Files
itgmania212121/stepmania/src/NotesWriterSM.cpp
T
2003-11-17 03:38:24 +00:00

160 lines
4.8 KiB
C++

#include "global.h"
#include "NotesWriterSM.h"
#include "Steps.h"
#include "RageUtil.h"
#include "GameManager.h"
#include "RageLog.h"
#include "RageFile.h"
#include <string.h>
#include <errno.h>
void NotesWriterSM::WriteGlobalTags(FILE *fp, const Song &out)
{
fprintf( fp, "#TITLE:%s;\n", out.m_sMainTitle.c_str() );
fprintf( fp, "#SUBTITLE:%s;\n", out.m_sSubTitle.c_str() );
fprintf( fp, "#ARTIST:%s;\n", out.m_sArtist.c_str() );
fprintf( fp, "#TITLETRANSLIT:%s;\n", out.m_sMainTitleTranslit.c_str() );
fprintf( fp, "#SUBTITLETRANSLIT:%s;\n", out.m_sSubTitleTranslit.c_str() );
fprintf( fp, "#ARTISTTRANSLIT:%s;\n", out.m_sArtistTranslit.c_str() );
fprintf( fp, "#CREDIT:%s;\n", out.m_sCredit.c_str() );
fprintf( fp, "#BANNER:%s;\n", out.m_sBannerFile.c_str() );
fprintf( fp, "#BACKGROUND:%s;\n", out.m_sBackgroundFile.c_str() );
fprintf( fp, "#LYRICSPATH:%s;\n", out.m_sLyricsFile.c_str() );
fprintf( fp, "#CDTITLE:%s;\n", out.m_sCDTitleFile.c_str() );
fprintf( fp, "#MUSIC:%s;\n", out.m_sMusicFile.c_str() );
fprintf( fp, "#MUSICLENGTH:%.3f;\n", out.m_fMusicLengthSeconds );
fprintf( fp, "#OFFSET:%.3f;\n", out.m_fBeat0OffsetInSeconds );
fprintf( fp, "#SAMPLESTART:%.3f;\n", out.m_fMusicSampleStartSeconds );
fprintf( fp, "#SAMPLELENGTH:%.3f;\n", out.m_fMusicSampleLengthSeconds );
fprintf( fp, "#SELECTABLE:" );
switch(out.m_SelectionDisplay) {
default: ASSERT(0); /* fallthrough */
case Song::SHOW_ALWAYS:
fprintf( fp, "YES" ); break;
case Song::SHOW_NEVER:
fprintf( fp, "NO" ); break;
case Song::SHOW_ROULETTE:
fprintf( fp, "ROULETTE" ); break;
}
fprintf( fp, ";\n" );
switch( out.m_DisplayBPMType )
{
case Song::DISPLAY_ACTUAL:
// write nothing
break;
case Song::DISPLAY_SPECIFIED:
if( out.m_fSpecifiedBPMMin == out.m_fSpecifiedBPMMax )
fprintf( fp, "#DISPLAYBPM:%.3f;\n", out.m_fSpecifiedBPMMin );
else
fprintf( fp, "#DISPLAYBPM:%.3f:%.3f;\n", out.m_fSpecifiedBPMMin, out.m_fSpecifiedBPMMax );
break;
case Song::DISPLAY_RANDOM:
fprintf( fp, "#DISPLAYBPM:*;\n" );
break;
}
fprintf( fp, "#BPMS:" );
unsigned i;
for( i=0; i<out.m_BPMSegments.size(); i++ )
{
const BPMSegment &bs = out.m_BPMSegments[i];
fprintf( fp, "%.3f=%.3f", bs.m_fStartBeat, bs.m_fBPM );
if( i != out.m_BPMSegments.size()-1 )
fprintf( fp, "," );
}
fprintf( fp, ";\n" );
fprintf( fp, "#STOPS:" );
for( i=0; i<out.m_StopSegments.size(); i++ )
{
const StopSegment &fs = out.m_StopSegments[i];
fprintf( fp, "%.3f=%.3f", fs.m_fStartBeat, fs.m_fStopSeconds );
if( i != out.m_StopSegments.size()-1 )
fprintf( fp, "," );
}
fprintf( fp, ";\n" );
fprintf( fp, "#BGCHANGES:" );
for( i=0; i<out.m_BackgroundChanges.size(); i++ )
{
const BackgroundChange &seg = out.m_BackgroundChanges[i];
fprintf( fp, "%.3f=%s=%.3f=%d=%d=%d", seg.m_fStartBeat, seg.m_sBGName.c_str(), seg.m_fRate, seg.m_bFadeLast, seg.m_bRewindMovie, seg.m_bLoop );
if( i != out.m_BackgroundChanges.size()-1 )
fprintf( fp, "," );
}
fprintf( fp, ";\n" );
}
void NotesWriterSM::WriteSMNotesTag( const Steps &in, FILE* fp )
{
fprintf( fp, "\n//---------------%s - %s----------------\n",
GameManager::NotesTypeToString(in.m_StepsType).c_str(), in.GetDescription().c_str() );
fprintf( fp, "#NOTES:\n" );
fprintf( fp, " %s:\n", GameManager::NotesTypeToString(in.m_StepsType).c_str() );
fprintf( fp, " %s:\n", in.GetDescription().c_str() );
fprintf( fp, " %s:\n", DifficultyToString(in.GetDifficulty()).c_str() );
fprintf( fp, " %d:\n", in.GetMeter() );
CStringArray asRadarValues;
for( int r=0; r < NUM_RADAR_CATEGORIES; r++ )
asRadarValues.push_back( ssprintf("%.3f", in.GetRadarValues()[r]) );
/* Don't append a newline here; it's added in NoteDataUtil::GetSMNoteDataString.
* If we add it here, then every time we write unmodified data we'll add an extra
* newline and they'll accumulate. */
fprintf( fp, " %s:", join(",",asRadarValues).c_str() );
CString sNoteData;
CString sAttackData;
in.GetSMNoteData( sNoteData, sAttackData );
fprintf( fp, "%s", sNoteData.c_str() );
if( sAttackData.empty() )
fprintf( fp, ";\n" );
else
fprintf( fp, ":\n%s;\n", sAttackData.c_str() );
}
bool NotesWriterSM::Write(CString sPath, const Song &out, bool bSavingCache)
{
/* Flush dir cache when writing steps, so the old size isn't cached. */
FlushDirCache();
unsigned i;
FILE* fp = fopen( sPath, "w" );
if( fp == NULL )
{
LOG->Warn( "Error opening song file '%s' for writing: %s", sPath.c_str(), strerror(errno) );
return false;
}
WriteGlobalTags(fp, out);
if(bSavingCache) {
fprintf( fp, "#FIRSTBEAT:%.3f;\n", out.m_fFirstBeat );
fprintf( fp, "#LASTBEAT:%.3f;\n", out.m_fLastBeat );
}
//
// Save all Steps for this file
//
for( i=0; i<out.m_apNotes.size(); i++ )
{
Steps* pNotes = out.m_apNotes[i];
if( pNotes->IsAutogen() )
continue; /* don't write autogen notes */
WriteSMNotesTag( *out.m_apNotes[i], fp );
}
fclose( fp );
return true;
}