659 lines
20 KiB
C++
659 lines
20 KiB
C++
#include "global.h"
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#include "NotesLoaderDWI.h"
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#include "RageLog.h"
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#include "MsdFile.h"
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#include "RageUtil.h"
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#include "RageUtil_CharConversions.h"
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#include "NoteData.h"
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#include "Song.h"
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#include "Steps.h"
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#include "GameInput.h"
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#include "NotesLoader.h"
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#include "PrefsManager.h"
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#include <map>
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static std::map<int,int> g_mapDanceNoteToNoteDataColumn;
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/** @brief The different types of core DWI arrows and pads. */
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enum
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{
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DANCE_NOTE_NONE = 0,
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DANCE_NOTE_PAD1_LEFT,
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DANCE_NOTE_PAD1_UPLEFT,
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DANCE_NOTE_PAD1_DOWN,
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DANCE_NOTE_PAD1_UP,
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DANCE_NOTE_PAD1_UPRIGHT,
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DANCE_NOTE_PAD1_RIGHT,
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DANCE_NOTE_PAD2_LEFT,
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DANCE_NOTE_PAD2_UPLEFT,
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DANCE_NOTE_PAD2_DOWN,
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DANCE_NOTE_PAD2_UP,
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DANCE_NOTE_PAD2_UPRIGHT,
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DANCE_NOTE_PAD2_RIGHT
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};
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/**
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* @brief Turn the individual character to the proper note.
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* @param c The character in question.
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* @param i The player.
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* @param note1Out The first result based on the character.
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* @param note2Out The second result based on the character.
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* @param sPath the path to the file.
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*/
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static void DWIcharToNote( char c, GameController i, int ¬e1Out, int ¬e2Out, const RString &sPath )
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{
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switch( c )
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{
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case '0': note1Out = DANCE_NOTE_NONE; note2Out = DANCE_NOTE_NONE; break;
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case '1': note1Out = DANCE_NOTE_PAD1_DOWN; note2Out = DANCE_NOTE_PAD1_LEFT; break;
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case '2': note1Out = DANCE_NOTE_PAD1_DOWN; note2Out = DANCE_NOTE_NONE; break;
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case '3': note1Out = DANCE_NOTE_PAD1_DOWN; note2Out = DANCE_NOTE_PAD1_RIGHT; break;
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case '4': note1Out = DANCE_NOTE_PAD1_LEFT; note2Out = DANCE_NOTE_NONE; break;
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case '5': note1Out = DANCE_NOTE_NONE; note2Out = DANCE_NOTE_NONE; break;
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case '6': note1Out = DANCE_NOTE_PAD1_RIGHT; note2Out = DANCE_NOTE_NONE; break;
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case '7': note1Out = DANCE_NOTE_PAD1_UP; note2Out = DANCE_NOTE_PAD1_LEFT; break;
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case '8': note1Out = DANCE_NOTE_PAD1_UP; note2Out = DANCE_NOTE_NONE; break;
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case '9': note1Out = DANCE_NOTE_PAD1_UP; note2Out = DANCE_NOTE_PAD1_RIGHT; break;
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case 'A': note1Out = DANCE_NOTE_PAD1_UP; note2Out = DANCE_NOTE_PAD1_DOWN; break;
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case 'B': note1Out = DANCE_NOTE_PAD1_LEFT; note2Out = DANCE_NOTE_PAD1_RIGHT; break;
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case 'C': note1Out = DANCE_NOTE_PAD1_UPLEFT; note2Out = DANCE_NOTE_NONE; break;
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case 'D': note1Out = DANCE_NOTE_PAD1_UPRIGHT; note2Out = DANCE_NOTE_NONE; break;
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case 'E': note1Out = DANCE_NOTE_PAD1_LEFT; note2Out = DANCE_NOTE_PAD1_UPLEFT; break;
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case 'F': note1Out = DANCE_NOTE_PAD1_UPLEFT; note2Out = DANCE_NOTE_PAD1_DOWN; break;
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case 'G': note1Out = DANCE_NOTE_PAD1_UPLEFT; note2Out = DANCE_NOTE_PAD1_UP; break;
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case 'H': note1Out = DANCE_NOTE_PAD1_UPLEFT; note2Out = DANCE_NOTE_PAD1_RIGHT; break;
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case 'I': note1Out = DANCE_NOTE_PAD1_LEFT; note2Out = DANCE_NOTE_PAD1_UPRIGHT; break;
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case 'J': note1Out = DANCE_NOTE_PAD1_DOWN; note2Out = DANCE_NOTE_PAD1_UPRIGHT; break;
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case 'K': note1Out = DANCE_NOTE_PAD1_UP; note2Out = DANCE_NOTE_PAD1_UPRIGHT; break;
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case 'L': note1Out = DANCE_NOTE_PAD1_UPRIGHT; note2Out = DANCE_NOTE_PAD1_RIGHT; break;
