615 lines
37 KiB
HTML
615 lines
37 KiB
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<a name="SEC_Top"></a>
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<h1 class="settitle">FFmpeg FAQ</h1>
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<a name="SEC_Contents"></a>
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<h1>Table of Contents</h1>
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<div class="contents">
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<ul class="toc">
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<li><a name="toc-General-Questions" href="#General-Questions">1. General Questions</a>
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<ul class="toc">
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<li><a name="toc-Why-doesn_0027t-FFmpeg-support-feature-_005bxyz_005d_003f" href="#Why-doesn_0027t-FFmpeg-support-feature-_005bxyz_005d_003f">1.1 Why doesn’t FFmpeg support feature [xyz]?</a></li>
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<li><a name="toc-FFmpeg-does-not-support-codec-XXX_002e-Can-you-include-a-Windows-DLL-loader-to-support-it_003f" href="#FFmpeg-does-not-support-codec-XXX_002e-Can-you-include-a-Windows-DLL-loader-to-support-it_003f">1.2 FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it?</a></li>
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<li><a name="toc-I-cannot-read-this-file-although-this-format-seems-to-be-supported-by-ffmpeg_002e" href="#I-cannot-read-this-file-although-this-format-seems-to-be-supported-by-ffmpeg_002e">1.3 I cannot read this file although this format seems to be supported by ffmpeg.</a></li>
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<li><a name="toc-Which-codecs-are-supported-by-Windows_003f" href="#Which-codecs-are-supported-by-Windows_003f">1.4 Which codecs are supported by Windows?</a></li>
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</ul></li>
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<li><a name="toc-Compilation" href="#Compilation">2. Compilation</a>
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<ul class="toc">
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<li><a name="toc-error_003a-can_0027t-find-a-register-in-class-_0027GENERAL_005fREGS_0027-while-reloading-_0027asm_0027" href="#error_003a-can_0027t-find-a-register-in-class-_0027GENERAL_005fREGS_0027-while-reloading-_0027asm_0027">2.1 <code>error: can't find a register in class 'GENERAL_REGS' while reloading 'asm'</code></a></li>
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</ul></li>
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<li><a name="toc-Usage" href="#Usage">3. Usage</a>
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<ul class="toc">
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<li><a name="toc-ffmpeg-does-not-work_003b-what-is-wrong_003f" href="#ffmpeg-does-not-work_003b-what-is-wrong_003f">3.1 ffmpeg does not work; what is wrong?</a></li>
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<li><a name="toc-How-do-I-encode-single-pictures-into-movies_003f" href="#How-do-I-encode-single-pictures-into-movies_003f">3.2 How do I encode single pictures into movies?</a></li>
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<li><a name="toc-How-do-I-encode-movie-to-single-pictures_003f" href="#How-do-I-encode-movie-to-single-pictures_003f">3.3 How do I encode movie to single pictures?</a></li>
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<li><a name="toc-Why-do-I-see-a-slight-quality-degradation-with-multithreaded-MPEG_002a-encoding_003f" href="#Why-do-I-see-a-slight-quality-degradation-with-multithreaded-MPEG_002a-encoding_003f">3.4 Why do I see a slight quality degradation with multithreaded MPEG* encoding?</a></li>
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<li><a name="toc-How-can-I-read-from-the-standard-input-or-write-to-the-standard-output_003f" href="#How-can-I-read-from-the-standard-input-or-write-to-the-standard-output_003f">3.5 How can I read from the standard input or write to the standard output?</a></li>
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<li><a name="toc-_002df-jpeg-doesn_0027t-work_002e" href="#g_t_002df-jpeg-doesn_0027t-work_002e">3.6 -f jpeg doesn’t work.</a></li>
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<li><a name="toc-Why-can-I-not-change-the-frame-rate_003f" href="#Why-can-I-not-change-the-frame-rate_003f">3.7 Why can I not change the frame rate?</a></li>
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<li><a name="toc-How-do-I-encode-Xvid-or-DivX-video-with-ffmpeg_003f" href="#How-do-I-encode-Xvid-or-DivX-video-with-ffmpeg_003f">3.8 How do I encode Xvid or DivX video with ffmpeg?</a></li>
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<li><a name="toc-Which-are-good-parameters-for-encoding-high-quality-MPEG_002d4_003f" href="#Which-are-good-parameters-for-encoding-high-quality-MPEG_002d4_003f">3.9 Which are good parameters for encoding high quality MPEG-4?</a></li>
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<li><a name="toc-Which-are-good-parameters-for-encoding-high-quality-MPEG_002d1_002fMPEG_002d2_003f" href="#Which-are-good-parameters-for-encoding-high-quality-MPEG_002d1_002fMPEG_002d2_003f">3.10 Which are good parameters for encoding high quality MPEG-1/MPEG-2?</a></li>
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<li><a name="toc-Interlaced-video-looks-very-bad-when-encoded-with-ffmpeg_002c-what-is-wrong_003f" href="#Interlaced-video-looks-very-bad-when-encoded-with-ffmpeg_002c-what-is-wrong_003f">3.11 Interlaced video looks very bad when encoded with ffmpeg, what is wrong?</a></li>
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<li><a name="toc-How-can-I-read-DirectShow-files_003f" href="#How-can-I-read-DirectShow-files_003f">3.12 How can I read DirectShow files?</a></li>
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<li><a name="toc-How-can-I-join-video-files_003f" href="#How-can-I-join-video-files_003f">3.13 How can I join video files?</a></li>
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<li><a name="toc-_002dprofile-option-fails-when-encoding-H_002e264-video-with-AAC-audio" href="#g_t_002dprofile-option-fails-when-encoding-H_002e264-video-with-AAC-audio">3.14 -profile option fails when encoding H.264 video with AAC audio</a></li>
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<li><a name="toc-Using-_002df-lavfi_002c-audio-becomes-mono-for-no-apparent-reason_002e" href="#Using-_002df-lavfi_002c-audio-becomes-mono-for-no-apparent-reason_002e">3.15 Using ‘<samp>-f lavfi</samp>’, audio becomes mono for no apparent reason.</a></li>
