1579 lines
46 KiB
C++
1579 lines
46 KiB
C++
#include "global.h"
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#include "NotesLoaderSM.h"
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#include "BackgroundUtil.h"
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#include "GameManager.h"
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#include "MsdFile.h"
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#include "NoteTypes.h"
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#include "RageFileManager.h"
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#include "RageLog.h"
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#include "RageUtil.h"
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#include "Song.h"
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#include "SongManager.h"
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#include "Steps.h"
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#include "Attack.h"
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#include "PrefsManager.h"
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#include <cstddef>
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#include <vector>
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// Everything from this line to the creation of sm_parser_helper exists to
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// speed up parsing by allowing the use of std::map. All these functions
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// are put into a map of function pointers which is used when loading.
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// -Kyz
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/****************************************************************/
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struct SMSongTagInfo
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{
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SMLoader* loader;
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Song* song;
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const MsdFile::value_t* params;
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const RString& path;
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std::vector<std::pair<float, float>> BPMChanges, Stops;
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SMSongTagInfo(SMLoader* l, Song* s, const RString& p)
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:loader(l), song(s), path(p)
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{}
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};
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typedef void (*song_tag_func_t)(SMSongTagInfo& info);
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// Functions for song tags go below this line. -Kyz
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/****************************************************************/
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void SMSetTitle(SMSongTagInfo& info)
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{
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info.song->m_sMainTitle = (*info.params)[1];
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info.loader->SetSongTitle((*info.params)[1]);
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}
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void SMSetSubtitle(SMSongTagInfo& info)
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{
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info.song->m_sSubTitle = (*info.params)[1];
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}
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void SMSetArtist(SMSongTagInfo& info)
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{
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info.song->m_sArtist = (*info.params)[1];
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}
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void SMSetTitleTranslit(SMSongTagInfo& info)
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{
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info.song->m_sMainTitleTranslit = (*info.params)[1];
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}
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void SMSetSubtitleTranslit(SMSongTagInfo& info)
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{
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info.song->m_sSubTitleTranslit = (*info.params)[1];
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}
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void SMSetArtistTranslit(SMSongTagInfo& info)
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{
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info.song->m_sArtistTranslit = (*info.params)[1];
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}
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void SMSetGenre(SMSongTagInfo& info)
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{
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info.song->m_sGenre = (*info.params)[1];
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}
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void SMSetCredit(SMSongTagInfo& info)
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{
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info.song->m_sCredit = (*info.params)[1];
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}
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void SMSetBanner(SMSongTagInfo& info)
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{
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info.song->m_sBannerFile = (*info.params)[1];
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}
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void SMSetBackground(SMSongTagInfo& info)
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{
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info.song->m_sBackgroundFile = (*info.params)[1];
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}
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void SMSetLyricsPath(SMSongTagInfo& info)
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{
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info.song->m_sLyricsFile = (*info.params)[1];
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}
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void SMSetCDTitle(SMSongTagInfo& info)
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{
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info.song->m_sCDTitleFile = (*info.params)[1];
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}
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void SMSetMusic(SMSongTagInfo& info)
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{
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info.song->m_sMusicFile = (*info.params)[1];
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}
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void SMSetOffset(SMSongTagInfo& info)
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{
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info.song->m_SongTiming.m_fBeat0OffsetInSeconds = StringToFloat((*info.params)[1]);
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}
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void SMSetBPMs(SMSongTagInfo& info)
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{
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info.BPMChanges.clear();
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info.loader->ParseBPMs(info.BPMChanges, (*info.params)[1]);
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}
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void SMSetStops(SMSongTagInfo& info)
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{
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info.Stops.clear();
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info.loader->ParseStops(info.Stops, (*info.params)[1]);
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}
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void SMSetDelays(SMSongTagInfo& info)
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{
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info.loader->ProcessDelays(info.song->m_SongTiming, (*info.params)[1]);
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}
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void SMSetTimeSignatures(SMSongTagInfo& info)
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{
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info.loader->ProcessTimeSignatures(info.song->m_SongTiming, (*info.params)[1]);
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}
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void SMSetTickCounts(SMSongTagInfo& info)
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{
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info.loader->ProcessTickcounts(info.song->m_SongTiming, (*info.params)[1]);
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}
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void SMSetInstrumentTrack(SMSongTagInfo& info)
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{
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info.loader->ProcessInstrumentTracks(*info.song, (*info.params)[1]);
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}
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void SMSetSampleStart(SMSongTagInfo& info)
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{
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info.song->m_fMusicSampleStartSeconds = HHMMSSToSeconds((*info.params)[1]);
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}
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void SMSetSampleLength(SMSongTagInfo& info)
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{
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info.song->m_fMusicSampleLengthSeconds = HHMMSSToSeconds((*info.params)[1]);
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}
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void SMSetDisplayBPM(SMSongTagInfo& info)
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{
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// #DISPLAYBPM:[xxx][xxx:xxx]|[*];
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if((*info.params)[1] == "*")
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{ info.song->m_DisplayBPMType = DISPLAY_BPM_RANDOM; }
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else
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{
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info.song->m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
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info.song->m_fSpecifiedBPMMin = StringToFloat((*info.params)[1]);
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if((*info.params)[2].empty())
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{ info.song->m_fSpecifiedBPMMax = info.song->m_fSpecifiedBPMMin; }
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else
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{ info.song->m_fSpecifiedBPMMax = StringToFloat((*info.params)[2]); }
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}
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}
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void SMSetSelectable(SMSongTagInfo& info)
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{
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if((*info.params)[1].EqualsNoCase("YES"))
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{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
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else if((*info.params)[1].EqualsNoCase("NO"))
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{ info.song->m_SelectionDisplay = info.song->SHOW_NEVER; }
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// ROULETTE from 3.9. It was removed since UnlockManager can serve
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// the same purpose somehow. This, of course, assumes you're using
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// unlocks. -aj
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else if((*info.params)[1].EqualsNoCase("ROULETTE"))
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{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
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/* The following two cases are just fixes to make sure simfiles that
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* used 3.9+ features are not excluded here */
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else if((*info.params)[1].EqualsNoCase("ES") || (*info.params)[1].EqualsNoCase("OMES"))
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{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
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else if(StringToInt((*info.params)[1]) > 0)
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{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
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else
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{ LOG->UserLog("Song file", info.path, "has an unknown #SELECTABLE value, \"%s\"; ignored.", (*info.params)[1].c_str()); }
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}
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void SMSetBGChanges(SMSongTagInfo& info)
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{
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info.loader->ProcessBGChanges(*info.song, (*info.params)[0], info.path, (*info.params)[1]);
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}
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void SMSetFGChanges(SMSongTagInfo& info)
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{
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std::vector<std::vector<RString> > aFGChanges;
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info.loader->ParseBGChangesString((*info.params)[1], aFGChanges, info.song->GetSongDir());
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for (const auto &b : aFGChanges)
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{
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BackgroundChange change;
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if (info.loader->LoadFromBGChangesVector(change, b))
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info.song->AddForegroundChange(change);
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}
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}
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void SMSetKeysounds(SMSongTagInfo& info)
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{
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split((*info.params)[1], ",", info.song->m_vsKeysoundFile);
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}
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void SMSetAttacks(SMSongTagInfo& info)
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{
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info.loader->ProcessAttackString(info.song->m_sAttackString, (*info.params));
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info.loader->ProcessAttacks(info.song->m_Attacks, (*info.params));
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}
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typedef std::map<RString, song_tag_func_t> song_handler_map_t;
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struct sm_parser_helper_t
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{
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song_handler_map_t song_tag_handlers;
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// Unless signed, the comments in this tag list are not by me. They were
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// moved here when converting from the else if chain. -Kyz
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sm_parser_helper_t()
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{
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song_tag_handlers["TITLE"]= &SMSetTitle;
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song_tag_handlers["SUBTITLE"]= &SMSetSubtitle;
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song_tag_handlers["ARTIST"]= &SMSetArtist;
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song_tag_handlers["TITLETRANSLIT"]= &SMSetTitleTranslit;
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song_tag_handlers["SUBTITLETRANSLIT"]= &SMSetSubtitleTranslit;
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song_tag_handlers["ARTISTTRANSLIT"]= &SMSetArtistTranslit;
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song_tag_handlers["GENRE"]= &SMSetGenre;
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song_tag_handlers["CREDIT"]= &SMSetCredit;
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song_tag_handlers["BANNER"]= &SMSetBanner;
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song_tag_handlers["BACKGROUND"]= &SMSetBackground;
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// Save "#LYRICS" for later, so we can add an internal lyrics tag.
