Files
itgmania212121/src/CMakeData-arch.cmake
T
Dan Guzek e67c8e010a update CMake to use new ArchHooks_MacOSX.mm file
It is necessary to clear existing cmake cache and generate a new Xcode
project, following wolfman2000's instructions in ./Build/README.md

Witht that done, you can use the StepMania.xcodeproj generated by cmake
to successfully build a fresh StepMania.app and it properly logs the OS
X version.
2015-03-25 23:03:23 -04:00

479 lines
13 KiB
CMake

list(APPEND SMDATA_ARCH_SRC
"arch/RageDriver.cpp"
)
list(APPEND SMDATA_ARCH_HPP
"arch/arch_default.h"
"arch/RageDriver.h"
)
source_group("Arch Specific" FILES ${SMDATA_ARCH_SRC} ${SMDATA_ARCH_HPP})
list(APPEND SMDATA_ARCH_THREADS_HPP
"arch/Threads/Threads.h"
)
if(WIN32)
list(APPEND SMDATA_ARCH_THREADS_HPP
"arch/Threads/Threads_Win32.h"
)
list(APPEND SMDATA_ARCH_THREADS_SRC
"arch/Threads/Threads_Win32.cpp"
)
elseif(APPLE)
list(APPEND SMDATA_ARCH_THREADS_HPP
"arch/Threads/Threads_Pthreads.h"
)
list(APPEND SMDATA_ARCH_THREADS_SRC
"arch/Threads/Threads_Pthreads.cpp"
)
else()
if(HAS_PTHREAD)
list(APPEND SMDATA_ARCH_THREADS_HPP
"arch/Threads/Threads_Pthreads.h"
)
list(APPEND SMDATA_ARCH_THREADS_SRC
"arch/Threads/Threads_Pthreads.cpp"
)
endif()
endif()
source_group("Arch Specific\\\\Threads" FILES ${SMDATA_ARCH_THREADS_SRC} ${SMDATA_ARCH_THREADS_HPP})
list(APPEND SMDATA_ARCH_SOUND_SRC
"arch/Sound/RageSoundDriver.cpp"
"arch/Sound/RageSoundDriver_Generic_Software.cpp"
"arch/Sound/RageSoundDriver_Null.cpp"
)
list(APPEND SMDATA_ARCH_SOUND_HPP
"arch/Sound/RageSoundDriver.h"
"arch/Sound/RageSoundDriver_Null.h"
)
if(WIN32)
list(APPEND SMDATA_ARCH_SOUND_SRC
"arch/Sound/DSoundHelpers.cpp"
"arch/Sound/RageSoundDriver_DSound_Software.cpp"
"arch/Sound/RageSoundDriver_WaveOut.cpp"
"arch/Sound/RageSoundDriver_WDMKS.cpp"
)
list(APPEND SMDATA_ARCH_SOUND_HPP
"arch/Sound/DSoundHelpers.h"
"arch/Sound/RageSoundDriver_DSound_Software.h"
"arch/Sound/RageSoundDriver_WaveOut.h"
"arch/Sound/RageSoundDriver_WDMKS.h"
)
elseif(APPLE)
list(APPEND SMDATA_ARCH_SOUND_SRC
"arch/Sound/RageSoundDriver_AU.cpp"
)
list(APPEND SMDATA_ARCH_SOUND_HPP
"arch/Sound/RageSoundDriver_AU.h"
)
else() # Unix
if (HAS_PULSE)
list(APPEND SMDATA_ARCH_SOUND_SRC
"arch/Sound/RageSoundDriver_PulseAudio.cpp"
)
list(APPEND SMDATA_ARCH_SOUND_HPP
"arch/Sound/RageSoundDriver_PulseAudio.h"
)
endif()
if (HAS_ALSA)
list(APPEND SMDATA_ARCH_SOUND_SRC
