Files
itgmania212121/src/CMakeLists.txt
T

664 lines
21 KiB
CMake

# Version Updater library.
add_subdirectory(version_updater)
# This part may move to a different file: it's the SM Data project.
add_custom_command(
OUTPUT ${SM_SRC_DIR}/verstub.cpp
COMMAND VersionUpdater ${SM_SRC_DIR}/verstub.cpp
DEPENDS VersionUpdater
)
source_group("Generated Files" FILES ${SM_SRC_DIR}/verstub.cpp)
# Main project is below.
list(APPEND SMDATA_GLOBAL_FILES_SRC
"GameLoop.cpp"
"global.cpp"
"SpecialFiles.cpp"
"StepMania.cpp" # TODO: Refactor into separate main project.
)
list(APPEND SMDATA_GLOBAL_FILES_HPP
"GameLoop.h"
"global.h"
"ProductInfo.h" # TODO: Have this be auto-generated.
"SpecialFiles.h"
"StdString.h" # TODO: Remove the need for this file, transition to std::string.
"StepMania.h" # TODO: Refactor into separate main project.
)
source_group("Global Files" FILES ${SMDATA_GLOBAL_FILES_SRC} ${SMDATA_GLOBAL_FILES_HPP})
# Keep the module path local for easier grabbing.
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR})
include(CMakeData-arch.cmake)
include(CMakeData-rage.cmake)
include(CMakeData-os.cmake)
include(CMakeData-actor.cmake)
include(CMakeData-screen.cmake)
include(CMakeData-data.cmake)
include(CMakeData-gtk.cmake)
list(APPEND SMDATA_GLOBAL_SINGLETON_SRC
"AnnouncerManager.cpp"
"Bookkeeper.cpp"
"CharacterManager.cpp"
"CommandLineActions.cpp"
"CryptManager.cpp"
"FontManager.cpp"
"GameManager.cpp"
"GameSoundManager.cpp"
"GameState.cpp"
"InputFilter.cpp"
"InputMapper.cpp"
"InputQueue.cpp"
"LightsManager.cpp"
"LuaManager.cpp"
"MemoryCardManager.cpp"
"MessageManager.cpp"
"NetworkSyncManager.cpp"
"NoteSkinManager.cpp"
"PrefsManager.cpp"
"ProfileManager.cpp"
"ScreenManager.cpp"
"SongManager.cpp"
"StatsManager.cpp"
"ThemeManager.cpp"
"UnlockManager.cpp"
)
list(APPEND SMDATA_GLOBAL_SINGLETON_HPP
"AnnouncerManager.h"
"Bookkeeper.h"
"CharacterManager.h"
"CommandLineActions.h"
"CryptManager.h"
"FontManager.h"
"GameManager.h"
"GameSoundManager.h"
"GameState.h"
"InputFilter.h"
"InputMapper.h"
"InputQueue.h"
"LightsManager.h"
"LuaManager.h"
"MemoryCardManager.h"
"MessageManager.h"
"NetworkSyncManager.h"
"NoteSkinManager.h"
"PrefsManager.h"
"ProfileManager.h"
"ScreenManager.h"
"SongManager.h"
"StatsManager.h"
"ThemeManager.h"