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case 'M': note1Out = DANCE_NOTE_PAD1_UPLEFT; note2Out = DANCE_NOTE_PAD1_UPRIGHT; break;
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default:
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LOG->UserLog( "Song file", sPath, "has an invalid DWI note character '%c'.", c );
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note1Out = DANCE_NOTE_NONE; note2Out = DANCE_NOTE_NONE; break;
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}
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switch( i )
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{
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case GameController_1:
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break;
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case GameController_2:
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if( note1Out != DANCE_NOTE_NONE )
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note1Out += 6;
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if( note2Out != DANCE_NOTE_NONE )
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note2Out += 6;
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break;
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default:
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ASSERT( false );
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}
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}
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/**
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* @brief Determine the note column[s] to place notes.
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* @param c The character in question.
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* @param i The player.
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* @param col1Out The first result based on the character.
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* @param col2Out The second result based on the character.
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* @param sPath the path to the file.
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*/
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static void DWIcharToNoteCol( char c, GameController i, int &col1Out, int &col2Out, const RString &sPath )
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{
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int note1, note2;
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DWIcharToNote( c, i, note1, note2, sPath );
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if( note1 != DANCE_NOTE_NONE )
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col1Out = g_mapDanceNoteToNoteDataColumn[note1];
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else
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col1Out = -1;
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if( note2 != DANCE_NOTE_NONE )
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col2Out = g_mapDanceNoteToNoteDataColumn[note2];
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else
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col2Out = -1;
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}
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/**
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* @brief Determine if the note in question is a 192nd note.
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*
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* DWI used to use <...> to indicate 1/192nd notes; at some
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* point, <...> was changed to indicate jumps, and `' was used for
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* 1/192nds. So, we have to do a check to figure out what it really
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* means. If it contains 0s, it's most likely 192nds; otherwise,
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* it's most likely a jump. Search for a 0 before the next >:
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* @param sStepData the step data.
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* @param pos the position of the step data.
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* @return true if it's a 192nd note, false otherwise.
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*/
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static bool Is192( const RString &sStepData, size_t pos )
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{
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while( pos < sStepData.size() )
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{
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if( sStepData[pos] == '>' )
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return false;
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if( sStepData[pos] == '0' )
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return true;
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++pos;
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}
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return false;
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}
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/** @brief All DWI files use 4 beats per measure. */
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const int BEATS_PER_MEASURE = 4;
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/**
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* @brief Look through the notes tag to extract the data.
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* @param sMode the steps type.
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* @param sDescription the difficulty.
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* @param sNumFeet the meter.
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* @param sStepData1 the guaranteed step data.
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* @param sStepData2 used if sMode is double or couple.
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* @param out the step data.
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* @param sPath the path to the file.
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* @return the success or failure of the operation.