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</ul></li>
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<li><a name="toc-Development" href="#Development">4. Development</a>
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<ul class="toc">
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<li><a name="toc-Are-there-examples-illustrating-how-to-use-the-FFmpeg-libraries_002c-particularly-libavcodec-and-libavformat_003f" href="#Are-there-examples-illustrating-how-to-use-the-FFmpeg-libraries_002c-particularly-libavcodec-and-libavformat_003f">4.1 Are there examples illustrating how to use the FFmpeg libraries, particularly libavcodec and libavformat?</a></li>
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<li><a name="toc-Can-you-support-my-C-compiler-XXX_003f" href="#Can-you-support-my-C-compiler-XXX_003f">4.2 Can you support my C compiler XXX?</a></li>
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<li><a name="toc-Is-Microsoft-Visual-C_002b_002b-supported_003f" href="#Is-Microsoft-Visual-C_002b_002b-supported_003f">4.3 Is Microsoft Visual C++ supported?</a></li>
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<li><a name="toc-Can-I-use-FFmpeg-or-libavcodec-under-Windows_003f" href="#Can-I-use-FFmpeg-or-libavcodec-under-Windows_003f">4.4 Can I use FFmpeg or libavcodec under Windows?</a></li>
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<li><a name="toc-Can-you-add-automake_002c-libtool-or-autoconf-support_003f" href="#Can-you-add-automake_002c-libtool-or-autoconf-support_003f">4.5 Can you add automake, libtool or autoconf support?</a></li>
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<li><a name="toc-Why-not-rewrite-FFmpeg-in-object_002doriented-C_002b_002b_003f" href="#Why-not-rewrite-FFmpeg-in-object_002doriented-C_002b_002b_003f">4.6 Why not rewrite FFmpeg in object-oriented C++?</a></li>
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<li><a name="toc-Why-are-the-ffmpeg-programs-devoid-of-debugging-symbols_003f" href="#Why-are-the-ffmpeg-programs-devoid-of-debugging-symbols_003f">4.7 Why are the ffmpeg programs devoid of debugging symbols?</a></li>
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<li><a name="toc-I-do-not-like-the-LGPL_002c-can-I-contribute-code-under-the-GPL-instead_003f" href="#I-do-not-like-the-LGPL_002c-can-I-contribute-code-under-the-GPL-instead_003f">4.8 I do not like the LGPL, can I contribute code under the GPL instead?</a></li>
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<li><a name="toc-I_0027m-using-FFmpeg-from-within-my-C_002b_002b-application-but-the-linker-complains-about-missing-symbols-which-seem-to-be-available_002e" href="#I_0027m-using-FFmpeg-from-within-my-C_002b_002b-application-but-the-linker-complains-about-missing-symbols-which-seem-to-be-available_002e">4.9 I’m using FFmpeg from within my C++ application but the linker complains about missing symbols which seem to be available.</a></li>
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<li><a name="toc-I_0027m-using-libavutil-from-within-my-C_002b_002b-application-but-the-compiler-complains-about-_0027UINT64_005fC_0027-was-not-declared-in-this-scope" href="#I_0027m-using-libavutil-from-within-my-C_002b_002b-application-but-the-compiler-complains-about-_0027UINT64_005fC_0027-was-not-declared-in-this-scope">4.10 I’m using libavutil from within my C++ application but the compiler complains about ’UINT64_C’ was not declared in this scope</a></li>
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<li><a name="toc-I-have-a-file-in-memory-_002f-a-API-different-from-_002aopen_002f_002aread_002f-libc-how-do-I-use-it-with-libavformat_003f" href="#I-have-a-file-in-memory-_002f-a-API-different-from-_002aopen_002f_002aread_002f-libc-how-do-I-use-it-with-libavformat_003f">4.11 I have a file in memory / a API different from *open/*read/ libc how do I use it with libavformat?</a></li>
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<li><a name="toc-Where-can-I-find-libav_002a-headers-for-Pascal_002fDelphi_003f" href="#Where-can-I-find-libav_002a-headers-for-Pascal_002fDelphi_003f">4.12 Where can I find libav* headers for Pascal/Delphi?</a></li>
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<li><a name="toc-Where-is-the-documentation-about-ffv1_002c-msmpeg4_002c-asv1_002c-4xm_003f" href="#Where-is-the-documentation-about-ffv1_002c-msmpeg4_002c-asv1_002c-4xm_003f">4.13 Where is the documentation about ffv1, msmpeg4, asv1, 4xm?</a></li>
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<li><a name="toc-How-do-I-feed-H_002e263_002dRTP-_0028and-other-codecs-in-RTP_0029-to-libavcodec_003f" href="#How-do-I-feed-H_002e263_002dRTP-_0028and-other-codecs-in-RTP_0029-to-libavcodec_003f">4.14 How do I feed H.263-RTP (and other codecs in RTP) to libavcodec?</a></li>
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<li><a name="toc-AVStream_002er_005fframe_005frate-is-wrong_002c-it-is-much-larger-than-the-frame-rate_002e" href="#AVStream_002er_005fframe_005frate-is-wrong_002c-it-is-much-larger-than-the-frame-rate_002e">4.15 AVStream.r_frame_rate is wrong, it is much larger than the frame rate.</a></li>
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<li><a name="toc-Why-is-make-fate-not-running-all-tests_003f" href="#Why-is-make-fate-not-running-all-tests_003f">4.16 Why is <code>make fate</code> not running all tests?</a></li>
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<li><a name="toc-Why-is-make-fate-not-finding-the-samples_003f" href="#Why-is-make-fate-not-finding-the-samples_003f">4.17 Why is <code>make fate</code> not finding the samples?</a></li>
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</ul>
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</li>
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</ul>
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</div>
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<a name="General-Questions"></a>
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<h1 class="chapter"><a href="faq.html#toc-General-Questions">1. General Questions</a></h1>
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<a name="Why-doesn_0027t-FFmpeg-support-feature-_005bxyz_005d_003f"></a>
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<h2 class="section"><a href="faq.html#toc-Why-doesn_0027t-FFmpeg-support-feature-_005bxyz_005d_003f">1.1 Why doesn’t FFmpeg support feature [xyz]?</a></h2>
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<p>Because no one has taken on that task yet. FFmpeg development is
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driven by the tasks that are important to the individual developers.