"UnlockManager.h"
)
if(WITH_NETWORKING)
list(APPEND SMDATA_GLOBAL_SINGLETON_SRC
"ezsockets.cpp"
)
list(APPEND SMDATA_GLOBAL_SINGLETON_HPP
"ezsockets.h"
)
endif()
source_group("Global Singletons" FILES ${SMDATA_GLOBAL_SINGLETON_SRC} ${SMDATA_GLOBAL_SINGLETON_HPP})
list(APPEND SMDATA_FILE_TYPES_SRC
"IniFile.cpp"
"MsdFile.cpp"
"XmlFile.cpp"
"XmlFileUtil.cpp"
)
list(APPEND SMDATA_FILE_TYPES_HPP
"IniFile.h"
"MsdFile.h"
"XmlFile.h"
"XmlFileUtil.h"
)
source_group("File Types" FILES ${SMDATA_FILE_TYPES_SRC} ${SMDATA_FILE_TYPES_HPP})
list(APPEND SMDATA_ALL_FILES_SRC
${SM_SRC_DIR}/verstub.cpp
${SMDATA_GLOBAL_FILES_SRC}
${SMDATA_GLOBAL_SINGLETON_SRC}
${SMDATA_ALL_ACTORS_SRC}
${SMDATA_ALL_ARCH_SRC}
${SMDATA_ALL_DATA_SRC}
${SMDATA_ALL_RAGE_SRC}
${SMDATA_ALL_SCREENS_SRC}
${SMDATA_OS_SRC}
${SMDATA_FILE_TYPES_SRC}
)
list(APPEND SMDATA_ALL_FILES_HPP
${SMDATA_GLOBAL_FILES_HPP}
${SMDATA_GLOBAL_SINGLETON_HPP}
${SMDATA_ALL_ACTORS_HPP}
${SMDATA_ALL_ARCH_HPP}
${SMDATA_ALL_DATA_HPP}
${SMDATA_ALL_RAGE_HPP}
${SMDATA_ALL_SCREENS_HPP}
${SMDATA_OS_HPP}
${SMDATA_FILE_TYPES_HPP}
)
if(NOT APPLE)
list(APPEND SMDATA_ALL_FILES_SRC "Main.cpp")
source_group("" FILES "Main.cpp")
endif()
set(SM_NAME_RELEASE "StepMania")
set(SM_NAME_DEBUG "StepMania-debug")
set(SM_NAME_MINSIZEREL "StepMania-min-size")
set(SM_NAME_RELWITHDEBINFO "StepMania-release-symbols")
# Configure generated files here.
configure_file("${SM_XCODE_DIR}/Info.plist.in.xml" "${SM_XCODE_DIR}/Info.StepMania.plist")
configure_file("${SM_XCODE_DIR}/plistHelper.in.hpp" "${SM_XCODE_DIR}/plistHelper.hpp")
# TODO: Make this actually be data and not an executable.
if(APPLE)
set(MACOSX_BUNDLE_BUNDLE_NAME ${SM_EXE_NAME})
add_executable("${SM_EXE_NAME}" MACOSX_BUNDLE ${SMDATA_ALL_FILES_SRC} ${SMDATA_ALL_FILES_HPP})
set_target_properties("${SM_EXE_NAME}" PROPERTIES MACOSX_BUNDLE TRUE)
else()
add_executable("${SM_EXE_NAME}" ${SMDATA_ALL_FILES_SRC} ${SMDATA_ALL_FILES_HPP})
endif()
if (WITH_PORTABLE_TOMCRYPT)
sm_add_compile_definition("${SM_EXE_NAME}" LTC_NO_ASM)
elseif (WITH_NO_ROLC_TOMCRYPT OR APPLE)
sm_add_compile_definition("${SM_EXE_NAME}" LTC_NO_ROLC)
endif()
sm_add_compile_definition("${SM_EXE_NAME}" CMAKE_POWERED)
if (NOT WITH_NETWORKING)
sm_add_compile_definition("${SM_EXE_NAME}" WITHOUT_NETWORKING)
endif()
