110 lines
3.9 KiB
C++
110 lines
3.9 KiB
C++
#include "global.h"
|
|
#include "LyricDisplay.h"
|
|
#include "ScreenDimensions.h"
|
|
#include "GameState.h"
|
|
#include "ThemeMetric.h"
|
|
#include "Song.h"
|
|
#include "ActorUtil.h"
|
|
|
|
static ThemeMetric<float> IN_LENGTH ("LyricDisplay","InLength");
|
|
static ThemeMetric<float> OUT_LENGTH ("LyricDisplay","OutLength");
|
|
|
|
LyricDisplay::LyricDisplay()
|
|
{
|
|
m_textLyrics[0].SetName( "LyricBack" );
|
|
ActorUtil::LoadAllCommands( m_textLyrics[0], "LyricDisplay" );
|
|
m_textLyrics[0].LoadFromFont( THEME->GetPathF("LyricDisplay","text") );
|
|
this->AddChild( &m_textLyrics[0] );
|
|
|
|
m_textLyrics[1].SetName( "LyricFront" );
|
|
ActorUtil::LoadAllCommands( m_textLyrics[1], "LyricDisplay" );
|
|
m_textLyrics[1].LoadFromFont( THEME->GetPathF("LyricDisplay","text") );
|
|
this->AddChild( &m_textLyrics[1] );
|
|
|
|
Init();
|
|
}
|
|
|
|
void LyricDisplay::Init()
|
|
{
|
|
for( int i=0; i<2; i++ )
|
|
m_textLyrics[i].SetText("");
|
|
m_iCurLyricNumber = 0;
|
|
|
|
m_fLastSecond = -500;
|
|
}
|
|
|
|
void LyricDisplay::Update( float fDeltaTime )
|
|
{
|
|
ActorFrame::Update( fDeltaTime );
|
|
|
|
if( GAMESTATE->m_pCurSong == NULL )
|
|
return;
|
|
|
|
// If the song has changed (in a course), reset.
|
|
if( GAMESTATE->m_fMusicSeconds < m_fLastSecond )
|
|
Init();
|
|
m_fLastSecond = GAMESTATE->m_fMusicSeconds;
|
|
|
|
if( m_iCurLyricNumber >= GAMESTATE->m_pCurSong->m_LyricSegments.size() )
|
|
return;
|
|
|
|
const Song *pSong = GAMESTATE->m_pCurSong;
|
|
const float fStartTime = (pSong->m_LyricSegments[m_iCurLyricNumber].m_fStartTime) - IN_LENGTH.GetValue();
|
|
|
|
if( GAMESTATE->m_fMusicSeconds < fStartTime )
|
|
return;
|
|
|
|
// Clamp this lyric to the beginning of the next or the end of the music.
|
|
float fEndTime;
|
|
if( m_iCurLyricNumber+1 < GAMESTATE->m_pCurSong->m_LyricSegments.size() )
|
|
fEndTime = pSong->m_LyricSegments[m_iCurLyricNumber+1].m_fStartTime;
|
|
else
|
|
fEndTime = pSong->GetElapsedTimeFromBeat( pSong->m_fLastBeat );
|
|
|
|
const float fDistance = fEndTime - pSong->m_LyricSegments[m_iCurLyricNumber].m_fStartTime;
|
|
const float fTweenBufferTime = IN_LENGTH.GetValue() + OUT_LENGTH.GetValue();
|
|
|
|
/* If it's negative, two lyrics are so close together that there's no time
|
|
* to tween properly. Lyrics should never be this brief, anyway, so just
|
|
* skip it. */
|
|
float fShowLength = max( fDistance - fTweenBufferTime, 0.0f );
|
|
|
|
// Make lyrics show faster for faster song rates.
|
|
fShowLength /= GAMESTATE->m_SongOptions.GetCurrent().m_fMusicRate;
|
|
|
|
const LyricSegment &seg = GAMESTATE->m_pCurSong->m_LyricSegments[m_iCurLyricNumber];
|
|
|
|
LuaThreadVariable var1( "LyricText", seg.m_sLyric );
|
|
LuaThreadVariable var2( "LyricDuration", LuaReference::Create(fShowLength) );
|
|
LuaThreadVariable var3( "LyricColor", LuaReference::Create(seg.m_Color) );
|
|
|
|
PlayCommand( "Changed" );
|
|
|
|
m_iCurLyricNumber++;
|
|
}
|
|
|
|
/*
|
|
* (c) 2003-2004 Kevin Slaughter, Glenn Maynard
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|