"arch/Sound/ALSA9Dynamic.cpp"
"arch/Sound/ALSA9Helpers.cpp"
"arch/Sound/RageSoundDriver_ALSA9_Software.cpp"
)
list(APPEND SMDATA_ARCH_SOUND_HPP
"arch/Sound/ALSA9Dynamic.h"
"arch/Sound/ALSA9Functions.h"
"arch/Sound/ALSA9Helpers.h"
"arch/Sound/RageSoundDriver_ALSA9_Software.h"
)
endif()
if (HAS_JACK)
list(APPEND SMDATA_ARCH_SOUND_SRC
"arch/Sound/RageSoundDriver_JACK.cpp"
)
list(APPEND SMDATA_ARCH_SOUND_HPP
"arch/Sound/RageSoundDriver_JACK.h"
)
endif()
if (HAS_OSS)
list(APPEND SMDATA_ARCH_SOUND_SRC
"arch/Sound/RageSoundDriver_OSS.cpp"
)
list(APPEND SMDATA_ARCH_SOUND_HPP
"arch/Sound/RageSoundDriver_OSS.h"
)
endif()
endif()
source_group("Arch Specific\\\\Sound" FILES ${SMDATA_ARCH_SOUND_SRC} ${SMDATA_ARCH_SOUND_HPP})
list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_SRC
"arch/MovieTexture/MovieTexture.cpp"
"arch/MovieTexture/MovieTexture_Generic.cpp"
"arch/MovieTexture/MovieTexture_Null.cpp"
)
list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_HPP
"arch/MovieTexture/MovieTexture.h"
"arch/MovieTexture/MovieTexture_Generic.h"
"arch/MovieTexture/MovieTexture_Null.h"
)
if(APPLE)
list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_SRC
"arch/MovieTexture/MovieTexture_FFMpeg.cpp"
)
list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_HPP
"arch/MovieTexture/MovieTexture_FFMpeg.h"
)
elseif(MSVC)
list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_SRC
"arch/MovieTexture/MovieTexture_FFMpeg.cpp"
)
list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_HPP
"arch/MovieTexture/MovieTexture_FFMpeg.h"
)
else() # Unix
if (${HAS_FFMPEG})
list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_SRC
"arch/MovieTexture/MovieTexture_FFMpeg.cpp"
)
list(APPEND SMDATA_ARCH_MOVIE_TEXTURE_HPP
"arch/MovieTexture/MovieTexture_FFMpeg.h"
)
endif()
endif()
source_group("Arch Specific\\\\Movie Texture" FILES ${SMDATA_ARCH_MOVIE_TEXTURE_SRC} ${SMDATA_ARCH_MOVIE_TEXTURE_HPP})
list(APPEND SMDATA_ARCH_MEMORY_SRC
"arch/MemoryCard/MemoryCardDriver.cpp"
)
list(APPEND SMDATA_ARCH_MEMORY_HPP
"arch/MemoryCard/MemoryCardDriver.h"
"arch/MemoryCard/MemoryCardDriver_Null.h"
)
if(WIN32)
list(APPEND SMDATA_ARCH_MEMORY_SRC
"arch/MemoryCard/MemoryCardDriverThreaded_Windows.cpp"
)
list(APPEND SMDATA_ARCH_MEMORY_HPP
"arch/MemoryCard/MemoryCardDriverThreaded_Windows.h"
)
elseif(APPLE)
list(APPEND SMDATA_ARCH_MEMORY_SRC
"arch/MemoryCard/MemoryCardDriverThreaded_MacOSX.cpp"