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*/
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static bool LoadFromDWITokens(
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RString sMode,
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RString sDescription,
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RString sNumFeet,
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RString sStepData1,
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RString sStepData2,
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Steps &out,
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const RString &sPath )
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{
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CHECKPOINT_M( "DWILoader::LoadFromDWITokens()" );
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out.m_StepsType = StepsType_Invalid;
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if( sMode == "SINGLE" ) out.m_StepsType = StepsType_dance_single;
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else if( sMode == "DOUBLE" ) out.m_StepsType = StepsType_dance_double;
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else if( sMode == "COUPLE" ) out.m_StepsType = StepsType_dance_couple;
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else if( sMode == "SOLO" ) out.m_StepsType = StepsType_dance_solo;
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else
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{
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ASSERT(0); // Unrecognized DWI notes format
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out.m_StepsType = StepsType_dance_single;
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}
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g_mapDanceNoteToNoteDataColumn.clear();
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switch( out.m_StepsType )
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{
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case StepsType_dance_single:
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_LEFT] = 0;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_DOWN] = 1;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_UP] = 2;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_RIGHT] = 3;
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break;
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case StepsType_dance_double:
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case StepsType_dance_couple:
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_LEFT] = 0;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_DOWN] = 1;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_UP] = 2;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_RIGHT] = 3;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD2_LEFT] = 4;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD2_DOWN] = 5;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD2_UP] = 6;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD2_RIGHT] = 7;
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break;
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case StepsType_dance_solo:
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_LEFT] = 0;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_UPLEFT] = 1;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_DOWN] = 2;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_UP] = 3;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_UPRIGHT] = 4;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_RIGHT] = 5;
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break;
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DEFAULT_FAIL( out.m_StepsType );
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}
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int iNumFeet = atoi(sNumFeet);
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// out.SetDescription(sDescription); // Don't put garbage in the description.
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out.SetMeter(iNumFeet);
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out.SetDifficulty( DwiCompatibleStringToDifficulty(sDescription) );
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NoteData newNoteData;
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newNoteData.SetNumTracks( g_mapDanceNoteToNoteDataColumn.size() );
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for( int pad=0; pad<2; pad++ ) // foreach pad
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{
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RString sStepData;
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switch( pad )
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{
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case 0:
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sStepData = sStepData1;
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break;
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case 1:
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if( sStepData2 == "" ) // no data
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continue; // skip
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sStepData = sStepData2;
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break;
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DEFAULT_FAIL( pad );
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}
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sStepData.Replace("\n", "");
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sStepData.Replace("\r", "");
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sStepData.Replace("\t", "");
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sStepData.Replace(" ", "");
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double fCurrentBeat = 0;
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double fCurrentIncrementer = 1.0/8 * BEATS_PER_MEASURE;
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for( size_t i=0; i<sStepData.size(); )
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{
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char c = sStepData[i++];
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switch( c )
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{
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// begins a series
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case '(':
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fCurrentIncrementer = 1.0/16 * BEATS_PER_MEASURE;
