Files
itgmania212121/stepmania/Themes/default/Graphics/ScreenSelectStyle2 icon/default.lua
T
2008-04-28 10:55:54 +00:00

69 lines
2.4 KiB
Lua
Executable File

local gc = Var("GameCommand");
local st = gc:GetStyle():GetStyleType();
local master_pn = GAMESTATE:GetMasterPlayerNumber();
local pad_file = "";
if st == "StyleType_OnePlayerOneSide" or st == "StyleType_OnePlayerTwoSides" then
pad_file = st .. " " .. master_pn;
elseif st == "StyleType_TwoPlayersTwoSides" then
pad_file = st;
else
assert(0);
end
local max_stages = PREFSMAN:GetPreference( "SongsPerPlay" );
local t = Def.ActorFrame {
LoadActor( "preview " .. st ) .. {
InitCommand=cmd(x,SCREEN_CENTER_X-150;y,SCREEN_CENTER_Y+170;vertalign,bottom);
GainFocusCommand=cmd(visible,true);
LoseFocusCommand=cmd(visible,false);
};
Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X+156;y,SCREEN_CENTER_Y+52;);
GainFocusCommand=cmd(visible,true);
LoseFocusCommand=cmd(visible,false);
LoadActor( "card frame " .. st ) .. {
};
LoadFont( "_sf square head 60" ) .. {
InitCommand=cmd(y,-51;settext,string.upper(gc:GetText());maxwidth,500;shadowlength,0;);
};
LoadFont( "_venacti bold 32" ) .. {
InitCommand=cmd(horizalign,left;x,-12;y,-2;settext,"EACH PLAYER USES\nONE CONTROLLER";maxwidth,300;shadowlength,0;diffuse,color("#000000"););
};
LoadFont( "_venacti bold 32" ) .. {
InitCommand=cmd(horizalign,right;x,98;y,42;settext,"MAX STAGE/";maxwidth,300;shadowlength,0;diffuse,color("#32d545"););
};
LoadFont( "_sf square head 32" ) .. {
InitCommand=cmd(horizalign,right;x,128;y,40;settext,max_stages;maxwidth,100;shadowlength,0;);
};
LoadActor( "card " .. pad_file ) .. {
InitCommand=cmd(x,-82;y,8;);
};
};
Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X+20+gc:GetIndex()*106;y,SCREEN_CENTER_Y-90;);
LoadActor( "icon frame focus" ) .. {
GainFocusCommand=cmd(visible,true);
LoseFocusCommand=cmd(visible,false);
};
LoadActor( "icon frame nofocus" ) .. {
GainFocusCommand=cmd(visible,false);
LoseFocusCommand=cmd(visible,true);
};
LoadActor( "icon glow" ) .. {
InitCommand=cmd(blend,"BlendMode_Add");
GainFocusCommand=cmd(diffuseshift;visible,true);
LoseFocusCommand=cmd(stopeffect;visible,false);
};
LoadFont( "_terminator two 36" ) .. {
InitCommand=cmd(y,-30;settext,string.upper(gc:GetText());shadowlength,0;maxwidth,160;strokecolor,color("#000000FF"));
};
Def.ActorFrame {
InitCommand=cmd(y,10;);
LoadActor( "icon " .. pad_file ) .. {
InitCommand=cmd(;);
};
};
};
};
return t;