51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
#ifndef CombinedLifeMeterEnemy_H
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#define CombinedLifeMeterEnemy_H
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/*
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-----------------------------------------------------------------------------
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Class: CombinedLifeMeterEnemy
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Desc: A little graphic to the left of the song's text banner in the MusicWheel.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "CombinedLifeMeter.h"
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#include "Sprite.h"
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class CombinedLifeMeterEnemy : public CombinedLifeMeter
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{
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public:
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CombinedLifeMeterEnemy();
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virtual void Update( float fDelta );
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enum Face { normal=0, taunt, attack, damage, defeated, NUM_FACES };
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virtual void ChangeLife( PlayerNumber pn, TapNoteScore score ) {};
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virtual void ChangeLife( PlayerNumber pn, HoldNoteScore score, TapNoteScore tscore ) {};
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virtual void OnDancePointsChange( PlayerNumber pn ) {};
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virtual bool IsInDanger( PlayerNumber pn ) { return false; };
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virtual bool IsHot( PlayerNumber pn ) { return false; };
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virtual bool IsFailing( PlayerNumber pn ) { return false; };
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virtual void OnTaunt();
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protected:
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void SetFace( Face face );
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Sprite m_sprHealthStream;
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Sprite m_sprHealthBackground;
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float m_fLastSeenHealthPercent;
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Sprite m_sprFace;
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float m_fSecondsUntilReturnToNormalFace;
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Sprite m_sprFrame;
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};
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#endif
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