Files
itgmania212121/stepmania/src/GrayArrow.h
T
Chris Danford 4ac936cfbf GrayArrow => ReceptorArrow
move ReceptorArrow metrics into NoteSkin
ReceptorArrow metrics, code cleanup
2003-12-22 10:30:10 +00:00

41 lines
844 B
C++

#ifndef GRAY_ARROW_H
#define GRAY_ARROW_H
/*
-----------------------------------------------------------------------------
Class: ReceptorArrow
Desc: A gray arrow that "receives" ColorNotes.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Ben Nordstrom
Chris Danford
-----------------------------------------------------------------------------
*/
#include "Sprite.h"
#include "PlayerNumber.h"
class ReceptorArrow : public ActorFrame
{
public:
ReceptorArrow();
bool Load( CString NoteSkin, PlayerNumber pn, int iColNo );
virtual void Draw();
virtual void Update( float fDeltaTime );
void Step();
void UpdateBars() { m_bIsPressed = true; };
private:
Sprite m_sprReceptorWaiting;
Sprite m_sprReceptorGo;
CString m_sReceptorStepCommand;
Sprite m_sprPressBlock;
bool m_bIsPressed;
};
#endif