Files
itgmania212121/src/OptionsBinding.h
T
sukibaby e0b254968d std::size_t -> size_t
Removing std prefix from all size_t.
2024-10-01 01:46:26 -07:00

161 lines
5.1 KiB
C

/* OptionsBinding - little helpers so that SongOptions and PlayerOptions can more easily have similar interfaces. */
// No .cpp file because it's just some #defines, and not in a makefile because it doesn't need to be.
// DefaultNilArgs would be in here, but then there would need to be a .cpp file, and DefaultNilArgs is more widely useful.
#ifndef OptionsBinding_H
#define OptionsBinding_H
#include <cstddef>
// Functions are designed to combine Get and Set into one, to be less clumsy to use. -Kyz
// If a valid arg is passed, the value is set.
// The previous value is returned.
// OPTIONAL_RETURN_SELF exists to provide optional chaining support.
// Example: local a= player_options:Twirl(5, 1, true):Roll(5, true):Dizzy(true):Twirl()
#define OPTIONAL_RETURN_SELF(option_index) \
if(lua_isboolean(L, option_index) && lua_toboolean(L, option_index)) \
{ \
p->PushSelf(L); \
return 1; \
}
#define FLOAT_INTERFACE(func_name, member, valid) \
static int func_name(T* p, lua_State* L) \
{ \
int original_top= lua_gettop(L); \
lua_pushnumber(L, p->m_f ## member); \
lua_pushnumber(L, p->m_Speedf ## member); \
if(lua_isnumber(L, 1) && original_top >= 1) \
{ \
float v= FArg(1); \
if(!valid) \
{ \
luaL_error(L, "Invalid value %f", v); \
} \
p->m_f ## member = v; \
} \
if(original_top >= 2 && lua_isnumber(L, 2)) \
{ \
p->m_Speedf ## member = FArgGTEZero(L, 2); \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 2; \
}
#define FLOAT_NO_SPEED_INTERFACE(func_name, member, valid) \
static int func_name(T* p, lua_State* L) \
{ \
int original_top= lua_gettop(L); \
lua_pushnumber(L, p->m_f ## member); \
if(lua_isnumber(L, 1) && original_top >= 1) \
{ \
float v= FArg(1); \
if(!valid) \
{ \
luaL_error(L, "Invalid value %f", v); \
} \
p->m_f ## member = v; \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}
#define INT_INTERFACE(func_name, member) \
static int func_name(T* p, lua_State* L) \
{ \
int original_top= lua_gettop(L); \
lua_pushnumber(L, p->m_ ## member); \
if(lua_isnumber(L, 1) && original_top >= 1) \
{ \
p->m_ ## member = IArg(1); \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}
// BOOL_INTERFACE can't use OPTIONAL_RETURN_SELF because it pushes a bool.
// If it did original_top, then "foo(true)" would chain when it shouldn't.
#define BOOL_INTERFACE(func_name, member) \
static int func_name(T* p, lua_State* L) \
{ \
int original_top= lua_gettop(L); \
lua_pushboolean(L, p->m_b ## member); \
if(lua_isboolean(L, 1) && original_top >= 1) \
{ \
p->m_b ## member = BArg(1); \
} \
if(original_top >= 2 && lua_isboolean(L, 2)) \
{ \
p->PushSelf(L); \
return 1; \
} \
return 1; \
}
#define ENUM_INTERFACE(func_name, member, enum_name) \
static int func_name(T* p, lua_State* L) \
{ \
int original_top= lua_gettop(L); \
Enum::Push(L, p->m_ ## member); \
if(!lua_isnil(L, 1) && original_top >= 1) \
{ \
p->m_ ## member= Enum::Check<enum_name>(L, 1); \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}
// Walk the table to make sure all entries are valid before setting.
#define FLOAT_TABLE_INTERFACE(func_name, member, valid) \
static int func_name(T* p, lua_State* L) \
{ \
int original_top= lua_gettop(L); \
lua_createtable(L, p->m_ ## member.size(), 0); \
for(size_t n= 0; n < p->m_ ## member.size(); ++n) \
{ \
lua_pushnumber(L, p->m_ ## member[n]); \
lua_rawseti(L, -2, n+1); \
} \
if(lua_istable(L, 1) && original_top >= 1) \
{ \
size_t size= lua_objlen(L, 1); \
if(valid(L, 1)) \
{ \
p->m_ ## member.clear(); \
p->m_ ## member.reserve(size); \
for(size_t n= 1; n <= size; ++n) \
{ \
lua_pushnumber(L, n); \
lua_gettable(L, 1); \
float v= FArg(-1); \
p->m_ ## member.push_back(v); \
lua_pop(L, 1); \
} \
} \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}
#endif
/*
* (c) 2014 Eric Reese
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/