# Compilation flags per project here.
sm_add_compile_definition("${SM_EXE_NAME}" $<$<CONFIG:Debug>:DEBUG>)
sm_add_compile_definition("${SM_EXE_NAME}" $<$<CONFIG:Release>:RELEASE>)
sm_add_compile_definition("${SM_EXE_NAME}" $<$<CONFIG:MinSizeRel>:MINSIZEREL>)
sm_add_compile_definition("${SM_EXE_NAME}" $<$<CONFIG:RelWithDebInfo>:RELWITHDEBINFO>)
set(SM_COMPILE_FLAGS "")
if(WITH_SSE2)
if(MSVC)
set(SM_COMPILE_FLAGS "${SM_COMPILE_FLAGS} /arch:SSE2")
else()
set(SM_COMPILE_FLAGS "${SM_COMPILE_FLAGS} -msse2")
endif()
endif()
if(WITH_LTO)
if(MSVC)
set(SM_COMPILE_FLAGS "${SM_COMPILE_FLAGS} /GL")
else()
set(SM_COMPILE_FLAGS "${SM_COMPILE_FLAGS} -flto")
endif()
endif()
if(MSVC)
# TODO: Find a way to do this cleanly for non MSVC users.
set(SM_COMPILE_FLAGS "${SM_COMPILE_FLAGS} /MP2")
endif()
set_target_properties("${SM_EXE_NAME}" PROPERTIES
COMPILE_FLAGS ${SM_COMPILE_FLAGS}
)
set_target_properties("${SM_EXE_NAME}" PROPERTIES
OUTPUT_NAME_DEBUG "${SM_NAME_DEBUG}"
OUTPUT_NAME_MINSIZEREL "${SM_NAME_MINSIZEREL}"
OUTPUT_NAME_RELWITHDEBINFO "${SM_RELWITHDEBINFO}"
)
list(APPEND SM_WINDOWS_PROGRAM_DLLS
"${SM_PROGRAM_DIR}/avcodec-53.dll"
"${SM_PROGRAM_DIR}/avformat-53.dll"
"${SM_PROGRAM_DIR}/avutil-51.dll"
"${SM_PROGRAM_DIR}/jpeg.dll"
"${SM_PROGRAM_DIR}/msvcp100.dll"
"${SM_PROGRAM_DIR}/msvcp110.dll"
"${SM_PROGRAM_DIR}/msvcr100.dll"
"${SM_PROGRAM_DIR}/msvcr110.dll"
"${SM_PROGRAM_DIR}/parallel_lights_io.dll"
"${SM_PROGRAM_DIR}/swscale-2.dll"
"${SM_PROGRAM_DIR}/vccorlib110.dll"
"${SM_PROGRAM_DIR}/zlib1.dll"
)
if(WIN32)
sm_add_compile_definition("${SM_EXE_NAME}" WINDOWS)
sm_add_compile_definition("${SM_EXE_NAME}" _WINDOWS) # TODO: Remove this potential duplicate.
sm_add_compile_definition("${SM_EXE_NAME}" _CRT_SECURE_NO_WARNINGS)
sm_add_compile_definition("${SM_EXE_NAME}" _WINSOCK_DEPRECATED_NO_WARNINGS)
sm_add_compile_definition("${SM_EXE_NAME}" GLEW_STATIC)
set_target_properties("${SM_EXE_NAME}" PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${SM_PROGRAM_DIR}"
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${SM_PROGRAM_DIR}"
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${SM_PROGRAM_DIR}"
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL "${SM_PROGRAM_DIR}"
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${SM_PROGRAM_DIR}"
)
elseif(APPLE)
set_target_properties("${SM_EXE_NAME}" PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${SM_ROOT_DIR}"
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${SM_ROOT_DIR}"
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${SM_ROOT_DIR}"
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL "${SM_ROOT_DIR}"
