Files
itgmania212121/StepmaniaCore.cmake
T
2015-10-26 18:22:53 -04:00

428 lines
13 KiB
CMake

# Include the macros and functions.
include(${CMAKE_CURRENT_LIST_DIR}/CMake/CMakeMacros.cmake)
# Set up helper variables for future configuring.
set(SM_CMAKE_DIR "${CMAKE_CURRENT_LIST_DIR}/CMake")
set(SM_EXTERN_DIR "${CMAKE_CURRENT_LIST_DIR}/extern")
set(SM_INSTALLER_DIR "${CMAKE_CURRENT_LIST_DIR}/Installer")
set(SM_XCODE_DIR "${CMAKE_CURRENT_LIST_DIR}/Xcode")
set(SM_PROGRAM_DIR "${CMAKE_CURRENT_LIST_DIR}/Program")
set(SM_BUILD_DIR "${CMAKE_CURRENT_LIST_DIR}/Build")
set(SM_SRC_DIR "${CMAKE_CURRENT_LIST_DIR}/src")
set(SM_DOC_DIR "${CMAKE_CURRENT_LIST_DIR}/Docs")
set(SM_ROOT_DIR "${CMAKE_CURRENT_LIST_DIR}")
# TODO: Reconsile the OS dependent naming scheme.
set(SM_EXE_NAME "StepMania")
# Some OS specific helpers.
if (CMAKE_SYSTEM_NAME MATCHES "Linux")
set(LINUX TRUE)
else()
set(LINUX FALSE)
endif()
if (CMAKE_SYSTEM_NAME MATCHES "Darwin")
set(MACOSX TRUE)
else()
set(MACOSX FALSE)
endif()
if (CMAKE_SYSTEM_NAME MATCHES "BSD")
set(BSD TRUE)
else()
set(BSD FALSE)
endif()
# Allow for finding our libraries in a standard location.
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}" "${SM_CMAKE_DIR}/Modules/")
include("${SM_CMAKE_DIR}/DefineOptions.cmake")
include("${SM_CMAKE_DIR}/SMDefs.cmake")
# Put the predefined targets in separate groups.
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
# Checks the standard include directories for c-style headers.
# We may use C++ in this project, but the check works better with plain C headers.
include(CheckIncludeFiles)
check_include_files(alloca.h HAVE_ALLOCA_H)
check_include_files(assert.h HAVE_ASSERT_H)
check_include_files(dlfcn.h HAVE_DLFCN_H)
check_include_files(dirent.h HAVE_DIRENT_H)
check_include_files(errno.h HAVE_ERRNO_H)
check_include_files(fcntl.h HAVE_FCNTL_H)
check_include_files(float.h HAVE_FLOAT_H)
check_include_files(inttypes.h HAVE_INTTYPES_H)
check_include_files(limits.h HAVE_LIMITS_H)
check_include_files(math.h HAVE_MATH_H)
check_include_files(memory.h HAVE_MEMORY_H)
check_include_files(stdarg.h HAVE_STDARG_H)
check_include_files(stddef.h HAVE_STDDEF_H)
check_include_files(stdint.h HAVE_STDINT_H)
check_include_files(stdlib.h HAVE_STDLIB_H)
check_include_files(strings.h HAVE_STRINGS_H)
check_include_files(string.h HAVE_STRING_H)
check_include_files(unistd.h HAVE_UNISTD_H)
check_include_files(sys/param.h HAVE_SYS_PARAM_H)
check_include_files(sys/stat.h HAVE_SYS_STAT_H)
check_include_files(sys/types.h HAVE_SYS_TYPES_H)
check_include_files(sys/utsname.h HAVE_SYS_UTSNAME_H)
check_include_files(sys/wait.h HAVE_SYS_WAIT_H)
check_include_files(endian.h HAVE_ENDIAN_H)
check_include_files(sys/endian.h HAVE_SYS_ENDIAN_H)
check_include_files(machine/endian.h HAVE_MACHINE_ENDIAN_H)
if (HAVE_STDLIB_H AND HAVE_STDARG_H AND HAVE_STRING_H AND HAVE_FLOAT_H)
set(STDC_HEADERS 1)
endif()
include(CheckFunctionExists)
include(CheckSymbolExists)
include(CheckCXXSymbolExists)
# Mostly Windows functions.
check_function_exists(_mkdir HAVE__MKDIR)
check_cxx_symbol_exists(_snprintf cstdio HAVE__SNPRINTF)
check_cxx_symbol_exists(stricmp cstring HAVE_STRICMP)
check_cxx_symbol_exists(_stricmp cstring HAVE__STRICMP)