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If there is a feature that is important to you, the best way to get
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it implemented is to undertake the task yourself or sponsor a developer.
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</p>
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<a name="FFmpeg-does-not-support-codec-XXX_002e-Can-you-include-a-Windows-DLL-loader-to-support-it_003f"></a>
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<h2 class="section"><a href="faq.html#toc-FFmpeg-does-not-support-codec-XXX_002e-Can-you-include-a-Windows-DLL-loader-to-support-it_003f">1.2 FFmpeg does not support codec XXX. Can you include a Windows DLL loader to support it?</a></h2>
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<p>No. Windows DLLs are not portable, bloated and often slow.
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Moreover FFmpeg strives to support all codecs natively.
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A DLL loader is not conducive to that goal.
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</p>
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<a name="I-cannot-read-this-file-although-this-format-seems-to-be-supported-by-ffmpeg_002e"></a>
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<h2 class="section"><a href="faq.html#toc-I-cannot-read-this-file-although-this-format-seems-to-be-supported-by-ffmpeg_002e">1.3 I cannot read this file although this format seems to be supported by ffmpeg.</a></h2>
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<p>Even if ffmpeg can read the container format, it may not support all its
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codecs. Please consult the supported codec list in the ffmpeg
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documentation.
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</p>
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<a name="Which-codecs-are-supported-by-Windows_003f"></a>
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<h2 class="section"><a href="faq.html#toc-Which-codecs-are-supported-by-Windows_003f">1.4 Which codecs are supported by Windows?</a></h2>
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<p>Windows does not support standard formats like MPEG very well, unless you
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install some additional codecs.
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</p>
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<p>The following list of video codecs should work on most Windows systems:
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</p><dl compact="compact">
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<dt> ‘<samp>msmpeg4v2</samp>’</dt>
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<dd><p>.avi/.asf
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</p></dd>
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<dt> ‘<samp>msmpeg4</samp>’</dt>
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<dd><p>.asf only
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</p></dd>
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<dt> ‘<samp>wmv1</samp>’</dt>
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<dd><p>.asf only
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</p></dd>
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<dt> ‘<samp>wmv2</samp>’</dt>
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<dd><p>.asf only
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</p></dd>
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<dt> ‘<samp>mpeg4</samp>’</dt>
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<dd><p>Only if you have some MPEG-4 codec like ffdshow or Xvid installed.
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</p></dd>
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<dt> ‘<samp>mpeg1video</samp>’</dt>
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<dd><p>.mpg only
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</p></dd>
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</dl>
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<p>Note, ASF files often have .wmv or .wma extensions in Windows. It should also
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be mentioned that Microsoft claims a patent on the ASF format, and may sue
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or threaten users who create ASF files with non-Microsoft software. It is
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strongly advised to avoid ASF where possible.
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</p>
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<p>The following list of audio codecs should work on most Windows systems:
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</p><dl compact="compact">
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<dt> ‘<samp>adpcm_ima_wav</samp>’</dt>
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<dt> ‘<samp>adpcm_ms</samp>’</dt>
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<dt> ‘<samp>pcm_s16le</samp>’</dt>
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<dd><p>always
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</p></dd>
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<dt> ‘<samp>libmp3lame</samp>’</dt>
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<dd><p>If some MP3 codec like LAME is installed.
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</p></dd>
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</dl>
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<a name="Compilation"></a>
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<h1 class="chapter"><a href="faq.html#toc-Compilation">2. Compilation</a></h1>
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<a name="error_003a-can_0027t-find-a-register-in-class-_0027GENERAL_005fREGS_0027-while-reloading-_0027asm_0027"></a>
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<h2 class="section"><a href="faq.html#toc-error_003a-can_0027t-find-a-register-in-class-_0027GENERAL_005fREGS_0027-while-reloading-_0027asm_0027">2.1 <code>error: can't find a register in class 'GENERAL_REGS' while reloading 'asm'</code></a></h2>
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<p>This is a bug in gcc. Do not report it to us. Instead, please report it to
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the gcc developers. Note that we will not add workarounds for gcc bugs.