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song_tag_handlers["LYRICSPATH"]= &SMSetLyricsPath;
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song_tag_handlers["CDTITLE"]= &SMSetCDTitle;
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song_tag_handlers["MUSIC"]= &SMSetMusic;
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song_tag_handlers["OFFSET"]= &SMSetOffset;
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song_tag_handlers["BPMS"]= &SMSetBPMs;
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song_tag_handlers["STOPS"]= &SMSetStops;
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song_tag_handlers["FREEZES"]= &SMSetStops;
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song_tag_handlers["DELAYS"]= &SMSetDelays;
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song_tag_handlers["TIMESIGNATURES"]= &SMSetTimeSignatures;
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song_tag_handlers["TICKCOUNTS"]= &SMSetTickCounts;
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song_tag_handlers["INSTRUMENTTRACK"]= &SMSetInstrumentTrack;
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song_tag_handlers["SAMPLESTART"]= &SMSetSampleStart;
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song_tag_handlers["SAMPLELENGTH"]= &SMSetSampleLength;
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song_tag_handlers["DISPLAYBPM"]= &SMSetDisplayBPM;
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song_tag_handlers["SELECTABLE"]= &SMSetSelectable;
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// It's a bit odd to have the tag that exists for backwards compatibility
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// in this list and not the replacement, but the BGCHANGES tag has a
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// number on the end, allowing up to NUM_BackgroundLayer tags, so it
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// can't fit in the map. -Kyz
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song_tag_handlers["ANIMATIONS"]= &SMSetBGChanges;
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song_tag_handlers["FGCHANGES"]= &SMSetFGChanges;
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song_tag_handlers["KEYSOUNDS"]= &SMSetKeysounds;
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// Attacks loaded from file
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song_tag_handlers["ATTACKS"]= &SMSetAttacks;
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/* Tags that no longer exist, listed for posterity. May their names
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* never be forgotten for their service to Stepmania. -Kyz
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* LASTBEATHINT: // unable to identify at this point: ignore
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* MUSICBYTES: // ignore
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* FIRSTBEAT: // cache tags from older SM files: ignore.
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* LASTBEAT: // cache tags from older SM files: ignore.
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* SONGFILENAME: // cache tags from older SM files: ignore.
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* HASMUSIC: // cache tags from older SM files: ignore.
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* HASBANNER: // cache tags from older SM files: ignore.
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* SAMPLEPATH: // SamplePath was used when the song has a separate preview clip. -aj
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* LEADTRACK: // XXX: Does anyone know what LEADTRACK is for? -Wolfman2000
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* MUSICLENGTH: // Loaded from the cache now. -Kyz
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*/
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}
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};
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sm_parser_helper_t sm_parser_helper;
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// End sm_parser_helper related functions. -Kyz
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/****************************************************************/
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void SMLoader::SetSongTitle(const RString & title)
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{
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this->songTitle = title;
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}
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RString SMLoader::GetSongTitle() const
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{
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return this->songTitle;
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}
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bool SMLoader::LoadFromDir( const RString &sPath, Song &out, bool load_autosave )
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{
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std::vector<RString> aFileNames;
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GetApplicableFiles( sPath, aFileNames, load_autosave );
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return LoadFromSimfile( sPath + aFileNames[0], out );
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}
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float SMLoader::RowToBeat( RString line, const int rowsPerBeat )
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{
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RString backup = line;
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Trim(line, "r");
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Trim(line, "R");
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if( backup != line )
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{
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return StringToFloat( line ) / rowsPerBeat;
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}
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else
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{
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return StringToFloat( line );
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}
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}
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void SMLoader::LoadFromTokens(
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RString sStepsType,
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RString sDescription,
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RString sDifficulty,
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RString sMeter,
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RString sRadarValues,
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RString sNoteData,
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Steps &out
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)
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{
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// we're loading from disk, so this is by definition already saved:
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out.SetSavedToDisk( true );
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Trim( sStepsType );
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Trim( sDescription );
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Trim( sDifficulty );
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Trim( sNoteData );
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// LOG->Trace( "Steps::LoadFromTokens(), %s", sStepsType.c_str() );
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// backwards compatibility hacks:
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// HACK: We eliminated "ez2-single-hard", but we should still handle it.
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if( sStepsType == "ez2-single-hard" )
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sStepsType = "ez2-single";
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// HACK: "para-single" used to be called just "para"
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if( sStepsType == "para" )
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sStepsType = "para-single";
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out.m_StepsType = GAMEMAN->StringToStepsType( sStepsType );
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out.m_StepsTypeStr = sStepsType;
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out.SetDescription( sDescription );
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out.SetCredit( sDescription ); // this is often used for both.
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out.SetChartName(sDescription); // yeah, one more for good measure.
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out.SetDifficulty( OldStyleStringToDifficulty(sDifficulty) );
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// Handle hacks that originated back when StepMania didn't have
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// Difficulty_Challenge. (At least v1.64, possibly v3.0 final...)
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if( out.GetDifficulty() == Difficulty_Hard )
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{
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// HACK: SMANIAC used to be Difficulty_Hard with a special description.
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if( sDescription.CompareNoCase("smaniac") == 0 )
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out.SetDifficulty( Difficulty_Challenge );
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// HACK: CHALLENGE used to be Difficulty_Hard with a special description.
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if( sDescription.CompareNoCase("challenge") == 0 )
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out.SetDifficulty( Difficulty_Challenge );
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}
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if( sMeter.empty() )
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{
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// some simfiles (e.g. X-SPECIALs from Zenius-I-Vanisher) don't
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// have a meter on certain steps. Make the meter 1 in these instances.