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${SM_ROOT_DIR}"
MACOSX_BUNDLE_INFO_PLIST "${SM_XCODE_DIR}/Info.StepMania.plist"
XCODE_ATTRIBUTE_INFOPLIST_FILE "${SM_XCODE_DIR}/Info.StepMania.plist"
XCODE_ATTRIBUTE_INFOPLIST_PREPROCESS "YES"
XCODE_ATTRIBUTE_INFOPLIST_PREPROCESSOR_DEFINITIONS[variant=Release] "RELEASE"
XCODE_ATTRIBUTE_INFOPLIST_PREPROCESSOR_DEFINITIONS[variant=Debug] "DEBUG"
XCODE_ATTRIBUTE_INFOPLIST_PREPROCESSOR_DEFINITIONS[variant=MinSizeRel] "MINSIZEREL"
XCODE_ATTRIBUTE_INFOPLIST_PREPROCESSOR_DEFINITIONS[variant=RelWithDebInfo] "RELWITHDEBINFO"
XCODE_ATTRIBUTE_INFOPLIST_PREFIX_HEADER "${SM_XCODE_DIR}/plistHelper.hpp"
XCODE_ATTRIBUTE_GCC_PREFIX_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/archutils/Darwin/StepMania.pch"
XCODE_ATTRIBUTE_GCC_ENABLE_CPP_EXCEPTIONS "NO"
XCODE_ATTRIBUTE_LIBRARY_SEARCH_PATHS "${SM_XCODE_DIR}/ffmpeg/lib ${SM_XCODE_DIR}/Libraries"
XCODE_ATTRIBUTE_OTHER_LDFLAGS "-lbz2"
)
sm_add_compile_definition("${SM_EXE_NAME}" _XOPEN_SOURCE)
if (CMAKE_BUILD_TYPE EQUAL "Debug")
set(SM_APP_RELEASE_NAME "${SM_NAME_DEBUG}")
elseif(CMAKE_BUILD_TYPE EQUAL "MinSizeRel")
set(SM_APP_RELEASE_NAME "${SM_NAME_MINSIZEREL}")
elseif(CMAKE_BUILD_TYPE EQUAL "RelWithDebInfo")
set(SM_APP_RELEASE_NAME "${SM_NAME_RELWITHDEBINFO}")
else()
set(SM_APP_RELEASE_NAME "${SM_NAME_RELEASE}")
endif()
if (WITH_FULL_RELEASE)
string(CONCAT SM_NAME_VERSION "${SM_EXE_NAME}" "-" "${SM_VERSION_TRADITIONAL}")
set(SM_DMG_VERSION "${SM_VERSION_TRADITIONAL}")
else()
string(CONCAT SM_NAME_VERSION "${SM_EXE_NAME}" "-" "${SM_VERSION_FULL}")
set(SM_DMG_VERSION "${SM_VERSION_FULL}")
endif()
set(SM_DMG_RELEASE_NAME "${SM_NAME_VERSION}-mac.dmg")
add_custom_target(dmg
COMMAND
pushd ${SM_ROOT_DIR}\;
mkdir dmgtmpdir\;
cd dmgtmpdir\;
mkdir ${SM_NAME_VERSION}\;
cd ${SM_NAME_VERSION}\;
mkdir ${SM_NAME_VERSION}\;
cd ${SM_NAME_VERSION}\;
cp -r "${SM_ROOT_DIR}/Announcers" .\;
cp -r "${SM_ROOT_DIR}/BackgroundEffects" .\;
cp -r "${SM_ROOT_DIR}/BackgroundTransitions" .\;
cp -r "${SM_ROOT_DIR}/BGAnimations" .\;
cp -r "${SM_ROOT_DIR}/Characters" .\;
cp -r "${SM_ROOT_DIR}/Courses" .\;
cp -r "${SM_ROOT_DIR}/Data" .\;
cp -r "${SM_ROOT_DIR}/Docs" .\;
cp -r "${SM_ROOT_DIR}/Manual" .\;
cp -r "${SM_ROOT_DIR}/NoteSkins" .\;
cp -r "${SM_ROOT_DIR}/Scripts" .\;
cp -r "${SM_ROOT_DIR}/Songs" .\;
cp -r "${SM_ROOT_DIR}/Themes" .\;
cp -r "${SM_ROOT_DIR}/${SM_APP_RELEASE_NAME}.app" .\;
cd ${SM_ROOT_DIR}\;
hdiutil create "${SM_DMG_RELEASE_NAME}"
-volname "StepMania ${SM_DMG_VERSION}"
-srcfolder "dmgtmpdir/${SM_NAME_VERSION}/"
-ov\;
rm -rf dmgtmpdir\;
popd\;
)
