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itgmania212121/extern/libpng/include/contrib/visupng/PngFile.h
T
Thai Pangsakulyanont 503814c435 update libpng to 1.5.10, add precompiled library for ffmpeg 0.10.2 for mac, and Xcode 4.3 project in a separate project.
This should make it possible to build StepMania 5 on Mac OS X.
The catch is that it will only work with Snow Leopard and up, but I think this is better than nothing.

We can support PowerPC / 10.4-10.5 again when someone can make the old Xcode 3 project work.
2012-04-24 00:11:28 +07:00

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1.1 KiB
C

/*------------------------------------------*/
/* PNGFILE.H -- Header File for pngfile.c*/
/*------------------------------------------*/
/* Copyright 2000, Willem van Schaik.*/
/* This code is released under the libpng license.*/
/* For conditions of distribution and use, see the disclaimer*/
/* and license in png.h*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <windows.h>
void PngFileInitialize (HWND hwnd) ;
BOOL PngFileOpenDlg (HWND hwnd, PTSTR pstrFileName, PTSTR pstrTitleName) ;
BOOL PngFileSaveDlg (HWND hwnd, PTSTR pstrFileName, PTSTR pstrTitleName) ;
BOOL PngLoadImage (PTSTR pstrFileName, png_byte **ppbImageData,
int *piWidth, int *piHeight, int *piChannels, png_color *pBkgColor);
BOOL PngSaveImage (PTSTR pstrFileName, png_byte *pDiData,
int iWidth, int iHeight, png_color BkgColor);
#ifndef PNG_STDIO_SUPPORTED
static void png_read_data(png_structp png_ptr, png_bytep data, png_size_t length);
static void png_write_data(png_structp png_ptr, png_bytep data, png_size_t length);
static void png_flush(png_structp png_ptr);
#endif