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break;
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case '[':
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fCurrentIncrementer = 1.0/24 * BEATS_PER_MEASURE;
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break;
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case '{':
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fCurrentIncrementer = 1.0/64 * BEATS_PER_MEASURE;
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break;
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case '`':
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fCurrentIncrementer = 1.0/192 * BEATS_PER_MEASURE;
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break;
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// ends a series
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case ')':
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case ']':
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case '}':
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case '\'':
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case '>':
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fCurrentIncrementer = 1.0/8 * BEATS_PER_MEASURE;
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break;
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default: // this is a note character
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{
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if( c == '!' )
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{
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LOG->UserLog( "Song file", sPath, "has an unexpected character: '!'." );
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continue;
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}
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bool jump = false;
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if( c == '<' )
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{
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/* Arr. Is this a jump or a 1/192 marker? */
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if( Is192( sStepData, i ) )
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{
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fCurrentIncrementer = 1.0/192 * BEATS_PER_MEASURE;
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break;
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}
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/* It's a jump. We need to keep reading notes until we hit a >. */
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jump = true;
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i++;
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}
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const int iIndex = BeatToNoteRow( (float)fCurrentBeat );
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i--;
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do {
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c = sStepData[i++];
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if( jump && c == '>' )
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break;
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int iCol1, iCol2;
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DWIcharToNoteCol( c, (GameController)pad, iCol1, iCol2, sPath );
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if( iCol1 != -1 )
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newNoteData.SetTapNote(iCol1, iIndex, TAP_ORIGINAL_TAP);
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if( iCol2 != -1 )
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newNoteData.SetTapNote(iCol2, iIndex, TAP_ORIGINAL_TAP);
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if( sStepData[i] == '!' )
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{
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i++;
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const char holdChar = sStepData[i++];
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DWIcharToNoteCol( holdChar, (GameController)pad, iCol1, iCol2, sPath );
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if( iCol1 != -1 )
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newNoteData.SetTapNote(iCol1, iIndex, TAP_ORIGINAL_HOLD_HEAD);
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if( iCol2 != -1 )
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newNoteData.SetTapNote(iCol2, iIndex, TAP_ORIGINAL_HOLD_HEAD);
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}
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}
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while( jump );
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fCurrentBeat += fCurrentIncrementer;
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}
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break;
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}
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}
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}
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/* Fill in iDuration. */
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for( int t=0; t<newNoteData.GetNumTracks(); ++t )
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{
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FOREACH_NONEMPTY_ROW_IN_TRACK( newNoteData, t, iHeadRow )
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{
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TapNote tn = newNoteData.GetTapNote( t, iHeadRow );
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if( tn.type != TapNote::hold_head )
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continue;
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int iTailRow = iHeadRow;
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bool bFound = false;
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while( !bFound && newNoteData.GetNextTapNoteRowForTrack(t, iTailRow) )
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{
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const TapNote &TailTap = newNoteData.GetTapNote( t, iTailRow );
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if( TailTap.type == TapNote::empty )
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continue;
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newNoteData.SetTapNote( t, iTailRow, TAP_EMPTY );
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tn.iDuration = iTailRow - iHeadRow;