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</p>
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<p>Also note that (some of) the gcc developers believe this is not a bug or
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not a bug they should fix:
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<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11203">http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11203</a>.
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Then again, some of them do not know the difference between an undecidable
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problem and an NP-hard problem...
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</p>
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<a name="Usage"></a>
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<h1 class="chapter"><a href="faq.html#toc-Usage">3. Usage</a></h1>
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<a name="ffmpeg-does-not-work_003b-what-is-wrong_003f"></a>
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<h2 class="section"><a href="faq.html#toc-ffmpeg-does-not-work_003b-what-is-wrong_003f">3.1 ffmpeg does not work; what is wrong?</a></h2>
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<p>Try a <code>make distclean</code> in the ffmpeg source directory before the build.
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If this does not help see
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(<a href="http://ffmpeg.org/bugreports.html">http://ffmpeg.org/bugreports.html</a>).
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</p>
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<a name="How-do-I-encode-single-pictures-into-movies_003f"></a>
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<h2 class="section"><a href="faq.html#toc-How-do-I-encode-single-pictures-into-movies_003f">3.2 How do I encode single pictures into movies?</a></h2>
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<p>First, rename your pictures to follow a numerical sequence.
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For example, img1.jpg, img2.jpg, img3.jpg,...
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Then you may run:
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</p>
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<table><tr><td> </td><td><pre class="example"> ffmpeg -f image2 -i img%d.jpg /tmp/a.mpg
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</pre></td></tr></table>
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<p>Notice that ‘<samp>%d</samp>’ is replaced by the image number.
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</p>
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<p>‘<tt>img%03d.jpg</tt>’ means the sequence ‘<tt>img001.jpg</tt>’, ‘<tt>img002.jpg</tt>’, etc...
|
|
</p>
|
|
<p>If you have large number of pictures to rename, you can use the
|
|
following command to ease the burden. The command, using the bourne
|
|
shell syntax, symbolically links all files in the current directory
|
|
that match <code>*jpg</code> to the ‘<tt>/tmp</tt>’ directory in the sequence of
|
|
‘<tt>img001.jpg</tt>’, ‘<tt>img002.jpg</tt>’ and so on.
|
|
</p>
|
|
<table><tr><td> </td><td><pre class="example"> x=1; for i in *jpg; do counter=$(printf %03d $x); ln -s "$i" /tmp/img"$counter".jpg; x=$(($x+1)); done
|
|
</pre></td></tr></table>
|
|
|
|
<p>If you want to sequence them by oldest modified first, substitute
|
|
<code>$(ls -r -t *jpg)</code> in place of <code>*jpg</code>.
|
|
</p>
|
|
<p>Then run:
|
|
</p>
|
|
<table><tr><td> </td><td><pre class="example"> ffmpeg -f image2 -i /tmp/img%03d.jpg /tmp/a.mpg
|
|
</pre></td></tr></table>
|
|
|
|
<p>The same logic is used for any image format that ffmpeg reads.
|
|
</p>
|
|
<a name="How-do-I-encode-movie-to-single-pictures_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-How-do-I-encode-movie-to-single-pictures_003f">3.3 How do I encode movie to single pictures?</a></h2>
|
|
|
|
<p>Use:
|
|
</p>
|
|
<table><tr><td> </td><td><pre class="example"> ffmpeg -i movie.mpg movie%d.jpg
|
|
</pre></td></tr></table>
|
|
|
|
<p>The ‘<tt>movie.mpg</tt>’ used as input will be converted to
|
|
‘<tt>movie1.jpg</tt>’, ‘<tt>movie2.jpg</tt>’, etc...
|
|
</p>
|
|
<p>Instead of relying on file format self-recognition, you may also use
|
|
</p><dl compact="compact">
|
|
<dt> ‘<samp>-c:v ppm</samp>’</dt>
|
|
<dt> ‘<samp>-c:v png</samp>’</dt>
|
|
<dt> ‘<samp>-c:v mjpeg</samp>’</dt>
|
|
</dl>
|
|
<p>to force the encoding.
|
|
</p>
|
|
<p>Applying that to the previous example:
|
|
</p><table><tr><td> </td><td><pre class="example"> ffmpeg -i movie.mpg -f image2 -c:v mjpeg menu%d.jpg
|
|
</pre></td></tr></table>
|
|
|
|
<p>Beware that there is no "jpeg" codec. Use "mjpeg" instead.
|
|
</p>
|
|
<a name="Why-do-I-see-a-slight-quality-degradation-with-multithreaded-MPEG_002a-encoding_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Why-do-I-see-a-slight-quality-degradation-with-multithreaded-MPEG_002a-encoding_003f">3.4 Why do I see a slight quality degradation with multithreaded MPEG* encoding?</a></h2>
|
|
|
|
<p>For multithreaded MPEG* encoding, the encoded slices must be independent,
|
|
otherwise thread n would practically have to wait for n-1 to finish, so it’s
|
|
quite logical that there is a small reduction of quality. This is not a bug.
|
|
</p>
|
|
<a name="How-can-I-read-from-the-standard-input-or-write-to-the-standard-output_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-How-can-I-read-from-the-standard-input-or-write-to-the-standard-output_003f">3.5 How can I read from the standard input or write to the standard output?</a></h2>
|
|
|
|
<p>Use ‘<tt>-</tt>’ as file name.
