39 lines
1.8 KiB
Lua
39 lines
1.8 KiB
Lua
local t = Def.ActorFrame{};
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if not GAMESTATE:IsCourseMode() then return t; end;
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t[#t+1] = Def.Sprite {
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InitCommand=cmd(Center);
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BeforeLoadingNextCourseSongMessageCommand=function(self) self:LoadFromSongBackground( SCREENMAN:GetTopScreen():GetNextCourseSong() ) end;
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ChangeCourseSongInMessageCommand=cmd(scale_or_crop_background);
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StartCommand=cmd(diffusealpha,0;decelerate,0.5;diffusealpha,1;);
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FinishCommand=cmd(linear,0.1;glow,Color.Alpha(Color("White"),0.5);decelerate,0.4;glow,Color("Invisible");diffusealpha,0);
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};
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(Center);
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OnCommand=cmd(stoptweening;addx,30;linear,3;addx,-30);
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LoadFont("Common Normal") .. {
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InitCommand=cmd(strokecolor,Color("Outline");y,-10);
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BeforeLoadingNextCourseSongMessageCommand=function(self)
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local NextSong = SCREENMAN:GetTopScreen():GetNextCourseSong();
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self:settext( NextSong:GetDisplayFullTitle() );
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end;
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StartCommand=cmd(faderight,1;diffusealpha,0;linear,0.5;faderight,0;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
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};
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--[[ LoadFont("Common Normal") .. {
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Text=GAMESTATE:IsCourseMode() and GAMESTATE:GetCurrentCourse():GetCourseType() or GAMESTATE:GetCurrentSong():GetDisplayArtist();
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InitCommand=cmd(strokecolor,Color("Outline");zoom,0.75);
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OnCommand=cmd(faderight,1;diffusealpha,0;linear,0.5;faderight,0;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
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}; --]]
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LoadFont("Common Normal") .. {
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InitCommand=cmd(strokecolor,Color("Outline");diffuse,Color("Orange");diffusebottomedge,Color("Yellow");zoom,0.75;y,10);
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BeforeLoadingNextCourseSongMessageCommand=function(self)
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local NextSong = SCREENMAN:GetTopScreen():GetNextCourseSong();
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self:settext( SecondsToMSSMsMs( NextSong:MusicLengthSeconds() ) );
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end;
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StartCommand=cmd(faderight,1;diffusealpha,0;linear,0.5;faderight,0;diffusealpha,1;sleep,1.5;linear,0.5;diffusealpha,0);
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};
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};
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return t; |