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sMeter = "1";
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}
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out.SetMeter( StringToInt(sMeter) );
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out.SetSMNoteData( sNoteData );
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out.TidyUpData();
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}
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void SMLoader::ProcessBGChanges( Song &out, const RString &sValueName, const RString &sPath, const RString &sParam )
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{
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BackgroundLayer iLayer = BACKGROUND_LAYER_1;
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if( sscanf(sValueName, "BGCHANGES%d", &*ConvertValue<int>(&iLayer)) == 1 )
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enum_add(iLayer, -1); // #BGCHANGES2 = BACKGROUND_LAYER_2
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bool bValid = iLayer>=0 && iLayer<NUM_BackgroundLayer;
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if( !bValid )
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{
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LOG->UserLog( "Song file", sPath, "has a #BGCHANGES tag \"%s\" that is out of range.", sValueName.c_str() );
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}
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else
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{
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std::vector<std::vector<RString> > aBGChanges;
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ParseBGChangesString(sParam, aBGChanges, out.GetSongDir());
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for (const auto &b : aBGChanges)
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{
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BackgroundChange change;
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if(LoadFromBGChangesVector( change, b))
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out.AddBackgroundChange(iLayer, change);
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}
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}
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}
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void SMLoader::ProcessAttackString( std::vector<RString> & attacks, MsdFile::value_t params )
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{
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for( unsigned s=1; s < params.params.size(); ++s )
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{
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RString tmp = params[s];
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Trim(tmp);
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if (tmp.size() > 0)
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attacks.push_back( tmp );
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}
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}
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void SMLoader::ProcessAttacks( AttackArray &attacks, MsdFile::value_t params )
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{
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Attack attack;
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float end = -9999;
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for( unsigned j=1; j < params.params.size(); ++j )
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{
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std::vector<RString> sBits;
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split( params[j], "=", sBits, false );
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// Need an identifer and a value for this to work
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if( sBits.size() < 2 )
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continue;
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Trim( sBits[0] );
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if( !sBits[0].CompareNoCase("TIME") )
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attack.fStartSecond = strtof( sBits[1], nullptr );
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else if( !sBits[0].CompareNoCase("LEN") )
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attack.fSecsRemaining = strtof( sBits[1], nullptr );
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else if( !sBits[0].CompareNoCase("END") )
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end = strtof( sBits[1], nullptr );
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else if( !sBits[0].CompareNoCase("MODS") )
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{
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Trim(sBits[1]);
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attack.sModifiers = sBits[1];
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if( end != -9999 )
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{
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attack.fSecsRemaining = end - attack.fStartSecond;
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end = -9999;
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}
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if( attack.fSecsRemaining < 0.0f )
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attack.fSecsRemaining = 0.0f;
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attacks.push_back( attack );
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}
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}
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}
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void SMLoader::ProcessInstrumentTracks( Song &out, const RString &sParam )
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{
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std::vector<RString> vs1;
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split( sParam, ",", vs1 );
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for (RString const &s : vs1)
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{
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std::vector<RString> vs2;
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split( s, "=", vs2 );
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if( vs2.size() >= 2 )
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{
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InstrumentTrack it = StringToInstrumentTrack( vs2[0] );
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if( it != InstrumentTrack_Invalid )
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out.m_sInstrumentTrackFile[it] = vs2[1];
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}
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}
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}
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void SMLoader::ParseBPMs( std::vector<std::pair<float, float>> &out, const RString line, const int rowsPerBeat )
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{
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std::vector<RString> arrayBPMChangeExpressions;
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split( line, ",", arrayBPMChangeExpressions );
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for( unsigned b=0; b<arrayBPMChangeExpressions.size(); b++ )
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{
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std::vector<RString> arrayBPMChangeValues;
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Trim(arrayBPMChangeExpressions[b]);
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if (arrayBPMChangeExpressions[b].empty()) {
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continue;
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}
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split( arrayBPMChangeExpressions[b], "=", arrayBPMChangeValues );
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if( arrayBPMChangeValues.size() != 2 )
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{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid #BPMs value \"%s\" (must have exactly one '='), ignored.",
|
|
arrayBPMChangeExpressions[b].c_str() );
|
|
continue;
|
|
}
|
|
|
|
const float fBeat = RowToBeat( arrayBPMChangeValues[0], rowsPerBeat );
|
|
const float fNewBPM = StringToFloat( arrayBPMChangeValues[1] );
|
|
if( fNewBPM == 0 ) {
|
|
LOG->UserLog("Song file", this->GetSongTitle(),
|
|
"has a zero BPM; ignored.");
|
|
continue;
|
|
}
|
|
|
|
out.push_back( std::make_pair(fBeat, fNewBPM) );
|
|
}
|
|
}
|
|
|
|
void SMLoader::ParseStops( std::vector<std::pair<float, float>> &out, const RString line, const int rowsPerBeat )
|
|
{
|
|
std::vector<RString> arrayFreezeExpressions;
|
|
split( line, ",", arrayFreezeExpressions );
|
|
|
|
for( unsigned f=0; f<arrayFreezeExpressions.size(); f++ )
|
|
{
|
|
std::vector<RString> arrayFreezeValues;
|
|
Trim(arrayFreezeExpressions[f]);
|
|
if (arrayFreezeExpressions[f].empty()) {
|
|
continue;
|
|
}
|
|
split( arrayFreezeExpressions[f], "=", arrayFreezeValues );
|
|
if( arrayFreezeValues.size() != 2 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid #STOPS value \"%s\" (must have exactly one '='), ignored.",
|
|
arrayFreezeExpressions[f].c_str() );
|
|
continue;
|
|
}
|
|
|
|
const float fFreezeBeat = RowToBeat( arrayFreezeValues[0], rowsPerBeat );
|
|
const float fFreezeSeconds = StringToFloat( arrayFreezeValues[1] );
|
|
if( fFreezeSeconds == 0 ) {
|
|
LOG->UserLog("Song file", this->GetSongTitle(),
|
|
"has a zero-length stop; ignored.");
|
|
continue;
|
|
}
|
|
|
|
out.push_back( std::make_pair(fFreezeBeat, fFreezeSeconds) );
|
|
}
|
|
}
|
|
|
|
// Utility function for sorting timing change data
|
|
namespace {
|
|
bool compare_first(std::pair<float, float> a, std::pair<float, float> b) {
|
|
return a.first < b.first;
|
|
}
|
|
}
|
|
|
|
// Precondition: no BPM change or stop has 0 for its value (change.second).
|
|
// (The ParseBPMs and ParseStops functions make sure of this.)
|
|
// Postcondition: all BPM changes, stops, and warps are added to the out
|
|
// parameter, already sorted by beat.
|
|
void SMLoader::ProcessBPMsAndStops(TimingData &out,
|
|
std::vector<std::pair<float, float>> &vBPMs,
|
|
std::vector<std::pair<float, float>> &vStops)
|
|
{
|
|
std::vector<std::pair<float, float>>::const_iterator ibpm, ibpmend;
|
|
std::vector<std::pair<float, float>>::const_iterator istop, istopend;
|
|
|
|
// Current BPM (positive or negative)
|
|
float bpm = 0;
|
|
// Beat at which the previous timing change occurred
|
|
float prevbeat = 0;
|
|
// Start/end of current warp (-1 if not currently warping)
|
|
float warpstart = -1;
|
|
float warpend = -1;
|
|
// BPM prior to current warp, to detect if it has changed
|
|
float prewarpbpm = 0;
|
|
// How far off we have gotten due to negative changes
|
|
float timeofs = 0;
|
|
|
|
// Sort BPM changes and stops by beat. Order matters.
|
|
// TODO: Make sorted lists a precondition rather than sorting them here.
|
|
// The caller may know that the lists are sorted already (e.g. if
|
|
// loaded from cache).
|
|
stable_sort(vBPMs.begin(), vBPMs.end(), compare_first);
|
|
stable_sort(vStops.begin(), vStops.end(), compare_first);
|
|
|
|
// Convert stops that come before beat 0. All these really do is affect
|
|
// where the arrows are with respect to the music, i.e. the song offset.
|
|
// Positive stops subtract from the offset, and negative add to it.
|
|
istop = vStops.begin();
|
|
istopend = vStops.end();
|
|
for (/* istop */; istop != istopend && istop->first < 0; istop++)
|
|
{
|
|
out.m_fBeat0OffsetInSeconds -= istop->second;
|
|
}
|
|
|
|
// Get rid of BPM changes that come before beat 0. Positive BPMs before
|
|
// the chart don't really do anything, so we just ignore them. Negative
|
|
// BPMs cause unpredictable behavior, so ignore them as well and issue a
|
|
// warning.