|
|
</p>
|
|
<a name="g_t_002df-jpeg-doesn_0027t-work_002e"></a>
|
|
<h2 class="section"><a href="faq.html#toc-_002df-jpeg-doesn_0027t-work_002e">3.6 -f jpeg doesn’t work.</a></h2>
|
|
|
|
<p>Try ’-f image2 test%d.jpg’.
|
|
</p>
|
|
<a name="Why-can-I-not-change-the-frame-rate_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Why-can-I-not-change-the-frame-rate_003f">3.7 Why can I not change the frame rate?</a></h2>
|
|
|
|
<p>Some codecs, like MPEG-1/2, only allow a small number of fixed frame rates.
|
|
Choose a different codec with the -c:v command line option.
|
|
</p>
|
|
<a name="How-do-I-encode-Xvid-or-DivX-video-with-ffmpeg_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-How-do-I-encode-Xvid-or-DivX-video-with-ffmpeg_003f">3.8 How do I encode Xvid or DivX video with ffmpeg?</a></h2>
|
|
|
|
<p>Both Xvid and DivX (version 4+) are implementations of the ISO MPEG-4
|
|
standard (note that there are many other coding formats that use this
|
|
same standard). Thus, use ’-c:v mpeg4’ to encode in these formats. The
|
|
default fourcc stored in an MPEG-4-coded file will be ’FMP4’. If you want
|
|
a different fourcc, use the ’-vtag’ option. E.g., ’-vtag xvid’ will
|
|
force the fourcc ’xvid’ to be stored as the video fourcc rather than the
|
|
default.
|
|
</p>
|
|
<a name="Which-are-good-parameters-for-encoding-high-quality-MPEG_002d4_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Which-are-good-parameters-for-encoding-high-quality-MPEG_002d4_003f">3.9 Which are good parameters for encoding high quality MPEG-4?</a></h2>
|
|
|
|
<p>’-mbd rd -flags +mv4+aic -trellis 2 -cmp 2 -subcmp 2 -g 300 -pass 1/2’,
|
|
things to try: ’-bf 2’, ’-flags qprd’, ’-flags mv0’, ’-flags skiprd’.
|
|
</p>
|
|
<a name="Which-are-good-parameters-for-encoding-high-quality-MPEG_002d1_002fMPEG_002d2_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Which-are-good-parameters-for-encoding-high-quality-MPEG_002d1_002fMPEG_002d2_003f">3.10 Which are good parameters for encoding high quality MPEG-1/MPEG-2?</a></h2>
|
|
|
|
<p>’-mbd rd -trellis 2 -cmp 2 -subcmp 2 -g 100 -pass 1/2’
|
|
but beware the ’-g 100’ might cause problems with some decoders.
|
|
Things to try: ’-bf 2’, ’-flags qprd’, ’-flags mv0’, ’-flags skiprd.
|
|
</p>
|
|
<a name="Interlaced-video-looks-very-bad-when-encoded-with-ffmpeg_002c-what-is-wrong_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Interlaced-video-looks-very-bad-when-encoded-with-ffmpeg_002c-what-is-wrong_003f">3.11 Interlaced video looks very bad when encoded with ffmpeg, what is wrong?</a></h2>
|
|
|
|
<p>You should use ’-flags +ilme+ildct’ and maybe ’-flags +alt’ for interlaced
|
|
material, and try ’-top 0/1’ if the result looks really messed-up.
|
|
</p>
|
|
<a name="How-can-I-read-DirectShow-files_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-How-can-I-read-DirectShow-files_003f">3.12 How can I read DirectShow files?</a></h2>
|
|
|
|
<p>If you have built FFmpeg with <code>./configure --enable-avisynth</code>
|
|
(only possible on MinGW/Cygwin platforms),
|
|
then you may use any file that DirectShow can read as input.
|
|
</p>
|
|
<p>Just create an "input.avs" text file with this single line ...
|
|
</p><table><tr><td> </td><td><pre class="example"> DirectShowSource("C:\path to your file\yourfile.asf")
|
|
</pre></td></tr></table>
|
|
<p>... and then feed that text file to ffmpeg:
|
|
</p><table><tr><td> </td><td><pre class="example"> ffmpeg -i input.avs
|
|
</pre></td></tr></table>
|
|
|
|
<p>For ANY other help on Avisynth, please visit the
|
|
<a href="http://www.avisynth.org/">Avisynth homepage</a>.
|
|
</p>
|
|
<a name="How-can-I-join-video-files_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-How-can-I-join-video-files_003f">3.13 How can I join video files?</a></h2>
|
|
|
|
<p>A few multimedia containers (MPEG-1, MPEG-2 PS, DV) allow to join video files by
|
|
merely concatenating them.
|
|
</p>
|
|
<p>Hence you may concatenate your multimedia files by first transcoding them to
|
|
these privileged formats, then using the humble <code>cat</code> command (or the
|
|
equally humble <code>copy</code> under Windows), and finally transcoding back to your
|
|
format of choice.
|
|
</p>
|
|
<table><tr><td> </td><td><pre class="example">ffmpeg -i input1.avi -same_quant intermediate1.mpg
|
|
ffmpeg -i input2.avi -same_quant intermediate2.mpg
|
|
cat intermediate1.mpg intermediate2.mpg > intermediate_all.mpg
|
|
ffmpeg -i intermediate_all.mpg -same_quant output.avi
|
|
</pre></td></tr></table>
|
|
|
|
<p>Notice that you should either use <code>-same_quant</code> or set a reasonably high
|
|
bitrate for your intermediate and output files, if you want to preserve
|
|
video quality.
