Files
itgmania212121/stepmania/src/ScreenOptionsEditCourse.cpp
T
2005-07-29 23:03:43 +00:00

250 lines
6.6 KiB
C++

#include "global.h"
#include "ScreenOptionsEditCourse.h"
#include "ScreenManager.h"
#include "RageLog.h"
#include "GameState.h"
#include "SongManager.h"
#include "CommonMetrics.h"
#include "GameManager.h"
#include "song.h"
#include "FontCharAliases.h"
enum EditCourseRow
{
ROW_REPEAT,
ROW_RANDOMIZE,
ROW_LIVES,
ROW_METER,
NUM_EditCourseRow
};
enum CourseEntryAction
{
CourseEntryAction_Edit,
CourseEntryAction_InsertEntry,
CourseEntryAction_Delete,
NUM_CourseEntryAction
};
static const CString CourseEntryActionNames[] = {
"Edit",
"Insert Entry",
"Delete",
};
XToString( CourseEntryAction, NUM_CourseEntryAction );
#define FOREACH_CourseEntryAction( i ) FOREACH_ENUM( CourseEntryAction, NUM_CourseEntryAction, i )
REGISTER_SCREEN_CLASS( ScreenOptionsEditCourse );
ScreenOptionsEditCourse::ScreenOptionsEditCourse( CString sName ) : ScreenOptions( sName )
{
LOG->Trace( "ScreenOptionsEditCourse::ScreenOptionsEditCourse()" );
}
void ScreenOptionsEditCourse::Init()
{
ScreenOptions::Init();
// save a backup that we'll use if we revert.
ASSERT( GAMESTATE->m_pCurCourse );
Course *pCourse = GAMESTATE->m_pCurCourse;
m_Original = *pCourse;
vector<OptionRowDefinition> vDefs;
vector<OptionRowHandler*> vHands;
OptionRowDefinition def;
def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
def.m_sName = "Repeat";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "NO" );
def.m_vsChoices.push_back( "YES" );
vDefs.push_back( def );
vHands.push_back( NULL );
def.m_sName = "Randomize";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "NO" );
def.m_vsChoices.push_back( "YES" );
vDefs.push_back( def );
vHands.push_back( NULL );
def.m_sName = "Lives";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "Use Bar Life" );
for( int i=1; i<=10; i++ )
def.m_vsChoices.push_back( ssprintf("%d",i) );
vDefs.push_back( def );
vHands.push_back( NULL );
def.m_sName = "Meter";
def.m_vsChoices.clear();
for( int i=MIN_METER; i<=MAX_METER; i++ )
def.m_vsChoices.push_back( ssprintf("%d",i) );
vDefs.push_back( def );
vHands.push_back( NULL );
FOREACH_CONST( CourseEntry, pCourse->m_vEntries, ce )
{
int iEntryIndex = ce - pCourse->m_vEntries.begin();
def.m_sName = ssprintf( "Entry %d", iEntryIndex+1 );
def.m_vsChoices.clear();
FOREACH_CourseEntryAction( i )
def.m_vsChoices.push_back( CourseEntryActionToString(i) );
vDefs.push_back( def );
vHands.push_back( NULL );
}
def.m_sName = "Insert Entry";
def.m_vsChoices.clear();
CString sStart = "&Start;";
FontCharAliases::ReplaceMarkers( sStart );
def.m_vsChoices.push_back( sStart );
vDefs.push_back( def );
vHands.push_back( NULL );
ScreenOptions::InitMenu( vDefs, vHands );
}
void ScreenOptionsEditCourse::BeginScreen()
{
ScreenOptions::BeginScreen();
AfterChangeValueInRow( GAMESTATE->m_MasterPlayerNumber );
}
void ScreenOptionsEditCourse::HandleScreenMessage( const ScreenMessage SM )
{
if( SM == SM_GoToNextScreen )
{
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
if( iCurRow < NUM_EditCourseRow )
{
ASSERT( 0 );
}
else if( iCurRow == m_pRows.size() - 1 )
{
this->HandleScreenMessage( SM_GoToPrevScreen );
return; // don't call base
}
else
{
int iCourseEntry = iCurRow - NUM_EditCourseRow;
GAMESTATE->m_iEditCourseEntryIndex.Set( iCourseEntry );
}
}
else if( SM == SM_GoToPrevScreen )
{
// revert
//Course *pCourse = GAMESTATE->m_pCurCourse;
//*pCourse = m_Original;
//SCREENMAN->SetNewScreen( "ScreenCourseManager" );
//return;
}
ScreenOptions::HandleScreenMessage( SM );
}
void ScreenOptionsEditCourse::AfterChangeValueInRow( PlayerNumber pn )
{
ScreenOptions::AfterChangeValueInRow( pn );
}
void ScreenOptionsEditCourse::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
switch( iRow )
{
case ROW_REPEAT:
//row.SetChoiceInRowWithFocusShared( iEntryIndex );
break;
case ROW_RANDOMIZE:
//row.SetChoiceInRowWithFocusShared( iEntryIndex );
break;
case ROW_LIVES:
//row.SetChoiceInRowWithFocusShared( iEntryIndex );
break;
case ROW_METER:
break;
}
}
void ScreenOptionsEditCourse::ExportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
}
void ScreenOptionsEditCourse::ProcessMenuStart( PlayerNumber pn, const InputEventType type )
{
Course *pCourse = GAMESTATE->m_pCurCourse;
int iCourseEntry = GetCourseEntryIndexWithFocus();
GAMESTATE->m_iEditCourseEntryIndex.Set( iCourseEntry );
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
OptionRow &row = *m_pRows[iCurRow];
if( iCourseEntry != -1 )
{
switch( row.GetChoiceInRowWithFocusShared() )
{
case CourseEntryAction_Edit:
ScreenOptions::BeginFadingOut();
break;
case CourseEntryAction_InsertEntry:
{
pCourse->m_vEntries.erase( pCourse->m_vEntries.begin() + iCourseEntry );
SCREENMAN->SetNewScreen( this->m_sName ); // reload
}
break;
case CourseEntryAction_Delete:
{
pCourse->m_vEntries.erase( pCourse->m_vEntries.begin() + iCourseEntry );
SCREENMAN->SetNewScreen( this->m_sName ); // reload
}
break;
}
return;
}
ScreenOptions::ProcessMenuStart( pn, type );
}
int ScreenOptionsEditCourse::GetCourseEntryIndexWithFocus() const
{
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
if( iCurRow < NUM_EditCourseRow ) // not a CourseEntry
return -1;
else if( iCurRow == m_pRows.size() - 1 ) // "done"
return -1;
else
return iCurRow - NUM_EditCourseRow;
}
/*
* (c) 2002-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/