|
|
ibpm = vBPMs.begin();
|
|
ibpmend = vBPMs.end();
|
|
for (/* ibpm */; ibpm != ibpmend && ibpm->first <= 0; ibpm++)
|
|
{
|
|
bpm = ibpm->second;
|
|
if (bpm < 0 && ibpm->first < 0)
|
|
{
|
|
LOG->UserLog("Song file", this->GetSongTitle(),
|
|
"has a negative BPM prior to beat 0. "
|
|
"These cause problems; ignoring.");
|
|
}
|
|
}
|
|
|
|
// It's beat 0. Do you know where your BPMs are?
|
|
if (bpm == 0)
|
|
{
|
|
// Nope. Can we just use the next BPM value?
|
|
if (ibpm == ibpmend)
|
|
{
|
|
// Nope.
|
|
bpm = 60;
|
|
LOG->UserLog("Song file", this->GetSongTitle(),
|
|
"has no valid BPMs. Defaulting to 60.");
|
|
}
|
|
else
|
|
{
|
|
// Yep. Get the next BPM.
|
|
ibpm++;
|
|
bpm = ibpm->second;
|
|
LOG->UserLog("Song file", this->GetSongTitle(),
|
|
"does not establish a BPM before beat 0. "
|
|
"Using the value from the next BPM change.");
|
|
}
|
|
}
|
|
// We always want to have an initial BPM. If we start out warping, this
|
|
// BPM will be added later. If we start with a regular BPM, add it now.
|
|
if (bpm > 0 && bpm <= FAST_BPM_WARP)
|
|
{
|
|
out.AddSegment(BPMSegment(BeatToNoteRow(0), bpm));
|
|
}
|
|
|
|
// Iterate over all BPMs and stops in tandem
|
|
while (ibpm != ibpmend || istop != istopend)
|
|
{
|
|
// Get the next change in order, with BPMs taking precedence
|
|
// when they fall on the same beat.
|
|
bool changeIsBpm = istop == istopend || (ibpm != ibpmend && ibpm->first <= istop->first);
|
|
const std::pair<float, float> & change = changeIsBpm ? *ibpm : *istop;
|
|
|
|
// Calculate the effects of time at the current BPM. "Infinite"
|
|
// BPMs (SM4 warps) imply that zero time passes, so skip this
|
|
// step in that case.
|
|
if (bpm <= FAST_BPM_WARP)
|
|
{
|
|
timeofs += (change.first - prevbeat) * 60/bpm;
|
|
|
|
// If we were in a warp and it finished during this
|
|
// timeframe, create the warp segment.
|
|
if (warpstart >= 0 && bpm > 0 && timeofs > 0)
|
|
{
|
|
// timeofs represents how far past the end we are
|
|
warpend = change.first - (timeofs * bpm/60);
|
|
out.AddSegment(WarpSegment(BeatToNoteRow(warpstart),
|
|
warpend - warpstart));
|
|
|
|
// If the BPM changed during the warp, put that
|
|
// change at the beginning of the warp.
|
|
if (bpm != prewarpbpm)
|
|
{
|
|
out.AddSegment(BPMSegment(BeatToNoteRow(warpstart), bpm));
|
|
}
|
|
// No longer warping
|
|
warpstart = -1;
|
|
}
|
|
}
|
|
|
|
// Save the current beat for the next round of calculations
|
|
prevbeat = change.first;
|
|
|
|
// Now handle the timing changes themselves
|
|
if (changeIsBpm)
|
|
{
|
|
// Does this BPM change start a new warp?
|
|
if (warpstart < 0 && (change.second < 0 || change.second > FAST_BPM_WARP))
|
|
{
|
|
// Yes.
|
|
warpstart = change.first;
|
|
prewarpbpm = bpm;
|
|
timeofs = 0;
|
|
}
|
|
else if (warpstart < 0)
|
|
{
|
|
// No, and we aren't currently warping either.
|
|
// Just a normal BPM change.
|
|
out.AddSegment(BPMSegment(BeatToNoteRow(change.first), change.second));
|
|
}
|
|
bpm = change.second;
|
|
ibpm++;
|
|
}
|
|
else
|
|
{
|
|
// Does this stop start a new warp?
|
|
if (warpstart < 0 && change.second < 0)
|
|
{
|
|
// Yes.
|
|
warpstart = change.first;
|
|
prewarpbpm = bpm;
|
|
timeofs = change.second;
|
|
}
|
|
else if (warpstart < 0)
|
|
{
|
|
// No, and we aren't currently warping either.
|
|
// Just a normal stop.
|
|
out.AddSegment(StopSegment(BeatToNoteRow(change.first), change.second));
|
|
}
|
|
else
|
|
{
|
|
// We're warping already. Stops affect the time
|
|
// offset directly.
|
|
timeofs += change.second;
|
|
|
|
// If a stop overcompensates for the time
|
|
// deficit, the warp ends and we stop for the
|
|
// amount it goes over.
|
|
if (change.second > 0 && timeofs > 0)
|
|
{
|
|
warpend = change.first;
|
|
out.AddSegment(WarpSegment(BeatToNoteRow(warpstart),
|
|
warpend - warpstart));
|
|
out.AddSegment(StopSegment(BeatToNoteRow(change.first), timeofs));
|
|
|
|
// Now, are we still warping because of
|
|
// the BPM value?
|
|
if (bpm < 0 || bpm > FAST_BPM_WARP)
|
|
{
|
|
// Yep.
|
|
warpstart = change.first;
|
|
// prewarpbpm remains the same
|
|
timeofs = 0;
|
|
}
|
|
else
|
|
{
|
|
// Nope, warp is done. Add any
|
|
// BPM change that happened in
|
|
// the meantime.
|
|
if (bpm != prewarpbpm)
|
|
{
|
|
out.AddSegment(BPMSegment(BeatToNoteRow(warpstart), bpm));
|
|
}
|
|
warpstart = -1;
|
|
}
|
|
}
|
|
}
|
|
istop++;
|
|
}
|
|
}
|
|
|
|
// If we are still warping, we now have to consider the time remaining
|
|
// after the last timing change.
|
|
if (warpstart >= 0)
|
|
{
|
|
// Will this warp ever end?
|
|
if (bpm < 0 || bpm > FAST_BPM_WARP)
|
|
{
|
|
// No, so it ends the entire chart immediately.
|
|
// XXX There must be a less hacky and more accurate way
|
|
// to do this.
|
|
warpend = 99999999.0f;
|
|
}
|
|
else
|
|
{
|
|
// Yes. Figure out when it will end.