# Mostly non-Windows functions.
check_function_exists(fcntl HAVE_FCNTL)
check_function_exists(fork HAVE_FORK)
check_function_exists(mkdir HAVE_MKDIR)
check_cxx_symbol_exists(snprintf cstdio HAVE_SNPRINTF)
check_cxx_symbol_exists(strcasecmp cstring HAVE_STRCASECMP)
check_function_exists(waitpid HAVE_WAITPID)
# Mostly universal symbols.
check_cxx_symbol_exists(powf cmath HAVE_POWF)
check_cxx_symbol_exists(sqrtf cmath HAVE_SQRTF)
check_cxx_symbol_exists(sinf cmath HAVE_SINF)
check_cxx_symbol_exists(tanf cmath HAVE_TANF)
check_cxx_symbol_exists(cosf cmath HAVE_COSF)
check_cxx_symbol_exists(acosf cmath HAVE_ACOSF)
check_cxx_symbol_exists(truncf cmath HAVE_TRUNCF)
check_cxx_symbol_exists(roundf cmath HAVE_ROUNDF)
check_cxx_symbol_exists(lrintf cmath HAVE_LRINTF)
check_cxx_symbol_exists(strtof cstdlib HAVE_STRTOF)
check_symbol_exists(M_PI math.h HAVE_M_PI)
check_symbol_exists(size_t stddef.h HAVE_SIZE_T_STDDEF)
check_symbol_exists(size_t stdlib.h HAVE_SIZE_T_STDLIB)
check_symbol_exists(size_t stdio.h HAVE_SIZE_T_STDIO)
check_symbol_exists(posix_fadvise fcntl.h HAVE_POSIX_FADVISE)
if (MINGW)
set(NEED_WINDOWS_LOADING_WINDOW TRUE)
check_symbol_exists(PBS_MARQUEE commctrl.h HAVE_PBS_MARQUEE)
check_symbol_exists(PBM_SETMARQUEE commctrl.h HAVE_PBM_SETMARQUEE)
endif()
# Checks to make it easier to work with 32-bit/64-bit builds if required.
include(CheckTypeSize)
check_type_size(int16_t SIZEOF_INT16_T)
check_type_size(uint16_t SIZEOF_UINT16_T)
check_type_size(u_int16_t SIZEOF_U_INT16_T)
check_type_size(int32_t SIZEOF_INT32_T)
check_type_size(uint32_t SIZEOF_UINT32_T)
check_type_size(u_int32_t SIZEOF_U_INT32_T)
check_type_size(int64_t SIZEOF_INT64_T)
check_type_size(char SIZEOF_CHAR)
check_type_size("unsigned char" SIZEOF_UNSIGNED_CHAR)
check_type_size(short SIZEOF_SHORT)
check_type_size("unsigned short" SIZEOF_UNSIGNED_SHORT)
check_type_size(int SIZEOF_INT)
check_type_size("unsigned int" SIZEOF_UNSIGNED_INT)
check_type_size(long SIZEOF_LONG)
check_type_size("unsigned long" SIZEOF_UNSIGNED_LONG)
check_type_size("long long" SIZEOF_LONG_LONG)
check_type_size(float SIZEOF_FLOAT)
check_type_size(double SIZEOF_DOUBLE)
check_type_size(intptr_t SIZEOF_INTPTR_T)
check_type_size(pid_t SIZEOF_PID_T)
check_type_size(size_t SIZEOF_SIZE_T)
check_type_size(ssize_t SIZEOF_SSIZE_T)
include(TestBigEndian)
test_big_endian(BIGENDIAN)
if (${BIGENDIAN})
set(ENDIAN_BIG 1)
else()
set(ENDIAN_LITTLE 1)
endif()
check_compile_features("${SM_CMAKE_DIR}/TestCode" "${SM_CMAKE_DIR}/TestCode/test_prototype.c" "Checking for function prototype capabilities" "found" "not found" SM_IGNORED_PROTOTYPE_CALL FALSE)
if(NOT SM_IGNORED_PROTOTYPE_CALL)
set(HAVE_PROTOTYPES TRUE)
endif()
check_compile_features("${SM_CMAKE_DIR}/TestCode" "${SM_CMAKE_DIR}/TestCode/test_external.c" "Checking for external name shortening requirements" "not needed" "needed" SM_BUILT_LONG_NAME TRUE)
if (NOT SM_BUILT_LONG_NAME)
set(NEED_SHORT_EXTERNAL_NAMES 1)
endif()
check_compile_features("${SM_CMAKE_DIR}/TestCode" "${SM_CMAKE_DIR}/TestCode/test_broken.c" "Checking if incomplete types are broken." "not broken" "broken" SM_BUILT_INCOMPLETE_TYPE FALSE)
if (SM_BUILT_INCOMPLETE_TYPE)
set(INCOMPLETE_TYPES_BROKEN 1)
endif()
# Dependencies go here.
include(ExternalProject)
if(NOT WITH_GPL_LIBS)
message("Disabling GPL exclusive libraries: no MP3 support.")
