61 lines
1.4 KiB
Lua
61 lines
1.4 KiB
Lua
local netConnected = IsNetConnected();
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local loggedOnSMO = IsNetSMOnline();
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local t = Def.ActorFrame{
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Def.Quad {
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InitCommand=function(self)
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self:y(-12);
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self:x(160);
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self:zoomto(320 + 32, 38);
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self:vertalign(top);
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self:diffuse(Color.Black);
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self:diffusealpha(0.5);
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end;
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OnCommand=function(self)
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self:faderight(0.45);
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end;
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BeginCommand=function(self)
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if netConnected then
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self:zoomtoheight( 38 );
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else
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self:zoomtoheight( 24 );
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end
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end;
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};
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LoadFont("Common Normal") .. {
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InitCommand=function(self)
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self:uppercase(true);
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self:zoom(0.75);
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self:shadowlength(1);
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self:horizalign(left);
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end;
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BeginCommand=function(self)
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-- check network status
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if netConnected then
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self:diffuse( color("0.95,0.975,1,1") );
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self:diffusebottomedge( color("0.72,0.89,1,1") );
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self:settext( Screen.String("Network OK") );
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else
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self:diffuse( color("1,1,1,1") );
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self:settext( Screen.String("Offline") );
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end;
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end;
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};
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};
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if netConnected then
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t[#t+1] = LoadFont("Common Normal") .. {
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InitCommand=function(self)
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self:y(16);
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self:horizalign(left);
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self:zoom(0.5875);
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self:shadowlength(1);
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self:diffuse(color("0.72,0.89,1,1"));
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end;
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BeginCommand=function(self)
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self:settext( string.format(Screen.String("Connected to %s"), GetServerName()) );
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end;
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};
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end;
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return t; |