Files
itgmania212121/stepmania/src/ScoreDisplay.h
T
Chris Danford 22ef6c358b moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00

29 lines
697 B
C++

#ifndef SCOREDISPLAY_H
#define SCOREDISPLAY_H
/*
-----------------------------------------------------------------------------
Class: ScoreDisplay
Desc: A graphic displayed in the ScoreDisplay during Dancing.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "PlayerNumber.h"
#include "ActorFrame.h"
class ScoreDisplay : public ActorFrame
{
public:
virtual void Init( PlayerNumber pn ) { m_PlayerNumber = pn; };
virtual void SetScore( float fNewScore ) {};
protected:
PlayerNumber m_PlayerNumber; // needed to look up statistics in GAMESTATE
};
#endif