# Add the ability to copy the resource file.
add_custom_command(TARGET "${SM_EXE_NAME}"
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory "$<TARGET_FILE_DIR:StepMania>/../Resources"
COMMAND ${CMAKE_COMMAND} -E copy "${SM_XCODE_DIR}/smicon.icns" "$<TARGET_FILE_DIR:StepMania>/../Resources/"
COMMAND ${CMAKE_COMMAND} -E copy "${SM_XCODE_DIR}/Hardware.plist" "$<TARGET_FILE_DIR:StepMania>/../Resources/"
)
else() # Linux
# TODO: Have this compile definition be used all over. Currently fixed for Windows and Mac, but in headers.
sm_add_compile_definition("${SM_EXE_NAME}" "${ENDIANNESS}")
set_target_properties("${SM_EXE_NAME}" PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${SM_ROOT_DIR}"
RUNTIME_OUTPUT_DIRECTORY_RELEASE "${SM_ROOT_DIR}"
RUNTIME_OUTPUT_DIRECTORY_DEBUG "${SM_ROOT_DIR}"
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL "${SM_ROOT_DIR}"
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${SM_ROOT_DIR}"
)
if (${HAS_PTHREAD})
sm_add_compile_definition("${SM_EXE_NAME}" HAVE_LIBPTHREAD)
endif()
if (${HAS_FFMPEG})
sm_add_compile_definition("${SM_EXE_NAME}" HAVE_FFMPEG)
endif()
if (BSD)
sm_add_compile_definition("${SM_EXE_NAME}" BSD)
endif()
if (GTK2_FOUND)
sm_add_compile_definition("${SM_EXE_NAME}" HAVE_GTK)
endif()
sm_add_compile_definition("${SM_EXE_NAME}" UNIX)
if("${CMAKE_SYSTEM}" MATCHES "Linux")
sm_add_compile_definition("${SM_EXE_NAME}" LINUX)
endif()
endif()
set_property(TARGET "${SM_EXE_NAME}" PROPERTY FOLDER "Internal Libraries")
list(APPEND SMDATA_LINK_LIB
"lua-5.1"
"tomcrypt"
"tommath"
"zlib"
"jsoncpp"
"mad"
"png"
"glew"
"jpeg"
)
if (NOT SYSTEM_PCRE_FOUND)
list(INSERT SMDATA_LINK_LIB 8 "pcre")
endif()
if (WIN32)
list(APPEND SMDATA_LINK_LIB
# The misc libraries are here.
"${LIB_SWSCALE}"
"${LIB_AVCODEC}"
"${LIB_AVFORMAT}"
"${LIB_AVUTIL}"
"libmad.lib"
"ogg_static.lib"
"vorbis_static.lib"
"vorbisfile_static.lib"
"dbghelp.lib"
"setupapi.lib"
"hid.lib"
)