|
|
warpend = prevbeat - (timeofs * bpm/60);
|
|
}
|
|
out.AddSegment(WarpSegment(BeatToNoteRow(warpstart),
|
|
warpend - warpstart));
|
|
|
|
// As usual, record any BPM change that happened during the warp
|
|
if (bpm != prewarpbpm)
|
|
{
|
|
out.AddSegment(BPMSegment(BeatToNoteRow(warpstart), bpm));
|
|
}
|
|
}
|
|
}
|
|
|
|
void SMLoader::ProcessDelays( TimingData &out, const RString line, const int rowsPerBeat )
|
|
{
|
|
std::vector<RString> arrayDelayExpressions;
|
|
split( line, ",", arrayDelayExpressions );
|
|
|
|
for( unsigned f=0; f<arrayDelayExpressions.size(); f++ )
|
|
{
|
|
std::vector<RString> arrayDelayValues;
|
|
Trim(arrayDelayExpressions[f]);
|
|
if (arrayDelayExpressions[f].empty()) {
|
|
continue;
|
|
}
|
|
split( arrayDelayExpressions[f], "=", arrayDelayValues );
|
|
if( arrayDelayValues.size() != 2 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid #DELAYS value \"%s\" (must have exactly one '='), ignored.",
|
|
arrayDelayExpressions[f].c_str() );
|
|
continue;
|
|
}
|
|
const float fFreezeBeat = RowToBeat( arrayDelayValues[0], rowsPerBeat );
|
|
const float fFreezeSeconds = StringToFloat( arrayDelayValues[1] );
|
|
// LOG->Trace( "Adding a delay segment: beat: %f, seconds = %f", new_seg.m_fStartBeat, new_seg.m_fStopSeconds );
|
|
|
|
if(fFreezeSeconds > 0.0f)
|
|
out.AddSegment( DelaySegment(BeatToNoteRow(fFreezeBeat), fFreezeSeconds) );
|
|
else
|
|
LOG->UserLog(
|
|
"Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid delay at beat %f, length %f.",
|
|
fFreezeBeat, fFreezeSeconds );
|
|
}
|
|
}
|
|
|
|
void SMLoader::ProcessTimeSignatures( TimingData &out, const RString line, const int rowsPerBeat )
|
|
{
|
|
std::vector<RString> vs1;
|
|
std::vector<TimeSignatureSegment> segments;
|
|
split( line, ",", vs1 );
|
|
|
|
for (RString const &s1 : vs1)
|
|
{
|
|
std::vector<RString> vs2;
|
|
split( s1, "=", vs2 );
|
|
|
|
if( vs2.size() < 3 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
GetSongTitle(),
|
|
"has an invalid time signature change with %i values.",
|
|
static_cast<int>(vs2.size()) );
|
|
continue;
|
|
}
|
|
|
|
const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
|
|
const int iNumerator = StringToInt( vs2[1] );
|
|
const int iDenominator = StringToInt( vs2[2] );
|
|
|
|
if( fBeat < 0 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid time signature change with beat %f.",
|
|
fBeat );
|
|
continue;
|
|
}
|
|
|
|
if( iNumerator < 1 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid time signature change with beat %f, iNumerator %i.",
|
|
fBeat, iNumerator );
|
|
continue;
|
|
}
|
|
|
|
if( iDenominator < 1 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid time signature change with beat %f, iDenominator %i.",
|
|
fBeat, iDenominator );
|
|
continue;
|
|
}
|
|
segments.push_back( TimeSignatureSegment(BeatToNoteRow(fBeat), iNumerator, iDenominator) );
|
|
}
|
|
|
|
// If there are any time signatures defined, but there isn't one
|
|
// for the very first beat of the song, then add one.
|
|
// Without it, calls to functions like TimingData::NoteRowToMeasureAndBeat
|
|
// can fail for charts that are otherwise valid.
|
|
if ( segments.size() > 0 && segments[0].GetRow() > 0 )
|
|
{
|
|
out.AddSegment( TimeSignatureSegment(0, 4, 4) );
|
|
}
|
|
|
|
for( TimeSignatureSegment segment: segments )
|
|
{
|
|
out.AddSegment( segment );
|
|
}
|
|
}
|
|
|
|
void SMLoader::ProcessTickcounts( TimingData &out, const RString line, const int rowsPerBeat )
|
|
{
|
|
std::vector<RString> arrayTickcountExpressions;
|
|
split( line, ",", arrayTickcountExpressions );
|
|
|
|
for( unsigned f=0; f<arrayTickcountExpressions.size(); f++ )
|
|
{
|
|
std::vector<RString> arrayTickcountValues;
|
|
Trim(arrayTickcountExpressions[f]);
|
|
if (arrayTickcountExpressions[f].empty()) {
|
|
continue;
|
|
}
|
|
split( arrayTickcountExpressions[f], "=", arrayTickcountValues );
|
|
if( arrayTickcountValues.size() != 2 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid #TICKCOUNTS value \"%s\" (must have exactly one '='), ignored.",
|
|
arrayTickcountExpressions[f].c_str() );
|
|
continue;
|
|
}
|
|
|
|
const float fTickcountBeat = RowToBeat( arrayTickcountValues[0], rowsPerBeat );
|
|
int iTicks = std::clamp(atoi( arrayTickcountValues[1] ), 0, ROWS_PER_BEAT);
|
|
|
|
out.AddSegment( TickcountSegment(BeatToNoteRow(fTickcountBeat), iTicks) );
|
|
}
|
|
}
|
|
|
|
void SMLoader::ProcessSpeeds( TimingData &out, const RString line, const int rowsPerBeat )
|
|
{
|
|
std::vector<RString> vs1;
|
|
split( line, ",", vs1 );
|
|
|
|
for (RString const &s1 : vs1)
|
|
{
|
|
std::vector<RString> vs2;
|
|
split( s1, "=", vs2 );
|
|
|
|
if( vs2[0] == 0 && vs2.size() == 2 ) // First one always seems to have 2.
|
|
{
|
|
vs2.push_back("0");
|
|
}
|
|
|
|
if( vs2.size() == 3 ) // use beats by default.
|
|
{
|
|
vs2.push_back("0");
|
|
}
|
|
|
|
if( vs2.size() < 4 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an speed change with %i values.",
|
|
static_cast<int>(vs2.size()) );
|
|
continue;
|
|
}
|
|
|
|
const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
|
|
const float fRatio = StringToFloat( vs2[1] );
|
|
const float fDelay = StringToFloat( vs2[2] );
|
|
|
|
// XXX: ugly...
|
|
int iUnit = StringToInt(vs2[3]);
|
|
SpeedSegment::BaseUnit unit = (iUnit == 0) ?