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newNoteData.SetTapNote( t, iHeadRow, tn );
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bFound = true;
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}
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if( !bFound )
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{
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/* The hold was never closed. */
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LOG->UserLog( "Song file", sPath, "failed to close a hold note in \"%s\" on track %i",
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sDescription.c_str(), t );
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newNoteData.SetTapNote( t, iHeadRow, TAP_EMPTY );
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}
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}
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}
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ASSERT( newNoteData.GetNumTracks() > 0 );
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out.SetNoteData( newNoteData );
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out.TidyUpData();
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out.SetSavedToDisk( true ); // we're loading from disk, so this is by definintion already saved
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return true;
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}
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/**
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* @brief Turn the DWI style timestamp into a compatible time for our system.
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*
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* This value can be in either "HH:MM:SS.sssss", "MM:SS.sssss", "SSS.sssss"
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* or milliseconds.
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* @param arg1 Either hours, minutes, or seconds, depending on other args.
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* @param arg2 Either minutes or seconds, depending on other args.
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* @param arg3 Seconds if not empty.
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* @return the proper timestamp.
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*/
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static float ParseBrokenDWITimestamp( const RString &arg1, const RString &arg2, const RString &arg3 )
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{
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if( arg1.empty() )
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return 0;
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/* 1+ args */
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if( arg2.empty() )
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{
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/* If the value contains a period, treat it as seconds; otherwise ms. */
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if( arg1.find_first_of(".") != arg1.npos )
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return StringToFloat( arg1 );
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else
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return StringToFloat( arg1 ) / 1000.f;
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}
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/* 2+ args */
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if( arg3.empty() )
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return HHMMSSToSeconds( arg1+":"+arg2 );
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/* 3+ args */
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return HHMMSSToSeconds( arg1+":"+arg2+":"+arg3 );
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}
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void DWILoader::GetApplicableFiles( const RString &sPath, vector<RString> &out )
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{
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GetDirListing( sPath + RString("*.dwi"), out );
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}
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bool DWILoader::LoadFromDir( const RString &sPath_, Song &out, set<RString> &BlacklistedImages )
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{
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vector<RString> aFileNames;
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GetApplicableFiles( sPath_, aFileNames );
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if( aFileNames.size() > 1 )
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{
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LOG->UserLog( "Song", sPath_, "has more than one DWI file. There should be only one!" );
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return false;
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}
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/* We should have exactly one; if we had none, we shouldn't have been called to begin with. */
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ASSERT( aFileNames.size() == 1 );
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const RString sPath = sPath_ + aFileNames[0];
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LOG->Trace( "Song::LoadFromDWIFile(%s)", sPath.c_str() );
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MsdFile msd;
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if( !msd.ReadFile( sPath, false ) ) // don't unescape
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{
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LOG->UserLog( "Song file", sPath, "couldn't be opened: %s", msd.GetError().c_str() );
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return false;
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}
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for( unsigned i=0; i<msd.GetNumValues(); i++ )
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{
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int iNumParams = msd.GetNumParams(i);
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const MsdFile::value_t &sParams = msd.GetValue(i);
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RString sValueName = sParams[0];
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if( iNumParams < 1 )
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{
