Files
itgmania212121/stepmania/src/RageSoundReader_MP3.h
T

49 lines
1.2 KiB
C++

#ifndef RAGE_SOUND_READER_MP3_H
#define RAGE_SOUND_READER_MP3_H
#include "SDL_utils.h"
#include "RageSoundReader_FileReader.h"
struct madlib_t;
class RageSoundReader_MP3: public SoundReader_FileReader
{
public:
int SampleRate;
int Channels;
CString filename;
FILE *rw;
madlib_t *mad;
bool MADLIB_rewind();
int SetPosition_toc( int ms, bool Xing );
int SetPosition_hard( int ms );
int SetPosition_estimate( int ms );
int fill_buffer();
int do_mad_frame_decode();
int resync();
void synth_output();
int seek_stream_to_byte( int byte );
int handle_first_frame();
int GetLengthInternal( bool fast );
public:
OpenResult Open(CString filename);
void Close();
int GetLength() const { return ((RageSoundReader_MP3*)this)->GetLengthInternal(false); }
int GetLength_Fast() const { return ((RageSoundReader_MP3*)this)->GetLengthInternal(true); }
int SetPosition_Accurate(int ms);
int SetPosition_Fast(int ms);
int Read(char *buf, unsigned len);
int GetSampleRate() const { return SampleRate; }
RageSoundReader_MP3();
~RageSoundReader_MP3();
RageSoundReader_MP3( const RageSoundReader_MP3 & ); /* not defined; don't use */
SoundReader *Copy() const;
};
#endif