|
|
SpeedSegment::UNIT_BEATS : SpeedSegment::UNIT_SECONDS;
|
|
|
|
if( fBeat < 0 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an speed change with beat %f.",
|
|
fBeat );
|
|
continue;
|
|
}
|
|
|
|
if( fDelay < 0 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an speed change with beat %f, length %f.",
|
|
fBeat, fDelay );
|
|
continue;
|
|
}
|
|
|
|
out.AddSegment( SpeedSegment(BeatToNoteRow(fBeat), fRatio, fDelay, unit) );
|
|
}
|
|
}
|
|
|
|
void SMLoader::ProcessFakes( TimingData &out, const RString line, const int rowsPerBeat )
|
|
{
|
|
std::vector<RString> arrayFakeExpressions;
|
|
split( line, ",", arrayFakeExpressions );
|
|
|
|
for( unsigned b=0; b<arrayFakeExpressions.size(); b++ )
|
|
{
|
|
std::vector<RString> arrayFakeValues;
|
|
Trim(arrayFakeExpressions[b]);
|
|
if (arrayFakeExpressions[b].empty()) {
|
|
continue;
|
|
}
|
|
split( arrayFakeExpressions[b], "=", arrayFakeValues );
|
|
if( arrayFakeValues.size() != 2 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid #FAKES value \"%s\" (must have exactly one '='), ignored.",
|
|
arrayFakeExpressions[b].c_str() );
|
|
continue;
|
|
}
|
|
|
|
const float fBeat = RowToBeat( arrayFakeValues[0], rowsPerBeat );
|
|
const float fSkippedBeats = StringToFloat( arrayFakeValues[1] );
|
|
|
|
if(fSkippedBeats > 0)
|
|
out.AddSegment( FakeSegment(BeatToNoteRow(fBeat), fSkippedBeats) );
|
|
else
|
|
{
|
|
LOG->UserLog("Song file",
|
|
this->GetSongTitle(),
|
|
"has an invalid Fake at beat %f, beats to skip %f.",
|
|
fBeat, fSkippedBeats );
|
|
}
|
|
}
|
|
}
|
|
|
|
bool SMLoader::LoadFromBGChangesVector( BackgroundChange &change, std::vector<RString> aBGChangeValues )
|
|
{
|
|
aBGChangeValues.resize( std::min((int) aBGChangeValues.size(), 11) );
|
|
|
|
switch( aBGChangeValues.size() )
|
|
{
|
|
case 11:
|
|
change.m_def.m_sColor2 = aBGChangeValues[10];
|
|
change.m_def.m_sColor2.Replace( '^', ',' );
|
|
change.m_def.m_sColor2 = RageColor::NormalizeColorString( change.m_def.m_sColor2 );
|
|
[[fallthrough]];
|
|
case 10:
|
|
change.m_def.m_sColor1 = aBGChangeValues[9];
|
|
change.m_def.m_sColor1.Replace( '^', ',' );
|
|
change.m_def.m_sColor1 = RageColor::NormalizeColorString( change.m_def.m_sColor1 );
|
|
[[fallthrough]];
|
|
case 9:
|
|
change.m_sTransition = aBGChangeValues[8];
|
|
[[fallthrough]];
|
|
case 8:
|
|
{
|
|
RString tmp = aBGChangeValues[7];
|
|
tmp.MakeLower();
|
|
if( ( tmp.find(".ini") != std::string::npos || tmp.find(".xml") != std::string::npos )
|
|
&& !PREFSMAN->m_bQuirksMode )
|
|
{
|
|
return false;
|
|
}
|
|
change.m_def.m_sFile2 = aBGChangeValues[7];
|
|
[[fallthrough]];
|
|
}
|
|
case 7:
|
|
change.m_def.m_sEffect = aBGChangeValues[6];
|
|
[[fallthrough]];
|
|
case 6:
|
|
// param 7 overrides this.
|
|
// Backward compatibility:
|
|
if( change.m_def.m_sEffect.empty() )
|
|
{
|
|
bool bLoop = StringToInt( aBGChangeValues[5] ) != 0;
|
|
if( !bLoop )
|
|
change.m_def.m_sEffect = SBE_StretchNoLoop;
|
|
}
|
|
[[fallthrough]];
|
|
case 5:
|
|
// param 7 overrides this.
|
|
// Backward compatibility:
|
|
if( change.m_def.m_sEffect.empty() )
|
|
{
|
|
bool bRewindMovie = StringToInt( aBGChangeValues[4] ) != 0;
|
|
if( bRewindMovie )
|
|
change.m_def.m_sEffect = SBE_StretchRewind;
|
|
}
|
|
[[fallthrough]];
|
|
case 4:
|
|
// param 9 overrides this.
|
|
// Backward compatibility:
|
|
if( change.m_sTransition.empty() )
|
|
change.m_sTransition = (StringToInt( aBGChangeValues[3] ) != 0) ? "CrossFade" : "";
|
|
[[fallthrough]];
|
|
case 3:
|
|
change.m_fRate = StringToFloat( aBGChangeValues[2] );
|
|
[[fallthrough]];
|
|
case 2:
|
|
{
|
|
RString tmp = aBGChangeValues[1];
|
|
tmp.MakeLower();
|
|
if( ( tmp.find(".ini") != std::string::npos || tmp.find(".xml") != std::string::npos )
|
|
&& !PREFSMAN->m_bQuirksMode )
|
|
{
|
|
return false;
|
|
}
|
|
change.m_def.m_sFile1 = aBGChangeValues[1];
|
|
[[fallthrough]];
|
|
}
|
|
case 1:
|
|
change.m_fStartBeat = StringToFloat( aBGChangeValues[0] );
|
|
}
|
|
|
|
return aBGChangeValues.size() >= 2;
|
|
}
|
|
|
|
bool SMLoader::LoadNoteDataFromSimfile( const RString &path, Steps &out )
|
|
{
|
|
MsdFile msd;
|
|
if( !msd.ReadFile( path, true ) ) // unescape
|
|
{
|
|
LOG->UserLog("Song file",
|
|
path,
|
|
"couldn't be opened: %s",
|
|
msd.GetError().c_str() );
|
|
return false;
|
|
}
|
|
for (unsigned i = 0; i<msd.GetNumValues(); i++)
|
|
{
|
|
int iNumParams = msd.GetNumParams(i);
|
|
const MsdFile::value_t &sParams = msd.GetValue(i);
|
|
RString sValueName = sParams[0];
|
|
sValueName.MakeUpper();
|
|
|
|
// The only tag we care about is the #NOTES tag.
|
|
if( sValueName=="NOTES" || sValueName=="NOTES2" )
|
|
{
|
|
if( iNumParams < 7 )
|
|
{
|
|
LOG->UserLog("Song file",
|
|
path,
|
|
"has %d fields in a #NOTES tag, but should have at least 7.",
|
|
iNumParams );
|
|
continue;
|
|
}
|
|
|
|
RString stepsType = sParams[1];
|
|
RString description = sParams[2];
|
|
RString difficulty = sParams[3];
|
|
|
|
// HACK?: If this is a .edit fudge the edit difficulty
|
|
if(path.Right(5).CompareNoCase(".edit") == 0) difficulty = "edit";
|
|
|
|
Trim(stepsType);
|
|
Trim(description);
|
|
Trim(difficulty);
|
|
// Remember our old versions.
|
|
if (difficulty.CompareNoCase("smaniac") == 0)
|
|
{
|
|
difficulty = "Challenge";
|
|
}
|
|
|
|
/* Handle hacks that originated back when StepMania didn't have
|
|
* Difficulty_Challenge. TODO: Remove the need for said hacks. */
|
|
if( difficulty.CompareNoCase("hard") == 0 )
|
|
{
|
|
/* HACK: Both SMANIAC and CHALLENGE used to be Difficulty_Hard.
|
|
* They were differentiated via aspecial description.
|
|
* Account for the rogue charts that do this. */
|
|
// HACK: SMANIAC used to be Difficulty_Hard with a special description.