|
|
</p>
|
|
<p>Also notice that you may avoid the huge intermediate files by taking advantage
|
|
of named pipes, should your platform support it:
|
|
</p>
|
|
<table><tr><td> </td><td><pre class="example">mkfifo intermediate1.mpg
|
|
mkfifo intermediate2.mpg
|
|
ffmpeg -i input1.avi -same_quant -y intermediate1.mpg < /dev/null &
|
|
ffmpeg -i input2.avi -same_quant -y intermediate2.mpg < /dev/null &
|
|
cat intermediate1.mpg intermediate2.mpg |\
|
|
ffmpeg -f mpeg -i - -same_quant -c:v mpeg4 -acodec libmp3lame output.avi
|
|
</pre></td></tr></table>
|
|
|
|
<p>Similarly, the yuv4mpegpipe format, and the raw video, raw audio codecs also
|
|
allow concatenation, and the transcoding step is almost lossless.
|
|
When using multiple yuv4mpegpipe(s), the first line needs to be discarded
|
|
from all but the first stream. This can be accomplished by piping through
|
|
<code>tail</code> as seen below. Note that when piping through <code>tail</code> you
|
|
must use command grouping, <code>{ ;}</code>, to background properly.
|
|
</p>
|
|
<p>For example, let’s say we want to join two FLV files into an output.flv file:
|
|
</p>
|
|
<table><tr><td> </td><td><pre class="example">mkfifo temp1.a
|
|
mkfifo temp1.v
|
|
mkfifo temp2.a
|
|
mkfifo temp2.v
|
|
mkfifo all.a
|
|
mkfifo all.v
|
|
ffmpeg -i input1.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp1.a < /dev/null &
|
|
ffmpeg -i input2.flv -vn -f u16le -acodec pcm_s16le -ac 2 -ar 44100 - > temp2.a < /dev/null &
|
|
ffmpeg -i input1.flv -an -f yuv4mpegpipe - > temp1.v < /dev/null &
|
|
{ ffmpeg -i input2.flv -an -f yuv4mpegpipe - < /dev/null | tail -n +2 > temp2.v ; } &
|
|
cat temp1.a temp2.a > all.a &
|
|
cat temp1.v temp2.v > all.v &
|
|
ffmpeg -f u16le -acodec pcm_s16le -ac 2 -ar 44100 -i all.a \
|
|
-f yuv4mpegpipe -i all.v \
|
|
-same_quant -y output.flv
|
|
rm temp[12].[av] all.[av]
|
|
</pre></td></tr></table>
|
|
|
|
<a name="g_t_002dprofile-option-fails-when-encoding-H_002e264-video-with-AAC-audio"></a>
|
|
<h2 class="section"><a href="faq.html#toc-_002dprofile-option-fails-when-encoding-H_002e264-video-with-AAC-audio">3.14 -profile option fails when encoding H.264 video with AAC audio</a></h2>
|
|
|
|
<p><code>ffmpeg</code> prints an error like
|
|
</p>
|
|
<table><tr><td> </td><td><pre class="example">Undefined constant or missing '(' in 'baseline'
|
|
Unable to parse option value "baseline"
|
|
Error setting option profile to value baseline.
|
|
</pre></td></tr></table>
|
|
|
|
<p>Short answer: write ‘<samp>-profile:v</samp>’ instead of ‘<samp>-profile</samp>’.
|
|
</p>
|
|
<p>Long answer: this happens because the ‘<samp>-profile</samp>’ option can apply to both
|
|
video and audio. Specifically the AAC encoder also defines some profiles, none
|
|
of which are named <var>baseline</var>.
|
|
</p>
|
|
<p>The solution is to apply the ‘<samp>-profile</samp>’ option to the video stream only
|
|
by using <a href="http://ffmpeg.org/ffmpeg.html#Stream-specifiers-1">Stream specifiers</a>.
|
|
Appending <code>:v</code> to it will do exactly that.
|
|
</p>
|
|
<a name="Using-_002df-lavfi_002c-audio-becomes-mono-for-no-apparent-reason_002e"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Using-_002df-lavfi_002c-audio-becomes-mono-for-no-apparent-reason_002e">3.15 Using ‘<samp>-f lavfi</samp>’, audio becomes mono for no apparent reason.</a></h2>
|
|
|
|
<p>Use ‘<samp>-dumpgraph -</samp>’ to find out exactly where the channel layout is
|
|
lost.
|
|
</p>
|
|
<p>Most likely, it is through <code>auto-inserted aconvert</code>. Try to understand
|
|
why the converting filter was needed at that place.
|
|
</p>
|
|
<p>Just before the output is a likely place, as ‘<samp>-f lavfi</samp>’ currently
|
|
only support packed S16.
|
|
</p>
|
|
<p>Then insert the correct <code>aconvert</code> explicitly in the filter graph,
|
|
specifying the exact format.
|
|
</p>
|
|
<table><tr><td> </td><td><pre class="example">aconvert=s16:stereo:packed
|
|
</pre></td></tr></table>
|
|
|
|
<a name="Development"></a>
|
|
<h1 class="chapter"><a href="faq.html#toc-Development">4. Development</a></h1>
|
|
|
|
<a name="Are-there-examples-illustrating-how-to-use-the-FFmpeg-libraries_002c-particularly-libavcodec-and-libavformat_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Are-there-examples-illustrating-how-to-use-the-FFmpeg-libraries_002c-particularly-libavcodec-and-libavformat_003f">4.1 Are there examples illustrating how to use the FFmpeg libraries, particularly libavcodec and libavformat?</a></h2>
|
|
|
|
<p>Yes. Read the Developers Guide of the FFmpeg documentation. Alternatively,
|
|
examine the source code for one of the many open source projects that
|
|
already incorporate FFmpeg at (<a href="projects.html">projects.html</a>).
