249 lines
6.8 KiB
C++
249 lines
6.8 KiB
C++
#include "global.h"
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#include "ScreenBookkeeping.h"
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#include "PrefsManager.h"
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#include "ScreenManager.h"
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#include "GameConstantsAndTypes.h"
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#include "PrefsManager.h"
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#include "RageLog.h"
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#include "InputMapper.h"
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#include "GameManager.h"
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#include "GameState.h"
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#include "GameSoundManager.h"
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#include "ThemeManager.h"
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#include "RageDisplay.h"
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#include "Bookkeeper.h"
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#include "ScreenDimensions.h"
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REGISTER_SCREEN_CLASS( ScreenBookkeeping );
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ScreenBookkeeping::ScreenBookkeeping( CString sClassName ) : ScreenWithMenuElements( sClassName )
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{
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LOG->Trace( "ScreenBookkeeping::ScreenBookkeeping()" );
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m_textTitle.LoadFromFont( THEME->GetPathToF("Common title") );
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m_textTitle.SetText( "header" );
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m_textTitle.SetXY( SCREEN_CENTER_X, 60 );
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m_textTitle.SetDiffuse( RageColor(1,1,1,1) );
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m_textTitle.SetZoom( 0.8f );
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this->AddChild( &m_textTitle );
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for( int i=0; i<NUM_BOOKKEEPING_COLS; i++ )
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{
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float fX = SCALE( i, 0.f, NUM_BOOKKEEPING_COLS-1, SCREEN_LEFT+50, SCREEN_RIGHT-160 );
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float fY = SCREEN_CENTER_Y+16;
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m_textCols[i].LoadFromFont( THEME->GetPathToF("Common normal") );
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m_textCols[i].SetText( ssprintf("%d",i) );
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m_textCols[i].SetXY( fX, fY );
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m_textCols[i].SetDiffuse( RageColor(1,1,1,1) );
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m_textCols[i].SetZoom( 0.6f );
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this->AddChild( &m_textCols[i] );
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}
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ChangeView( (View)0 );
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SOUND->PlayMusic( THEME->GetPathToS("ScreenBookkeeping music") );
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}
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ScreenBookkeeping::~ScreenBookkeeping()
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{
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LOG->Trace( "ScreenBookkeeping::~ScreenBookkeeping()" );
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}
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void ScreenBookkeeping::DrawPrimitives()
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{
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Screen::DrawPrimitives();
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}
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void ScreenBookkeeping::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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{
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if( type != IET_FIRST_PRESS && type != IET_SLOW_REPEAT )
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return; // ignore
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Screen::Input( DeviceI, type, GameI, MenuI, StyleI ); // default handler
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}
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void ScreenBookkeeping::HandleScreenMessage( const ScreenMessage SM )
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{
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switch( SM )
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{
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case SM_GoToNextScreen:
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case SM_GoToPrevScreen:
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SCREENMAN->SetNewScreen( "ScreenOptionsMenu" );
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break;
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}
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}
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void ScreenBookkeeping::MenuLeft( PlayerNumber pn )
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{
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m_View = (View)(m_View-1);
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CLAMP( (int&)m_View, 0, NUM_VIEWS-1 );
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ChangeView( m_View );
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}
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void ScreenBookkeeping::MenuRight( PlayerNumber pn )
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{
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m_View = (View)(m_View+1);
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CLAMP( (int&)m_View, 0, NUM_VIEWS-1 );
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ChangeView( m_View );
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}
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void ScreenBookkeeping::MenuStart( PlayerNumber pn )
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{
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if( !IsTransitioning() )
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{
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SCREENMAN->PlayStartSound();
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StartTransitioning( SM_GoToNextScreen );
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}
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}
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void ScreenBookkeeping::MenuBack( PlayerNumber pn )
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{
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if(!IsTransitioning())
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{
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SCREENMAN->PlayStartSound();
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StartTransitioning( SM_GoToPrevScreen );
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}
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}
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void ScreenBookkeeping::ChangeView( View newView )
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{
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m_View = newView;
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switch( m_View )
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{
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case VIEW_LAST_DAYS:
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{
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m_textTitle.SetText( ssprintf("Coin Data of Last %d days", NUM_LAST_DAYS) );
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int coins[NUM_LAST_DAYS];
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BOOKKEEPER->GetCoinsLastDays( coins );
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int iTotalLast = 0;
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CString sTitle, sData;
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for( int i=0; i<NUM_LAST_DAYS; i++ )
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{
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sTitle += LastDayToString(i) + "\n";
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sData += ssprintf("%d",coins[i]) + "\n";
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iTotalLast += coins[i];
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}
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sTitle += "\n";
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sData += "\n";
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sTitle += "Average\n";
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float fAverage = iTotalLast/(float)NUM_LAST_DAYS;
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sData += ssprintf("%.1f\n",fAverage);
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m_textCols[0].SetHorizAlign( Actor::align_left );
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m_textCols[0].SetText( sTitle );
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m_textCols[1].SetText( "" );
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m_textCols[2].SetText( "" );
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m_textCols[3].SetHorizAlign( Actor::align_right );
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m_textCols[3].SetText( sData );
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}
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break;
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case VIEW_LAST_WEEKS:
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{
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m_textTitle.SetText( ssprintf("Coin Data of Last %d weeks", NUM_LAST_WEEKS) );
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int coins[NUM_LAST_WEEKS];
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BOOKKEEPER->GetCoinsLastWeeks( coins );
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CString sTitle, sData;
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for( int col=0; col<4; col++ )
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{
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CString sTemp;
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for( int row=0; row<52/4; row++ )
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{
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int week = row*4+col;
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sTemp += LastWeekToString(week) + ssprintf(": %d",coins[week]) + "\n";
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}
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m_textCols[col].SetHorizAlign( Actor::align_left );
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m_textCols[col].SetText( sTemp );
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}
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}
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break;
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case VIEW_DAY_OF_WEEK:
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{
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m_textTitle.SetText( "Coin Data by Day of week" );
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int coins[DAYS_IN_WEEK];
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BOOKKEEPER->GetCoinsByDayOfWeek( coins );
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CString sTitle, sData;
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for( int i=0; i<DAYS_IN_WEEK; i++ )
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{
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sTitle += DayOfWeekToString(i) + "\n";
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sData += ssprintf("%d",coins[i]) + "\n";
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}
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m_textCols[0].SetHorizAlign( Actor::align_left );
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m_textCols[0].SetText( sTitle );
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m_textCols[1].SetText( "" );
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m_textCols[2].SetText( "" );
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m_textCols[3].SetHorizAlign( Actor::align_right );
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m_textCols[3].SetText( sData );
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}
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break;
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case VIEW_HOUR_OF_DAY:
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{
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m_textTitle.SetText( "Coin Data by Hour of day" );
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int coins[HOURS_IN_DAY];
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BOOKKEEPER->GetCoinsByHour( coins );
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CString sTitle1, sData1;
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for( int i=0; i<HOURS_IN_DAY/2; i++ )
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{
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sTitle1 += HourInDayToString(i) + "\n";
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sData1 += ssprintf("%d",coins[i]) + "\n";
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}
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CString sTitle2, sData2;
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for( int i=(HOURS_IN_DAY/2); i<HOURS_IN_DAY; i++ )
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{
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sTitle2 += HourInDayToString(i) + "\n";
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sData2 += ssprintf("%d",coins[i]) + "\n";
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}
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m_textCols[0].SetHorizAlign( Actor::align_left );
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m_textCols[0].SetText( sTitle1 );
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m_textCols[1].SetHorizAlign( Actor::align_right );
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m_textCols[1].SetText( sData1 );
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m_textCols[2].SetHorizAlign( Actor::align_left );
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m_textCols[2].SetText( sTitle2 );
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m_textCols[3].SetHorizAlign( Actor::align_right );
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m_textCols[3].SetText( sData2 );
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}
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break;
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default:
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ASSERT(0);
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}
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}
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/*
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* (c) 2003-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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