100 lines
4.3 KiB
Lua
100 lines
4.3 KiB
Lua
local vStats = STATSMAN:GetCurStageStats();
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local function CreateStats( pnPlayer )
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-- Actor Templates
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local aLabel = LoadFont("Common Normal") .. { InitCommand=cmd(zoom,0.5;shadowlength,1;horizalign,left); };
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local aText = LoadFont("Common Normal") .. { InitCommand=cmd(zoom,0.5;shadowlength,1;horizalign,left); };
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-- DA STATS, JIM!!
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local pnStageStats = vStats:GetPlayerStageStats( pnPlayer );
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-- Organized Stats.
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local tStats = {
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W1 = pnStageStats:GetTapNoteScores('TapNoteScore_W1');
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W2 = pnStageStats:GetTapNoteScores('TapNoteScore_W2');
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W3 = pnStageStats:GetTapNoteScores('TapNoteScore_W3');
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W4 = pnStageStats:GetTapNoteScores('TapNoteScore_W4');
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W5 = pnStageStats:GetTapNoteScores('TapNoteScore_W5');
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Miss = pnStageStats:GetTapNoteScores('TapNoteScore_Miss');
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HitMine = pnStageStats:GetTapNoteScores('TapNoteScore_HitMine');
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AvoidMine = pnStageStats:GetTapNoteScores('TapNoteScore_AvoidMine');
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Held = pnStageStats:GetHoldNoteScores('HoldNoteScore_Held');
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LetGo = pnStageStats:GetHoldNoteScores('HoldNoteScore_LetGo');
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};
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local itg_values= {W1= 5,
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W2= 4,
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W3= 2,
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W4= 0,
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W5= -6,
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Miss= -12,
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HitMine= 0, -- Kyz hates mines. Should be -6
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AvoidMine= 0,
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Held= 5,
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LetGo= 0}
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local migs_values= {W1= 3,
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W2= 2,
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W3= 1,
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W4= 0,
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W5= -4,
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Miss= -8,
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HitMine= 0,
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AvoidMine= 0,
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Held= 6,
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LetGo= 0}
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local itg_keys_for_max= {W1= 5, W2= 5, W3= 5, W4= 5, W5= 5, Miss= 5, Held= 5, LetGo= 5}
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local migs_keys_for_max= {W1= 3, W2= 3, W3= 3, W4= 3, W3= 3, Miss= 3, Held= 6, LetGo= 6}
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local tValues= { ITG= 0, ITG_MAX= 0, MIGS= 0, MIGS_MAX= 0}
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for k, v in pairs(itg_keys_for_max) do
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if tStats[k] then
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tValues.ITG_MAX= tValues.ITG_MAX + (tStats[k] * v)
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end
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end
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for k, v in pairs(migs_keys_for_max) do
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if tStats[k] then
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tValues.MIGS_MAX= tValues.MIGS_MAX + (tStats[k] * v)
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end
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end
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for k, v in pairs(tStats) do
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if itg_values[k] then
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tValues.ITG= tValues.ITG + (v * itg_values[k])
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end
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if migs_values[k] then
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tValues.MIGS= tValues.MIGS + (v * migs_values[k])
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end
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end
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local t = Def.ActorFrame {};
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(y,-34);
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LoadActor(THEME:GetPathG("ScreenTitleMenu","PreferenceFrame")) .. {
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InitCommand=cmd(zoom,0.875;diffuse,PlayerColor( pnPlayer ));
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};
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aLabel .. { Text=THEME:GetString("ScreenEvaluation","ITG DP:"); InitCommand=cmd(x,-64) };
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aText .. { Text=string.format("%04i",tValues["ITG"]); InitCommand=cmd(x,-8;y,5;vertalign,bottom;zoom,0.6); };
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aText .. { Text="/"; InitCommand=cmd(x,28;y,5;vertalign,bottom;zoom,0.5;diffusealpha,0.5); };
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aText .. { Text=string.format("%04i",tValues["ITG_MAX"]); InitCommand=cmd(x,32;y,5;vertalign,bottom;zoom,0.5); };
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};
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(y,-6);
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LoadActor(THEME:GetPathG("ScreenTitleMenu","PreferenceFrame")) .. {
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InitCommand=cmd(zoom,0.875;diffuse,PlayerColor( pnPlayer ));
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};
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aLabel .. { Text=THEME:GetString("ScreenEvaluation","MIGS DP:"); InitCommand=cmd(x,-64) };
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aText .. { Text=string.format("%04i",tValues["MIGS"]); InitCommand=cmd(x,-8;y,5;vertalign,bottom;zoom,0.6); };
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aText .. { Text="/"; InitCommand=cmd(x,28;y,5;vertalign,bottom;zoom,0.5;diffusealpha,0.5); };
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aText .. { Text=string.format("%04i",tValues["MIGS_MAX"]); InitCommand=cmd(x,32;y,5;vertalign,bottom;zoom,0.5); };
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};
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return t
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end;
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local t = Def.ActorFrame {};
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GAMESTATE:IsPlayerEnabled(PLAYER_1)
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(hide_if,not GAMESTATE:IsPlayerEnabled(PLAYER_1);x,WideScale(math.floor(SCREEN_CENTER_X*0.3)-8,math.floor(SCREEN_CENTER_X*0.5)-8);y,SCREEN_CENTER_Y-34);
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CreateStats( PLAYER_1 );
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};
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(hide_if,not GAMESTATE:IsPlayerEnabled(PLAYER_2);x,WideScale(math.floor(SCREEN_CENTER_X*1.7)+8,math.floor(SCREEN_CENTER_X*1.5)+8);y,SCREEN_CENTER_Y-34);
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CreateStats( PLAYER_2 );
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};
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return t |