Files
itgmania212121/src/arch/LowLevelWindow/LowLevelWindow_MacOSX.h
T
Jason Felds ae9aa82d60 [Xcode4] LowLevelWindow behaves.
Well...with clang anyway. That's the compiler Apple
wishes to go with, so may as well support it.

Glew is the only thing left it looks like.
2011-05-06 13:51:45 -04:00

81 lines
2.8 KiB
C++

#ifndef LOW_LEVEL_WINDOW_MACOSX_H
#define LOW_LEVEL_WINDOW_MACOSX_H
#include "LowLevelWindow.h"
#include "RageDisplay.h"
#include <objc/objc.h>
typedef const struct __CFDictionary *CFDictionaryRef;
/* XXX: This was changed to a uint32_t later and its header file cannot be included
* since Style conflicts. Ugh. */
#if __APPLE_CC__ < 5621
typedef struct _CGDirectDisplayID *CGDirectDisplayID;
#else
typedef uint32_t *CGDirectDisplayID;
#endif
class LowLevelWindow_MacOSX : public LowLevelWindow
{
VideoModeParams m_CurrentParams;
id m_WindowDelegate;
id m_Context;
id m_BGContext;
CFDictionaryRef m_CurrentDisplayMode;
CGDirectDisplayID m_DisplayID;
public:
LowLevelWindow_MacOSX();
~LowLevelWindow_MacOSX();
void *GetProcAddress( RString s );
RString TryVideoMode( const VideoModeParams& p, bool& newDeviceOut );
void GetDisplayResolutions( DisplayResolutions &dr ) const;
void SwapBuffers();
void Update();
const VideoModeParams &GetActualVideoModeParams() const { return m_CurrentParams; }
bool SupportsRenderToTexture() const { return true; }
RenderTarget *CreateRenderTarget();
bool SupportsThreadedRendering() { return m_BGContext; }
void BeginConcurrentRendering();
private:
void ShutDownFullScreen();
int ChangeDisplayMode( const VideoModeParams& p );
void SetActualParamsFromMode( CFDictionaryRef mode );
};
#ifdef ARCH_LOW_LEVEL_WINDOW
#error "More than one LowLevelWindow selected!"
#endif
#define ARCH_LOW_LEVEL_WINDOW LowLevelWindow_MacOSX
#endif
/*
* (c) 2005-2006, 2008 Steve Checkoway
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/