# Mad is not built in Windows.
list(REMOVE_ITEM SMDATA_LINK_LIB "mad")
get_filename_component(DIRECTX_LIBRARY_DIR "${DIRECTX_LIBRARIES}" DIRECTORY)
sm_add_link_flag("${SM_EXE_NAME}" "/LIBPATH:\"${DIRECTX_LIBRARY_DIR}\"")
sm_add_link_flag("${SM_EXE_NAME}" "/LIBPATH:\"${SM_EXTERN_DIR}/ffmpeg/lib\"")
sm_add_link_flag("${SM_EXE_NAME}" "/LIBPATH:\"${SM_EXTERN_DIR}/libjpeg\"")
sm_add_link_flag("${SM_EXE_NAME}" "/LIBPATH:\"${SM_EXTERN_DIR}/mad-0.15.1b/msvc++/Release\"")
sm_add_link_flag("${SM_EXE_NAME}" "/LIBPATH:\"${SM_EXTERN_DIR}/vorbis/win32\"")
sm_add_link_flag("${SM_EXE_NAME}" "/LIBPATH:\"${SM_SRC_DIR}/archutils/Win32/ddk\"")
sm_add_link_flag("${SM_EXE_NAME}" "/ERRORREPORT:SEND")
sm_add_link_flag("${SM_EXE_NAME}" "/MAPINFO:EXPORTS")
sm_add_link_flag("${SM_EXE_NAME}" "/SAFESEH:NO")
sm_add_link_flag("${SM_EXE_NAME}" "/NOLOGO")
sm_add_link_flag("${SM_EXE_NAME}" "/MAP")
sm_add_link_flag("${SM_EXE_NAME}" "/NODEFAULTLIB:wininet.lib")
sm_add_link_flag("${SM_EXE_NAME}" "/NODEFAULTLIB:msimg32.lib")
sm_add_link_flag("${SM_EXE_NAME}" "/NODEFAULTLIB:libci.lib")
set_target_properties("${SM_EXE_NAME}" PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB:msvcrt.lib")
set_target_properties("${SM_EXE_NAME}" PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
set_target_properties("${SM_EXE_NAME}" PROPERTIES LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:WINDOWS")
elseif(APPLE)
# The following were removed from SMDATA_LINK_LIB to "match" StepMania's pbxproj.
# ${MAC_FRAME_APPKIT}
# ${MAC_FRAME_FOUNDATION}
# "ffmpeg"
# TODO: Adjust the target when StepMania-Data returns.
# TODO: Find a cleaner way besides just setting to wipe the slate clean.
set(SMDATA_LINK_LIB
${MAC_FRAME_ACCELERATE}
${MAC_FRAME_CARBON}
${MAC_FRAME_COCOA}
${MAC_FRAME_IOKIT}
${MAC_FRAME_QUICKTIME}
${MAC_FRAME_OPENGL}
${MAC_FRAME_COREFOUNDATION}
${MAC_FRAME_AUDIOTOOLBOX}
${MAC_FRAME_AUDIOUNIT}
${MAC_FRAME_COREAUDIO}
${MAC_FRAME_CORESERVICES}
"ogg"
"theora"
"vorbis"
"lua-5.1"
"tomcrypt"
"tommath"
"zlib"
"jsoncpp"
"mad"
"png"
"glew"
"pcre"
"jpeg"
"avcodec"
"avdevice"
"avfilter"
"avformat"
"avutil"
"swresample"
"swscale"
)
else() # Unix / Linux
# TODO: Remember to find and locate the zip archive files.
if (HAS_FFMPEG)
if(WITH_SYSTEM_FFMPEG)
list(APPEND SMDATA_LINK_LIB
"${FFMPEG_avformat_LIBRARY}"
"${FFMPEG_avcodec_LIBRARY}"
"${FFMPEG_swscale_LIBRARY}"
"${FFMPEG_avutil_LIBRARY}"
)
else()
list(APPEND SMDATA_LINK_LIB
"${SM_FFMPEG_ROOT}/libavformat/libavformat.a"
"${SM_FFMPEG_ROOT}/libavcodec/libavcodec.a"
"${SM_FFMPEG_ROOT}/libswscale/libswscale.a"
"${SM_FFMPEG_ROOT}/libavutil/libavutil.a"
)
endif()
if(WITH_LIBVA AND VA_FOUND)
list(APPEND SMDATA_LINK_LIB ${VA_LIBRARY})
endif()
endif()
list(APPEND SMDATA_LINK_LIB
"${DL_LIBRARY}"
)
if(HAS_OGG)
list(APPEND SMDATA_LINK_LIB
"${VORBISFILE_LIBRARY}"
"${VORBIS_LIBRARY}"
"${OGG_LIBRARY}"
)
endif()
if(HAS_MP3)
list(APPEND SMDATA_LINK_LIB
"${LIBMAD_LIBRARY}"
)
endif()
list(APPEND SMDATA_LINK_LIB
"${OPENGL_LIBRARY}"
)
if(GTK2_FOUND)
list(APPEND SMDATA_LINK_LIB
"${GTK2_LIBRARIES}"
)
endif()
list(APPEND SMDATA_LINK_LIB
"${BZIP2_LIBRARIES}"
"${ZLIB_LIBRARIES}"
"${CMAKE_THREAD_LIBS_INIT}"
)
if (HAS_ALSA)
list(APPEND SMDATA_LINK_LIB ${ALSA_LIBRARIES})
endif()
if (HAS_JACK)
list(APPEND SMDATA_LINK_LIB ${JACK_LIBRARIES})
endif()
if (HAS_OSS)