)
list(APPEND SMDATA_ARCH_MEMORY_HPP
"arch/MemoryCard/MemoryCardDriverThreaded_MacOSX.h"
)
elseif(LINUX)
list(APPEND SMDATA_ARCH_MEMORY_SRC
"arch/MemoryCard/MemoryCardDriverThreaded_Linux.cpp"
)
list(APPEND SMDATA_ARCH_MEMORY_HPP
"arch/MemoryCard/MemoryCardDriverThreaded_Linux.h"
)
endif()
source_group("Arch Specific\\\\Memory Card" FILES ${SMDATA_ARCH_MEMORY_SRC} ${SMDATA_ARCH_MEMORY_HPP})
list(APPEND SMDATA_ARCH_LOWLEVEL_SRC
"arch/LowLevelWindow/LowLevelWindow.cpp"
)
list(APPEND SMDATA_ARCH_LOWLEVEL_HPP
"arch/LowLevelWindow/LowLevelWindow.h"
)
if(WIN32)
list(APPEND SMDATA_ARCH_LOWLEVEL_SRC
"arch/LowLevelWindow/LowLevelWindow_Win32.cpp"
)
list(APPEND SMDATA_ARCH_LOWLEVEL_HPP
"arch/LowLevelWindow/LowLevelWindow_Win32.h"
)
elseif(APPLE)
list(APPEND SMDATA_ARCH_LOWLEVEL_SRC
"arch/LowLevelWindow/LowLevelWindow_MacOSX.mm"
)
list(APPEND SMDATA_ARCH_LOWLEVEL_HPP
"arch/LowLevelWindow/LowLevelWindow_MacOSX.h"
)
else(UNIX)
if (X11_FOUND)
list(APPEND SMDATA_ARCH_LOWLEVEL_SRC
"arch/LowLevelWindow/LowLevelWindow_X11.cpp"
)
list(APPEND SMDATA_ARCH_LOWLEVEL_HPP
"arch/LowLevelWindow/LowLevelWindow_X11.h"
)
endif()
endif(WIN32)
source_group("Arch Specific\\\\Low Level Window" FILES ${SMDATA_ARCH_LOWLEVEL_SRC} ${SMDATA_ARCH_LOWLEVEL_HPP})
list(APPEND SMDATA_ARCH_LOADING_SRC
"arch/LoadingWindow/LoadingWindow.cpp"
)
list(APPEND SMDATA_ARCH_LOADING_HPP
"arch/LoadingWindow/LoadingWindow.h"
)
if(WIN32)
list(APPEND SMDATA_ARCH_LOADING_SRC
"arch/LoadingWindow/LoadingWindow_Win32.cpp"
)
list(APPEND SMDATA_ARCH_LOADING_HPP
"arch/LoadingWindow/LoadingWindow_Win32.h"
)
else()
list(APPEND SMDATA_ARCH_LOADING_HPP
"arch/LoadingWindow/LoadingWindow_Null.h"
)
if(APPLE)
list(APPEND SMDATA_ARCH_LOADING_SRC
"arch/LoadingWindow/LoadingWindow_MacOSX.mm"
)
list(APPEND SMDATA_ARCH_LOADING_HPP
"arch/LoadingWindow/LoadingWindow_MacOSX.h"
)
elseif(LINUX)
if (GTK2_FOUND)
list(APPEND SMDATA_ARCH_LOADING_SRC
"arch/LoadingWindow/LoadingWindow_Gtk.cpp"
)
list(APPEND SMDATA_ARCH_LOADING_HPP
"arch/LoadingWindow/LoadingWindow_Gtk.h"
)
endif()
endif()
endif()
source_group("Arch Specific\\\\Loading Window" FILES ${SMDATA_ARCH_LOADING_SRC} ${SMDATA_ARCH_LOADING_HPP})
list(APPEND SMDATA_ARCH_LIGHTS_SRC
"arch/Lights/LightsDriver.cpp"
"arch/Lights/LightsDriver_SystemMessage.cpp"
)
list(APPEND SMDATA_ARCH_LIGHTS_HPP
"arch/Lights/LightsDriver.h"
"arch/Lights/LightsDriver_SystemMessage.h"
)
