289 lines
8.5 KiB
C++
289 lines
8.5 KiB
C++
#include "global.h"
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#include "NotesLoaderSM.h"
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#include "GameManager.h"
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#include "RageException.h"
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#include "MsdFile.h"
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#include "RageLog.h"
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#include "RageUtil.h"
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void SMLoader::LoadFromSMTokens(
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CString sNotesType,
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CString sDescription,
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CString sDifficulty,
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CString sMeter,
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CString sRadarValues,
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CString sNoteData,
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Notes &out
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)
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{
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TrimLeft(sNotesType);
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TrimRight(sNotesType);
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TrimLeft(sDescription);
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TrimRight(sDescription);
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TrimLeft(sDifficulty);
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TrimRight(sDifficulty);
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// LOG->Trace( "Notes::LoadFromSMTokens()" );
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out.m_NotesType = GameManager::StringToNotesType(sNotesType);
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out.SetDescription(sDescription);
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out.SetDifficulty(StringToDifficulty( sDifficulty ));
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// HACK: We used to store SMANIAC as DIFFICULTY_HARD with special description.
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// Now, it has it's own DIFFICULTY_CHALLENGE
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if( sDescription.CompareNoCase("smaniac") == 0 )
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out.SetDifficulty( DIFFICULTY_CHALLENGE );
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// HACK: We used to store CHALLENGE as DIFFICULTY_HARD with special description.
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// Now, it has it's own DIFFICULTY_CHALLENGE
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if( sDescription.CompareNoCase("challenge") == 0 )
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out.SetDifficulty( DIFFICULTY_CHALLENGE );
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out.SetMeter(atoi(sMeter));
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CStringArray saValues;
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split( sRadarValues, ",", saValues, true );
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if( saValues.size() == NUM_RADAR_CATEGORIES )
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for( int r=0; r<NUM_RADAR_CATEGORIES; r++ )
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out.SetRadarValue(r, (float)atof(saValues[r]));
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out.SetSMNoteData(sNoteData);
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out.TidyUpData();
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}
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void SMLoader::GetApplicableFiles( CString sPath, CStringArray &out )
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{
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GetDirListing( sPath + CString("*.sm"), out );
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}
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bool SMLoader::LoadFromSMFile( CString sPath, Song &out )
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{
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LOG->Trace( "Song::LoadFromSMDir(%s)", sPath.GetString() );
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out.m_BPMSegments.clear();
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out.m_StopSegments.clear();
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MsdFile msd;
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bool bResult = msd.ReadFile( sPath );
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if( !bResult )
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RageException::Throw( "Error opening file '%s'.", sPath.GetString() );
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for( unsigned i=0; i<msd.GetNumValues(); i++ )
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{
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int iNumParams = msd.GetNumParams(i);
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const MsdFile::value_t &sParams = msd.GetValue(i);
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CString sValueName = sParams[0];
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// handle the data
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if( 0==stricmp(sValueName,"TITLE") )
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GetMainAndSubTitlesFromFullTitle( sParams[1], out.m_sMainTitle, out.m_sSubTitle );
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else if( 0==stricmp(sValueName,"SUBTITLE") )
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out.m_sSubTitle = sParams[1];
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else if( 0==stricmp(sValueName,"ARTIST") )
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out.m_sArtist = sParams[1];
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else if( 0==stricmp(sValueName,"TITLETRANSLIT") )
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out.m_sMainTitleTranslit = sParams[1];
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else if( 0==stricmp(sValueName,"SUBTITLETRANSLIT") )
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out.m_sSubTitleTranslit = sParams[1];
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else if( 0==stricmp(sValueName,"ARTISTTRANSLIT") )
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out.m_sArtistTranslit = sParams[1];
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else if( 0==stricmp(sValueName,"CREDIT") )
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out.m_sCredit = sParams[1];
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else if( 0==stricmp(sValueName,"BANNER") )
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out.m_sBannerFile = sParams[1];
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else if( 0==stricmp(sValueName,"BACKGROUND") )
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out.m_sBackgroundFile = sParams[1];
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else if( 0==stricmp(sValueName,"CDTITLE") )
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out.m_sCDTitleFile = sParams[1];
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else if( 0==stricmp(sValueName,"MUSIC") )
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out.m_sMusicFile = sParams[1];
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else if( 0==stricmp(sValueName,"MUSICBYTES") )
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out.m_iMusicBytes = atoi( sParams[1] );
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else if( 0==stricmp(sValueName,"MUSICLENGTH") )
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out.m_fMusicLengthSeconds = (float)atof( sParams[1] );
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/* We calculate these. Some SMs in circulation have bogus values for
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* these, so make sure we always calculate it ourself. */
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else if( 0==stricmp(sValueName,"FIRSTBEAT") )
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{
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if(!FromCache)
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{
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LOG->Trace("Ignored #FIRSTBEAT (cache only)");
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continue;
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}
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out.m_fFirstBeat = (float)atof( sParams[1] );
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}
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else if( 0==stricmp(sValueName,"LASTBEAT") )
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{
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if(!FromCache)
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{
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LOG->Trace("Ignored #LASTBEAT (cache only)");
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continue;
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}
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out.m_fLastBeat = (float)atof( sParams[1] );
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}
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else if( 0==stricmp(sValueName,"SAMPLESTART") )
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out.m_fMusicSampleStartSeconds = TimeToSeconds( sParams[1] );
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else if( 0==stricmp(sValueName,"SAMPLELENGTH") )
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out.m_fMusicSampleLengthSeconds = TimeToSeconds( sParams[1] );
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else if( 0==stricmp(sValueName,"OFFSET") )
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out.m_fBeat0OffsetInSeconds = (float)atof( sParams[1] );
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else if( 0==stricmp(sValueName,"SELECTABLE") )
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{