set(WITH_MP3 OFF)
endif()
if(WITH_WAV)
# TODO: Identify which headers to check for ensuring this will always work.
set(HAS_WAV TRUE)
endif()
if(WITH_MP3)
if(WIN32 OR MACOSX)
set(HAS_MP3 TRUE)
else()
find_package(Mad)
if(NOT LIBMAD_FOUND)
message(FATAL_ERROR "Libmad library not found. If you wish to skip mp3 support, set WITH_MP3 to OFF when configuring.")
else()
set(HAS_MP3 TRUE)
endif()
endif()
endif()
if(WITH_OGG)
if(WIN32 OR MACOSX)
set(HAS_OGG TRUE)
else()
find_package(Ogg)
find_package(Vorbis)
find_package(VorbisFile)
if(NOT (OGG_FOUND AND VORBIS_FOUND AND VORBISFILE_FOUND) )
message(FATAL_ERROR "Not all vorbis libraries were found. If you wish to skip vorbis support, set WITH_OGG to OFF when configuring.")
else()
set(HAS_OGG TRUE)
endif()
endif()
endif()
find_package(nasm)
find_package(yasm)
find_package(BZip2)
if (NOT ${BZIP2_FOUND} AND NOT MSVC)
message(FATAL_ERROR "Bzip2 support required.")
endif()
find_package(Iconv)
find_package(Threads)
if (${Threads_FOUND})
set(HAS_PTHREAD TRUE)
else()
set(HAS_PTHREAD FALSE)
endif()
if(WIN32)
# No matter what, stick to unicode development.
add_definitions(-DUNICODE -D_UNICODE)
set(SYSTEM_PCRE_FOUND FALSE)
find_package(DirectX REQUIRED)
if (MINGW AND WITH_FFMPEG)
include("${SM_CMAKE_DIR}/SetupFfmpeg.cmake")
set(HAS_FFMPEG TRUE)
else()
# FFMPEG...it can be evil.
find_library(LIB_SWSCALE NAMES "swscale"
PATHS "${SM_EXTERN_DIR}/ffmpeg/lib" NO_DEFAULT_PATH
)
get_filename_component(LIB_SWSCALE ${LIB_SWSCALE} NAME)
find_library(LIB_AVCODEC NAMES "avcodec"
PATHS "${SM_EXTERN_DIR}/ffmpeg/lib" NO_DEFAULT_PATH
)
get_filename_component(LIB_AVCODEC ${LIB_AVCODEC} NAME)
find_library(LIB_AVFORMAT NAMES "avformat"
PATHS "${SM_EXTERN_DIR}/ffmpeg/lib" NO_DEFAULT_PATH
)
get_filename_component(LIB_AVFORMAT ${LIB_AVFORMAT} NAME)
find_library(LIB_AVUTIL NAMES "avutil"
PATHS "${SM_EXTERN_DIR}/ffmpeg/lib" NO_DEFAULT_PATH
)
get_filename_component(LIB_AVUTIL ${LIB_AVUTIL} NAME)
endif()
elseif(MACOSX)
if (WITH_FFMPEG)
include("${SM_CMAKE_DIR}/SetupFfmpeg.cmake")
set(HAS_FFMPEG TRUE)
endif()
set(SYSTEM_PCRE_FOUND FALSE)
set(WITH_CRASH_HANDLER TRUE)