# TODO: Confirm if Apple can use the export.
if(NOT APPLE)
list(APPEND SMDATA_ARCH_LIGHTS_SRC
"arch/Lights/LightsDriver_Export.cpp"
)
list(APPEND SMDATA_ARCH_LIGHTS_HPP
"arch/Lights/LightsDriver_Export.h"
)
if(WIN32)
list(APPEND SMDATA_ARCH_LIGHTS_SRC
"arch/Lights/LightsDriver_Win32Parallel.cpp"
)
list(APPEND SMDATA_ARCH_LIGHTS_HPP
"arch/Lights/LightsDriver_Win32Parallel.h"
)
if (WITH_MINIMAID)
list(APPEND SMDATA_ARCH_LIGHTS_SRC
"arch/Lights/LightsDriver_Win32Minimaid.cpp"
)
list(APPEND SMDATA_ARCH_LIGHTS_HPP
"arch/Lights/LightsDriver_Win32Minimaid.h"
)
endif()
else() # Unix/Linux TODO: Linux HAVE_PARALLEL_PORT
if(LINUX)
list(APPEND SMDATA_ARCH_LIGHTS_SRC
"arch/Lights/LightsDriver_Linux_PIUIO.cpp"
"arch/Lights/LightsDriver_Linux_PIUIO_Leds.cpp"
"arch/Lights/LightsDriver_LinuxWeedTech.cpp"
"arch/Lights/LightsDriver_LinuxParallel.cpp"
)
list(APPEND SMDATA_ARCH_LIGHTS_HPP
"arch/Lights/LightsDriver_Linux_PIUIO.h"
"arch/Lights/LightsDriver_Linux_PIUIO_Leds.h"
"arch/Lights/LightsDriver_LinuxWeedTech.h"
"arch/Lights/LightsDriver_LinuxParallel.h"
)
if (WITH_PARALLEL_PORT)
list(APPEND SMDATA_ARCH_LIGHTS_SRC
"arch/Lights/LightsDriver_LinuxParallel.cpp"
)
list(APPEND SMDATA_ARCH_LIGHTS_HPP
"arch/Lights/LightsDriver_LinuxParallel.h"
)
endif()
endif()
endif(WIN32)
endif(NOT APPLE)
source_group("Arch Specific\\\\Lights" FILES ${SMDATA_ARCH_LIGHTS_SRC} ${SMDATA_ARCH_LIGHTS_HPP})
list(APPEND SMDATA_ARCH_INPUT_SRC
"arch/InputHandler/InputHandler.cpp"
"arch/InputHandler/InputHandler_MonkeyKeyboard.cpp"
)
list(APPEND SMDATA_ARCH_INPUT_HPP
"arch/InputHandler/InputHandler.h"
"arch/InputHandler/InputHandler_MonkeyKeyboard.h"
)
if(WIN32)
list(APPEND SMDATA_ARCH_INPUT_SRC
"arch/InputHandler/InputHandler_DirectInput.cpp"
"arch/InputHandler/InputHandler_DirectInputHelper.cpp"
"arch/InputHandler/InputHandler_Win32_MIDI.cpp"
"arch/InputHandler/InputHandler_Win32_Para.cpp"
"arch/InputHandler/InputHandler_Win32_Pump.cpp"
)
list(APPEND SMDATA_ARCH_INPUT_HPP
"arch/InputHandler/InputHandler_DirectInput.h"
"arch/InputHandler/InputHandler_DirectInputHelper.h"
"arch/InputHandler/InputHandler_Win32_MIDI.h"
"arch/InputHandler/InputHandler_Win32_Para.h"
"arch/InputHandler/InputHandler_Win32_Pump.h"
)
elseif(APPLE)
list(APPEND SMDATA_ARCH_INPUT_SRC
"arch/InputHandler/InputHandler_MacOSX_HID.cpp"
)
list(APPEND SMDATA_ARCH_INPUT_HPP
"arch/InputHandler/InputHandler_MacOSX_HID.h"
)
else() # Unix/Linux
if (LINUX)
list(APPEND SMDATA_ARCH_INPUT_SRC
"arch/InputHandler/LinuxInputManager.cpp"
"arch/InputHandler/InputHandler_Linux_Joystick.cpp"
"arch/InputHandler/InputHandler_Linux_Event.cpp"
"arch/InputHandler/InputHandler_Linux_PIUIO.cpp"
)
list(APPEND SMDATA_ARCH_INPUT_SRC
"arch/InputHandler/LinuxInputManager.h"
"arch/InputHandler/InputHandler_Linux_Joystick.h"