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if(!stricmp(sParams[1],"YES"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else if(!stricmp(sParams[1],"NO"))
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out.m_SelectionDisplay = out.SHOW_NEVER;
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else if(!stricmp(sParams[1],"ROULETTE"))
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out.m_SelectionDisplay = out.SHOW_ROULETTE;
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else
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LOG->Warn( "The song file '%s' has an unknown #SELECTABLE value, '%s'; ignored.", sPath.GetString(), sParams[1].GetString());
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}
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else if( 0==stricmp(sValueName,"STOPS") || 0==stricmp(sValueName,"FREEZES") )
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{
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CStringArray arrayFreezeExpressions;
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split( sParams[1], ",", arrayFreezeExpressions );
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for( unsigned f=0; f<arrayFreezeExpressions.size(); f++ )
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{
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CStringArray arrayFreezeValues;
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split( arrayFreezeExpressions[f], "=", arrayFreezeValues );
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/* XXX: Once we have a way to display warnings that the user actually
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* cares about (unlike most warnings), this should be one of them. */
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if(arrayFreezeValues.size() != 2)
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{
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LOG->Warn("Invalid #%s value \"%s\" (must have exactly one '='), ignored",
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sValueName.GetString(), arrayFreezeExpressions[f].GetString());
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continue;
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}
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float fFreezeBeat = (float)atof( arrayFreezeValues[0] );
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float fFreezeSeconds = (float)atof( arrayFreezeValues[1] );
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StopSegment new_seg;
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new_seg.m_fStartBeat = fFreezeBeat;
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new_seg.m_fStopSeconds = fFreezeSeconds;
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// LOG->Trace( "Adding a freeze segment: beat: %f, seconds = %f", new_seg.m_fStartBeat, new_seg.m_fStopSeconds );
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out.AddStopSegment( new_seg );
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}
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}
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else if( 0==stricmp(sValueName,"BPMS") )
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{
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CStringArray arrayBPMChangeExpressions;
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split( sParams[1], ",", arrayBPMChangeExpressions );
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for( unsigned b=0; b<arrayBPMChangeExpressions.size(); b++ )
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{
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CStringArray arrayBPMChangeValues;
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split( arrayBPMChangeExpressions[b], "=", arrayBPMChangeValues );
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/* XXX: Once we have a way to display warnings that the user actually
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* cares about (unlike most warnings), this should be one of them. */
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if(arrayBPMChangeValues.size() != 2)
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{
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LOG->Warn("Invalid #%s value \"%s\" (must have exactly one '='), ignored",
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sValueName.GetString(), arrayBPMChangeExpressions[b].GetString());
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continue;
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}
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float fBeat = (float)atof( arrayBPMChangeValues[0] );
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float fNewBPM = (float)atof( arrayBPMChangeValues[1] );
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BPMSegment new_seg;
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new_seg.m_fStartBeat = fBeat;
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new_seg.m_fBPM = fNewBPM;
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out.AddBPMSegment( new_seg );
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}
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}
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else if( 0==stricmp(sValueName,"BGCHANGES") || 0==stricmp(sValueName,"ANIMATIONS") )
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{
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CStringArray aBGChangeExpressions;
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split( sParams[1], ",", aBGChangeExpressions );
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for( unsigned b=0; b<aBGChangeExpressions.size(); b++ )
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{
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CStringArray aBGChangeValues;
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split( aBGChangeExpressions[b], "=", aBGChangeValues );
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/* XXX: Once we have a way to display warnings that the user actually
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* cares about (unlike most warnings), this should be one of them. */
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if(aBGChangeValues.size() != 2)
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{
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LOG->Warn("Invalid #%s value \"%s\" (must have exactly one '='), ignored",
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sValueName.GetString(), aBGChangeExpressions[b].GetString());
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continue;
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}
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float fBeat = (float)atof( aBGChangeValues[0] );
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CString sBGName = aBGChangeValues[1];
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sBGName.MakeLower();
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out.AddBackgroundChange( BackgroundChange(fBeat, sBGName) );
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}
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}
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else if( 0==stricmp(sValueName,"NOTES") )
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{
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Notes* pNewNotes = new Notes;
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ASSERT( pNewNotes );
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out.m_apNotes.push_back( pNewNotes );
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if( iNumParams != 7 )
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{
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LOG->Trace( "The song file '%s' is has %d fields in a #NOTES tag, but should have %d.", sPath.GetString(), iNumParams, 7 );
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continue;
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}
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LoadFromSMTokens(
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sParams[1], sParams[2], sParams[3], sParams[4], sParams[5], sParams[6],
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*pNewNotes);
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}
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else
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LOG->Trace( "Unexpected value named '%s'", sValueName.GetString() );
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}
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out.m_sBannerFile.Replace("\\", "/");
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out.m_sBackgroundFile.Replace("\\", "/");
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out.m_sCDTitleFile.Replace("\\", "/");
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out.m_sMusicFile.Replace("\\", "/");
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return true;
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}
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bool SMLoader::LoadFromDir( CString sPath, Song &out )
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{
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CStringArray aFileNames;
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GetApplicableFiles( sPath, aFileNames );
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if( aFileNames.size() > 1 )
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RageException::Throw( "There is more than one SM file in '%s'. There should be only one!", sPath.GetString() );
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/* We should have exactly one; if we had none, we shouldn't have been
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* called to begin with. */
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ASSERT( aFileNames.size() == 1 );
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return LoadFromSMFile( sPath + aFileNames[0], out );
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}
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