|
|
if (description.CompareNoCase("smaniac") == 0 ||
|
|
description.CompareNoCase("challenge") == 0)
|
|
difficulty = "Challenge";
|
|
}
|
|
|
|
if(!(out.m_StepsType == GAMEMAN->StringToStepsType( stepsType ) &&
|
|
out.GetDescription() == description &&
|
|
(out.GetDifficulty() == StringToDifficulty(difficulty) ||
|
|
out.GetDifficulty() == OldStyleStringToDifficulty(difficulty))))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
RString noteData = sParams[6];
|
|
Trim( noteData );
|
|
out.SetSMNoteData( noteData );
|
|
out.TidyUpData();
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool SMLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache )
|
|
{
|
|
//LOG->Trace( "Song::LoadFromSMFile(%s)", sPath.c_str() );
|
|
|
|
MsdFile msd;
|
|
if( !msd.ReadFile( sPath, true ) ) // unescape
|
|
{
|
|
LOG->UserLog( "Song file", sPath, "couldn't be opened: %s", msd.GetError().c_str() );
|
|
return false;
|
|
}
|
|
|
|
out.m_SongTiming.m_sFile = sPath;
|
|
out.m_sSongFileName = sPath;
|
|
|
|
SMSongTagInfo reused_song_info(&*this, &out, sPath);
|
|
|
|
for( unsigned i=0; i<msd.GetNumValues(); i++ )
|
|
{
|
|
int iNumParams = msd.GetNumParams(i);
|
|
const MsdFile::value_t &sParams = msd.GetValue(i);
|
|
RString sValueName = sParams[0];
|
|
sValueName.MakeUpper();
|
|
|
|
reused_song_info.params= &sParams;
|
|
song_handler_map_t::iterator handler=
|
|
sm_parser_helper.song_tag_handlers.find(sValueName);
|
|
if(handler != sm_parser_helper.song_tag_handlers.end())
|
|
{
|
|
/* Don't use GetMainAndSubTitlesFromFullTitle; that's only for heuristically
|
|
* splitting other formats that *don't* natively support #SUBTITLE. */
|
|
handler->second(reused_song_info);
|
|
}
|
|
else if(sValueName.Left(strlen("BGCHANGES")) == "BGCHANGES")
|
|
{
|
|
SMSetBGChanges(reused_song_info);
|
|
}
|
|
else if(sValueName == "NOTES" || sValueName == "NOTES2")
|
|
{
|
|
if(iNumParams < 7)
|
|
{
|
|
LOG->UserLog( "Song file", sPath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
|
|
continue;
|
|
}
|
|
|
|
Steps* pNewNotes = out.CreateSteps();
|
|
LoadFromTokens(
|
|
sParams[1],
|
|
sParams[2],
|
|
sParams[3],
|
|
sParams[4],
|
|
sParams[5],
|
|
sParams[6],
|
|
*pNewNotes);
|
|
|
|
pNewNotes->SetFilename(sPath);
|
|
out.AddSteps( pNewNotes );
|
|
}
|
|
else
|
|
{
|
|
LOG->UserLog("Song file", sPath, "has an unexpected value named \"%s\".", sValueName.c_str());
|
|
}
|
|
}
|
|
|
|
// Turn negative time changes into warps
|
|
ProcessBPMsAndStops(out.m_SongTiming, reused_song_info.BPMChanges, reused_song_info.Stops);
|
|
|
|
TidyUpData( out, bFromCache );
|
|
return true;
|
|
}
|
|
|
|
bool SMLoader::LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong, Song *givenSong /* =nullptr */ )
|
|
{
|
|
LOG->Trace( "SMLoader::LoadEditFromFile(%s)", sEditFilePath.c_str() );
|
|
|
|
int iBytes = FILEMAN->GetFileSizeInBytes( sEditFilePath );
|
|
if( iBytes > MAX_EDIT_STEPS_SIZE_BYTES )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "is unreasonably large. It won't be loaded." );
|
|
return false;
|
|
}
|
|
|
|
MsdFile msd;
|
|
if( !msd.ReadFile( sEditFilePath, true ) ) // unescape
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "couldn't be opened: %s", msd.GetError().c_str() );
|
|
return false;
|
|
}
|
|
|
|
return LoadEditFromMsd( msd, sEditFilePath, slot, bAddStepsToSong, givenSong );
|
|
}
|
|
|
|
bool SMLoader::LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot, Song *givenSong )
|
|
{
|
|
MsdFile msd;
|
|
msd.ReadFromString( sBuffer, true ); // unescape
|
|
return LoadEditFromMsd( msd, sEditFilePath, slot, true, givenSong );
|
|
}
|
|
|
|
bool SMLoader::LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong, Song *givenSong /* = nullptr */ )
|
|
{
|
|
Song* pSong = givenSong;
|
|
|
|
for( unsigned i=0; i<msd.GetNumValues(); i++ )
|
|
{
|
|
int iNumParams = msd.GetNumParams(i);
|
|
const MsdFile::value_t &sParams = msd.GetValue(i);
|
|
RString sValueName = sParams[0];
|
|
sValueName.MakeUpper();
|
|
|
|
// handle the data
|
|
if( sValueName=="SONG" )
|
|
{
|
|
if( pSong )
|
|
{
|
|
/* LOG->UserLog( "Edit file", sEditFilePath, "has more than one #SONG tag." );
|
|
return false; */
|
|
// May have been given the song from outside the file. Not worth checking for.
|
|
continue;
|
|
}
|
|
|
|
RString sSongFullTitle = sParams[1];
|
|
this->SetSongTitle(sParams[1]);
|
|
sSongFullTitle.Replace( '\\', '/' );
|
|
|
|
pSong = SONGMAN->FindSong( sSongFullTitle );
|
|
if( pSong == nullptr )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "requires a song \"%s\" that isn't present.", sSongFullTitle.c_str() );
|
|
return false;
|
|
}
|
|
|
|
if( pSong->GetNumStepsLoadedFromProfile(slot) >= MAX_EDITS_PER_SONG_PER_PROFILE )
|
|
{
|
|
LOG->UserLog( "Song file", sSongFullTitle, "already has the maximum number of edits allowed for ProfileSlotP%d.", slot+1 );
|
|
return false;
|
|
}
|
|
}
|
|
|
|
else if( sValueName=="NOTES" )
|
|
{
|
|
if( pSong == nullptr )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "doesn't have a #SONG tag preceeding the first #NOTES tag, and is not in a valid song-specific folder." );
|
|
return false;
|
|
}
|
|
|
|
if( iNumParams < 7 )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
|
|
continue;
|
|
}
|
|
|
|
if( !bAddStepsToSong )
|
|
return true;
|
|
|
|
Steps* pNewNotes = pSong->CreateSteps();
|
|
LoadFromTokens(
|
|
sParams[1], sParams[2], sParams[3], sParams[4], sParams[5], sParams[6],
|
|
*pNewNotes);
|
|
|
|
pNewNotes->SetLoadedFromProfile( slot );
|
|
pNewNotes->SetDifficulty( Difficulty_Edit );
|
|
pNewNotes->SetFilename( sEditFilePath );
|
|
|
|
if( pSong->IsEditAlreadyLoaded(pNewNotes) )
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "is a duplicate of another edit that was already loaded." );
|
|
RageUtil::SafeDelete( pNewNotes );
|
|
return false;
|
|
}
|
|
|
|
pSong->AddSteps( pNewNotes );
|
|
return true; // Only allow one Steps per edit file!
|
|
}
|
|
else
|
|
{
|
|
LOG->UserLog( "Edit file", sEditFilePath, "has an unexpected value \"%s\".", sValueName.c_str() );
|
|
}
|
|
}
|
|
|
|
// Edit had no valid #NOTES sections
|
|
return false;
|
|
}
|
|
|
|
void SMLoader::GetApplicableFiles( const RString &sPath, std::vector<RString> &out, bool load_autosave )
|
|
{
|
|
if(load_autosave)
|
|
{
|
|
GetDirListing( sPath + RString("*.ats" ), out );
|
|
}
|
|
else
|
|
{
|
|
GetDirListing( sPath + RString("*" + this->GetFileExtension() ), out );
|
|
}
|
|
}
|
|
|
|
void SMLoader::TidyUpData( Song &song, bool bFromCache )
|
|
{
|
|
/*
|
|
* Hack: if the song has any changes at all (so it won't use a random BGA)
|
|
* and doesn't end with "-nosongbg-", add a song background BGC. Remove
|
|
* "-nosongbg-" if it exists.
|
|
*
|
|
* This way, songs that were created earlier, when we added the song BG
|
|
* at the end by default, will still behave as expected; all new songs will
|
|
* have to add an explicit song BG tag if they want it. This is really a
|
|
* formatting hack only; nothing outside of SMLoader ever sees "-nosongbg-".