# No mention of OSS libraries.
sm_add_compile_definition("${SM_EXE_NAME}" "HAVE_OSS_VERSION=1")
endif()
if (HAS_PULSE)
list(APPEND SMDATA_LINK_LIB ${PULSEAUDIO_LIBRARY})
# PACKAGE_NAME and PACKAGE_VERSION are only used in this scenario. Why is not clear.
# TODO: Remove this silliness.
sm_add_compile_definition("${SM_EXE_NAME}" PACKAGE_NAME="StepMania")
set(PACKAGE_VERSION "${SM_VERSION_MAJOR}.${SM_VERSION_MINOR}")
sm_add_compile_definition("${SM_EXE_NAME}" PACKAGE_VERSION="${PACKAGE_VERSION}")
endif()
if(X11_FOUND)
list(APPEND SMDATA_LINK_LIB ${X11_LIBRARIES})
endif()
if(PCRE_FOUND)
list(APPEND SMDATA_LINK_LIB ${PCRE_LIBRARY})
endif()
list(APPEND SMDATA_LINK_LIB
${XRANDR_LIBRARIES}
)
list(REMOVE_ITEM SMDATA_LINK_LIB "zlib")
endif()
target_link_libraries("${SM_EXE_NAME}" ${SMDATA_LINK_LIB})
list(APPEND SM_INCLUDE_DIRS
${CMAKE_CURRENT_SOURCE_DIR}
"${SM_EXTERN_DIR}/vorbis"
)
if(NOT APPLE)
list(APPEND SM_INCLUDE_DIRS
"${SM_EXTERN_DIR}/glew-1.5.8/include"
"${SM_EXTERN_DIR}/jsoncpp/include"
"${SM_EXTERN_DIR}/libjpeg"
"${SM_EXTERN_DIR}/zlib"
)
if(MSVC)
list(APPEND SM_INCLUDE_DIRS
"${SM_EXTERN_DIR}/ffmpeg/include"
)
else()
if (HAS_FFMPEG)
if (WITH_SYSTEM_FFMPEG)
list(APPEND SM_INCLUDE_DIRS "${FFMPEG_INCLUDE_DIR}")
else()
add_dependencies("${SM_EXE_NAME}" "ffmpeg")
list(APPEND SM_INCLUDE_DIRS
"${SM_FFMPEG_SRC_DIR}"
"${SM_FFMPEG_ROOT}"
)
endif()
endif()
if (HAS_GTK2)
list(APPEND SM_INCLUDE_DIRS "${GTK2_INCLUDE_DIRS}")
endif()
if (X11_FOUND)
list(APPEND SM_INCLUDE_DIRS "${X11_INCLUDE_DIR}")
endif()
if (PCRE_FOUND)
list(APPEND SM_INCLUDE_DIRS "${PCRE_INCLUDE_DIR}")
endif()
endif()
else()
list(APPEND SM_INCLUDE_DIRS
"${SM_XCODE_DIR}/ffmpeg/include"
"archutils/Unix"
)
endif()
if(WIN32)
list(APPEND SM_INCLUDE_DIRS
${DIRECTX_INCLUDE_DIR}
)
else()
list(APPEND SM_INCLUDE_DIRS
"${SM_EXTERN_DIR}/libpng/include"
)
endif()
target_include_directories("${SM_EXE_NAME}" PUBLIC ${SM_INCLUDE_DIRS})
if(WIN32)
set(SM_INSTALL_DESTINATION ".")