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LOG->UserLog( "Song file", sPath, "has tag \"%s\" with no parameters.", sValueName.c_str() );
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continue;
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}
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// handle the data
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if( 0==stricmp(sValueName,"FILE") )
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out.m_sMusicFile = sParams[1];
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else if( 0==stricmp(sValueName,"TITLE") )
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{
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NotesLoader::GetMainAndSubTitlesFromFullTitle( sParams[1], out.m_sMainTitle, out.m_sSubTitle );
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/* As far as I know, there's no spec on the encoding of this text. (I didn't
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* look very hard, though.) I've seen at least one file in ISO-8859-1. */
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ConvertString( out.m_sMainTitle, "utf-8,english" );
|
|
ConvertString( out.m_sSubTitle, "utf-8,english" );
|
|
}
|
|
|
|
else if( 0==stricmp(sValueName,"ARTIST") )
|
|
{
|
|
out.m_sArtist = sParams[1];
|
|
ConvertString( out.m_sArtist, "utf-8,english" );
|
|
}
|
|
|
|
else if( 0==stricmp(sValueName,"GENRE") )
|
|
{
|
|
out.m_sGenre = sParams[1];
|
|
ConvertString( out.m_sGenre, "utf-8,english" );
|
|
}
|
|
|
|
else if( 0==stricmp(sValueName,"CDTITLE") )
|
|
out.m_sCDTitleFile = sParams[1];
|
|
|
|
else if( 0==stricmp(sValueName,"BPM") )
|
|
{
|
|
const float fBPM = StringToFloat( sParams[1] );
|
|
|
|
if( PREFSMAN->m_bQuirksMode )
|
|
{
|
|
out.AddBPMSegment( BPMSegment(0, fBPM) );
|
|
}
|
|
else{
|
|
if( fBPM > 0.0f )
|
|
out.AddBPMSegment( BPMSegment(0, fBPM) );
|
|
else
|
|
LOG->UserLog( "Song file", sPath, "has an invalid BPM change at beat %f, BPM %f.",
|
|
NoteRowToBeat(0), fBPM );
|
|
}
|
|
}
|
|
else if( 0==stricmp(sValueName,"DISPLAYBPM") )
|
|
{
|
|
// #DISPLAYBPM:[xxx..xxx]|[xxx]|[*];
|
|
int iMin, iMax;
|
|
/* We can't parse this as a float with sscanf, since '.' is a valid
|
|
* character in a float. (We could do it with a regex, but it's not
|
|
* worth bothering with since we don't display fractional BPM anyway.) */
|
|
if( sscanf( sParams[1], "%i..%i", &iMin, &iMax ) == 2 )
|
|
{
|
|
out.m_DisplayBPMType = Song::DISPLAY_SPECIFIED;
|
|
out.m_fSpecifiedBPMMin = (float) iMin;
|
|
out.m_fSpecifiedBPMMax = (float) iMax;
|
|
}
|
|
else if( sscanf( sParams[1], "%i", &iMin ) == 1 )
|
|
{
|
|
out.m_DisplayBPMType = Song::DISPLAY_SPECIFIED;
|
|
out.m_fSpecifiedBPMMin = out.m_fSpecifiedBPMMax = (float) iMin;
|
|
}
|
|
else
|
|
{
|
|
out.m_DisplayBPMType = Song::DISPLAY_RANDOM;
|
|
}
|
|
}
|
|
|
|
else if( 0==stricmp(sValueName,"GAP") )
|
|
// the units of GAP is 1/1000 second
|
|
out.m_Timing.m_fBeat0OffsetInSeconds = -atoi( sParams[1] ) / 1000.0f;
|
|
|
|
else if( 0==stricmp(sValueName,"SAMPLESTART") )
|
|
out.m_fMusicSampleStartSeconds = ParseBrokenDWITimestamp(sParams[1], sParams[2], sParams[3]);
|
|
|
|
else if( 0==stricmp(sValueName,"SAMPLELENGTH") )
|
|
out.m_fMusicSampleLengthSeconds = ParseBrokenDWITimestamp(sParams[1], sParams[2], sParams[3]);
|
|
|
|
else if( 0==stricmp(sValueName,"FREEZE") )
|
|
{
|
|
vector<RString> arrayFreezeExpressions;
|
|
split( sParams[1], ",", arrayFreezeExpressions );
|
|
|
|
for( unsigned f=0; f<arrayFreezeExpressions.size(); f++ )
|
|
{
|
|
vector<RString> arrayFreezeValues;
|
|
split( arrayFreezeExpressions[f], "=", arrayFreezeValues );
|
|
if( arrayFreezeValues.size() != 2 )
|
|
{
|
|
LOG->UserLog( "Song file", sPath, "has an invalid FREEZE: '%s'.", arrayFreezeExpressions[f].c_str() );
|
|
continue;
|
|
}
|
|
int iFreezeRow = BeatToNoteRow( StringToFloat(arrayFreezeValues[0]) / 4.0f );
|
|
float fFreezeSeconds = StringToFloat( arrayFreezeValues[1] ) / 1000.0f;
|
|
|
|
out.AddStopSegment( StopSegment(iFreezeRow, fFreezeSeconds) );
|
|
// LOG->Trace( "Adding a freeze segment: beat: %f, seconds = %f", fFreezeBeat, fFreezeSeconds );
|
|
}
|
|
}
|
|
|
|
else if( 0==stricmp(sValueName,"CHANGEBPM") || 0==stricmp(sValueName,"BPMCHANGE") )
|
|
{
|
|
vector<RString> arrayBPMChangeExpressions;
|
|
split( sParams[1], ",", arrayBPMChangeExpressions );
|
|
|
|
for( unsigned b=0; b<arrayBPMChangeExpressions.size(); b++ )
|
|
{
|
|
vector<RString> arrayBPMChangeValues;
|
|
split( arrayBPMChangeExpressions[b], "=", arrayBPMChangeValues );
|
|
if( arrayBPMChangeValues.size() != 2 )
|
|
{
|
|
LOG->UserLog( "Song file", sPath, "has an invalid CHANGEBPM: '%s'.", arrayBPMChangeExpressions[b].c_str() );
|
|
continue;
|
|
}
|
|
|
|
int iStartIndex = BeatToNoteRow( StringToFloat(arrayBPMChangeValues[0]) / 4.0f );
|
|
float fBPM = StringToFloat( arrayBPMChangeValues[1] );
|
|
if( fBPM > 0.0f )
|
|
{
|
|
BPMSegment bs( iStartIndex, fBPM );
|
|
out.AddBPMSegment( bs );
|
|
}
|
|
else
|
|
{
|
|
LOG->UserLog( "Song file", sPath, "has an invalid BPM change at beat %f, BPM %f.",
|
|
NoteRowToBeat(iStartIndex), fBPM );
|
|
}
|
|
}
|
|
}
|
|
|
|
else if( 0==stricmp(sValueName,"SINGLE") ||
|
|
0==stricmp(sValueName,"DOUBLE") ||
|
|
0==stricmp(sValueName,"COUPLE") ||
|
|
0==stricmp(sValueName,"SOLO") )
|
|
{
|
|
Steps* pNewNotes = new Steps;
|
|
LoadFromDWITokens(
|
|
sParams[0],
|
|
sParams[1],
|
|
sParams[2],
|
|
sParams[3],
|
|
(iNumParams==5) ? sParams[4] : RString(""),
|
|
*pNewNotes,
|
|
sPath
|
|
);
|
|
if( pNewNotes->m_StepsType != StepsType_Invalid )
|
|
out.AddSteps( pNewNotes );
|
|
else
|
|
delete pNewNotes;
|
|
}
|
|
else if( 0==stricmp(sValueName,"DISPLAYTITLE") ||
|
|
0==stricmp(sValueName,"DISPLAYARTIST") )
|
|
{
|
|
/* We don't want to support these tags. However, we don't want
|
|
* to pick up images used here as song images (eg. banners). */
|
|
RString param = sParams[1];
|
|
/* "{foo} ... {foo2}" */
|
|
size_t pos = 0;
|
|
while( pos < RString::npos )
|
|
{
|
|
|
|
size_t startpos = param.find('{', pos);
|
|
if( startpos == RString::npos )
|
|
break;
|
|
size_t endpos = param.find('}', startpos);
|
|
if( endpos == RString::npos )
|
|
break;
|
|
|
|
RString sub = param.substr( startpos+1, endpos-startpos-1 );
|
|
|
|
pos = endpos + 1;
|
|
|
|
sub.MakeLower();
|
|
BlacklistedImages.insert( sub );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// do nothing. We don't care about this value name
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|