|
|
*/
|
|
std::vector<BackgroundChange> &bg = song.GetBackgroundChanges(BACKGROUND_LAYER_1);
|
|
if( !bg.empty() )
|
|
{
|
|
/* BGChanges have been sorted. On the odd chance that a BGChange exists
|
|
* with a very high beat, search the whole list. */
|
|
bool bHasNoSongBgTag = false;
|
|
|
|
for( unsigned i = 0; !bHasNoSongBgTag && i < bg.size(); ++i )
|
|
{
|
|
if( !bg[i].m_def.m_sFile1.CompareNoCase(NO_SONG_BG_FILE) )
|
|
{
|
|
bg.erase( bg.begin()+i );
|
|
bHasNoSongBgTag = true;
|
|
}
|
|
}
|
|
|
|
// If there's no -nosongbg- tag, add the song BG.
|
|
if( !bHasNoSongBgTag ) do
|
|
{
|
|
/* If we're loading cache, -nosongbg- should always be in there. We
|
|
* must not call IsAFile(song.GetBackgroundPath()) when loading cache. */
|
|
if( bFromCache )
|
|
break;
|
|
|
|
float lastBeat = song.GetLastBeat();
|
|
/* If BGChanges already exist after the last beat, don't add the
|
|
* background in the middle. */
|
|
if( !bg.empty() && bg.back().m_fStartBeat-0.0001f >= lastBeat )
|
|
break;
|
|
|
|
// If the last BGA is already the song BGA, don't add a duplicate.
|
|
if( !bg.empty() && !bg.back().m_def.m_sFile1.CompareNoCase(song.m_sBackgroundFile) )
|
|
break;
|
|
|
|
if( !IsAFile( song.GetBackgroundPath() ) )
|
|
break;
|
|
|
|
bg.push_back( BackgroundChange(lastBeat,song.m_sBackgroundFile) );
|
|
} while(0);
|
|
}
|
|
if (bFromCache)
|
|
{
|
|
song.TidyUpData( bFromCache, true );
|
|
}
|
|
}
|
|
|
|
std::vector<RString> SMLoader::GetSongDirFiles(const RString &sSongDir)
|
|
{
|
|
if (!m_SongDirFiles.empty())
|
|
return m_SongDirFiles;
|
|
|
|
ASSERT(!sSongDir.empty());
|
|
|
|
std::vector<RString> vsDirs;
|
|
vsDirs.push_back(sSongDir);
|
|
|
|
while (!vsDirs.empty())
|
|
{
|
|
RString d = vsDirs.back();
|
|
vsDirs.pop_back();
|
|
|
|
std::vector<RString> vsFiles;
|
|
GetDirListing(d+"*", vsFiles, false, true);
|
|
|
|
for (const RString& f : vsFiles)
|
|
{
|
|
if (IsADirectory(f))
|
|
vsDirs.push_back(f+"/");
|
|
|
|
m_SongDirFiles.push_back(f.substr(sSongDir.size()));
|
|
}
|
|
}
|
|
|
|
return m_SongDirFiles;
|
|
}
|
|
|
|
void SMLoader::ParseBGChangesString(const RString& _sChanges, std::vector<std::vector<RString> > &vvsAddTo, const RString& sSongDir)
|
|
{
|
|
// short circuit: empty string
|
|
if (_sChanges.empty())
|
|
return;
|
|
|
|
// strip newlines (basically operates as both split and join at the same time)
|
|
RString sChanges;
|
|
size_t start = 0;
|
|
do {
|
|
size_t pos = _sChanges.find_first_of("\r\n", start);
|
|
if (RString::npos == pos)
|
|
pos = _sChanges.size();
|
|
|
|
if (pos - start > 0) {
|
|
if ((start == 0) && (pos == _sChanges.size()))
|
|
sChanges = _sChanges;
|
|
else
|
|
sChanges += _sChanges.substr(start, pos - start);
|
|
}
|
|
start = pos + 1;
|
|
} while (start <= _sChanges.size());
|
|
|
|
// after removing newlines, do we have anything?
|
|
if (sChanges.empty())
|
|
return;
|
|
|
|
// get the list of possible files/directories for the file parameters
|
|
std::vector<RString> vsFiles = GetSongDirFiles(sSongDir);
|
|
|
|
start = 0;
|
|
int pnum = 0;
|
|
do {
|
|
switch (pnum) {
|
|
// parameters 1 and 7 can be files or folder names
|
|
case 1:
|
|
case 7:
|
|
{
|
|
// see if one of the files in the song directory are listed.
|
|
RString found;
|
|
for (const auto& f : vsFiles)
|
|
{
|
|
// there aren't enough characters for this to match
|
|
if ((sChanges.size() - start) < f.size())
|
|
continue;
|
|
|
|
// the string itself matches
|
|
if (f.EqualsNoCase(sChanges.substr(start, f.size()).c_str()))
|
|
{
|
|
size_t nextpos = start + f.size();
|
|
|
|
// is this name followed by end-of-string, equals, or comma?
|
|
if ((nextpos == sChanges.size()) || (sChanges[nextpos] == '=') || (sChanges[nextpos] == ','))
|
|
{
|
|
found = f;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
// yes. use that as this parameter, even if it has commas or equals signs in it
|
|
if (!found.empty())
|
|
{
|
|
vvsAddTo.back().push_back(found);
|
|
start += found.size();
|
|
// the next character should be a comma or equals. skip it
|
|
if (start < sChanges.size())
|
|
{
|
|
if (sChanges[start] == '=')
|
|
++pnum;
|
|
else
|
|
{
|
|
ASSERT(sChanges[start] == ',');
|
|
pnum = 0;
|
|
}
|
|
start += 1;
|
|
}
|
|
// move to the next parameter
|
|
break;
|
|
}
|
|
// deliberate fall-through if not found. treat it as a normal string like before
|
|
[[fallthrough]];
|
|
}
|
|
// everything else should be safe
|
|
default:
|
|
if(0 == pnum) vvsAddTo.push_back(std::vector<RString>()); // first value of this set. create our vector
|
|
|
|
{
|
|
size_t eqpos = sChanges.find('=', start);
|
|
size_t compos = sChanges.find(',', start);
|
|
|
|
if ((eqpos == RString::npos) && (compos == RString::npos))
|
|
{
|
|
// neither = nor , were found in the remainder of the string. consume the rest of the string.
|
|
vvsAddTo.back().push_back(sChanges.substr(start));
|
|
start = sChanges.size() + 1;
|
|
}
|
|
else if ((eqpos != RString::npos) && (compos != RString::npos))
|
|
{
|
|
// both were found. which came first?
|
|
if (eqpos < compos)
|
|
{
|
|
// equals. consume value and move to next value
|
|
vvsAddTo.back().push_back(sChanges.substr(start, eqpos - start));
|
|
start = eqpos + 1;
|
|
++pnum;
|
|
}
|
|
else
|
|
{
|
|
// comma. consume value and move to next set
|
|
vvsAddTo.back().push_back(sChanges.substr(start, compos - start));
|
|
start = compos + 1;
|
|
pnum = 0;
|
|
}
|
|
}
|
|
else if (eqpos != RString::npos)
|
|
{
|
|
// found only equals. consume and move on.
|
|
vvsAddTo.back().push_back(sChanges.substr(start, eqpos - start));
|
|
start = eqpos + 1;
|
|
++pnum;
|
|
}
|
|
else
|
|
{
|
|
// only foudn comma. consume and move on.
|
|
vvsAddTo.back().push_back(sChanges.substr(start, compos - start));
|
|
start = compos + 1;
|
|
pnum = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
} while (start <= sChanges.size());
|
|
}
|
|
|
|
/*
|
|
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|