Files
itgmania212121/stepmania/src/arch/MovieTexture/MovieTexture.cpp
T
Steve Checkoway a5e2e634ea clean up
2004-04-01 10:33:53 +00:00

115 lines
2.9 KiB
C++

#include "global.h"
#include "MovieTexture.h"
#include "RageUtil.h"
#include "RageLog.h"
#include "MovieTexture_Null.h"
#include "PrefsManager.h"
#include "RageFile.h"
/* _WINDOWS is Windows only, where _WIN32 is Windows and Xbox, I think. Does this
* work on the Xbox? -glenn */
#if defined(_WINDOWS)
#include "MovieTexture_DShow.h"
#define HAVE_FFMPEG
#endif
#ifdef HAVE_FFMPEG
#include "MovieTexture_FFMpeg.h"
#endif
void ForceToAscii( CString &str )
{
for( unsigned i=0; i<str.size(); ++i )
if( str[i] < 0x20 || str[i] > 0x7E )
str[i] = '?';
}
bool RageMovieTexture::GetFourCC( CString fn, CString &handler, CString &type )
{
CString ignore, ext;
splitpath( fn, ignore, ignore, ext);
if( !ext.CompareNoCase(".mpg") ||
!ext.CompareNoCase(".mpeg") ||
!ext.CompareNoCase(".mpv") ||
!ext.CompareNoCase(".mpe") )
{
handler = type = "MPEG";
return true;
}
//Not very pretty but should do all the same error checking without iostream
#define HANDLE_ERROR(x) { \
LOG->Warn( "Error reading %s: %s", fn.c_str(), x ); \
handler = type = ""; \
return false; \
}
RageFile file(fn);
if( !file.IsOpen() )
HANDLE_ERROR("Could not open file.");
if( !file.Seek(0x70) )
HANDLE_ERROR("Could not seek.");
type = " ";
if( file.Read((char *)type.c_str(), 4) != 4 )
HANDLE_ERROR("Could not read.");
ForceToAscii( type );
if( file.Seek(0xBC) != 0xBC )
HANDLE_ERROR("Could not seek.");
handler = " ";
if( file.Read((char *)handler.c_str(), 4) != 4 )
HANDLE_ERROR("Could not read.");
ForceToAscii( handler );
return true;
#undef HANDLE_ERROR
}
static void DumpAVIDebugInfo( CString fn )
{
CString type, handler;
if( !RageMovieTexture::GetFourCC( fn, handler, type ) )
return;
LOG->Trace("Movie %s has handler '%s', type '%s'", fn.c_str(), handler.c_str(), type.c_str());
}
/* Try drivers in order of preference until we find one that works. */
RageMovieTexture *MakeRageMovieTexture(RageTextureID ID)
{
DumpAVIDebugInfo( ID.filename );
CStringArray DriversToTry;
split(PREFSMAN->m_sMovieDrivers, ",", DriversToTry, true);
ASSERT(DriversToTry.size() != 0);
CString Driver;
RageMovieTexture *ret = NULL;
for (unsigned i=0; ret==NULL && i<DriversToTry.size(); ++i) {
try {
Driver = DriversToTry[i];
LOG->Trace("Initializing driver: %s", Driver.c_str());
#ifdef _WINDOWS
if (!Driver.CompareNoCase("DShow")) ret = new MovieTexture_DShow(ID);
#endif
#ifdef SUPPORT_MOVIETEXTURE_FFMPEG
if (!Driver.CompareNoCase("FFMpeg")) ret = new MovieTexture_FFMpeg(ID);
#endif
if (!Driver.CompareNoCase("Null")) ret = new MovieTexture_Null(ID);
if (!ret)
LOG->Warn("Unknown movie driver name: %s", Driver.c_str());
} catch (const RageException &e) {
LOG->Info("Couldn't load driver %s: %s", Driver.c_str(), e.what());
}
}
if (!ret)
RageException::Throw("Couldn't create a movie texture");
LOG->Trace("Created movie texture \"%s\" with driver \"%s\"",
ID.filename.c_str(), Driver.c_str() );
return ret;
}