"arch/InputHandler/InputHandler_Linux_Event.h"
"arch/InputHandler/InputHandler_Linux_PIUIO.h"
)
if(WITH_TTY)
list(APPEND SMDATA_ARCH_INPUT_SRC
"arch/InputHandler/InputHandler_Linux_tty.cpp"
)
list(APPEND SMDATA_ARCH_INPUT_HPP
"arch/InputHandler/InputHandler_Linux_tty.h"
"arch/InputHandler/InputHandler_Linux_tty_keys.h"
)
endif()
endif()
if(X11_FOUND)
list(APPEND SMDATA_ARCH_INPUT_SRC
"arch/InputHandler/InputHandler_X11.cpp"
)
list(APPEND SMDATA_ARCH_INPUT_HPP
"arch/InputHandler/InputHandler_X11.h"
)
endif()
endif()
source_group("Arch Specific\\\\Input Handler" FILES ${SMDATA_ARCH_INPUT_SRC} ${SMDATA_ARCH_INPUT_HPP})
list(APPEND SMDATA_ARCH_DIALOG_SRC
"arch/Dialog/Dialog.cpp"
"arch/Dialog/DialogDriver.cpp"
)
list(APPEND SMDATA_ARCH_DIALOG_HPP
"arch/Dialog/Dialog.h"
"arch/Dialog/DialogDriver.h"
)
if(WIN32)
list(APPEND SMDATA_ARCH_DIALOG_SRC
"arch/Dialog/DialogDriver_Win32.cpp"
)
list(APPEND SMDATA_ARCH_DIALOG_HPP
"arch/Dialog/DialogDriver_Win32.h"
)
elseif(APPLE)
list(APPEND SMDATA_ARCH_DIALOG_SRC
"arch/Dialog/DialogDriver_MacOSX.cpp"
)
list(APPEND SMDATA_ARCH_DIALOG_HPP
"arch/Dialog/DialogDriver_MacOSX.h"
)
endif(WIN32)
source_group("Arch Specific\\\\Dialog" FILES ${SMDATA_ARCH_DIALOG_SRC} ${SMDATA_ARCH_DIALOG_HPP})
list(APPEND SMDATA_ARCH_HOOKS_SRC
"arch/ArchHooks/ArchHooks.cpp"
)
list(APPEND SMDATA_ARCH_HOOKS_HPP
"arch/ArchHooks/ArchHooks.h"
)
if(NOT APPLE)
list(APPEND SMDATA_ARCH_HOOKS_SRC
"arch/ArchHooks/ArchHooksUtil.cpp"
)
if(WIN32)
list(APPEND SMDATA_ARCH_HOOKS_SRC
"arch/ArchHooks/ArchHooks_Win32.cpp"
"arch/ArchHooks/ArchHooks_Win32Static.cpp"
)
list(APPEND SMDATA_ARCH_HOOKS_HPP
"arch/ArchHooks/ArchHooks_Win32.h"
)
else(WIN32)
list(APPEND SMDATA_ARCH_HOOKS_SRC
"arch/ArchHooks/ArchHooks_Unix.cpp"
)
list(APPEND SMDATA_ARCH_HOOKS_HPP
"arch/ArchHooks/ArchHooks_Unix.h"
)
endif(WIN32)
else(NOT APPLE)
list(APPEND SMDATA_ARCH_HOOKS_SRC
"arch/ArchHooks/ArchHooks_MacOSX.mm"
)
list(APPEND SMDATA_ARCH_HOOKS_HPP
"arch/ArchHooks/ArchHooks_MacOSX.h"
)
endif(NOT APPLE)
source_group("Arch Specific\\\\Arch Hooks" FILES ${SMDATA_ARCH_HOOKS_SRC} ${SMDATA_ARCH_HOOKS_HPP})
list(APPEND SMDATA_ALL_ARCH_SRC
${SMDATA_ARCH_SRC}
${SMDATA_ARCH_DIALOG_SRC}
${SMDATA_ARCH_HOOKS_SRC}
${SMDATA_ARCH_INPUT_SRC}
${SMDATA_ARCH_LIGHTS_SRC}
${SMDATA_ARCH_LOADING_SRC}
${SMDATA_ARCH_LOWLEVEL_SRC}
${SMDATA_ARCH_MEMORY_SRC}
${SMDATA_ARCH_MOVIE_TEXTURE_SRC}
${SMDATA_ARCH_SOUND_SRC}
${SMDATA_ARCH_THREADS_SRC}
)
list(APPEND SMDATA_ALL_ARCH_HPP
${SMDATA_ARCH_HPP}
${SMDATA_ARCH_DIALOG_HPP}
${SMDATA_ARCH_HOOKS_HPP}
${SMDATA_ARCH_INPUT_HPP}
${SMDATA_ARCH_LIGHTS_HPP}
${SMDATA_ARCH_LOADING_HPP}
${SMDATA_ARCH_LOWLEVEL_HPP}
${SMDATA_ARCH_MEMORY_HPP}
${SMDATA_ARCH_MOVIE_TEXTURE_HPP}
${SMDATA_ARCH_SOUND_HPP}
${SMDATA_ARCH_THREADS_HPP}
)