|
|
</p>
|
|
<a name="Can-you-support-my-C-compiler-XXX_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Can-you-support-my-C-compiler-XXX_003f">4.2 Can you support my C compiler XXX?</a></h2>
|
|
|
|
<p>It depends. If your compiler is C99-compliant, then patches to support
|
|
it are likely to be welcome if they do not pollute the source code
|
|
with <code>#ifdef</code>s related to the compiler.
|
|
</p>
|
|
<a name="Is-Microsoft-Visual-C_002b_002b-supported_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Is-Microsoft-Visual-C_002b_002b-supported_003f">4.3 Is Microsoft Visual C++ supported?</a></h2>
|
|
|
|
<p>No. Microsoft Visual C++ is not compliant to the C99 standard and does
|
|
not - among other things - support the inline assembly used in FFmpeg.
|
|
If you wish to use MSVC++ for your
|
|
project then you can link the MSVC++ code with libav* as long as
|
|
you compile the latter with a working C compiler. For more information, see
|
|
the <em>Microsoft Visual C++ compatibility</em> section in the FFmpeg
|
|
documentation.
|
|
</p>
|
|
<p>There have been efforts to make FFmpeg compatible with MSVC++ in the
|
|
past. However, they have all been rejected as too intrusive, especially
|
|
since MinGW does the job adequately. None of the core developers
|
|
work with MSVC++ and thus this item is low priority. Should you find
|
|
the silver bullet that solves this problem, feel free to shoot it at us.
|
|
</p>
|
|
<p>We strongly recommend you to move over from MSVC++ to MinGW tools.
|
|
</p>
|
|
<a name="Can-I-use-FFmpeg-or-libavcodec-under-Windows_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Can-I-use-FFmpeg-or-libavcodec-under-Windows_003f">4.4 Can I use FFmpeg or libavcodec under Windows?</a></h2>
|
|
|
|
<p>Yes, but the Cygwin or MinGW tools <em>must</em> be used to compile FFmpeg.
|
|
Read the <em>Windows</em> section in the FFmpeg documentation to find more
|
|
information.
|
|
</p>
|
|
<p>To get help and instructions for building FFmpeg under Windows, check out
|
|
the FFmpeg Windows Help Forum at
|
|
<a href="http://ffmpeg.arrozcru.org/">http://ffmpeg.arrozcru.org/</a>.
|
|
</p>
|
|
<a name="Can-you-add-automake_002c-libtool-or-autoconf-support_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Can-you-add-automake_002c-libtool-or-autoconf-support_003f">4.5 Can you add automake, libtool or autoconf support?</a></h2>
|
|
|
|
<p>No. These tools are too bloated and they complicate the build.
|
|
</p>
|
|
<a name="Why-not-rewrite-FFmpeg-in-object_002doriented-C_002b_002b_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Why-not-rewrite-FFmpeg-in-object_002doriented-C_002b_002b_003f">4.6 Why not rewrite FFmpeg in object-oriented C++?</a></h2>
|
|
|
|
<p>FFmpeg is already organized in a highly modular manner and does not need to
|
|
be rewritten in a formal object language. Further, many of the developers
|
|
favor straight C; it works for them. For more arguments on this matter,
|
|
read <a href="http://www.tux.org/lkml/#s15">"Programming Religion"</a>.
|
|
</p>
|
|
<a name="Why-are-the-ffmpeg-programs-devoid-of-debugging-symbols_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Why-are-the-ffmpeg-programs-devoid-of-debugging-symbols_003f">4.7 Why are the ffmpeg programs devoid of debugging symbols?</a></h2>
|
|
|
|
<p>The build process creates ffmpeg_g, ffplay_g, etc. which contain full debug
|
|
information. Those binaries are stripped to create ffmpeg, ffplay, etc. If
|
|
you need the debug information, use the *_g versions.
|
|
</p>
|
|
<a name="I-do-not-like-the-LGPL_002c-can-I-contribute-code-under-the-GPL-instead_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-I-do-not-like-the-LGPL_002c-can-I-contribute-code-under-the-GPL-instead_003f">4.8 I do not like the LGPL, can I contribute code under the GPL instead?</a></h2>
|
|
|
|
<p>Yes, as long as the code is optional and can easily and cleanly be placed
|
|
under #if CONFIG_GPL without breaking anything. So, for example, a new codec
|
|
or filter would be OK under GPL while a bug fix to LGPL code would not.
|
|
</p>
|
|
<a name="I_0027m-using-FFmpeg-from-within-my-C_002b_002b-application-but-the-linker-complains-about-missing-symbols-which-seem-to-be-available_002e"></a>
|
|
<h2 class="section"><a href="faq.html#toc-I_0027m-using-FFmpeg-from-within-my-C_002b_002b-application-but-the-linker-complains-about-missing-symbols-which-seem-to-be-available_002e">4.9 I’m using FFmpeg from within my C++ application but the linker complains about missing symbols which seem to be available.</a></h2>
|
|
|
|
<p>FFmpeg is a pure C project, so to use the libraries within your C++ application
|
|
you need to explicitly state that you are using a C library. You can do this by
|
|
encompassing your FFmpeg includes using <code>extern "C"</code>.
