Files
itgmania212121/src/ModsGroup.h
T
2011-03-17 01:47:30 -04:00

130 lines
4.5 KiB
C++

#ifndef MODS_GROUP_H
#define MODS_GROUP_H
#include "EnumHelper.h"
#include "RageTimer.h"
enum ModsLevel
{
ModsLevel_Preferred, // user-chosen player options. Does not include any forced mods.
ModsLevel_Stage, // Preferred + forced stage mods
ModsLevel_Song, // Stage + forced attack mods
NUM_ModsLevel,
ModsLevel_Invalid
};
LuaDeclareType( ModsLevel );
#define MODS_GROUP_ASSIGN( group, level, member, val ) (group).Assign( (level), member, (val) )
#define MODS_GROUP_ASSIGN_N( group, level, member, n, val ) (group).Assign_n( (level), member, (n), (val) )
#define MODS_GROUP_CALL( group, level, fun ) (group).Call( (level), fun )
#define PO_GROUP_ASSIGN( group, level, member, val ) MODS_GROUP_ASSIGN( (group), (level), &PlayerOptions::member, (val) )
#define PO_GROUP_ASSIGN_N( group, level, member, n, val ) MODS_GROUP_ASSIGN_N( (group), (level), &PlayerOptions::member, (n), (val) )
#define PO_GROUP_CALL( group, level, fun ) MODS_GROUP_CALL( (group), (level), &PlayerOptions::fun )
#define SO_GROUP_ASSIGN( group, level, member, val ) MODS_GROUP_ASSIGN( (group), (level), &SongOptions::member, (val) )
#define SO_GROUP_ASSIGN_N( group, level, member, n, val ) MODS_GROUP_ASSIGN_N( (group), (level), &SongOptions::member, (n), (val) )
#define SO_GROUP_CALL( group, level, fun ) MODS_GROUP_CALL( (group), (level), &SongOptions::fun )
template<class T>
class ModsGroup
{
T m_[NUM_ModsLevel];
RageTimer m_Timer;
T m_Current; // approaches ModsLevel_Song
public:
void Init()
{
Call( ModsLevel_Preferred, &T::Init );
}
void Update( float fDelta )
{
// Don't let the mod approach speed be affected by Tab.
// TODO: Find a more elegant way of handling this.
fDelta = m_Timer.GetDeltaTime();
m_Current.Approach( m_[ModsLevel_Song], fDelta );
}
template<typename U>
inline void Assign( ModsLevel level, U T::*member, const U &val )
{
if( level != ModsLevel_Song )
m_Current.*member = val;
for( ; level < NUM_ModsLevel; enum_add(level, 1) )
m_[level].*member = val;
}
template<typename U, int n>
inline void Assign_n( ModsLevel level, U (T::*member)[n], size_t index, const U &val )
{
DEBUG_ASSERT( index < n );
if( level != ModsLevel_Song )
(m_Current.*member)[index] = val;
for( ; level < NUM_ModsLevel; enum_add(level, 1) )
(m_[level].*member)[index] = val;
}
void Assign( ModsLevel level, const T &val )
{
if( level != ModsLevel_Song )
m_Current = val;
for( ; level < NUM_ModsLevel; enum_add(level, 1) )
m_[level] = val;
}
void Call( ModsLevel level, void (T::*fun)() )
{
if( level != ModsLevel_Song )
(m_Current.*fun)();
for( ; level < NUM_ModsLevel; enum_add(level, 1) )
(m_[level].*fun)();
}
void FromString( ModsLevel level, const RString &str )
{
if( level != ModsLevel_Song )
m_Current.FromString( str );
for( ; level < NUM_ModsLevel; enum_add(level, 1) )
m_[level].FromString( str );
}
void SetCurrentToLevel( ModsLevel level )
{
m_Current = m_[level];
}
const T &Get( ModsLevel l ) const { return m_[l]; }
const T &GetPreferred() const { return m_[ModsLevel_Preferred]; }
const T &GetStage() const { return m_[ModsLevel_Stage]; }
const T &GetSong() const { return m_[ModsLevel_Song]; }
const T &GetCurrent() const { return m_Current; }
};
#endif
/*
* (c) 2006 Chris Danford, Steve Checkoway
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/