115 lines
3.6 KiB
INI
115 lines
3.6 KiB
INI
[Common]
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WindowTitle=Hello World (and other StepMania 5 theming examples)
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[ScreenTitleMenu]
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Guide=Guide
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Reference=Reference
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Tutorial=Tutorials
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[ScreenGuideMain]
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Header=Guide
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Explanation=The Guide section is meant for beginners who may not know how the StepMania theming system works. It is also useful for themers coming from earlier versions of StepMania, as some things have changed in StepMania 5.
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Beginning=Beginning
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BeginningDesc=So you've decided to make a theme for StepMania 5.
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Metrics=Metrics
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MetricsDesc=Metrics and Languages (since they're similar).
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Fonts=Fonts
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FontsDesc=Dealing with fonts.
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Graphics=Graphics
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GraphicsDesc=The Graphics folder and what goes in there.
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BGAnims=BGAnimations
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BGAnimsDesc=Bee Gees animations
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Sounds=Sounds
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SoundsDesc=Music and sound effects.
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Scripts=Scripts
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ScriptsDesc=Lua scripting.
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Other=Other
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OtherDesc=Things like PreferredSort and ScreenHowToPlay/ScreenGameplaySyncMachine steps.
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NoteSkins=NoteSkins
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NoteSkinsDesc=NoteSkin creation involves knowing the theming system, somewhat.
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Announcers=Announcers
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AnnouncersDesc=The lost art of announcers, and how to “properly” make one.
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Characters=Characters
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CharactersDesc=Three-dimensional characters dancing in Gameplay. Modeling skills not included.
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[ScreenReferenceMain]
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Header=Reference
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Explanation=This section contains reference material. It is meant for themers who have some idea of what they are looking for.
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Screens=Screens
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ScreensDesc=A reference of all of StepMania 5's available screens.
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Managers=Managers and Singletons
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ManagersDesc=Various things that end in "Manager" (and sometimes not).
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Classes=Classes
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ClassesDesc=The classes that make up some of your favorite elements.
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LuaRef=Lua Reference
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LuaRefDesc=Visit the StepMania 5 Lua reference online.
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[ReferenceScreens]
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Header=Screen Reference
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Explanation=This is a list of Screens defined in StepMania's code.
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Screen=Screen
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ScreenDesc=The base Screen class that every other screen derives from.
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Overlays=Screen Overlays
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OverlaysDesc=Overlays that are handled regardless of screen.
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SWME=ScreenWithMenuElements
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SWMEDesc=A screen with menu elements. Most other screens are derived from this class.
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Options=ScreenOptions
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OptionsDesc=An options screen with various rows.
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[ReferenceManagers]
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Header=Manager Reference
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Explanation=Anything that ends in "MAN" (and some things that don't).
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AnnouncerManager=AnnouncerManager (ANNOUNCER)
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AnnouncerManagerDesc=Handles announcers.
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CharacterManager=CharacterManager (CHARMAN)
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CharacterManagerDesc=Handles characters.
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FileManager=FileManager (FILEMAN)
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FileManagerDesc=Handles files.
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GameManager=GameManager (GAMEMAN)
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GameManagerDesc=Handles gametypes.
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GameSoundManager=GameSoundManager (SOUND)
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GameSoundManagerDesc=Handles game sounds.
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GameState=GameState (GAMESTATE)
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GameStateDesc=Handles the game state. You will want to know this.
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MemcardManager=MemoryCardManager (MEMCARDMAN)
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MemcardManagerDesc=Handles memory cards.
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MessageManager=MessageManager (MESSAGEMAN)
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MessageManagerDesc=Handles broadcasting messages.
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NoteskinManager=NoteSkinManager (NOTESKIN)
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NoteskinManagerDesc=Handles noteskins.
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PrefsManager=PreferencesManager (PREFSMAN)
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PrefsManagerDesc=Handles preferences.
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ProfileManager=ProfileManager (PROFILEMAN)
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ProfileManagerDesc=Handles profiles.
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ScreenManager=ScreenManager (SCREENMAN)
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ScreenManagerDesc=Handles screens.
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SongManager=SongManager (SONGMAN)
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SongManagerDesc=Handles songs.
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StatsManager=StatsManager (STATSMAN)
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StatsManagerDesc=Handles game statistics.
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ThemeManager=ThemeManager (THEME)
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ThemeManagerDesc=Handles the theme.
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UnlockManager=UnlockManager (UNLOCKMAN)
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UnlockManagerDesc=Handles unlocks. |