# Apple Archs needs to be 32-bit for now.
# When SDL2 is introduced, this may change.
set(CMAKE_OSX_ARCHITECTURES "i386")
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.6")
set(CMAKE_OSX_DEPLOYMENT_TARGET_FULL "10.6.8")
find_library(MAC_FRAME_ACCELERATE Accelerate ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_APPKIT AppKit ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_AUDIOTOOLBOX AudioToolbox ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_AUDIOUNIT AudioUnit ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_CARBON Carbon ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_COCOA Cocoa ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_COREAUDIO CoreAudio ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_COREFOUNDATION CoreFoundation ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_CORESERVICES CoreServices ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_FOUNDATION Foundation ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_IOKIT IOKit ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_OPENGL OpenGL ${CMAKE_SYSTEM_FRAMEWORK_PATH})
find_library(MAC_FRAME_QUICKTIME QuickTime ${CMAKE_SYSTEM_FRAMEWORK_PATH})
mark_as_advanced(
MAC_FRAME_ACCELERATE
MAC_FRAME_APPKIT
MAC_FRAME_AUDIOTOOLBOX
MAC_FRAME_AUDIOUNIT
MAC_FRAME_CARBON
MAC_FRAME_COCOA
MAC_FRAME_COREAUDIO
MAC_FRAME_COREFOUNDATION
MAC_FRAME_CORESERVICES
MAC_FRAME_FOUNDATION
MAC_FRAME_IOKIT
MAC_FRAME_OPENGL
MAC_FRAME_QUICKTIME
)
elseif(LINUX)
if(WITH_GTK2)
find_package("GTK2" 2.0)
if (${GTK2_FOUND})
set(HAS_GTK2 TRUE)
else()
set(HAS_GTK2 FALSE)
message("GTK2 was not found on your system. There will be no loading window.")
endif()
else()
set(HAS_GTK2 FALSE)
endif()
find_package(X11)
if(${X11_FOUND})
set(HAS_X11 TRUE)
else()
set(HAS_X11 FALSE)
endif()
find_package(Pcre)
set(SYSTEM_PCRE_FOUND ${PCRE_FOUND})
find_package("ZLIB")
if (NOT(${ZLIB_FOUND}))
message(FATAL_ERROR "zlib support required.")
endif()
find_package("JPEG")
if(NOT(${JPEG_FOUND}))
message(FATAL_ERROR "jpeg support required.")
endif()
find_package(Dl)
find_package(Xrandr)
if (${XRANDR_FOUND})
set(HAS_XRANDR TRUE)
else()
set(HAX_XRANDR FALSE)
endif()
find_package(PulseAudio)
if (PULSEAUDIO_FOUND)
set(HAS_PULSE TRUE)
else()
set(HAS_PULSE FALSE)
endif()
find_package(ALSA)
if (ALSA_FOUND)
set(HAS_ALSA TRUE)
else()
set(HAS_ALSA FALSE)
endif()
find_package(JACK)
if (JACK_FOUND)
set(HAS_JACK TRUE)
else()
set(HAS_JACK FALSE)
endif()
find_package(OSS)
if (OSS_FOUND)
set(HAS_OSS TRUE)
else()
set(HAS_OSS FALSE)
endif()
if(NOT OSS_FOUND AND NOT JACK_FOUND AND NOT ALSA_FOUND AND NOT PULSE_FOUND)
message(FATAL_ERROR "No sound libraries found. You will require at least one.")
else()
message(STATUS "-- At least one sound library was found. Do not worry if any were not found at this stage.")
endif()
if (WITH_FFMPEG AND NOT YASM_FOUND AND NOT NASM_FOUND)
message("Neither NASM nor YASM were found. Please install at least one of them if you wish for ffmpeg support.")
set(WITH_FFMPEG OFF)
endif()
find_package("Va")
if(WITH_FFMPEG)
if (WITH_SYSTEM_FFMPEG)
find_package("FFMPEG")
if(NOT FFMPEG_FOUND)
message(FATAL_ERROR "System ffmpeg not found! Either install the libraries or remove the argument, then try again.")
else()
message(STATUS "-- Warning! Your version of ffmpeg may be too high! If you want to use the system ffmpeg, clear your cmake cache and do not include the system ffmpeg argument.")
set(HAS_FFMPEG TRUE)
endif()
else()
include("${SM_CMAKE_DIR}/SetupFfmpeg.cmake")
set(HAS_FFMPEG TRUE)
endif()
else()
set(HAS_FFMPEG FALSE)
endif()
find_package(OpenGL REQUIRED)
if (NOT ${OPENGL_FOUND})
message(FATAL_ERROR "OpenGL required to compile StepMania.")
endif()
find_package(GLEW REQUIRED)
if (NOT ${GLEW_FOUND})
message(FATAL_ERROR "GLEW required to compile StepMania.")
endif()
endif()
configure_file("${SM_SRC_DIR}/config.in.hpp" "${SM_SRC_DIR}/generated/config.hpp")
configure_file("${SM_SRC_DIR}/verstub.in.cpp" "${SM_SRC_DIR}/generated/verstub.cpp")
# Define installer based items for cpack.
include("${CMAKE_CURRENT_LIST_DIR}/CMake/CPackSetup.cmake")