Files
itgmania212121/src/RageSoundReader_ThreadedBuffer.h
T
2024-07-10 11:57:37 -07:00

108 lines
3.7 KiB
C++

/* RageSoundReader_ThreadedBuffer - Buffer sounds into memory. */
#ifndef RAGE_SOUND_READER_THREADED_BUFFER
#define RAGE_SOUND_READER_THREADED_BUFFER
#include "RageSoundReader_Filter.h"
#include "RageUtil_CircularBuffer.h"
#include "RageThreads.h"
#include <list>
class RageThread;
class RageSoundReader_ThreadedBuffer: public RageSoundReader_Filter
{
public:
RageSoundReader_ThreadedBuffer( RageSoundReader *pSource );
RageSoundReader_ThreadedBuffer( const RageSoundReader_ThreadedBuffer &cpy );
~RageSoundReader_ThreadedBuffer();
RageSoundReader_ThreadedBuffer *Copy() const { return new RageSoundReader_ThreadedBuffer(*this); }
virtual int SetPosition( int iFrame );
virtual int Read( float *pBuffer, int iLength );
virtual int GetNextSourceFrame() const;
virtual int GetLength() const;
virtual int GetLength_Fast() const;
virtual int GetSampleRate() const { return m_iSampleRate; }
virtual unsigned GetNumChannels() const { return m_iChannels; }
virtual bool SetProperty( const RString &sProperty, float fValue );
virtual float GetStreamToSourceRatio() const;
virtual RageSoundReader *GetSource() { return nullptr; }
/* Enable and disable threaded buffering. Disable buffering before accessing
* the underlying sound. DisableBuffering returns true if buffering was enabled. */
void EnableBuffering();
void EnableBuffering() const { const_cast<RageSoundReader_ThreadedBuffer *>(this)->EnableBuffering(); }
bool DisableBuffering();
bool DisableBuffering() const { return const_cast<RageSoundReader_ThreadedBuffer *>(this)->DisableBuffering(); }
private:
int FillFrames( int iBytes );
int FillBlock();
int GetFilledFrames() const;
int GetEmptyFrames() const;
void WaitUntilFrames( int iWaitUntilFrames );
int m_iSampleRate;
int m_iChannels;
CircBuf<float> m_DataBuffer;
struct Mapping
{
int iFramesBuffered;
int iPositionOfFirstFrame;
float fRate;
Mapping(): iFramesBuffered(0), iPositionOfFirstFrame(0),
fRate(1.0f) {}
};
std::list<Mapping> m_StreamPosition;
bool m_bEOF;
bool m_bEnabled;
/* If this is true, the buffering thread owns m_pSource, even
* if m_Event is unlocked. */
bool m_bFilling;
mutable RageEvent m_Event;
RageThread m_Thread;
bool m_bShutdownThread;
static int StartBufferingThread(void* p)
{
((RageSoundReader_ThreadedBuffer*)p)->BufferingThread();
return 0;
}
void BufferingThread();
};
#endif
/*
* Copyright (c) 2006 Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/