else()
set(SM_INSTALL_DESTINATION "stepmania-5.0")
endif()
if(NOT APPLE)
if(WIN32)
# Hardcoding the values for now since the foreach loop is not working as intended.
install(TARGETS "${SM_EXE_NAME}" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/avcodec-53.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/avformat-53.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/avutil-51.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/jpeg.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/msvcp100.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/msvcp110.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/msvcr100.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/msvcr110.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/parallel_lights_io.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/swscale-2.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/vccorlib110.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
install(FILES "${SM_PROGRAM_DIR}/zlib1.dll" DESTINATION "${SM_INSTALL_DESTINATION}/bin")
# foreach(SM_WINDOW_DLL "${SM_WINDOWS_PROGRAM_DLLS}")
# install(FILES "${SM_WINDOW_DLL}" DESTINATION "${SM_INSTALL_DESTINATION}")
# endforeach()
else()
install(TARGETS "${SM_EXE_NAME}" DESTINATION "${SM_INSTALL_DESTINATION}")
endif()
if (UNIX OR LINUX)
install(FILES "${SM_ROOT_DIR}/GtkModule.so" LIBRARY DESTINATION "${SM_INSTALL_DESTINATION}" OPTIONAL)
endif()
install(DIRECTORY "${SM_ROOT_DIR}/Announcers" DESTINATION "${SM_INSTALL_DESTINATION}")
install(DIRECTORY "${SM_ROOT_DIR}/BGAnimations" DESTINATION "${SM_INSTALL_DESTINATION}")
install(DIRECTORY "${SM_ROOT_DIR}/Themes" DESTINATION "${SM_INSTALL_DESTINATION}")
install(DIRECTORY "${SM_ROOT_DIR}/Characters" DESTINATION "${SM_INSTALL_DESTINATION}")
install(DIRECTORY "${SM_ROOT_DIR}/Scripts" DESTINATION "${SM_INSTALL_DESTINATION}")
install(DIRECTORY "${SM_ROOT_DIR}/Courses" DESTINATION "${SM_INSTALL_DESTINATION}")
install(DIRECTORY "${SM_ROOT_DIR}/BackgroundEffects" DESTINATION "${SM_INSTALL_DESTINATION}")
install(DIRECTORY "${SM_ROOT_DIR}/Data" DESTINATION "${SM_INSTALL_DESTINATION}")
install(DIRECTORY "${SM_ROOT_DIR}/BackgroundTransitions" DESTINATION "${SM_INSTALL_DESTINATION}")
install(DIRECTORY "${SM_ROOT_DIR}/Docs" DESTINATION "${SM_INSTALL_DESTINATION}")
install(DIRECTORY "${SM_ROOT_DIR}/NoteSkins" DESTINATION "${SM_INSTALL_DESTINATION}")
if (NOT SM_INSTALL_DESTINATION)
install(DIRECTORY "${SM_ROOT_DIR}/Songs/StepMania 5" DESTINATION "Songs")
install(FILES "${SM_ROOT_DIR}/Songs/instructions.txt" DESTINATION "Songs")
else()
install(DIRECTORY "${SM_ROOT_DIR}/Songs/StepMania 5" DESTINATION "${SM_INSTALL_DESTINATION}/Songs")
install(FILES "${SM_ROOT_DIR}/Songs/instructions.txt" DESTINATION "${SM_INSTALL_DESTINATION}/Songs")
endif()
endif()