|
|
</p>
|
|
<p>See <a href="http://www.parashift.com/c++-faq-lite/mixing-c-and-cpp.html#faq-32.3">http://www.parashift.com/c++-faq-lite/mixing-c-and-cpp.html#faq-32.3</a>
|
|
</p>
|
|
<a name="I_0027m-using-libavutil-from-within-my-C_002b_002b-application-but-the-compiler-complains-about-_0027UINT64_005fC_0027-was-not-declared-in-this-scope"></a>
|
|
<h2 class="section"><a href="faq.html#toc-I_0027m-using-libavutil-from-within-my-C_002b_002b-application-but-the-compiler-complains-about-_0027UINT64_005fC_0027-was-not-declared-in-this-scope">4.10 I’m using libavutil from within my C++ application but the compiler complains about ’UINT64_C’ was not declared in this scope</a></h2>
|
|
|
|
<p>FFmpeg is a pure C project using C99 math features, in order to enable C++
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to use them you have to append -D__STDC_CONSTANT_MACROS to your CXXFLAGS
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</p>
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<a name="I-have-a-file-in-memory-_002f-a-API-different-from-_002aopen_002f_002aread_002f-libc-how-do-I-use-it-with-libavformat_003f"></a>
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<h2 class="section"><a href="faq.html#toc-I-have-a-file-in-memory-_002f-a-API-different-from-_002aopen_002f_002aread_002f-libc-how-do-I-use-it-with-libavformat_003f">4.11 I have a file in memory / a API different from *open/*read/ libc how do I use it with libavformat?</a></h2>
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<p>You have to implement a URLProtocol, see ‘<tt>libavformat/file.c</tt>’ in
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FFmpeg and ‘<tt>libmpdemux/demux_lavf.c</tt>’ in MPlayer sources.
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</p>
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<a name="Where-can-I-find-libav_002a-headers-for-Pascal_002fDelphi_003f"></a>
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<h2 class="section"><a href="faq.html#toc-Where-can-I-find-libav_002a-headers-for-Pascal_002fDelphi_003f">4.12 Where can I find libav* headers for Pascal/Delphi?</a></h2>
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<p>see <a href="http://www.iversenit.dk/dev/ffmpeg-headers/">http://www.iversenit.dk/dev/ffmpeg-headers/</a>
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</p>
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<a name="Where-is-the-documentation-about-ffv1_002c-msmpeg4_002c-asv1_002c-4xm_003f"></a>
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<h2 class="section"><a href="faq.html#toc-Where-is-the-documentation-about-ffv1_002c-msmpeg4_002c-asv1_002c-4xm_003f">4.13 Where is the documentation about ffv1, msmpeg4, asv1, 4xm?</a></h2>
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<p>see <a href="http://www.ffmpeg.org/~michael/">http://www.ffmpeg.org/~michael/</a>
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</p>
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<a name="How-do-I-feed-H_002e263_002dRTP-_0028and-other-codecs-in-RTP_0029-to-libavcodec_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-How-do-I-feed-H_002e263_002dRTP-_0028and-other-codecs-in-RTP_0029-to-libavcodec_003f">4.14 How do I feed H.263-RTP (and other codecs in RTP) to libavcodec?</a></h2>
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<p>Even if peculiar since it is network oriented, RTP is a container like any
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|
other. You have to <em>demux</em> RTP before feeding the payload to libavcodec.
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In this specific case please look at RFC 4629 to see how it should be done.
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</p>
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|
<a name="AVStream_002er_005fframe_005frate-is-wrong_002c-it-is-much-larger-than-the-frame-rate_002e"></a>
|
|
<h2 class="section"><a href="faq.html#toc-AVStream_002er_005fframe_005frate-is-wrong_002c-it-is-much-larger-than-the-frame-rate_002e">4.15 AVStream.r_frame_rate is wrong, it is much larger than the frame rate.</a></h2>
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|
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<p>r_frame_rate is NOT the average frame rate, it is the smallest frame rate
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|
that can accurately represent all timestamps. So no, it is not
|
|
wrong if it is larger than the average!
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|
For example, if you have mixed 25 and 30 fps content, then r_frame_rate
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|
will be 150.
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|
</p>
|
|
<a name="Why-is-make-fate-not-running-all-tests_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Why-is-make-fate-not-running-all-tests_003f">4.16 Why is <code>make fate</code> not running all tests?</a></h2>
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<p>Make sure you have the fate-suite samples and the <code>SAMPLES</code> Make variable
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|
or <code>FATE_SAMPLES</code> environment variable or the <code>--samples</code>
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|
<code>configure</code> option is set to the right path.
|
|
</p>
|
|
<a name="Why-is-make-fate-not-finding-the-samples_003f"></a>
|
|
<h2 class="section"><a href="faq.html#toc-Why-is-make-fate-not-finding-the-samples_003f">4.17 Why is <code>make fate</code> not finding the samples?</a></h2>
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|
<p>Do you happen to have a <code>~</code> character in the samples path to indicate a
|
|
home directory? The value is used in ways where the shell cannot expand it,
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|
causing FATE to not find files. Just replace <code>~</code> by the full path.
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</p>
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<p>
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This document was generated by <em>Kyle</em> on <em>January 27, 2012</em> using <a href="http://www.nongnu.org/texi2html/"><em>texi2html 1.82</em></a>.
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